/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "AtlasWindowCommand.h" #include "IAtlasSerialiser.h" IMPLEMENT_ABSTRACT_CLASS(AtlasWindowCommand, wxCommand); IMPLEMENT_CLASS(AtlasCommand_Begin, AtlasWindowCommand); IMPLEMENT_CLASS(AtlasCommand_End, AtlasWindowCommand); AtlasCommand_Begin::AtlasCommand_Begin(const wxString& description, IAtlasSerialiser* object) : AtlasWindowCommand(true, description), m_Object(object), m_PreData(object->FreezeData()) { } bool AtlasCommand_Begin::Do() { if (m_PostData.defined()) m_Object->ThawData(m_PostData); return true; } bool AtlasCommand_Begin::Undo() { m_Object->ThawData(m_PreData); return true; } bool AtlasCommand_End::Merge(AtlasWindowCommand* command) { AtlasCommand_Begin* previousCommand = wxDynamicCast(command, AtlasCommand_Begin); if (! previousCommand) { wxLogError(_("Internal error - invalid _end merge")); return false; } previousCommand->m_PostData = previousCommand->m_Object->FreezeData(); return true; }