/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_ATLASWINDOWCOMMANDPROC #define INCLUDED_ATLASWINDOWCOMMANDPROC #include "wx/cmdproc.h" class AtlasWindowCommandProc : public wxCommandProcessor { public: bool Submit(wxCommand *command, bool storeIt = true); // Mark the most recent command as finalized, so it won't be // merged with any subsequent ones void FinaliseLastCommand(); static AtlasWindowCommandProc* GetFromParentFrame(wxWindow* object); }; #endif // INCLUDED_ATLASWINDOWCOMMANDPROC