- b -
- back()
: RingBuf< T, n >
- ban()
: glooxwrapper::MUCRoom
, IXmppClient
, XmppClient
- Basename()
: Path
- BasicFormatter()
: fmt::BasicFormatter< Char >
- BasicStringRef()
: fmt::BasicStringRef< Char >
- BasicWriter()
: fmt::BasicWriter< Char >
- BeforeCommon()
: Path
- begin()
: DynHashTbl< Key, T, Traits >
, EntityMap< T >
, glooxwrapper::list< T >
, IGUIObject
, RingBuf< T, n >
, XMBAttributeList
, XMBElementList
- begin_array()
: json_spirit::Semantic_actions< Value_type, Iter_type >
- begin_compound()
: json_spirit::Semantic_actions< Value_type, Iter_type >
- begin_obj()
: json_spirit::Semantic_actions< Value_type, Iter_type >
- BeginFrame()
: CGameView
, CRenderer
- beginImage()
: BufferOutputHandler
- BeginPass()
: CShaderTechnique
, InstancingModelRenderer
, ModelVertexRenderer
, RenderModifier
, ShaderModelVertexRenderer
, ShaderRenderModifier
- BeginPathing()
: CCmpUnitMotion
- BeginRender()
: ShadowMap
- BilinearFilter()
: CHeightMipmap
- BilinearUpdate()
: CHeightMipmap
- Bind()
: CParticleEmitter
, CShaderPass
, CShaderProgram
, CShaderProgramARB
, CShaderProgramFFP_Dummy
, CShaderProgramFFP_Gui_Base
, CShaderProgramFFP_GuiAdd
, CShaderProgramFFP_GuiBasic
, CShaderProgramFFP_GuiGrayscale
, CShaderProgramFFP_GuiMinimap
, CShaderProgramFFP_GuiSolid
, CShaderProgramFFP_GuiText
, CShaderProgramFFP_Model
, CShaderProgramFFP_Model_Base
, CShaderProgramFFP_ModelColor
, CShaderProgramFFP_ModelSolid
, CShaderProgramFFP_ModelSolidTex
, CShaderProgramFFP_OverlayLine
, CShaderProgramGLSL
, CTexture
, CVertexBuffer
, VertexArray
- BindClientStates()
: CShaderProgram
- Binding()
: CShaderProgram::Binding
- BindTexture()
: CLOSTexture
, CRenderer
, CShaderProgram
, CShaderProgramARB
, CShaderProgramFFP
, CShaderProgramGLSL
, CTerritoryTexture
- BindUniforms()
: CShaderUniforms
- Blend()
: CMatrix3D
- Blend4()
: CAlphaMapCalculator::Blend4
- Blend8()
: CAlphaMapCalculator::Blend8
- BlendBoneMatrices()
: CModelDef
- BlendFunc()
: CShaderPass
- BlendShape4()
: BlendShape4
- BlendShape8()
: BlendShape8
- BoardListQuery()
: BoardListQuery
- body()
: glooxwrapper::Message
- Bool()
: IDeserializer
, ISerializer
- BottomLeft()
: CRect
- BottomRight()
: CRect
- BoundaryTagManager()
: BoundaryTagManager
- Bounds()
: CBrush
- Broadcast()
: CNetServerWorker
- BroadcastMessage()
: CComponentManager
, CSimulation2
- Buffer()
: OutputBufferManager
- BufferedOutputCallback()
: BufferedOutputCallback
- BufferVisitor_Dump()
: BufferVisitor_Dump
- Build()
: CArchiveBuilder
, CPatchRData
- BuildAnimation()
: CModel
- BuildArrays()
: CDecalRData
- BuildBaseColor()
: CTerrainTextureEntry
- BuildBlends()
: CPatchRData
- BuildBoneMatrices()
: CSkeletonAnimDef
- BuildCameraRay()
: CCamera
- BuildColor4ub()
: ModelRenderer
- BuildDirEntListState()
: BuildDirEntListState
- BuildIndices()
: CPatchRData
, ModelRenderer
- BuildPositionAndNormals()
: ModelRenderer
- BuildSide()
: CPatchRData
- BuildSides()
: CPatchRData
- BuildSpline()
: RNSpline
, SNSpline
, TNSpline
- BuildTextureRGBA()
: AtlasOverlay
, HierarchicalOverlay
, LongOverlay
, TerrainTextureOverlay
, TerritoryOverlay
- BuildUV()
: ModelRenderer
- BuildVariation()
: CObjectBase
, CObjectEntry
- BuildVertices()
: CPatchRData
- BuildWater()
: CPatchRData