#include <SoundManager.h>
CSoundManager::CSoundManager |
( |
| ) |
|
CSoundManager::~CSoundManager |
( |
| ) |
|
|
virtual |
void CSoundManager::AddPlayListItem |
( |
const VfsPath & |
itemPath | ) |
|
void CSoundManager::al_check |
( |
const char * |
caller, |
|
|
int |
line |
|
) |
| |
|
static |
void CSoundManager::al_ReportError |
( |
ALenum |
err, |
|
|
const char * |
caller, |
|
|
int |
line |
|
) |
| |
|
static |
Status CSoundManager::AlcInit |
( |
| ) |
|
|
protected |
void CSoundManager::ClearPlayListItems |
( |
| ) |
|
static void CSoundManager::CloseGame |
( |
| ) |
|
|
static |
unsigned long CSoundManager::Count |
( |
| ) |
|
static void CSoundManager::CreateSoundManager |
( |
| ) |
|
|
static |
ALuint CSoundManager::GetALSource |
( |
ISoundItem * |
anItem | ) |
|
long CSoundManager::GetBufferCount |
( |
| ) |
|
long CSoundManager::GetBufferSize |
( |
| ) |
|
ISoundItem* CSoundManager::GetSoundItem |
( |
unsigned long |
itemRow | ) |
|
void CSoundManager::IdleTask |
( |
| ) |
|
|
virtual |
bool CSoundManager::InDistress |
( |
| ) |
|
|
virtual |
void CSoundManager::InitListener |
( |
| ) |
|
|
protected |
void CSoundManager::Pause |
( |
bool |
pauseIt | ) |
|
|
virtual |
void CSoundManager::PauseAction |
( |
bool |
pauseIt | ) |
|
void CSoundManager::PauseAmbient |
( |
bool |
pauseIt | ) |
|
void CSoundManager::PauseMusic |
( |
bool |
pauseIt | ) |
|
void CSoundManager::PlayAsAmbient |
( |
const VfsPath & |
itemPath, |
|
|
bool |
looping |
|
) |
| |
|
virtual |
void CSoundManager::PlayAsMusic |
( |
const VfsPath & |
itemPath, |
|
|
bool |
looping |
|
) |
| |
|
virtual |
void CSoundManager::PlayAsUI |
( |
const VfsPath & |
itemPath, |
|
|
bool |
looping |
|
) |
| |
|
virtual |
void CSoundManager::PlayGroupItem |
( |
ISoundItem * |
anItem, |
|
|
ALfloat |
groupGain |
|
) |
| |
void CSoundManager::ReleaseALSource |
( |
ALuint |
theSource | ) |
|
Status CSoundManager::ReloadChangedFileCB |
( |
void * |
param, |
|
|
const VfsPath & |
path |
|
) |
| |
|
static |
void CSoundManager::SetActionGain |
( |
float |
gain | ) |
|
|
virtual |
void CSoundManager::SetAmbientGain |
( |
float |
gain | ) |
|
|
virtual |
void CSoundManager::SetAmbientItem |
( |
ISoundItem * |
anItem | ) |
|
void CSoundManager::SetDistressThroughError |
( |
| ) |
|
void CSoundManager::SetDistressThroughShortage |
( |
| ) |
|
static void CSoundManager::SetEnabled |
( |
bool |
doEnable | ) |
|
|
static |
void CSoundManager::SetMasterGain |
( |
float |
gain | ) |
|
|
virtual |
void CSoundManager::SetMemoryUsage |
( |
long |
bufferSize, |
|
|
int |
bufferCount |
|
) |
| |
void CSoundManager::SetMusicEnabled |
( |
bool |
isEnabled | ) |
|
void CSoundManager::SetMusicGain |
( |
float |
gain | ) |
|
|
virtual |
void CSoundManager::SetMusicItem |
( |
ISoundItem * |
anItem | ) |
|
|
protected |
void CSoundManager::SetSoundEnabled |
( |
bool |
enabled | ) |
|
void CSoundManager::SetUIGain |
( |
float |
gain | ) |
|
|
virtual |
void CSoundManager::StartPlayList |
( |
bool |
doLoop | ) |
|
void CSoundManager::StartWorker |
( |
| ) |
|
|
virtual |
float CSoundManager::m_ActionGain |
|
protected |
bool CSoundManager::m_ActionPaused |
|
protected |
float CSoundManager::m_AmbientGain |
|
protected |
bool CSoundManager::m_AmbientPaused |
|
protected |
int CSoundManager::m_BufferCount |
|
protected |
long CSoundManager::m_BufferSize |
|
protected |
ALCcontext* CSoundManager::m_Context |
|
protected |
ALCdevice* CSoundManager::m_Device |
|
protected |
long CSoundManager::m_DistressErrCount |
|
protected |
CMutex CSoundManager::m_DistressMutex |
|
protected |
long CSoundManager::m_DistressTime |
|
protected |
bool CSoundManager::m_Enabled |
|
protected |
float CSoundManager::m_Gain |
|
protected |
bool CSoundManager::m_LoopingPlaylist |
|
protected |
bool CSoundManager::m_MusicEnabled |
|
protected |
float CSoundManager::m_MusicGain |
|
protected |
bool CSoundManager::m_MusicPaused |
|
protected |
bool CSoundManager::m_PlayingPlaylist |
|
protected |
long CSoundManager::m_PlaylistGap |
|
protected |
PlayList* CSoundManager::m_PlayListItems |
|
protected |
bool CSoundManager::m_RunningPlaylist |
|
protected |
bool CSoundManager::m_SoundEnabled |
|
protected |
float CSoundManager::m_UIGain |
|
protected |
The documentation for this class was generated from the following files: