Here is a list of all class members with links to the classes they belong to:
- r -
- r
: CColor
, CircularRegion
, HierarchicalPathfinder::RegionID
, MinimapUnitVertex
- R
: S3tcBlock
, SColor3ub
, SColor4ub
- RadiansOffCenter()
: CSoundGroup
- range
: AsyncShortPathRequest
, EntityParabolicRangeOutline
- RangeList
: FreedBlock
, RangeList
- rank
: PriorityQueueHeap< ID, R, H, CMP >::Item
, PriorityQueueList< ID, R, H, CMP >::Item
- Rasterize()
: CCmpObstructionManager
, ICmpObstructionManager
- RasterizeHelper()
: CCmpObstructionManager
- raw_utf8_
: json_spirit::Generator< Value_type, Ostream_type >
- RawBytes()
: IDeserializer
, ISerializer
- RayIntersect()
: CBoundingBoxAligned
, CBoundingBoxOriented
, CBoundingSphere
, CHFTracer
- RData()
: Paths
- Read()
: CFileUnpacker
, SMBIOS::FieldInitializer
, VorbisBufferAdapter
, VorbisFileAdapter
- Read64()
: CounterHPET
- ReadCamera()
: CXMLReader
- ReadConfig()
: CVideoMode
- ReadEntities()
: CXMLReader
- ReadEntries()
: ArchiveReader_Zip
, IArchiveReader
- ReadEntry()
: CGameLoader
- ReadEntryCallback()
: CGameLoader
- ReadEnvironment()
: CXMLReader
- ReadExtras()
: FColladaDocument
- ReadFont()
: CFontManager
- ReadJSONFile()
: CComponentManager
, ScriptInterface
- ReadPaths()
: CXMLReader
- ReadPoIntoDictionary()
: L10n
- ReadScriptSettings()
: CXMLReader
- ReadScriptVal()
: CStdDeserializer
- ReadStringLatin1()
: CStdDeserializer
- ReadStringUTF16()
: CStdDeserializer
- ReadStructuredClone()
: ScriptInterface
- ReadTerrain()
: CXMLReader
- ReadTriggers()
: CXMLReader
- ReadValue()
: SMBIOS::FieldInitializer
- ReadXMBFile()
: CXeromyces
- ReadXML()
: CMapReader
, CXMLReader
- ReadXMLEntities()
: CMapReader
- ReadZStr8()
: XMBFile
- RealDirectory()
: RealDirectory
- ReallyStartGame()
: CGame
- realTargetId
: anonymous_namespace{StdSkeletons.cpp}::Bone
- reason
: glooxwrapper::MUCRoomParticipant
- reason_
: json_spirit::Error_position
- RebuildTerrainTexture()
: CMiniMap
- RecalcHash()
: CShaderParams< value_t >::SItems
- RecalculateBoundsIfNecessary()
: CRenderableObject
- ReceiveCallback()
: CUserReporterWorker
- recip
: Divider_Recip
- Recompute()
: HierarchicalPathfinder
- RecomputeAllRallyPointPaths()
: CCmpRallyPointRenderer
- RecomputeBlurredNormalMap()
: WaterManager
- RecomputeCombinedShaderDefines()
: CMaterial
- RecomputeDistanceHeightmap()
: WaterManager
- RecomputeRallyPointPath()
: CCmpRallyPointRenderer
- RecomputeRallyPointPath_wrapper()
: CCmpRallyPointRenderer
- RecomputeSweptBounds()
: CCmpUnitRenderer
- RecomputeSystemShaderDefines()
: CRenderer
- RecomputeTexture()
: CLOSTexture
, CTerritoryTexture
- RecomputeWaterData()
: CCmpWaterManager
, ICmpWaterManager
- RecomputeWindStrength()
: WaterManager
- Record()
: CProfiler2::ThreadStorage
- RecordAttribute()
: CProfiler2
, CProfiler2::ThreadStorage
- RecordAttributePrintf()
: CProfiler2::ThreadStorage
- RecordEvent()
: CProfiler2
- RecordFrameStart()
: CProfiler2
, CProfiler2::ThreadStorage
- RecordGPUFrameEnd()
: CProfiler2
- RecordGPUFrameStart()
: CProfiler2
- RecordGPURegionEnter()
: CProfiler2
- RecordGPURegionLeave()
: CProfiler2
- RecordLeave()
: CProfiler2::ThreadStorage
- RecordRegion()
: CProfiler2GPU_ARB_timer_query
, CProfiler2GPU_EXT_timer_query
- RecordRegionEnter()
: CProfiler2
- RecordRegionLeave()
