Pyrogenesis  trunk
CCinemaPath Member List

This is the complete list of members for CCinemaPath, including all inherited members.

AddNode(const CFixedVector3D &pos, const CFixedVector3D &rotation, fixed timePeriod)TNSpline
SNSpline::AddNode(const CFixedVector3D &pos)RNSpline
BuildSpline()TNSpline
CCinemaData()CCinemaDatainlineprivate
CCinemaPath()CCinemaPathinline
CCinemaPath(const CCinemaData &data, const TNSpline &spline, const TNSpline &targetSpline)CCinemaPath
Constrain()TNSpline
DistModePtrCCinemaPath
DistStylePtrCCinemaPath
EaseCircle(float t) const CCinemaPath
EaseDefault(float t) const CCinemaPath
EaseExpo(float t) const CCinemaPath
EaseGrowth(float t) const CCinemaPath
EaseIn(float t) const CCinemaPath
EaseInOut(float t) const CCinemaPath
EaseOut(float t) const CCinemaPath
EaseOutIn(float t) const CCinemaPath
EaseSine(float t) const CCinemaPath
Empty() const CCinemaPath
GetAllNodes() const RNSpline
GetData() const CCinemaPath
GetDuration() const CCinemaPath
GetElapsedTime() const CCinemaPath
GetEndVelocity(int index)RNSplineprotected
GetName() const CCinemaPath
GetNodeDuration(const int index) const CCinemaPath
GetNodeFraction() const CCinemaPath
GetNodePosition(const int index) const CCinemaPath
GetPosition(float time) const RNSpline
GetRotation(float time) const RNSpline
GetStartVelocity(int index)RNSplineprotected
GetTargetSpline() const CCinemaPath
GetTimescale() const CCinemaPath
InsertNode(const int index, const CFixedVector3D &pos, const CFixedVector3D &rotation, fixed timePeriod)TNSpline
m_CurrentNodeCCinemaPath
m_GrowthCCinemaDataprivate
m_GrowthCountCCinemaDatamutableprivate
m_LookAtTargetCCinemaDataprivate
m_ModeCCinemaDataprivate
m_NameCCinemaDataprivate
m_OrientationCCinemaDataprivate
m_PreviousNodeTimeCCinemaPath
m_PreviousRotationCCinemaPath
m_StyleCCinemaDataprivate
m_SwitchCCinemaDataprivate
m_TargetSplineCCinemaPathprivate
m_TimeElapsedCCinemaPath
m_TimescaleCCinemaDataprivate
MaxDistanceRNSpline
MoveToPointAt(float t, float nodet, const CVector3D &startRotation, CCamera *camera) const CCinemaPath
NodeRNSplineprotected
NodeCountRNSpline
Play(const float deltaRealTime, CCamera *camera)CCinemaPath
RemoveNode(const int index)TNSpline
Reset()CCinemaPath
RNSpline()RNSpline
SetTimescale(fixed scale)CCinemaPath
Smooth()TNSpline
UpdateNodePos(const int index, const CFixedVector3D &pos)TNSpline
UpdateNodeTime(const int index, fixed time)TNSpline
Validate()CCinemaPath
~CCinemaData()CCinemaDatainlineprivatevirtual
~RNSpline()RNSplinevirtual
~SNSpline()SNSplinevirtual
~TNSpline()TNSplinevirtual