Pyrogenesis  trunk
CCmpTerritoryManager Member List

This is the complete list of members for CCmpTerritoryManager, including all inherited members.

Allocate(ScriptInterface &, JS::HandleValue)CCmpTerritoryManagerinlinestatic
CalculateCostGrid()CCmpTerritoryManager
CalculateTerritories()CCmpTerritoryManager
ClassInit(CComponentManager &componentManager)CCmpTerritoryManagerinlinestatic
ComputeBoundaries()CCmpTerritoryManager
Deallocate(IComponent *cmp)CCmpTerritoryManagerinlinestatic
Deinit()CCmpTerritoryManagerinlinevirtual
Deserialize(const CParamNode &paramNode, IDeserializer &deserialize)CCmpTerritoryManagerinlinevirtual
GetComponentTypeId() const CCmpTerritoryManagerinlinevirtual
GetEntityHandle() const IComponentinline
GetEntityId() const IComponentinline
GetJSInstance() const IComponentvirtual
GetNeighbours(entity_pos_t x, entity_pos_t z, bool filterConnected)CCmpTerritoryManagervirtual
GetOwner(entity_pos_t x, entity_pos_t z)CCmpTerritoryManagervirtual
GetSchema()CCmpTerritoryManagerinlinestatic
GetSerializationVersion()IComponentinlinestatic
GetSimContext() const IComponentinline
GetSystemEntity() const IComponentinline
GetTerritoryGrid()CCmpTerritoryManagerinlinevirtual
GetTerritoryPercentage(player_id_t player)CCmpTerritoryManagervirtual
HandleMessage(const CMessage &msg, bool global)CCmpTerritoryManagerinlinevirtual
Init(const CParamNode &paramNode)CCmpTerritoryManagerinlinevirtual
Interpolate(float frameTime, float frameOffset)CCmpTerritoryManager
IsConnected(entity_pos_t x, entity_pos_t z)CCmpTerritoryManagervirtual
IsTerritoryBlinking(entity_pos_t x, entity_pos_t z)CCmpTerritoryManagervirtual
m_AnimTimeCCmpTerritoryManager
m_BorderSeparationCCmpTerritoryManager
m_BorderThicknessCCmpTerritoryManager
m_BoundaryLinesCCmpTerritoryManager
m_BoundaryLinesDirtyCCmpTerritoryManager
m_CostGridCCmpTerritoryManager
m_DebugBoundaryLineNodesCCmpTerritoryManager
m_DebugOverlayCCmpTerritoryManager
m_DirtyIDCCmpTerritoryManager
m_EnableLineDebugOverlaysCCmpTerritoryManager
m_ImpassableCostCCmpTerritoryManager
m_TerritoriesCCmpTerritoryManager
m_TerritoryCellCountsCCmpTerritoryManager
m_TerritoryTotalPassableCellCountCCmpTerritoryManager
m_TriggerEventCCmpTerritoryManager
m_VisibleCCmpTerritoryManagerprivate
MakeDirty()CCmpTerritoryManagerinline
MakeDirtyIfRelevantEntity(entity_id_t ent)CCmpTerritoryManagerinline
NAVCELLS_PER_TERRITORY_TILEICmpTerritoryManagerstatic
NeedUpdate(size_t *dirtyID) const CCmpTerritoryManagerinlinevirtual
NewJSObject(ScriptInterface &scriptInterface, JS::MutableHandleObject out) const IComponentvirtual
RenderSubmit(SceneCollector &collector)CCmpTerritoryManager
Serialize(ISerializer &serialize)CCmpTerritoryManagerinlinevirtual
SetEntityHandle(CEntityHandle ent)IComponentinline
SetSimContext(const CSimContext &context)IComponentinline
SetTerritoryBlinking(entity_pos_t x, entity_pos_t z, bool enable)CCmpTerritoryManagervirtual
SetVisibility(bool visible)CCmpTerritoryManagerinlinevirtual
TERRITORY_BLINKING_MASKICmpTerritoryManagerstatic
TERRITORY_CONNECTED_MASKICmpTerritoryManagerstatic
TERRITORY_PLAYER_MASKICmpTerritoryManagerstatic
TERRITORY_PROCESSED_MASKICmpTerritoryManagerstatic
UpdateBoundaryLines()CCmpTerritoryManager
~IComponent()IComponentvirtual