: CProfiler2
- RecordSyncMarker()
: CProfiler2
, CProfiler2::ThreadStorage
- RecreateBuffers()
: CPostprocManager
- RecreateTexture()
: ShadowMap
- RectContainsGoal()
: PathGoal
- RecurseObject()
: GUI< T >
- recursion
: CProfileNode
- recv()
: glooxwrapper::Client
, IXmppClient
, XmppClient
- ReduceSegmentsByVisibility()
: CCmpRallyPointRenderer
- ReevaluateCurrentLocaleAndReload()
: L10n
- reference
: AlignedAllocator< T >
, DynHashTbl< Key, T, Traits >::iterator
, ProxyAllocator< T, Allocator >
, RingBuf< T, n >::const_iterator
, RingBuf< T, n >::iterator
, XMBAttributeList::iterator
, XMBElementList::iterator
- refs
: HDATA
- reg
: AkenReadRegisterIn_
, AkenWriteRegisterIn_
- RegionCenter()
: HierarchicalPathfinder::Chunk
- RegionEnter()
: CProfiler2GPU
, CProfiler2GPU_ARB_timer_query
, CProfiler2GPU_EXT_timer_query
, CProfiler2GPU_INTEL_performance_queries
- RegionID()
: HierarchicalPathfinder::RegionID
- RegionLeave()
: CProfiler2GPU
, CProfiler2GPU_ARB_timer_query
, CProfiler2GPU_EXT_timer_query
, CProfiler2GPU_INTEL_performance_queries
- RegionNavcellNearest()
: HierarchicalPathfinder::Chunk
- RegionNearestNavcellInGoal()
: HierarchicalPathfinder::Chunk
- Register()
: ScriptInterface
, ScriptInterface_impl
- RegisterAction()
: CFsmTransition
- registerBitOffset
: AcpiGenericAddress
- registerBitWidth
: AcpiGenericAddress
- RegisterComponentType()
: CComponentManager
- RegisterComponentTypeScriptWrapper()
: CComponentManager
- RegisterCondition()
: CFsmTransition
- registerConnectionListener()
: glooxwrapper::Client
- RegisterContext()
: ScriptRuntime
- RegisterCurrentThread()
: CProfiler2
- RegisterInit()
: CGame
, CGameView
, CWorld
- RegisterInitRMS()
: CWorld
- registerIqHandler()
: glooxwrapper::Client
- registerMessageHandler()
: glooxwrapper::Client
- RegisterMessageType()
: CComponentManager
- RegisterOffsets
: CounterHPET
- registerRegistrationHandler()
: glooxwrapper::Registration
- RegisterRuntime()
: ScriptEngine
- RegisterScriptFunctions()
: CRenderer
- RegisterScriptHandler()
: IGUIObject
- RegisterSerializablePrototype()
: CAIWorker
- registerStanzaExtension()
: glooxwrapper::Client
- RegisterTechTemplates()
: CAIWorker
- Registration()
: glooxwrapper::Registration
- RegistrationHandlerWrapper()
: glooxwrapper::RegistrationHandlerWrapper
- RegistrationResultToString()
: XmppClient
- RelaxNGSchema()
: RelaxNGSchema
- RelaxNGValidator()
: RelaxNGValidator
- Release()
: CVertexBuffer
, CVertexBufferManager
- release()
: UniqueRange
, utsname
- ReleaseALSource()
: CSoundManager
- ReleaseData()
: CHeightMipmap
, CModel
, CTerrain
- ReleaseGroup()
: CSoundGroup
- ReleaseOpenAL()
: CSoundBase
- ReleaseOpenALBuffer()
: CBufferItem
- ReleaseOpenALStream()
: CStreamItem
- ReleaseRenderOutput()
: CPostprocManager
- ReleaseSoundData()
: CSoundData
- Reload()
: CConfigDB
, CObjectBase
, CShaderProgram
, CShaderProgramARB
, CShaderProgramFFP
, CShaderProgramGLSL
, CSoundGroup
- reload
: H_VTbl
- Reload()
: LongPathfinder
- ReloadActor()
: CCmpVisualActor
- ReloadAllPages()
: CGUIManager
- ReloadChangedFile()
: CColladaManagerImpl
, CGUIManager
, CObjectManager
, CParticleManager
, CShaderManager
, CSimulation2
, CSimulation2Impl
, CTextureManagerImpl
, L10n
- ReloadChangedFileCB()
: CColladaManagerImpl
, CRenderer
, CShaderManager
, CSimulation2Impl
, CSoundManager
, CTextureManagerImpl
- ReloadChangedFiles()
: CSoundManager
- ReloadObject()
: CUnit
- ReloadRange()
: CCmpVision
- ReloadShaders()
: CRenderer
- ReloadTerrain()
: CCmpTerrain
, ICmpTerrain
, MockTerrain
- ReloadUnit()
: CUnitAnimation
- ReloadUnitAnimation()
: CCmpVisualActor
- ReloadWaterNormalTextures()
: WaterManager
- RemainingBytes()
: Allocators::Arena< Storage >
- RemainingObjects()
: Allocators::Pool< T, Storage >
- RemainingSize()
: MemoryStream
- remote_ip
: mg_request_info
- remote_port
: mg_request_info
- remote_user
: mg_request_info
- Remove()
: ActiveList
- remove()
: Cache< Key, Item, Manager, Divider >
- Remove()
: CDynamicSubscription
, CScriptStatsTable
, FastSpatialSubdivision
, FileCache::Impl
, FileCache
- remove()
: Landlord< Key, Entry, McdCalc >
, Landlord_Lazy< Key, Entry >
, LRU< Key, Entry >
, ObjectIdCache< T >
- Remove()
: RangeList
, SegregatedRangeLists
, SpatialSubdivision
- remove_()
: Landlord< Key, Entry, McdCalc >
- remove_least_valuable()
: Cache< Key, Item, Manager, Divider >
, Landlord< Key, Entry, McdCalc >
, Landlord_Lazy< Key, Entry >
, LRU< Key, Entry >
- remove_trailing_zeros_
: json_spirit::Generator< Value_type, Ostream_type >
- RemoveClusterShapes()
: CCmpObstruction
- RemoveComponentDynamicSubscriptions()
: CComponentManager
- removed
: CMessageRangeUpdate
- RemoveFile()
: IVFS
, VFS
, VfsDirectory
- RemoveFromFreelist()
: HeaderlessAllocator::Impl
- RemoveFromTile()
: CCmpRangeManager
- RemoveNode()
: TNSpline
- RemovePlayer()
: CNetServerWorker
- removePresenceExtension()
: glooxwrapper::Client
- RemoveProjectile()
: CCmpProjectileManager
, ICmpProjectileManager
- RemoveShadows()
: CModelDecal
- RemoveShadowsRec()
: CModel
- RemoveShape()
: CCmpObstructionManager
, ICmpObstructionManager
- RemoveTags()
: BoundaryTagManager
- RemoveTerrain()
: CTerrainGroup
- RemoveThreadStorage()
: CProfiler2
- RemoveUnit()
: CCmpUnitRenderer
, CUnitManager
, ICmpUnitRenderer
- RemoveValue()
: CConfigDB
- Render()
: CBoundingBoxAligned
, CBrush
, CCamera
, CCinemaManager
, CConsole
, CGameView
, CLogger
, CTextRenderer
, CTexturedLineRData
, ModelRenderer
, ShaderModelRenderer
- renderable
: Occluder
- RenderAfterWater()
: ITerrainOverlay
, TerrainTextureOverlay
- RenderArray()
: CParticleEmitter
- RenderBases()
: CPatchRData
- RenderBeforeWater()
: ITerrainOverlay
, TerrainOverlay
- RenderBlends()
: CPatchRData
- RenderBounds()
: ParticleRenderer
- RenderDataMap
: CModelDef
- RenderDebugBounds()
: ShadowMap
- RenderDebugOverlays()
: SilhouetteRenderer
- RenderDebugTexture()
: ShadowMap
- RenderDecals()
: CDecalRData
- rendered
: Caster
, Occluder
- RenderFancyWater()
: TerrainRenderer
- RenderForegroundOverlays()
: OverlayRenderer
- RenderModel()
: InstancingModelRenderer
, ModelVertexRenderer
, ShaderModelVertexRenderer
- RenderModels()
: CRenderer
- RenderModifier()
: RenderModifier
- RenderOutline()
: CBoundingBoxAligned
, CBrush
, CPatchRData
- RenderOutlines()
: TerrainRenderer
- RenderOverlaysAfterWater()
: ITerrainOverlay
, OverlayRenderer
- RenderOverlaysBeforeWater()
: ITerrainOverlay
, OverlayRenderer
- RenderParticles()
: CRenderer
, ParticleRenderer
- RenderPatches()
: CRenderer
, TerrainRenderer
- RenderPath()
: CCmpUnitMotion
, CRenderer
- RenderPathVertexShader
: CRenderer
- RenderPriorities()
: CPatchRData
, TerrainRenderer
- RenderProfile()
: CProfileViewer
- RenderQuadOverlays()
: OverlayRenderer
- RenderQuery
: CShaderRenderQueries
- RenderReflections()
: CRenderer
- RenderRefractions()
: CRenderer
- RenderScene()
: CRenderer
- RenderShadowMap()
: CRenderer
- RenderSides()
: CPatchRData
- RenderSilhouettes()
: CRenderer
- RenderSimpleWater()
: TerrainRenderer
- RenderSky()
: SkyManager
- RenderSphereOverlays()
: OverlayRenderer
- RenderStreams()
: CPatchRData
- RenderSubmissions()
: CRenderer
- RenderSubmit()
: CCmpObstructionManager
, CCmpOverlayRenderer
, CCmpPathfinder
, CCmpProjectileManager
, CCmpRallyPointRenderer
, CCmpRangeManager
, CCmpSelectable
, CCmpTerritoryManager
, CCmpUnitMotion
, CCmpUnitRenderer
, CParticleManager
, CSimulation2
- RenderSubmitCasters()
: SilhouetteRenderer
- RenderSubmitOccluders()
: SilhouetteRenderer
- RenderSubmitOverlays()
: SilhouetteRenderer
- RenderTerrain()
: TerrainRenderer
- RenderTerrainOverlayTexture()
: TerrainRenderer
- RenderTerrainShader()
: TerrainRenderer
- RenderTextOverlays()
: CRenderer
- RenderTexturedOverlayLines()
: OverlayRenderer
- RenderTile()
: TerrainOverlay
- RenderTileOutline()
: TerrainOverlay
- RenderTransparentModels()
: CRenderer
- RenderWater()
: CPatchRData
, TerrainRenderer
- RenderWaves()
: WaterManager
- ReplaceFile()
: IVFS
, VFS
- ReplaceMoveAnimation()
: CCmpVisualActor
, ICmpVisual
- ReplaceNondeterministicRNG()
: ScriptInterface
- Replay()
: CReplayPlayer
- RepopulateDirectory()
: IVFS
, VFS
- report_error_
: fmt::BasicFormatter< Char >
- ReportError()
: ScriptInterface
- ReportSerializationFailure()
: CSimulation2Impl
- reqnum
: DirWatch
- request
: DirWatch
- request_info
: mg_connection
- request_len
: mg_connection
- request_method
: mg_request_info
- requestID
: CNetFileTransferer::CNetFileSendTask
- RequestLongPath()
: CCmpUnitMotion
- RequestRepopulate()
: VfsDirectory
- RequestShortPath()
: CCmpUnitMotion
- RequestVisibilityUpdate()
: CCmpRangeManager
, ICmpRangeManager
- RequireBytesInStream()
: CStdDeserializer
, IDeserializer
- requires
: SHotkeyMapping
- Reserve()
: FileCache::Impl
, FileCache
- reserve()
: fmt::internal::Array< T, SIZE >
- Reserve()
: WriteBuffer
- reset()
: BitBuf
- Reset()
: CCinemaPath
, CCmpOverlayRenderer
, CCmpRallyPointRenderer
, CGUIString::SFeedback
, Codec_ZLibNone
, Compressor_ZLib
, CProfileManager
, CProfileNode
, CRenderer::Stats
, CShaderTechnique
, Decompressor_ZLib
, FastSpatialSubdivision
, FreedBlock
- reset()
: Grid< T >
- Reset()
: HeaderlessAllocator::Impl
, HeaderlessAllocator
, ICmpOverlayRenderer
, ICmpRallyPointRenderer
, ICodec
- reset()
: JumpPointCache
- Reset()
: OutputBufferManager
, RangeList
, SegregatedRangeLists
- reset()
: SparseGrid< T >
- Reset()
: SpatialSubdivision
- reset()
: UniqueRange
- ResetActiveQuery()
: CCmpRangeManager
, ICmpRangeManager
- ResetCameraAngleZoom()
: CGameView
- ResetCameraTarget()
: CGameView
- ResetComponentState()
: CSimulation2Impl
- ResetCursor()
: CGUIManager
- ResetDerivedData()
: CCmpRangeManager
- ResetFade()
: CSoundBase
- ResetFile()
: COggData
, OggStream
, OggStreamImpl< Adapter >
- ResetMoveAnimation()
: CCmpVisualActor
, ICmpVisual
- ResetScriptVal()
