Here is a list of all file members with links to the files they belong to:
- n -
- NAN
: wposix.h
- nanosleep()
: wtime.cpp
, wtime.h
- nargs()
: NativeWrapperDecls.h
- NavcellContainsCircle()
: PathGoal.cpp
- NavcellContainsSquare()
: PathGoal.cpp
- NavcellData
: Pathfinding.h
- NCS_AUTHENTICATE
: NetClient.h
- NCS_CONNECT
: NetClient.h
- NCS_HANDSHAKE
: NetClient.h
- NCS_INGAME
: NetClient.h
- NCS_INITIAL_GAMESETUP
: NetClient.h
- NCS_JOIN_SYNCING
: NetClient.h
- NCS_LOADING
: NetClient.h
- NCS_PREGAME
: NetClient.h
- NCS_UNCONNECTED
: NetClient.h
- NDR_BANNED
: NetHost.h
- NDR_INCORRECT_PROTOCOL_VERSION
: NetHost.h
- NDR_KICKED
: NetHost.h
- NDR_PLAYERGUID_IN_USE
: NetHost.h
- NDR_PLAYERNAME_IN_USE
: NetHost.h
- NDR_SERVER_ALREADY_IN_GAME
: NetHost.h
- NDR_SERVER_FULL
: NetHost.h
- NDR_SERVER_LOADING
: NetHost.h
- NDR_SERVER_SHUTDOWN
: NetHost.h
- NDR_UNKNOWN
: NetHost.h
- NearestTerritoryTile()
: CCmpTerritoryManager.cpp
- NEED_COOKIE_INIT
: wseh.cpp
- NETCLIENTTURN_LOG
: NetClientTurnManager.cpp
- NetDisconnectReason
: NetHost.h
- NetMessageStringConvert()
: StringConverters.h
- NetMessageType
: NetMessages.h
- NetServerSessionState
: NetServer.h
- NetServerState
: NetServer.h
- NETSERVERTURN_LOG
: NetServerTurnManager.cpp
- NETTURN_LOG
: TurnManager.cpp
- NETWORK_WARNING_TIMEOUT
: NetSession.cpp
, NetSession.h
- next_option()
: mongoose.cpp
, mongoose_orig.c
- NMT_ASSIGN_PLAYER
: NetMessages.h
- NMT_AUTHENTICATE
: NetMessages.h
- NMT_AUTHENTICATE_RESULT
: NetMessages.h
- NMT_CHAT
: NetMessages.h
- NMT_CLEAR_ALL_READY
: NetMessages.h
- NMT_CLIENT_HANDSHAKE
: NetMessages.h
- NMT_CLIENT_PAUSED
: NetMessages.h
- NMT_CLIENT_PERFORMANCE
: NetMessages.h
- NMT_CLIENT_TIMEOUT
: NetMessages.h
- NMT_CLIENTS_LOADING
: NetMessages.h
- NMT_CONNECT_COMPLETE
: NetMessages.h
- NMT_CONNECTION_LOST
: NetMessages.h
- NMT_CREATE_HEADER_NAME
: NetMessages.h
- NMT_END_COMMAND_BATCH
: NetMessages.h
- NMT_FILE_TRANSFER_ACK
: NetMessages.h
- NMT_FILE_TRANSFER_DATA
: NetMessages.h
- NMT_FILE_TRANSFER_REQUEST
: NetMessages.h
- NMT_FILE_TRANSFER_RESPONSE
: NetMessages.h
- NMT_GAME_SETUP
: NetMessages.h
- NMT_GAME_START
: NetMessages.h
- NMT_INVALID
: NetMessages.h
- NMT_JOIN_SYNC_START
: NetMessages.h
- NMT_KICKED
: NetMessages.h
- NMT_LOADED_GAME
: NetMessages.h
- NMT_PLAYER_ASSIGNMENT
: NetMessages.h
- NMT_READY
: NetMessages.h
- NMT_REJOINED
: NetMessages.h
- NMT_SERVER_HANDSHAKE
: NetMessages.h
- NMT_SERVER_HANDSHAKE_RESPONSE
: NetMessages.h
