# Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2021 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2021-09-03 07:08+0000\n" "PO-Revision-Date: 2021-09-03 07:24+0000\n" "Last-Translator: Transifex Bot\n" "Language-Team: Arabic (Egypt) (http://www.transifex.com/wildfire-games/0ad/language/ar_EG/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: ar_EG\n" "Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 && n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n" #: gui/session/GameSpeedControl.xml:(tooltip):11 msgid "Choose game speed" msgstr "" #: gui/session/Menu.js:41 #, javascript-format msgid "Press %(hotkey)s to toggle this menu." msgstr "" #: gui/session/MenuButtons.js:32 msgid "Chat" msgstr "" #: gui/session/MenuButtons.js:53 msgid "Save" msgstr "" #: gui/session/MenuButtons.js:77 msgid "Summary" msgstr "" #: gui/session/MenuButtons.js:90 #, javascript-format msgid "Press %(hotkey)s to open the summary screen." msgstr "" #: gui/session/MenuButtons.js:133 msgid "Lobby" msgstr "" #: gui/session/MenuButtons.js:142 #, javascript-format msgid "" "Press %(hotkey)s to open the multiplayer lobby page without leaving the " "game." msgstr "" #: gui/session/MenuButtons.js:161 msgid "Options" msgstr "" #: gui/session/MenuButtons.js:185 msgid "Hotkeys" msgstr "" #: gui/session/MenuButtons.js:220 msgid "Resume" msgstr "" #: gui/session/MenuButtons.js:220 msgid "Pause" msgstr "" #: gui/session/MenuButtons.js:221 #, javascript-format msgid "Press %(hotkey)s to pause or resume the game." msgstr "" #: gui/session/MenuButtons.js:237 msgid "Resign" msgstr "" #: gui/session/MenuButtons.js:261 #: gui/session/NetworkStatusOverlay.xml:(caption):9 msgid "Exit" msgstr "" #: gui/session/NetworkDelayOverlay.js:62 #, javascript-format msgid "Delay to live stream: %(delay)ss" msgstr "" #: gui/session/NetworkStatusOverlay.js:38 msgid "Connection to the server has been authenticated." msgstr "" #: gui/session/NetworkStatusOverlay.js:39 msgid "Connected to the server." msgstr "" #: gui/session/NetworkStatusOverlay.js:40 msgid "Connection to the server has been lost." msgstr "" #: gui/session/NetworkStatusOverlay.js:42 msgid "Waiting for players to connect:" msgstr "" #: gui/session/NetworkStatusOverlay.js:43 msgid "Synchronizing gameplay with other players…" msgstr "" #: gui/session/NetworkStatusOverlay.js:47 msgctxt "Separator for a list of client loading messages" msgid ", " msgstr "" #. Translation: The "x" means "times", with the mathematical meaning of #. multiplication. #: gui/session/OverlayCounterElapsedTime.js:33 #, javascript-format msgid "%(time)s (%(speed)sx)" msgstr "" #: gui/session/PauseOverlay.js:40 #: gui/session/message_box/OutOfSyncNetwork.js:20 msgctxt "Separator for a list of players" msgid ", " msgstr "" #: gui/session/PauseOverlay.js:45 #, javascript-format msgid "Paused by %(players)s" msgstr "" #: gui/session/PauseOverlay.xml:(caption):7 msgid "Game Paused" msgstr "" #: gui/session/PauseOverlay.xml:(caption):11 msgid "Click to Resume Game" msgstr "" #: gui/session/ResearchProgress.js:109 gui/session/selection_details.js:272 #: gui/session/selection_details.js:290 gui/session/selection_panels.js:582 msgctxt "countdown format" msgid "m:ss" msgstr "" #: gui/session/chat/ChatAddressees.js:88 msgctxt "chat addressee" msgid "Everyone" msgstr "" #: gui/session/chat/ChatAddressees.js:94 msgctxt "chat addressee" msgid "Allies" msgstr "" #: gui/session/chat/ChatAddressees.js:95 msgctxt "chat message context" msgid "Ally" msgstr "" #: gui/session/chat/ChatAddressees.js:105 msgctxt "chat addressee" msgid "Enemies" msgstr "" #: gui/session/chat/ChatAddressees.js:106 msgctxt "chat message context" msgid "Enemy" msgstr "" #: gui/session/chat/ChatAddressees.js:116 msgctxt "chat addressee" msgid "Observers" msgstr "" #: gui/session/chat/ChatAddressees.js:117 msgctxt "chat message context" msgid "Observer" msgstr "" #: gui/session/chat/ChatAddressees.js:124 msgctxt "chat message context" msgid "Private" msgstr "" #: gui/session/chat/ChatHistory.js:49 #, javascript-format msgid "%(time)s %(message)s" msgstr "" #: gui/session/chat/ChatHistory.js:61 #, javascript-format msgid "\\[%(time)s]" msgstr "" #: gui/session/chat/ChatHistory.js:62 msgid "HH:mm" msgstr "" #: gui/session/chat/ChatHistory.js:82 msgctxt "chat history filter" msgid "Chat and notifications" msgstr "" #: gui/session/chat/ChatHistory.js:87 msgctxt "chat history filter" msgid "Chat messages" msgstr "" #: gui/session/chat/ChatHistory.js:92 msgctxt "chat history filter" msgid "Players chat" msgstr "" #: gui/session/chat/ChatHistory.js:99 msgctxt "chat history filter" msgid "Ally chat" msgstr "" #: gui/session/chat/ChatHistory.js:106 msgctxt "chat history filter" msgid "Enemy chat" msgstr "" #: gui/session/chat/ChatHistory.js:113 msgctxt "chat history filter" msgid "Observer chat" msgstr "" #: gui/session/chat/ChatHistory.js:120 msgctxt "chat history filter" msgid "Private chat" msgstr "" #: gui/session/chat/ChatHistory.js:125 msgctxt "chat history filter" msgid "Game notifications" msgstr "" #: gui/session/chat/ChatHistory.js:130 msgctxt "chat history filter" msgid "Network notifications" msgstr "" #: gui/session/chat/ChatInput.js:31 msgctxt "chat input" msgid "Type the message to send." msgstr "" #: gui/session/chat/ChatInput.js:37 #, javascript-format msgid "Press %(hotkey)s to open the public chat." msgstr "" #: gui/session/chat/ChatInput.js:40 #, javascript-format msgid "Press %(hotkey)s to open the observer chat." msgstr "" #: gui/session/chat/ChatInput.js:41 #, javascript-format msgid "Press %(hotkey)s to open the ally chat." msgstr "" #: gui/session/chat/ChatInput.js:43 #, javascript-format msgid "Press %(hotkey)s to open the previously selected private chat." msgstr "" #. Translation: A player that left the game joins again #: gui/session/chat/ChatMessageFormatNetwork.js:24 #, javascript-format msgid "%(player)s is starting to rejoin the game." msgstr "" #. Translation: A player joins the game for the first time #: gui/session/chat/ChatMessageFormatNetwork.js:26 #, javascript-format msgid "%(player)s is starting to join the game." msgstr "" #: gui/session/chat/ChatMessageFormatNetwork.js:37 #, javascript-format msgid "%(player)s has left the game." msgstr "" #: gui/session/chat/ChatMessageFormatNetwork.js:51 #, javascript-format msgid "%(username)s has been banned" msgstr "" #: gui/session/chat/ChatMessageFormatNetwork.js:52 #, javascript-format msgid "%(username)s has been kicked" msgstr "" #. Translation: A player that left the game joins again #: gui/session/chat/ChatMessageFormatNetwork.js:71 #, javascript-format msgid "%(player)s has rejoined the game." msgstr "" #. Translation: A player joins the game for the first time #: gui/session/chat/ChatMessageFormatNetwork.js:73 #, javascript-format msgid "%(player)s has joined the game." msgstr "" #: gui/session/chat/ChatMessageFormatPlayer.js:62 #, javascript-format msgid "<%(user)s>" msgstr "" #: gui/session/chat/ChatMessageFormatPlayer.js:161 #, javascript-format msgid "(%(context)s) %(userTag)s %(message)s" msgstr "" #: gui/session/chat/ChatMessageFormatPlayer.js:162 #, javascript-format msgid "%(userTag)s %(message)s" msgstr "" #: gui/session/chat/ChatMessageFormatPlayer.js:165 #, javascript-format msgid "(%(context)s) * %(user)s %(message)s" msgstr "" #: gui/session/chat/ChatMessageFormatPlayer.js:166 #, javascript-format msgid "* %(user)s %(message)s" msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:16 #, javascript-format msgid "%(icon)sYour livestock has been attacked by %(attacker)s!" msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:17 #, javascript-format msgid "%(icon)sYou have been attacked by %(attacker)s!" msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:27 msgid "Click to focus on the attacked unit." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:46 #, javascript-format msgid "%(player)s bartered %(amountGiven)s for %(amountGained)s." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:81 #, javascript-format msgid "You are now allied with %(player)s." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:82 #, javascript-format msgid "You are now at war with %(player)s." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:83 #, javascript-format msgid "You are now neutral with %(player)s." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:86 #, javascript-format msgid "%(player)s is now allied with you." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:87 #, javascript-format msgid "%(player)s is now at war with you." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:88 #, javascript-format msgid "%(player)s is now neutral with you." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:91 #, javascript-format msgid "%(player)s is now allied with %(player2)s." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:92 #, javascript-format msgid "%(player)s is now at war with %(player2)s." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:93 #, javascript-format msgid "%(player)s is now neutral with %(player2)s." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:109 #, javascript-format msgid "%(player)s is advancing to the %(phaseName)s." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:111 #, javascript-format msgid "The %(phaseName)s of %(player)s has been aborted." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:114 #, javascript-format msgid "%(player)s has reached the %(phaseName)s." msgstr "" #. Translation: This comma is used for separating first to penultimate #. elements in an #. enumeration. #: gui/session/chat/ChatMessageFormatSimulation.js:142 msgid ", " msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:159 #, javascript-format msgid "%(player)s has sent you %(amounts)s." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:161 #, javascript-format msgid "You have sent %(player2)s %(amounts)s." msgstr "" #: gui/session/chat/ChatMessageFormatSimulation.js:166 #, javascript-format msgid "%(player)s has sent %(player2)s %(amounts)s." msgstr "" #: gui/session/chat/chat_window.xml:(caption):19 msgctxt "chat input" msgid "Filter:" msgstr "" #: gui/session/chat/chat_window.xml:(caption):46 msgctxt "chat input" msgid "To:" msgstr "" #: gui/session/chat/chat_window.xml:(caption):60 msgctxt "chat input" msgid "Text:" msgstr "" #: gui/session/chat/chat_window.xml:(caption):72 msgid "Cancel" msgstr "" #: gui/session/chat/chat_window.xml:(caption):86 msgctxt "chat" msgid "History" msgstr "" #: gui/session/chat/chat_window.xml:(caption):91 msgid "Send" msgstr "" #: gui/session/chat/chat_window.xml:(tooltip):29 msgctxt "chat input" msgid "Filter the chat history." msgstr "" #: gui/session/chat/chat_window.xml:(tooltip):55 msgctxt "chat input" msgid "Select chat addressee." msgstr "" #: gui/session/developer_overlay/DeveloperOverlay.js:67 msgid "The Developer Overlay was opened." msgstr "" #: gui/session/developer_overlay/DeveloperOverlay.js:68 msgid "The Developer Overlay was closed." msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:15 msgid "Control all units" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:42 msgid "Change perspective" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:60 msgid "Display selection state" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:73 msgid "Pathfinder overlay" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:86 msgid "Hierarchical pathfinder overlay" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:99 msgid "Obstruction overlay" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:112 msgid "Unit motion overlay" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:125 msgid "Range overlay" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:138 msgid "Bounding box overlay" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:151 msgid "Restrict camera" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:169 msgid "Reveal map" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:195 msgid "Enable time warp" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:214 msgid "Activate Rejoin Test" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:248 msgid "Promote selected units" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:269 msgid "Enable culling" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:287 msgid "Lock cull camera" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:305 msgid "Display camera frustum" msgstr "" #: gui/session/developer_overlay/DeveloperOverlayCheckboxes.js:323 msgid "Display shadows frustum" msgstr "" #: gui/session/developer_overlay/TimeWarp.js:65 msgid "Time warp mode" msgstr "" #: gui/session/developer_overlay/TimeWarp.js:66 msgid "" "Note: time warp mode is a developer option, and not intended for use over " "long periods of time. Using it incorrectly may cause the game to run out of " "memory or crash." msgstr "" #: gui/session/dialogs/yes_no.xml:(caption):11 msgid "Question" msgstr "" #: gui/session/dialogs/yes_no.xml:(caption):15 msgid "Yes or no?" msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(caption):15 msgid "Name" msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(caption):18 msgid "Civilization" msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(caption):21 msgid "Team" msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(caption):24 msgid "Theirs" msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(caption):27 msgid "A" msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(caption):31 msgid "N" msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(caption):35 msgid "E" msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(caption):39 msgid "Tribute" msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(caption):90 #: gui/session/objectives/ObjectivesDialog.xml:(caption):43 #: gui/session/trade/TradeDialog.xml:(caption):22 msgid "Close" msgstr "" #: gui/session/diplomacy/DiplomacyDialogCeasefireCounter.js:27 #, javascript-format msgctxt "ceasefire" msgid "Remaining ceasefire time: %(time)s." msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(caption):85 #: gui/session/diplomacy/DiplomacyDialogColorsButton.js:30 #: gui/session/minimap/MiniMapDiplomacyColorsButton.js:36 msgid "Toggle Diplomacy Colors" msgstr "" #: gui/session/diplomacy/playercontrols/AttackRequestButton.js:38 msgid "Request your allies to attack this enemy" msgstr "" #: gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js:75 msgctxt "team" msgid "None" msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(tooltip):28 #: gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js:78 msgid "Ally" msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(tooltip):32 #: gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js:81 msgid "Neutral" msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(tooltip):36 #: gui/session/diplomacy/playercontrols/DiplomacyPlayerText.js:84 msgid "Enemy" msgstr "" #: gui/session/diplomacy/playercontrols/SpyRequestButton.js:139 msgid "" "Bribe a random unit from this player and share its vision during a limited " "period." msgstr "" #: gui/session/diplomacy/playercontrols/SpyRequestButton.js:142 msgid "A failed bribe will cost you:" msgstr "" #: gui/session/diplomacy/playercontrols/StanceButton.js:60 msgctxt "diplomatic stance selection" msgid "x" msgstr "" #: gui/session/diplomacy/playercontrols/TributeButton.js:112 #, javascript-format msgid "" "Tribute %(resourceAmount)s %(resourceType)s to %(playerName)s. Shift-click " "to tribute %(greaterAmount)s." msgstr "" #: gui/session/input.js:191 #, javascript-format msgid "Basic range: %(range)s meter" msgid_plural "Basic range: %(range)s meters" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/input.js:192 #, javascript-format msgid "Average bonus range: %(range)s meter" msgid_plural "Average bonus range: %(range)s meters" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/input.js:702 msgid "Cannot build wall here!" msgstr "" #: gui/session/message_box/DeleteSelectionConfirmation.js:10 msgid "Delete" msgstr "" #: gui/session/message_box/DeleteSelectionConfirmation.js:11 msgid "Destroy everything currently selected?" msgstr "" #: gui/session/dialogs/yes_no.xml:(caption):24 #: gui/session/message_box/DeleteSelectionConfirmation.js:14 #: gui/session/message_box/QuitConfirmation.js:14 #: gui/session/message_box/QuitConfirmationMenu.js:49 #: gui/session/message_box/ResignConfirmation.js:9 msgid "No" msgstr "" #: gui/session/dialogs/yes_no.xml:(caption):19 #: gui/session/message_box/DeleteSelectionConfirmation.js:17 #: gui/session/message_box/QuitConfirmation.js:17 #: gui/session/message_box/QuitConfirmationMenu.js:52 #: gui/session/message_box/ResignConfirmation.js:12 msgid "Yes" msgstr "" #: gui/session/message_box/OutOfSyncNetwork.js:15 #: gui/session/message_box/OutOfSyncReplay.js:26 #, javascript-format msgid "Out-Of-Sync error on turn %(turn)s." msgstr "" #: gui/session/message_box/OutOfSyncNetwork.js:19 #, javascript-format msgctxt "Out-Of-Sync" msgid "Players: %(players)s" msgstr "" #: gui/session/message_box/OutOfSyncNetwork.js:24 msgctxt "Out-Of-Sync" msgid "Your game state is identical to the hosts game state." msgstr "" #: gui/session/message_box/OutOfSyncNetwork.js:25 msgctxt "Out-Of-Sync" msgid "Your game state differs from the hosts game state." msgstr "" #: gui/session/message_box/OutOfSyncNetwork.js:31 msgctxt "Out-Of-Sync" msgid "Rejoining Multiplayer games with AIs is not supported yet!" msgstr "" #: gui/session/message_box/OutOfSyncNetwork.js:34 msgctxt "Out-Of-Sync" msgid "Ensure all players use the same mods." msgstr "" #: gui/session/message_box/OutOfSyncNetwork.js:35 msgctxt "Out-Of-Sync" msgid "Click on \"Report a Bug\" in the main menu to help fix this." msgstr "" #: gui/session/message_box/OutOfSyncNetwork.js:36 #, javascript-format msgctxt "Out-Of-Sync" msgid "Replay saved to %(filepath)s" msgstr "" #: gui/session/message_box/OutOfSyncNetwork.js:39 #, javascript-format msgctxt "Out-Of-Sync" msgid "Dumping current state to %(filepath)s" msgstr "" #: gui/session/message_box/OutOfSyncNetwork.js:51 #: gui/session/message_box/OutOfSyncReplay.js:23 msgid "Out of Sync" msgstr "" #. Translation: This is shown if replay is out of sync #: gui/session/message_box/OutOfSyncReplay.js:28 msgid "Out-Of-Sync" msgstr "" #: gui/session/message_box/QuitConfirmation.js:6 #: gui/session/message_box/QuitConfirmationMenu.js:63 #: gui/session/message_box/ResignConfirmation.js:5 msgid "Confirmation" msgstr "" #: gui/session/message_box/QuitConfirmation.js:9 msgid "Are you sure you want to quit?" msgstr "" #: gui/session/message_box/QuitConfirmationDefeat.js:54 msgid "VICTORIOUS!" msgstr "" #: gui/session/message_box/QuitConfirmationDefeat.js:55 msgid "DEFEATED!" msgstr "" #: gui/session/message_box/QuitConfirmationDefeat.js:57 msgid "Do you want to quit?" msgstr "" #: gui/session/message_box/QuitConfirmationMenu.js:33 msgid "" "Are you sure you want to quit? Leaving will disconnect all other players." msgstr "" #: gui/session/message_box/QuitConfirmationMenu.js:64 msgid "Do you want to resign or will you return soon?" msgstr "" #: gui/session/message_box/QuitConfirmationMenu.js:67 msgid "I will return" msgstr "" #: gui/session/message_box/QuitConfirmationMenu.js:71 msgid "I resign" msgstr "" #: gui/session/message_box/QuitConfirmationReplay.js:14 msgctxt "replayFinished" msgid "Confirmation" msgstr "" #: gui/session/message_box/QuitConfirmationReplay.js:17 msgctxt "replayFinished" msgid "The replay has finished. Do you want to quit?" msgstr "" #: gui/session/message_box/QuitConfirmationReplay.js:22 msgctxt "replayFinished" msgid "No" msgstr "" #: gui/session/message_box/QuitConfirmationReplay.js:25 msgctxt "replayFinished" msgid "Yes" msgstr "" #: gui/session/message_box/ResignConfirmation.js:6 msgid "Are you sure you want to resign?" msgstr "" #: gui/session/messages.js:104 msgid "You have won!" msgstr "" #: gui/session/messages.js:105 msgid "You have been defeated!" msgstr "" #: gui/session/messages.js:410 msgid "Click to quit this tutorial." msgstr "" #: gui/session/messages.js:411 msgid "Quit" msgstr "" #: gui/session/messages.js:415 msgid "Click when ready." msgstr "" #: gui/session/messages.js:419 msgid "Follow the instructions." msgstr "" #: gui/session/messages.js:544 msgid "Unknown Player" msgstr "" #: gui/session/minimap/MiniMapFlareButton.js:35 msgid "Send a flare to your allies" msgstr "" #: gui/session/minimap/MiniMapIdleWorkerButton.js:43 msgid "" "Find idle worker\n" "Number of idle workers." msgstr "" #: gui/session/selection_details.js:65 #, javascript-format msgid "%(secondaryName)s — Packed" msgstr "" #: gui/session/selection_details.js:67 msgid "Packed" msgstr "" #: gui/session/chat/ChatAddressees.js:74 gui/session/selection_details.js:78 #, javascript-format msgid "\\[OFFLINE] %(player)s" msgstr "" #: gui/session/selection_details.js:83 #, javascript-format msgid "%(rank)s Rank" msgstr "" #: gui/session/selection_details.js:140 #, javascript-format msgid "%(hitpoints)s / %(maxHitpoints)s" msgstr "" #: gui/session/selection_details.js:181 #, javascript-format msgid "%(capturePoints)s / %(maxCapturePoints)s" msgstr "" #: gui/session/selection_details.js:201 #, javascript-format msgid "%(experience)s %(current)s / %(required)s" msgstr "" #: gui/session/selection_details.js:202 gui/session/selection_details.js:208 msgid "Experience:" msgstr "" #: gui/session/selection_details.js:207 #, javascript-format msgid "%(experience)s %(current)s" msgstr "" #: gui/session/selection_details.js:217 msgid "∞" msgstr "" #: gui/session/selection_details.js:218 gui/session/selection_details.js:248 #: gui/session/selection_details.js:278 #, javascript-format msgid "%(amount)s / %(max)s" msgstr "" #: gui/session/selection_details.js:230 #, javascript-format msgid "%(resource)s:" msgstr "" #: gui/session/selection_details.js:261 gui/session/unit_actions.js:680 #: gui/session/unit_actions.js:689 gui/session/unit_actions.js:707 #: gui/session/unit_actions.js:1180 #, javascript-format msgid "Gain: %(gain)s" msgstr "" #: gui/session/selection_details.js:270 gui/session/selection_details.js:288 #, javascript-format msgid "" "(%(number)s)\n" "%(time)s" msgstr "" #: gui/session/selection_details.js:282 msgid "Current/max gatherers" msgstr "" #: gui/session/selection_details.js:306 #, javascript-format msgid "(%(secondaryName)s)" msgstr "" #: gui/session/selection_details.js:452 msgid "Capture Points:" msgstr "" #: gui/session/selection_details.js:460 #, javascript-format msgid "%(label)s: %(details)s\n" msgstr "" #: gui/session/selection_details.js:461 msgid "Garrison Size" msgstr "" #: gui/session/selection_details.js:466 #, javascript-format msgid "%(label)s %(details)s\n" msgstr "" #: gui/session/selection_details.js:467 msgid "Carrying:" msgstr "" #: gui/session/selection_details.js:470 gui/session/selection_details.js:479 #, javascript-format msgid "%(type)s %(amount)s" msgstr "" #: gui/session/selection_details.js:475 #, javascript-format msgid "%(label)s %(details)s" msgstr "" #: gui/session/selection_details.js:476 msgid "Loot:" msgstr "" #. Translation: Used in the trading gain tooltip #: gui/session/selection_details.js:537 #, javascript-format msgid "%(gain)s (%(player)s)" msgstr "" #. Translation: Used in the trading gain tooltip to concatenate profits of #. different players #: gui/session/selection_details.js:561 msgid "+" msgstr "" #: gui/session/selection_details.js:568 msgctxt "Separation mark in an enumeration" msgid ", " msgstr "" #: gui/session/selection_panels.js:65 msgid "Raise an alert!" msgstr "" #: gui/session/selection_panels.js:68 msgid "End of alert." msgstr "" #: gui/session/selection_panels.js:277 msgid "Default formation is disabled." msgstr "" #: gui/session/selection_panels.js:278 msgid "Right-click to disable the default formation feature." msgstr "" #: gui/session/selection_panels.js:281 msgid "This is the default formation, used for movement orders." msgstr "" #: gui/session/selection_panels.js:282 msgid "Right-click to set this as the default formation." msgstr "" #: gui/session/selection_panels.js:338 #, javascript-format msgid "Unload %(name)s" msgstr "" #: gui/session/selection_panels.js:339 msgid "Single-click to unload 1. Shift-click to unload all of this type." msgstr "" #: gui/session/selection_panels.js:341 gui/session/selection_panels.js:894 #, javascript-format msgid "Player: %(playername)s" msgstr "" #: gui/session/selection_panels.js:377 msgid "Lock Gate" msgstr "" #: gui/session/selection_panels.js:383 msgid "Unlock Gate" msgstr "" #: gui/session/selection_panels.js:434 msgid "Pack" msgstr "" #: gui/session/selection_panels.js:442 msgid "Unpack" msgstr "" #: gui/session/selection_panels.js:450 msgid "Cancel Packing" msgstr "" #: gui/session/selection_panels.js:458 msgid "Cancel Unpacking" msgstr "" #: gui/session/selection_panels.js:558 msgid "The auto-queue will try to train this item later." msgstr "" #: gui/session/selection_panels.js:561 msgid "Insufficient population capacity:" msgstr "" #: gui/session/selection_panels.js:562 #, javascript-format msgid "%(population)s %(neededSlots)s" msgstr "" #: gui/session/selection_panels.js:759 #, javascript-format msgid "%(number)s entity of class %(class)s" msgid_plural "%(number)s entities of class %(class)s" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/selection_panels.js:765 #, javascript-format msgid "Remaining: %(entityCounts)s" msgstr "" #: gui/session/selection_panels.js:766 msgctxt "Separator for a list of entity counts" msgid ", " msgstr "" #: gui/session/selection_panels.js:818 msgid "Cannot research while upgrading." msgstr "" #: gui/session/selection_panels.js:1043 msgid "Cannot train while upgrading." msgstr "" #: gui/session/selection_panels.js:1112 #, javascript-format msgid "Upgrade to a %(primaryName)s (%(secondaryName)s). %(tooltip)s" msgstr "" #: gui/session/selection_panels.js:1118 #, javascript-format msgid "Upgrade to a %(primaryName)s (%(secondaryName)s)." msgstr "" #: gui/session/selection_panels.js:1126 #, javascript-format msgid "Upgrade to a %(primaryName)s. %(tooltip)s" msgstr "" #: gui/session/selection_panels.js:1131 #, javascript-format msgid "Upgrade to a %(primaryName)s." msgstr "" #: gui/session/selection_panels.js:1168 msgid "Cancel Upgrading" msgstr "" #: gui/session/selection_panels.js:1183 msgid "" "Cannot upgrade when the entity is training, researching or already " "upgrading." msgid_plural "" "Cannot upgrade when all entities are training, researching or already " "upgrading." msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/selection_panels_helpers.js:53 msgctxt "stance" msgid "Violent" msgstr "" #: gui/session/selection_panels_helpers.js:55 msgctxt "stance" msgid "Aggressive" msgstr "" #: gui/session/selection_panels_helpers.js:57 msgctxt "stance" msgid "Defensive" msgstr "" #: gui/session/selection_panels_helpers.js:59 msgctxt "stance" msgid "Passive" msgstr "" #: gui/session/selection_panels_helpers.js:61 msgctxt "stance" msgid "Standground" msgstr "" #: gui/session/selection_panels_helpers.js:73 msgctxt "stance" msgid "Attack nearby opponents, focus on attackers and chase while visible" msgstr "" #: gui/session/selection_panels_helpers.js:75 msgctxt "stance" msgid "Attack nearby opponents" msgstr "" #: gui/session/selection_panels_helpers.js:77 msgctxt "stance" msgid "" "Attack nearby opponents, chase a short distance and return to the original " "location" msgstr "" #: gui/session/selection_panels_helpers.js:79 msgctxt "stance" msgid "Flee if attacked" msgstr "" #: gui/session/selection_panels_helpers.js:81 msgctxt "stance" msgid "Attack opponents in range, but don't move" msgstr "" #: gui/session/selection_panels_helpers.js:95 #, javascript-format msgid "Current Count: %(count)s, Limit: %(limit)s." msgstr "" #: gui/session/selection_panels_helpers.js:109 #, javascript-format msgid "%(changer)s enlarges the limit with %(change)s." msgstr "" #: gui/session/selection_panels_helpers.js:110 #, javascript-format msgid "%(changer)s lessens the limit with %(change)s." msgstr "" #: gui/session/selection_panels_helpers.js:140 msgid "Could only be constructed once." msgid_plural "Could only be constructed %(limit)s times." msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/selection_panels_helpers.js:144 msgid "Can be constructed only once." msgstr "" #: gui/session/selection_panels_helpers.js:146 #, javascript-format msgid "Can be constructed %(count)s more time." msgid_plural "Can be constructed %(count)s more times." msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/selection_panels_helpers.js:153 msgid "Could only be trained once." msgid_plural "Could only be trained %(limit)s times." msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/selection_panels_helpers.js:157 msgid "Can be trained only once." msgstr "" #: gui/session/selection_panels_helpers.js:159 #, javascript-format msgid "Can be trained %(count)s more time." msgid_plural "Can be trained %(count)s more times." msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/selection_panels_helpers.js:166 msgid "Could only be created once." msgid_plural "Could only be created %(limit)s times." msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/selection_panels_helpers.js:170 msgid "Can be created only once." msgstr "" #: gui/session/selection_panels_helpers.js:172 #, javascript-format msgid "Can be created %(count)s more time." msgid_plural "Can be created %(count)s more times." msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/selection_panels_helpers.js:201 #, javascript-format msgid "%(buildings)s*%(batchSize)s" msgstr "" #: gui/session/selection_panels_helpers.js:215 #, javascript-format msgid "%(action)s to train %(number)s (%(fullBatch)s + %(remainderBatch)s)." msgstr "" #: gui/session/selection_panels_helpers.js:217 #, javascript-format msgid "%(action)s to train %(number)s (%(fullBatch)s)." msgstr "" #: gui/session/selection_panels_helpers.js:219 #, javascript-format msgid "%(action)s to train %(number)s." msgstr "" #: gui/session/selection_panels_helpers.js:224 msgid "Shift-click" msgstr "" #: gui/session/selection_panels_left/garrison_panel.xml:(tooltip):16 #: gui/session/selection_panels_middle/single_details_area.xml:(tooltip):40 msgid "Health" msgstr "" #: gui/session/selection_panels_middle/single_details_area.xml:(tooltip):54 msgid "Capture points" msgstr "" #: gui/session/selection_panels_middle/single_details_area.xml:(tooltip):82 msgid "Attack and Resistance" msgstr "" #: gui/session/selection_panels_middle/single_details_area.xml:(tooltip):97 msgid "Experience" msgstr "" #: gui/session/selection_panels_middle/single_details_area.xml:(tooltip):105 msgid "Rank" msgstr "" #: gui/session/selection_panels_right/queue_panel.xml:(tooltip):8 msgid "Production queue" msgstr "" #: gui/session/session_objects/selection_group_icons.xml:(tooltip):7 msgid "" "Click to select grouped units, double-click to focus the grouped units and " "right-click to disband the group." msgstr "" #: gui/session/top_panel/BuildLabel.xml:(caption):6 msgid "Alpha XXVI: Z——" msgstr "" #: gui/session/top_panel/CivIcon.js:80 #, javascript-format msgid "" "%(civ)s\n" "%(hotkey_civinfo)s / %(hotkey_structree)s: View Civilization Overview / Structure Tree\n" "Last opened will be reopened on click." msgstr "" #: gui/session/top_panel/CounterManager.js:101 #, javascript-format msgid "%(order)s: %(hotkey)s to change order." msgstr "" #: gui/session/top_panel/CounterManager.js:105 msgid "Unordered" msgstr "" #: gui/session/top_panel/CounterManager.js:107 msgid "Descending" msgstr "" #: gui/session/top_panel/CounterManager.js:108 msgid "Ascending" msgstr "" #: gui/session/top_panel/CounterManager.js:133 #, javascript-format msgid "%(playername)s: %(statValue)s" msgstr "" #. Translation: Do not insert spaces around the slash symbol for this exact #. string. Keep only #. one space between popLimit and popMax. #: gui/session/top_panel/CounterPopulation.js:61 #: gui/session/top_panel/CounterPopulation.js:65 #, javascript-format msgid "%(popCount)s/%(popLimit)s (%(popMax)s)" msgstr "" #: gui/session/top_panel/CounterPopulation.js:63 msgid "Population: current/limit (max)" msgstr "" #: gui/session/top_panel/CounterPopulation.js:70 msgid "Gatherers: current" msgstr "" #: gui/session/top_panel/FollowPlayer.xml:(caption):15 #: gui/session/top_panel/FollowPlayer.xml:(tooltip):11 msgctxt "observer mode" msgid "Follow Player" msgstr "" #: gui/session/diplomacy/DiplomacyDialog.xml:(caption):10 #: gui/session/top_panel/IconButtons/DiplomacyDialogButton.js:29 msgid "Diplomacy" msgstr "" #: gui/session/top_panel/IconButtons/GameSpeedButton.xml:(tooltip):9 msgid "Game Speed" msgstr "" #: gui/session/objectives/ObjectivesDialog.xml:(caption):15 #: gui/session/top_panel/IconButtons/ObjectivesDialogButton.js:23 msgid "Objectives" msgstr "" #: gui/session/top_panel/MenuButton.xml:(caption):15 msgid "Menu" msgstr "" #: gui/session/top_panel/PlayerViewControl.js:123 msgid "Observer" msgstr "" #: gui/session/top_panel/PlayerViewControl.xml:(caption):17 msgid "Observer Mode" msgstr "" #: gui/session/top_panel/PlayerViewControl.xml:(tooltip):13 msgid "Choose player to view" msgstr "" #: gui/session/trade/BarterButton.js:100 #, javascript-format msgid "Buy %(resource)s" msgstr "" #: gui/session/trade/BarterButton.js:101 #, javascript-format msgid "Sell %(resource)s" msgstr "" #: gui/session/trade/BarterButton.js:102 #, javascript-format msgctxt "buy action" msgid "+%(amount)s" msgstr "" #: gui/session/trade/BarterButton.js:103 #, javascript-format msgctxt "sell action" msgid "-%(amount)s" msgstr "" #: gui/session/trade/BarterPanel.xml:(caption):5 msgid "Barter" msgstr "" #: gui/session/trade/BarterPanel.xml:(caption):13 msgid "Sell:" msgstr "" #: gui/session/trade/BarterPanel.xml:(caption):17 msgid "Buy:" msgstr "" #: gui/session/trade/BarterPanel.xml:(caption):21 msgid "No Markets Available" msgstr "" #: gui/session/trade/TradeButton.js:56 #, javascript-format msgctxt "trading good ratio" msgid "%(amount)s%%" msgstr "" #: gui/session/trade/TradeButtonManager.js:80 #, javascript-format msgid "" "Select one type of goods you want to modify by clicking on it, and then use " "the arrows of the other types to modify their shares. You can also press " "%(hotkey)s while selecting one type of goods to bring its share to 100%%." msgstr "" #: gui/session/trade/TradeDialogBarterPanel.js:45 #, javascript-format msgid "" "Start by selecting the resource you wish to sell from the upper row. For " "each time the lower buttons are pressed, %(quantity)s of the upper resource " "will be sold for the displayed quantity of the lower. Press and hold " "%(hotkey)s to temporarily multiply the traded amount by %(multiplier)s." msgstr "" #: gui/session/trade/TradePanel.xml:(caption):5 msgid "Trade" msgstr "" #: gui/session/trade/TradePanel.xml:(caption):14 msgid "Resources:" msgstr "" #: gui/session/trade/TraderStatusTextLand.js:15 #, javascript-format msgid "There is %(numberTrading)s land trader trading" msgid_plural "There are %(numberTrading)s land traders trading" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/trade/TraderStatusTextLand.js:25 #, javascript-format msgid "%(numberOfLandTraders)s inactive" msgid_plural "%(numberOfLandTraders)s inactive" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/trade/TraderStatusTextLand.js:30 #, javascript-format msgid "%(numberOfLandTraders)s land trader inactive" msgid_plural "%(numberOfLandTraders)s land traders inactive" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/trade/TraderStatusTextLand.js:40 #, javascript-format msgid "%(numberGarrisoned)s garrisoned on a trading merchant ship" msgid_plural "%(numberGarrisoned)s garrisoned on a trading merchant ship" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/trade/TraderStatusTextLand.js:45 #, javascript-format msgid "" "There is %(numberGarrisoned)s land trader garrisoned on a trading merchant " "ship" msgid_plural "" "There are %(numberGarrisoned)s land traders garrisoned on a trading merchant" " ship" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/trade/TraderStatusTextLand.js:65 #, javascript-format msgid "%(openingTradingString)s, and %(garrisonedString)s." msgstr "" #: gui/session/trade/TraderStatusTextLand.js:66 #, javascript-format msgid "" "%(openingTradingString)s, %(garrisonedString)s, and %(inactiveString)s." msgstr "" #: gui/session/trade/TraderStatusTextLand.js:69 #: gui/session/trade/TraderStatusTextShip.js:47 #, javascript-format msgid "%(openingTradingString)s." msgstr "" #: gui/session/trade/TraderStatusTextLand.js:70 #: gui/session/trade/TraderStatusTextShip.js:46 #, javascript-format msgid "%(openingTradingString)s, and %(inactiveString)s." msgstr "" #: gui/session/trade/TraderStatusTextLand.js:75 #, javascript-format msgid "%(openingGarrisonedString)s." msgstr "" #: gui/session/trade/TraderStatusTextLand.js:76 #, javascript-format msgid "%(openingGarrisonedString)s, and %(inactiveString)s." msgstr "" #: gui/session/trade/TraderStatusTextLand.js:79 #: gui/session/trade/TraderStatusTextShip.js:50 #, javascript-format msgid "There is %(inactiveString)s." msgid_plural "There are %(inactiveString)s." msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/trade/TraderStatusTextLand.js:80 msgid "There are no land traders." msgstr "" #: gui/session/trade/TraderStatusTextShip.js:14 #, javascript-format msgid "There is %(numberTrading)s merchant ship trading" msgid_plural "There are %(numberTrading)s merchant ships trading" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/trade/TraderStatusTextShip.js:24 #, javascript-format msgid "%(numberOfShipTraders)s inactive" msgid_plural "%(numberOfShipTraders)s inactive" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/trade/TraderStatusTextShip.js:29 #, javascript-format msgid "%(numberOfShipTraders)s merchant ship inactive" msgid_plural "%(numberOfShipTraders)s merchant ships inactive" msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/trade/TraderStatusTextShip.js:51 msgid "There are no merchant ships." msgstr "" #: gui/session/tutorial_panel.xml:(caption):11 msgid "Ready" msgstr "" #: gui/session/unit_actions.js:619 msgid "" "This is the origin trade market.\n" "Right-click to cancel trade route." msgstr "" #: gui/session/unit_actions.js:678 msgid "Origin trade market." msgstr "" #: gui/session/unit_actions.js:688 msgid "Destination trade market." msgstr "" #: gui/session/unit_actions.js:695 msgid "Right-click to set as origin trade market" msgstr "" #: gui/session/unit_actions.js:702 gui/session/unit_actions.js:1186 msgid "This market is too close to the origin market." msgstr "" #: gui/session/unit_actions.js:706 msgid "Right-click to set as destination trade market." msgstr "" #: gui/session/unit_actions.js:771 gui/session/unit_actions.js:1118 #, javascript-format msgid "Current turrets: %(occupied)s/%(capacity)s" msgstr "" #: gui/session/unit_actions.js:837 gui/session/unit_actions.js:1101 #, javascript-format msgid "Current garrison: %(garrisoned)s/%(capacity)s" msgstr "" #: gui/session/unit_actions.js:1177 msgid "Right-click to establish a default route for new traders." msgstr "" #: gui/session/unit_actions.js:1181 #, javascript-format msgid "Expected gain: %(gain)s" msgstr "" #: gui/session/unit_actions.js:1307 msgid "This entity cannot be controlled." msgid_plural "These entities cannot be controlled." msgstr[0] "" msgstr[1] "" msgstr[2] "" msgstr[3] "" msgstr[4] "" msgstr[5] "" #: gui/session/unit_actions.js:1353 msgid "Unload All." msgstr "" #: gui/session/unit_actions.js:1388 msgid "Unload Turrets." msgstr "" #: gui/session/unit_actions.js:1408 msgid "Destroy the selected units or structures." msgstr "" #: gui/session/unit_actions.js:1410 #, javascript-format msgid "Use %(hotkey)s to avoid the confirmation dialog." msgstr "" #: gui/session/unit_actions.js:1460 msgid "Abort the current order." msgstr "" #: gui/session/unit_actions.js:1481 msgid "" "Send the selected units on attack move to the specified location after " "dropping resources." msgstr "" #: gui/session/unit_actions.js:1503 msgid "Order the selected units to garrison in a structure or unit." msgstr "" #: gui/session/unit_actions.js:1525 msgid "Order the selected units to occupy a turret point." msgstr "" #: gui/session/unit_actions.js:1547 msgid "Unload" msgstr "" #: gui/session/unit_actions.js:1567 msgid "Order the selected units to repair a structure, ship, or siege engine." msgstr "" #: gui/session/unit_actions.js:1588 msgid "Focus on Rally Point." msgstr "" #: gui/session/unit_actions.js:1625 msgid "Back to Work" msgstr "" #: gui/session/unit_actions.js:1646 msgid "Order the selected units to guard a structure or unit." msgstr "" #: gui/session/unit_actions.js:1666 msgid "Remove guard" msgstr "" #: gui/session/top_panel/IconButtons/TradeDialogButton.js:31 #: gui/session/trade/TradeDialog.xml:(caption):9 #: gui/session/unit_actions.js:1685 msgid "Barter & Trade" msgstr "" #: gui/session/unit_actions.js:1705 msgid "Patrol" msgstr "" #: gui/session/unit_actions.js:1706 msgid "Attack all encountered enemy units while avoiding structures." msgstr "" #: gui/session/unit_actions.js:1734 msgid "Press to allow allies to use this dropsite" msgstr "" #: gui/session/unit_actions.js:1739 msgid "Press to prevent allies from using this dropsite" msgstr "" #: gui/session/unit_actions.js:1774 msgid "The use of this dropsite is prohibited" msgstr "" #: gui/session/unit_actions.js:1780 msgid "Allies are allowed to use this dropsite." msgstr "" #: gui/session/unit_actions.js:1781 msgid "You are allowed to use this dropsite" msgstr "" #: gui/session/unit_actions.js:1800 msgid "Activate auto-queue for selected structures." msgstr "" #: gui/session/unit_actions.js:1820 msgid "Deactivate auto-queue for selected structures." msgstr "" #: gui/session/unit_actions.js:1885 msgid "The entity has to be killed before it can be gathered from" msgstr "" #: gui/session/unit_actions.js:1888 msgid "" "You cannot destroy this entity as you own less than half the capture points" msgstr "" #: gui/session/unit_actions.js:1891 msgid "This entity is undeletable" msgstr ""