Resources = {
"GetCodes": () => ["food", "metal"],
"GetTradableCodes": () => ["food", "metal"],
"GetBarterableCodes": () => ["food", "metal"],
"GetResource": () => ({}),
"BuildSchema": (type) => {
let schema = "";
for (let res of Resources.GetCodes())
schema +=
"" +
"" +
"" +
"" +
"";
return "" + schema + "";
}
};
Engine.LoadComponentScript("interfaces/Player.js");
Engine.LoadComponentScript("interfaces/StatisticsTracker.js");
Engine.LoadComponentScript("interfaces/Timer.js");
Engine.LoadComponentScript("interfaces/Upkeep.js");
Engine.LoadComponentScript("Player.js");
Engine.LoadComponentScript("Timer.js");
Engine.LoadComponentScript("Upkeep.js");
// Upkeep requires this function to be defined before the component is built.
let ApplyValueModificationsToEntity = (valueName, currentValue, entity) => currentValue;
Engine.RegisterGlobal("ApplyValueModificationsToEntity", ApplyValueModificationsToEntity);
let testedEnt = 10;
let turnLength = 0.2;
let playerEnt = 1;
let cmpTimer = ConstructComponent(SYSTEM_ENTITY, "Timer", {});
let cmpUpkeep = ConstructComponent(testedEnt, "Upkeep", {
"Interval": "200",
"Rates": {
"food": "0",
"metal": "0"
}
});
let cmpPlayer = ConstructComponent(playerEnt, "Player", {
"SpyCostMultiplier": "1",
"BarterMultiplier": {
"Buy": {
"food": "1",
"metal": "1"
},
"Sell": {
"food": "1",
"metal": "1"
}
},
"Formations": { "_string": "" },
});
let QueryOwnerInterface = () => cmpPlayer;
Engine.RegisterGlobal("QueryOwnerInterface", QueryOwnerInterface);
Engine.RegisterGlobal("QueryPlayerIDInterface", () => null);
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 300, "metal": 300 });
TS_ASSERT_EQUALS(cmpUpkeep.GetInterval(), 200);
// Since there is no rate > 0, nothing should change.
TS_ASSERT_UNEVAL_EQUALS(cmpUpkeep.GetRates(), {});
TS_ASSERT_EQUALS(cmpUpkeep.ComputeRates(), false);
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 300, "metal": 300 });
// Test that only requiring food works.
ApplyValueModificationsToEntity = (valueName, currentValue, entity) => {
if (valueName == "Upkeep/Rates/food")
return currentValue + 1;
return currentValue;
};
Engine.RegisterGlobal("ApplyValueModificationsToEntity", ApplyValueModificationsToEntity);
// Calling OnValueModification will reset the timer, which can then be called, thus decreasing the resources of the player.
cmpUpkeep.OnValueModification({ "component": "Upkeep" });
TS_ASSERT_UNEVAL_EQUALS(cmpUpkeep.GetRates(), { "food": 1 });
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 299, "metal": 300 });
TS_ASSERT_EQUALS(cmpUpkeep.ComputeRates(), true);
// Reset the pay modification.
ApplyValueModificationsToEntity = (valueName, currentValue, entity) => currentValue;
Engine.RegisterGlobal("ApplyValueModificationsToEntity", ApplyValueModificationsToEntity);
cmpUpkeep.OnValueModification({ "component": "Upkeep" });
TS_ASSERT_UNEVAL_EQUALS(cmpUpkeep.GetRates(), {});
TS_ASSERT_EQUALS(cmpUpkeep.ComputeRates(), false);
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 299, "metal": 300 });
ApplyValueModificationsToEntity = (valueName, currentValue, entity) => {
if (valueName == "Upkeep/Interval")
return currentValue + 200;
if (valueName == "Upkeep/Rates/food")
return currentValue + 1;
return currentValue;
};
Engine.RegisterGlobal("ApplyValueModificationsToEntity", ApplyValueModificationsToEntity);
cmpUpkeep.OnValueModification({ "component": "Upkeep" });
TS_ASSERT_EQUALS(cmpUpkeep.GetInterval(), 400);
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 299, "metal": 300 });
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 298, "metal": 300 });
// Interval becomes a normal timer, thus cancelled after the first execution.