- NMT_SIMULATION_COMMAND
: NetMessages.h
- NMT_SYNC_CHECK
: NetMessages.h
- NMT_SYNC_ERROR
: NetMessages.h
- NO_CGI
: mongoose.cpp
- NO_SSL
: mongoose.cpp
- NOATOM
: win.h
- NODEFAULT
: code_annotation.h
- NODEFERWINDOWPOS
: win.h
- NodeNumberFromNode()
: wnuma.cpp
- nodes
: wnuma.cpp
- NODRAWTEXT
: win.h
- NOGDICAPMASKS
: win.h
- NOHELP
: win.h
- NOINLINE
: mikktspace.cpp
- NOKANJI
: win.h
- NOKEYSTATES
: win.h
- NOMCX
: win.h
- NOMEMMGR
: win.h
- NOMENUS
: win.h
- NOMETAFILE
: win.h
- nominalFrequency
: whrt.cpp
- NOMINMAX
: win.h
- NONCOPYABLE
: code_annotation.h
- None
: CCmpRangeManager.cpp
- NOOPENFILE
: win.h
- NOPROFILER
: win.h
- NORASTEROPS
: win.h
- norm_inf()
: Decompose.cpp
- norm_one()
: Decompose.cpp
- Normal
: CCmpRangeManager.cpp
- Normalize()
: mikktspace.cpp
- NOSCROLL
: win.h
- NOTEXTMETRIC
: win.h
- NOTHROW_DECLARE
: code_annotation.h
- NOTHROW_DEFINE
: code_annotation.h
- notify_hook()
: wdll_delay_load.cpp
- notify_list
: wdll_delay_load.cpp
- NotifyCurrentThread()
: wpthread.cpp
- NotZero()
: mikktspace.cpp
- NSS_AUTHENTICATE
: NetServer.h
- NSS_HANDSHAKE
: NetServer.h
- NSS_INGAME
: NetServer.h
- NSS_JOIN_SYNCING
: NetServer.h
- NSS_PREGAME
: NetServer.h
- NSS_UNCONNECTED
: NetServer.h
- NTDDI_VERSION
: win.h
- NULL_NODE
: TemplateLoader.cpp
- NUM_ALPHA_MAPS
: TerrainTextureManager.h
- NUM_CS
: wutil.h
- NUM_OPTIONS
: mongoose.cpp
, mongoose_orig.c
- num_tags
: debug.cpp
- NUM_THREADS
: mongoose_orig.c
, mongoose.cpp
- NUM_WORD_DELIMITERS
: GUItext.cpp
- numa_AvailableMemory()
: unuma.cpp
, wnuma.cpp
, numa.h
- numa_Factor()
: numa.h
, wnuma.cpp
, unuma.cpp
- numa_IsMemoryInterleaved()
: unuma.cpp
, numa.h
, wnuma.cpp
- numa_NodeFromProcessor()
: numa.h
, wnuma.cpp
, unuma.cpp
- numa_NumNodes()
: wnuma.cpp
, unuma.cpp
, numa.h
- numa_ProcessorMaskFromNode()
: wnuma.cpp
, unuma.cpp
, numa.h
- NUMBERED_LIST_BALANCED
: ScriptInterface.h
, NativeWrapperDecls.h
- NUMBERED_LIST_BALANCED_MAYBE_REF
: NativeWrapperDefns.h
, NativeWrapperDecls.h
, ScriptInterface.h
- NUMBERED_LIST_HEAD
: NativeWrapperDecls.h
, ScriptInterface.h
- NUMBERED_LIST_TAIL
: NativeWrapperDecls.h
, ScriptInterface.h
- NUMBERED_LIST_TAIL_MAYBE_REF
: ScriptInterface.h
, NativeWrapperDefns.h
, NativeWrapperDecls.h
- NumberRows
: ScriptStats.cpp
, NetStats.cpp
- numClients
: timer.cpp
- numDeleters
: unique_range.cpp
- numIds
: apic.cpp
- numNodes
: wnuma.cpp
- numSkipped
: debug.cpp
- numTables
: acpi.cpp
- numVisited
: wdbg_sym.cpp