Pyrogenesis  trunk
CMiniMap Member List

This is the complete list of members for CMiniMap, including all inherited members.

AddChild(IGUIObject *pChild)IGUIObject
AddSetting(const EGUISettingType &Type, const CStr &Name)IGUIObjectprotected
AddToPointersMap(map_pObjects &ObjectMap)IGUIObject
begin()IGUIObjectinline
CMiniMap()CMiniMap
CreateTextures()CMiniMapprotected
Destroy()CMiniMapprotectedvirtual
Draw()CMiniMapprotectedvirtual
DrawTexture(CShaderProgramPtr shader, float coordMax, float angle, float x, float y, float x2, float y2, float z)CMiniMapprotected
DrawViewRect(CMatrix3D transform)CMiniMapprotected
end()IGUIObjectinline
FireWorldClickEvent(int button, int clicks)CMiniMapprotected
GetAngle()CMiniMapprotected
GetBufferedZ() const IGUIObjectprotectedvirtual
GetGUI()IGUIObjectinline
GetGUI() const IGUIObjectinline
GetJSObject()IGUIObject
GetMousePos() const IGUIObjectprotected
GetMouseWorldCoordinates(float &x, float &z)CMiniMapprotected
GetName() const IGUIObjectinline
GetParent() const IGUIObjectprotected
GetPresentableName() const IGUIObject
GetSettingType(const CStr &Setting, EGUISettingType &Type) const IGUIObject
HandleAdditionalChildren(const XMBElement &child, CXeromyces *pFile)IGUIObjectinlineprotectedvirtual
HandleMessage(SGUIMessage &Message)CMiniMapprotectedvirtual
IGUIObject()IGUIObject
IsFocused() const IGUIObjectprotected
LoadStyle(CGUI &GUIinstance, const CStr &StyleName)IGUIObjectprotected
LoadStyle(const SGUIStyle &Style)IGUIObjectprotected
m_AttributeColorCMiniMapprotected
m_AttributePosCMiniMapprotected
m_BlinkStateCMiniMapprotected
m_CachedActualSizeIGUIObjectprotected
m_CameraCMiniMapprotected
m_ChildrenIGUIObjectprotected
m_ClickingCMiniMapprotected
m_EntitiesDrawnCMiniMapprotected
m_HalfBlinkDurationCMiniMapprotected
m_HeightCMiniMapprotected
m_IndexArrayCMiniMapprotected
m_LastClickTimeIGUIObjectprotected
m_MapScaleCMiniMapprotected
m_MapSizeCMiniMapprotected
m_MouseHoveringIGUIObjectprotected
m_NameIGUIObjectprotected
m_NextBlinkTimeCMiniMapprotected
m_PingDurationCMiniMapprotected
m_pParentIGUIObjectprotected
m_SettingsIGUIObject
m_ShallowPassageHeightCMiniMapprotected
m_TerrainCMiniMapprotected
m_TerrainDataCMiniMapprotected
m_TerrainDirtyCMiniMapprotected
m_TerrainTextureCMiniMapprotected
m_TextureSizeCMiniMapprotected
m_VertexArrayCMiniMapprotected
m_WaterHeightCMiniMapprotected
m_WidthCMiniMapprotected
ManuallyHandleEvent(const SDL_Event_ *ev)IGUIObjectinlineprotectedvirtual
MouseOver()CMiniMapprotectedvirtual
MouseOverIcon()IGUIObjectvirtual
RebuildTerrainTexture()CMiniMapprotected
RegisterScriptHandler(const CStr &Action, const CStr &Code, CGUI *pGUI)IGUIObject
ResetStates()IGUIObjectinlineprotectedvirtual
ScriptEvent(const CStr &Action)IGUIObjectprotected
ScriptEvent(const CStr &Action, JS::HandleValue Argument)IGUIObjectprotected
SendEvent(EGUIMessageType type, const CStr &EventName)IGUIObjectprotected
SetCameraPos()CMiniMapprotected
SetFocus()IGUIObject
SetGUI(CGUI *const &pGUI)IGUIObjectprotected
SetName(const CStr &Name)IGUIObjectinline
SetParent(IGUIObject *pParent)IGUIObjectinlineprotected
SetScriptHandler(const CStr &Action, JS::HandleObject Function)IGUIObjectprotected
SetSetting(const CStr &Setting, const CStrW &Value, const bool &SkipMessage=false)IGUIObject
SettingExists(const CStr &Setting) const IGUIObject
UpdateCachedSize()IGUIObjectvirtual
UpdateMouseOver(IGUIObject *const &pMouseOver)IGUIObjectprotected
~CMiniMap()CMiniMapvirtual
~IGUIObject()IGUIObjectvirtual