/* Copyright (C) 2024 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "lib/self_test.h" #include "simulation2/system/ComponentManager.h" #include "simulation2/components/ICmpTemplateManager.h" #include "simulation2/components/ICmpTest.h" #include "simulation2/MessageTypes.h" #include "simulation2/system/ParamNode.h" #include "simulation2/system/SimContext.h" #include "simulation2/Simulation2.h" #include "graphics/Terrain.h" #include "ps/Filesystem.h" #include "ps/CLogger.h" #include "ps/XML/Xeromyces.h" #include "scriptinterface/JSON.h" #include "scriptinterface/ScriptRequest.h" class TestCmpTemplateManager : public CxxTest::TestSuite { public: void setUp() { g_VFS = CreateVfs(); TS_ASSERT_OK(g_VFS->Mount(L"", DataDir() / "mods" / "_test.sim" / "", VFS_MOUNT_MUST_EXIST)); TS_ASSERT_OK(g_VFS->Mount(L"cache", DataDir() / "_testcache" / "", 0, VFS_MAX_PRIORITY)); CXeromyces::Startup(); } void tearDown() { CXeromyces::Terminate(); g_VFS.reset(); DeleteDirectory(DataDir()/"_testcache"); } void test_LoadTemplate() { CSimContext context; CComponentManager man(context, *g_ScriptContext); man.LoadComponentTypes(); entity_id_t ent1 = 1, ent2 = 2; CEntityHandle hnd1 = man.LookupEntityHandle(ent1, true); CParamNode noParam; TS_ASSERT(man.AddComponent(hnd1, CID_TemplateManager, noParam)); ICmpTemplateManager* tempMan = static_cast (man.QueryInterface(ent1, IID_TemplateManager)); TS_ASSERT(tempMan != NULL); const CParamNode* basic = tempMan->LoadTemplate(ent2, "basic"); TS_ASSERT(basic != NULL); TS_ASSERT_STR_EQUALS(basic->ToXMLString(), "12345"); const CParamNode* inherit2 = tempMan->LoadTemplate(ent2, "inherit2"); TS_ASSERT(inherit2 != NULL); TS_ASSERT_STR_EQUALS(inherit2->ToXMLString(), "d2e1f1g2"); const CParamNode* inherit1 = tempMan->LoadTemplate(ent2, "inherit1"); TS_ASSERT(inherit1 != NULL); TS_ASSERT_STR_EQUALS(inherit1->ToXMLString(), "d1e1f1"); const CParamNode* actor = tempMan->LoadTemplate(ent2, "actor|example1"); TS_ASSERT(actor != NULL); TS_ASSERT_STR_EQUALS(actor->ToXMLString(), "1.0128x128/ellipse.png128x128/ellipse_mask.png" "example1falsefalsefalse"); } void test_LoadTemplate_scriptcache() { CSimContext context; CComponentManager man(context, *g_ScriptContext); man.LoadComponentTypes(); entity_id_t ent1 = 1, ent2 = 2; CEntityHandle hnd1 = man.LookupEntityHandle(ent1, true); CParamNode noParam; TS_ASSERT(man.AddComponent(hnd1, CID_TemplateManager, noParam)); ICmpTemplateManager* tempMan = static_cast (man.QueryInterface(ent1, IID_TemplateManager)); TS_ASSERT(tempMan != NULL); tempMan->DisableValidation(); ScriptRequest rq(man.GetScriptInterface()); // This is testing some bugs in the template JS object caching const CParamNode* inherit1 = tempMan->LoadTemplate(ent2, "inherit1"); JS::RootedValue val(rq.cx); Script::ToJSVal(rq, &val, inherit1); TS_ASSERT_STR_EQUALS(Script::ToString(rq, &val), "({Test1A:{'@a':\"a1\", '@b':\"b1\", '@c':\"c1\", d:\"d1\", e:\"e1\", f:\"f1\"}})"); const CParamNode* inherit2 = tempMan->LoadTemplate(ent2, "inherit2"); Script::ToJSVal(rq, &val, inherit2); TS_ASSERT_STR_EQUALS(Script::ToString(rq, &val), "({'@parent':\"inherit1\", Test1A:{'@a':\"a2\", '@b':\"b1\", '@c':\"c1\", d:\"d2\", e:\"e1\", f:\"f1\", g:\"g2\"}})"); const CParamNode* actor = tempMan->LoadTemplate(ent2, "actor|example1"); Script::ToJSVal(rq, &val, &actor->GetChild("VisualActor")); TS_ASSERT_STR_EQUALS(Script::ToString(rq, &val), "({Actor:\"example1\", ActorOnly:(void 0), SilhouetteDisplay:\"false\", SilhouetteOccluder:\"false\", VisibleInAtlasOnly:\"false\"})"); const CParamNode* foundation = tempMan->LoadTemplate(ent2, "foundation|actor|example1"); Script::ToJSVal(rq, &val, &foundation->GetChild("VisualActor")); TS_ASSERT_STR_EQUALS(Script::ToString(rq, &val), "({Actor:\"example1\", ActorOnly:(void 0), Foundation:(void 0), SilhouetteDisplay:\"false\", SilhouetteOccluder:\"false\", VisibleInAtlasOnly:\"false\"})"); #define GET_FIRST_ELEMENT(n, templateName) \ const CParamNode* n = tempMan->LoadTemplate(ent2, templateName); \ for (CParamNode::ChildrenMap::const_iterator it = n->GetChildren().begin(); it != n->GetChildren().end(); ++it) \ { \ if (it->first[0] == '@') \ continue; \ Script::ToJSVal(rq, &val, it->second); \ break; \ } GET_FIRST_ELEMENT(n1, "inherit_a"); TS_ASSERT_STR_EQUALS(Script::ToString(rq, &val), "({'@datatype':\"tokens\", _string:\"a b c\"})"); GET_FIRST_ELEMENT(n2, "inherit_b"); TS_ASSERT_STR_EQUALS(Script::ToString(rq, &val), "({'@datatype':\"tokens\", _string:\"a b c d\"})"); GET_FIRST_ELEMENT(n3, "inherit_c"); TS_ASSERT_STR_EQUALS(Script::ToString(rq, &val), "({'@a':\"b\", _string:\"a b c\"})"); GET_FIRST_ELEMENT(n4, "inherit_d"); TS_ASSERT_STR_EQUALS(Script::ToString(rq, &val), "({'@a':\"b\", '@c':\"d\"})"); #undef GET_FIRST_ELEMENT } void test_LoadTemplate_errors() { CSimContext context; CComponentManager man(context, *g_ScriptContext); man.LoadComponentTypes(); entity_id_t ent1 = 1, ent2 = 2; CEntityHandle hnd1 = man.LookupEntityHandle(ent1, true); CParamNode noParam; TS_ASSERT(man.AddComponent(hnd1, CID_TemplateManager, noParam)); ICmpTemplateManager* tempMan = static_cast (man.QueryInterface(ent1, IID_TemplateManager)); TS_ASSERT(tempMan != NULL); TestLogger logger; TS_ASSERT(tempMan->LoadTemplate(ent2, "illformed") == NULL); TS_ASSERT(tempMan->LoadTemplate(ent2, "invalid") == NULL); TS_ASSERT(tempMan->LoadTemplate(ent2, "nonexistent") == NULL); TS_ASSERT(tempMan->LoadTemplate(ent2, "inherit-loop") == NULL); TS_ASSERT(tempMan->LoadTemplate(ent2, "inherit-broken") == NULL); TS_ASSERT(tempMan->LoadTemplate(ent2, "inherit-special") == NULL); TS_ASSERT(tempMan->LoadTemplate(ent2, "preview|nonexistent") == NULL); } void test_LoadTemplate_multiple() { CSimContext context; CComponentManager man(context, *g_ScriptContext); man.LoadComponentTypes(); entity_id_t ent1 = 1, ent2 = 2; CEntityHandle hnd1 = man.LookupEntityHandle(ent1, true); CParamNode noParam; TS_ASSERT(man.AddComponent(hnd1, CID_TemplateManager, noParam)); ICmpTemplateManager* tempMan = static_cast (man.QueryInterface(ent1, IID_TemplateManager)); TS_ASSERT(tempMan != NULL); const CParamNode* basicA = tempMan->LoadTemplate(ent2, "basic"); TS_ASSERT(basicA != NULL); const CParamNode* basicB = tempMan->LoadTemplate(ent2, "basic"); TS_ASSERT(basicA == basicB); const CParamNode* inherit2A = tempMan->LoadTemplate(ent2, "inherit2"); TS_ASSERT(inherit2A != NULL); const CParamNode* inherit2B = tempMan->LoadTemplate(ent2, "inherit2"); TS_ASSERT(inherit2A == inherit2B); TestLogger logger; TS_ASSERT(tempMan->LoadTemplate(ent2, "nonexistent") == NULL); TS_ASSERT(tempMan->LoadTemplate(ent2, "nonexistent") == NULL); TS_ASSERT(tempMan->LoadTemplate(ent2, "inherit-loop") == NULL); TS_ASSERT(tempMan->LoadTemplate(ent2, "inherit-loop") == NULL); TS_ASSERT(tempMan->LoadTemplate(ent2, "inherit-broken") == NULL); TS_ASSERT(tempMan->LoadTemplate(ent2, "inherit-broken") == NULL); } }; class TestCmpTemplateManager_2 : public CxxTest::TestSuite { public: void setUp() { g_VFS = CreateVfs(); TS_ASSERT_OK(g_VFS->Mount(L"", DataDir() / "mods" / "mod" / "", VFS_MOUNT_MUST_EXIST)); TS_ASSERT_OK(g_VFS->Mount(L"", DataDir() / "mods" / "public" / "", VFS_MOUNT_MUST_EXIST)); TS_ASSERT_OK(g_VFS->Mount(L"cache", DataDir()/"_testcache" / "", 0, VFS_MAX_PRIORITY)); CXeromyces::Startup(); } void tearDown() { CXeromyces::Terminate(); g_VFS.reset(); DeleteDirectory(DataDir()/"_testcache"); } // This just attempts loading every public entity, to check there's no validation errors void DISABLED_test_load_all() // disabled since it's a bit slow and noisy { CTerrain dummy; CSimulation2 sim{nullptr, *g_ScriptContext, &dummy}; sim.LoadDefaultScripts(); sim.ResetState(); CmpPtr cmpTemplateManager(sim, SYSTEM_ENTITY); TS_ASSERT(cmpTemplateManager); std::vector templates = cmpTemplateManager->FindAllTemplates(true); for (size_t i = 0; i < templates.size(); ++i) { std::string name = templates[i]; printf("# %s\n", name.c_str()); const CParamNode* p = cmpTemplateManager->GetTemplate(name); TS_ASSERT(p != NULL); } } };