: CParamNode
- ResetState()
: CComponentManager
, CRenderer
, CSimulation2
, CSimulation2Impl
, CTurnManager
- ResetStates()
: CButton
, CCheckBox
, CInput
, CList
, CText
, IGUIButtonBehavior
, IGUIObject
, IGUIScrollBarOwner
- ResetSubdivisions()
: CCmpObstructionManager
, CCmpRangeManager
- ResetTransform()
: CTextRenderer
- ResetVars()
: CSoundBase
- resIdx
: SliceOpNewVertexInfo
, SliceOpVertexInfo
- Resize()
: CPostprocManager
, CRenderer
, CTerrain
- resize()
: fmt::internal::Array< T, SIZE >
- Resize()
: WaterManager
- ResizeWindow()
: CVideoMode
- Resolution()
: CounterHPET
, CounterPMT
, CounterQPC
, CounterTGT
, CounterTSC
, ICounter
- ResolveFoundationCollisions()
: CCmpObstruction
, ICmpObstruction
- resource()
: glooxwrapper::JID
- response
: ah
- RestoreSavedGameData()
: CGUIManager
- result
: DIR
, SliceOpInfo
- result_type
: WELL512
- Resume()
: CSoundBase
, ISoundItem
- RESYNC_MAGIC
: CProfiler2
- ret
: CTextureConverter::ConversionResult
- retrieve()
: Cache< Key, Item, Manager, Divider >
- Retrieve()
: FileCache::Impl
, FileCache
- RetrieveNotifications()
: DirWatchRequest
- Return()
: CProfileNode
- RevealShore()
: CCmpRangeManager
, ICmpRangeManager
- revision
: AcpiTable
- RewindTimeWarp()
: CTurnManager
- RGBA
: S3tcBlock
- Right
: CGUIString::SFeedback
- right
: CRect
, RECT
- RIGHT
: SkyManager
- RingBuf()
: RingBuf< T, n >
- rng_t
: CObjectBase
- RNSpline()
: RNSpline
- role
: glooxwrapper::MUCRoomParticipant
- ROLL
: CCmpPosition
- root
: CProfileManager
- Root()
: Paths
- RootData()
: Paths
- rootTables
: CProfileViewerInternals
- Rotate()
: CFixedVector2D
, CMatrix3D
, CQuaternion
, CVector2D
- Rotate180()
: BlendShape4
, BlendShape8
- Rotate270()
: BlendShape4
, BlendShape8
- Rotate90()
: BlendShape4
, BlendShape8
- Rotated()
: CVector2D
- RotateTransposed()
: CMatrix3D
- RotateX
: CGameViewImpl
, CMatrix3D
- RotateY
: CGameViewImpl
, CMatrix3D
- RotateZ()
: CMatrix3D
- rotation
: Entity
- Rotation
: SplineData
- Roundtrip()
: ComponentTestHelper
- Row
: JumpPointCache
- Row_BlendSplats
: CRendererStatsTable
- Row_DrawCalls
: CRendererStatsTable
- Row_ModelTris
: CRendererStatsTable
- Row_OverlayTris
: CRendererStatsTable
- Row_Particles
: CRendererStatsTable
- Row_ShadersLoaded
: CRendererStatsTable
- Row_TerrainTris
: CRendererStatsTable
- Row_TextureMemory
: CRendererStatsTable
- Row_VBAllocated
: CRendererStatsTable
- Row_VBReserved
: CRendererStatsTable
- Row_WaterTris
: CRendererStatsTable
- RowRaw()
: JumpPointCache::RowRaw
- RowTree()
: JumpPointCache::RowTree
- RP_DEFAULT
: CRenderer
- RP_FIXED
: CRenderer
- RP_SHADER
: CRenderer
- rsa
: socket
- Run()
: CAIWorker::CAIPlayer
, CMapGeneratorWorker
, CNetServerWorker
, CSoundManagerWorker
, CUserReporterWorker
, GetAIsHelper
- RunActions()
: CFsmTransition
- RunGamestateInit()
: CAIWorker
, CCmpAIManager
, ICmpAIManager
- running
: tinygettext::POParser
- runs
: CTextRenderer::SBatch
- RunStep()
: CNetServerWorker
- RunThread()
: CMapGeneratorWorker
, CNetServerWorker
, CSoundManagerWorker
, CTextureConverter
, CUserReporterWorker
- RuntimeError()
: fmt::internal::RuntimeError
- rvaBoundIAT
: ImgDelayDescr
- rvaDLLName
: ImgDelayDescr
- rvaHmod
: ImgDelayDescr
- rvaIAT
: ImgDelayDescr
- rvaINT
: ImgDelayDescr
- rvaUnloadIAT
: ImgDelayDescr