#include <Vector2D.h>
CVector2D::CVector2D |
( |
float |
x, |
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float |
y |
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) |
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inline |
float CVector2D::Dot |
( |
const CVector2D & |
a | ) |
const |
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inline |
float CVector2D::Length |
( |
| ) |
const |
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inline |
float CVector2D::LengthSquared |
( |
| ) |
const |
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inline |
void CVector2D::Normalize |
( |
| ) |
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inline |
CVector2D::operator const float * |
( |
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const |
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inline |
CVector2D::operator float * |
( |
| ) |
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inline |
CVector2D CVector2D::operator* |
( |
float |
f | ) |
const |
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inline |
CVector2D CVector2D::operator/ |
( |
float |
f | ) |
const |
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inline |
void CVector2D::Rotate |
( |
float |
angle | ) |
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inline |
Rotates this vector counterclockwise by angle
radians.
CVector2D CVector2D::Rotated |
( |
float |
angle | ) |
const |
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inline |
Returns a version of this vector rotated counterclockwise by angle
radians.
The documentation for this class was generated from the following file: