/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "Datafile.h" #include "wx/file.h" #include "wx/filename.h" #include "wx/dir.h" static wxString g_DataDir; AtObj Datafile::ReadList(const char* section) { const wxString relativePath (_T("tools/atlas/lists.xml")); wxFileName filename (relativePath, wxPATH_UNIX); filename.MakeAbsolute(g_DataDir); if (! filename.FileExists()) { wxLogError(_("Cannot find file 'lists.xml'")); return AtObj(); } std::string xml; wxCHECK(SlurpFile(filename.GetFullPath(), xml), AtObj()); AtObj lists (AtlasObject::LoadFromXML(xml)); return *lists["lists"][section]; } bool Datafile::SlurpFile(const wxString& filename, std::string& out) { wxFile file (filename, wxFile::read); while (true) { static char buf[1024]; int read = file.Read(buf, sizeof(buf)); wxCHECK(read >= 0, false); if (read == 0) break; out += std::string(buf, read); } file.Close(); return true; } void Datafile::SetSystemDirectory(const wxString& dir) { wxFileName sys (dir); wxString systemDir = sys.GetPath(); wxFileName data (_T("../data/"), wxPATH_UNIX); data.MakeAbsolute(systemDir); g_DataDir = data.GetPath(); } void Datafile::SetDataDirectory(const wxString& dir) { wxFileName data (dir); g_DataDir = data.GetPath(); } wxString Datafile::GetDataDirectory() { return g_DataDir; } wxArrayString Datafile::EnumerateDataFiles(const wxString& dir, const wxString& filter) { wxFileName d (dir); d.MakeAbsolute(g_DataDir); wxArrayString files; wxDir::GetAllFiles(d.GetPath(), &files, filter, wxDIR_FILES); return files; }