ApplyValueModificationsToEntity = (valueName, currentValue, entity) => {
if (valueName == "Upkeep/Interval")
return currentValue - 200;
if (valueName == "Upkeep/Rates/food")
return currentValue + 1;
return currentValue;
};
Engine.RegisterGlobal("ApplyValueModificationsToEntity", ApplyValueModificationsToEntity);
cmpUpkeep.OnValueModification({ "component": "Upkeep" });
TS_ASSERT_EQUALS(cmpUpkeep.GetInterval(), 0);
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 298, "metal": 300 });
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 297, "metal": 300 });
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 297, "metal": 300 });
// Timer became invalidated, check whether it's recreated properly after that.
ApplyValueModificationsToEntity = (valueName, currentValue, entity) => {
if (valueName == "Upkeep/Interval")
return currentValue - 100;
if (valueName == "Upkeep/Rates/food")
return currentValue + 1;
return currentValue;
};
Engine.RegisterGlobal("ApplyValueModificationsToEntity", ApplyValueModificationsToEntity);
cmpUpkeep.OnValueModification({ "component": "Upkeep" });
TS_ASSERT_EQUALS(cmpUpkeep.GetInterval(), 100);
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 295, "metal": 300 });
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 293, "metal": 300 });
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 291, "metal": 300 });
// Value is now invalid, timer should be cancelled.
ApplyValueModificationsToEntity = (valueName, currentValue, entity) => {
if (valueName == "Upkeep/Interval")
return currentValue - 201;
if (valueName == "Upkeep/Rates/food")
return currentValue + 1;
return currentValue;
};
Engine.RegisterGlobal("ApplyValueModificationsToEntity", ApplyValueModificationsToEntity);
cmpUpkeep.OnValueModification({ "component": "Upkeep" });
TS_ASSERT_EQUALS(cmpUpkeep.GetInterval(), -1);
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 291, "metal": 300 });
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 291, "metal": 300 });
// Timer became invalidated, check whether it's recreated properly after that.
ApplyValueModificationsToEntity = (valueName, currentValue, entity) => {
if (valueName == "Upkeep/Rates/food")
return currentValue + 1;
return currentValue;
};
Engine.RegisterGlobal("ApplyValueModificationsToEntity", ApplyValueModificationsToEntity);
cmpUpkeep.OnValueModification({ "component": "Upkeep" });
TS_ASSERT_EQUALS(cmpUpkeep.GetInterval(), 200);
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 290, "metal": 300 });
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 289, "metal": 300 });
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 288, "metal": 300 });
// Test multiple upkeep resources.
ApplyValueModificationsToEntity = (valueName, currentValue, entity) => {
if (valueName == "Upkeep/Rates/food")
return currentValue + 1;
if (valueName == "Upkeep/Rates/metal")
return currentValue + 2;
return currentValue;
};
Engine.RegisterGlobal("ApplyValueModificationsToEntity", ApplyValueModificationsToEntity);
cmpUpkeep.OnValueModification({ "component": "Upkeep" });
TS_ASSERT_EQUALS(cmpUpkeep.GetInterval(), 200);
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 287, "metal": 298 });
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 286, "metal": 296 });
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 285, "metal": 294 });
// Test we don't go into negative resources.
let cmpGUI = AddMock(SYSTEM_ENTITY, IID_GuiInterface, {
"PushNotification": () => {}
});
let notificationSpy = new Spy(cmpGUI, "PushNotification");
ApplyValueModificationsToEntity = (valueName, currentValue, entity) => {
if (valueName == "Upkeep/Rates/food")
return currentValue + 1;
return currentValue;
};
Engine.RegisterGlobal("ApplyValueModificationsToEntity", ApplyValueModificationsToEntity);
cmpUpkeep.OnValueModification({ "component": "Upkeep" });
TS_ASSERT_EQUALS(cmpUpkeep.GetInterval(), 200);
cmpTimer.OnUpdate({ "turnLength": turnLength * 285 });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 0, "metal": 294 });
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 0, "metal": 294 });
TS_ASSERT_EQUALS(notificationSpy._called, 1);
cmpTimer.OnUpdate({ "turnLength": turnLength });
TS_ASSERT_UNEVAL_EQUALS(cmpPlayer.GetResourceCounts(), { "food": 0, "metal": 294 });
TS_ASSERT_EQUALS(notificationSpy._called, 2);