/* Copyright (C) 2022 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "simulation2/system/Component.h" #include "ICmpObstruction.h" #include "simulation2/MessageTypes.h" #include "simulation2/components/ICmpObstructionManager.h" #include "simulation2/components/ICmpTerrain.h" #include "simulation2/components/ICmpUnitMotion.h" #include "simulation2/components/ICmpWaterManager.h" #include "simulation2/serialization/SerializedTypes.h" #include "ps/CLogger.h" template<> struct SerializeHelper { template void operator()(S& serialize, const char* UNUSED(name), Serialize::qualify value) { serialize.NumberU32_Unbounded("tag", value.n); } }; /** * Obstruction implementation. This keeps the ICmpPathfinder's model of the world updated when the * entities move and die, with shapes derived from ICmpFootprint. */ class CCmpObstruction final : public ICmpObstruction { public: static void ClassInit(CComponentManager& componentManager) { componentManager.SubscribeToMessageType(MT_PositionChanged); componentManager.SubscribeToMessageType(MT_Destroy); } DEFAULT_COMPONENT_ALLOCATOR(Obstruction) typedef ICmpObstructionManager::tag_t tag_t; typedef ICmpObstructionManager::flags_t flags_t; // Template state: EObstructionType m_Type; entity_pos_t m_Size0; // radius or width entity_pos_t m_Size1; // radius or depth flags_t m_TemplateFlags; entity_pos_t m_Clearance; typedef struct { entity_pos_t dx, dz; entity_angle_t da; entity_pos_t size0, size1; flags_t flags; } Shape; std::vector m_Shapes; // Dynamic state: /// Whether the obstruction is actively obstructing or just an inactive placeholder. bool m_Active; /// Whether the entity associated with this obstruction is currently moving. Only applicable for /// UNIT-type obstructions. bool m_Moving; /// Whether an obstruction's control group should be kept consistent and /// used to set control groups for entities that collide with it. bool m_ControlPersist; // WORKAROUND: While processing Destroy messages, the obstruction component may receive messages // that make it re-enable the obstruction, thus leaving behind dangling obstructions. // To avoid that, if this is true, _never_ reactivate the obstruction. bool m_IsDestroyed = false; /** * Primary control group identifier. Indicates to which control group this entity's shape belongs. * Typically used in combination with obstruction test filters to have member shapes ignore each * other during obstruction tests. Defaults to the entity's ID. Must never be set to INVALID_ENTITY. */ entity_id_t m_ControlGroup; /** * Optional secondary control group identifier. Similar to m_ControlGroup; if set to a valid value, * then this field identifies an additional, secondary control group to which this entity's shape * belongs. Set to INVALID_ENTITY to not assign any secondary group. Defaults to INVALID_ENTITY. * * These are only necessary in case it is not sufficient for an entity to belong to only one control * group. Otherwise, they can be ignored. */ entity_id_t m_ControlGroup2; /// Identifier of this entity's obstruction shape, as registered in the obstruction manager. Contains /// structure, but should be treated as opaque here. tag_t m_Tag; std::vector m_ClusterTags; /// Set of flags affecting the behaviour of this entity's obstruction shape. flags_t m_Flags; static std::string GetSchema() { return "" "Causes this entity to obstruct the motion of other units." "" "" "" "" "1.5" "" "" "" "" "1.5" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "1.5" "" "" "" "" "1.5" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" ""; } void Init(const CParamNode& paramNode) override { // The minimum obstruction size is the navcell size * sqrt(2) // This is enforced in the schema as a minimum of 1.5 fixed minObstruction = (Pathfinding::NAVCELL_SIZE.Square() * 2).Sqrt(); m_TemplateFlags = 0; if (paramNode.GetChild("BlockMovement").ToBool()) m_TemplateFlags |= ICmpObstructionManager::FLAG_BLOCK_MOVEMENT; if (paramNode.GetChild("BlockPathfinding").ToBool()) m_TemplateFlags |= ICmpObstructionManager::FLAG_BLOCK_PATHFINDING; if (paramNode.GetChild("BlockFoundation").ToBool()) m_TemplateFlags |= ICmpObstructionManager::FLAG_BLOCK_FOUNDATION; if (paramNode.GetChild("BlockConstruction").ToBool()) m_TemplateFlags |= ICmpObstructionManager::FLAG_BLOCK_CONSTRUCTION; if (paramNode.GetChild("DeleteUponConstruction").ToBool()) m_TemplateFlags |= ICmpObstructionManager::FLAG_DELETE_UPON_CONSTRUCTION; m_Flags = m_TemplateFlags; if (paramNode.GetChild("DisableBlockMovement").ToBool()) m_Flags &= (flags_t)(~ICmpObstructionManager::FLAG_BLOCK_MOVEMENT); if (paramNode.GetChild("DisableBlockPathfinding").ToBool()) m_Flags &= (flags_t)(~ICmpObstructionManager::FLAG_BLOCK_PATHFINDING); if (paramNode.GetChild("Unit").IsOk()) { m_Type = UNIT; CmpPtr cmpUnitMotion(GetEntityHandle()); if (cmpUnitMotion) m_Clearance = cmpUnitMotion->GetUnitClearance(); } else if (paramNode.GetChild("Static").IsOk()) { m_Type = STATIC; m_Size0 = paramNode.GetChild("Static").GetChild("@width").ToFixed(); m_Size1 = paramNode.GetChild("Static").GetChild("@depth").ToFixed(); ENSURE(m_Size0 > minObstruction); ENSURE(m_Size1 > minObstruction); } else { m_Type = CLUSTER; CFixedVector2D max = CFixedVector2D(fixed::FromInt(0), fixed::FromInt(0)); CFixedVector2D min = CFixedVector2D(fixed::FromInt(0), fixed::FromInt(0)); const CParamNode::ChildrenMap& clusterMap = paramNode.GetChild("Obstructions").GetChildren(); for(CParamNode::ChildrenMap::const_iterator it = clusterMap.begin(); it != clusterMap.end(); ++it) { Shape b; b.size0 = it->second.GetChild("@width").ToFixed(); b.size1 = it->second.GetChild("@depth").ToFixed(); ENSURE(b.size0 > minObstruction); ENSURE(b.size1 > minObstruction); b.dx = it->second.GetChild("@x").ToFixed(); b.dz = it->second.GetChild("@z").ToFixed(); b.da = entity_angle_t::FromInt(0); b.flags = m_Flags; m_Shapes.push_back(b); max.X = std::max(max.X, b.dx + b.size0/2); max.Y = std::max(max.Y, b.dz + b.size1/2); min.X = std::min(min.X, b.dx - b.size0/2); min.Y = std::min(min.Y, b.dz - b.size1/2); } m_Size0 = fixed::FromInt(2).Multiply(std::max(max.X, -min.X)); m_Size1 = fixed::FromInt(2).Multiply(std::max(max.Y, -min.Y)); } m_Active = paramNode.GetChild("Active").ToBool(); m_ControlPersist = paramNode.GetChild("ControlPersist").IsOk(); m_Tag = tag_t(); if (m_Type == CLUSTER) m_ClusterTags.clear(); m_Moving = false; m_ControlGroup = GetEntityId(); m_ControlGroup2 = INVALID_ENTITY; } void Deinit() override { } template void SerializeCommon(S& serialize) { serialize.Bool("active", m_Active); serialize.Bool("moving", m_Moving); serialize.NumberU32_Unbounded("control group", m_ControlGroup); serialize.NumberU32_Unbounded("control group 2", m_ControlGroup2); serialize.NumberU32_Unbounded("tag", m_Tag.n); serialize.NumberU8_Unbounded("flags", m_Flags); if (m_Type == CLUSTER) Serializer(serialize, "cluster tags", m_ClusterTags); if (m_Type == UNIT) serialize.NumberFixed_Unbounded("clearance", m_Clearance); } void Serialize(ISerializer& serialize) override { SerializeCommon(serialize); } void Deserialize(const CParamNode& paramNode, IDeserializer& deserialize) override { Init(paramNode); SerializeCommon(deserialize); } void HandleMessage(const CMessage& msg, bool UNUSED(global)) override { switch (msg.GetType()) { case MT_PositionChanged: { if (!m_Active || m_IsDestroyed) break; const CMessagePositionChanged& data = static_cast (msg); if (!data.inWorld && !m_Tag.valid()) break; // nothing needs to change CmpPtr cmpObstructionManager(GetSystemEntity()); if (!cmpObstructionManager) break; // error if (data.inWorld && m_Tag.valid()) { cmpObstructionManager->MoveShape(m_Tag, data.x, data.z, data.a); if (m_Type == CLUSTER) { for (size_t i = 0; i < m_Shapes.size(); ++i) { Shape& b = m_Shapes[i]; fixed s, c; sincos_approx(data.a, s, c); cmpObstructionManager->MoveShape(m_ClusterTags[i], data.x + b.dx.Multiply(c) + b.dz.Multiply(s), data.z + b.dz.Multiply(c) - b.dx.Multiply(s), data.a + b.da); } } } else if (data.inWorld && !m_Tag.valid()) { // Need to create a new pathfinder shape: if (m_Type == STATIC) m_Tag = cmpObstructionManager->AddStaticShape(GetEntityId(), data.x, data.z, data.a, m_Size0, m_Size1, m_Flags, m_ControlGroup, m_ControlGroup2); else if (m_Type == UNIT) m_Tag = cmpObstructionManager->AddUnitShape(GetEntityId(), data.x, data.z, m_Clearance, (flags_t)(m_Flags | (m_Moving ? ICmpObstructionManager::FLAG_MOVING : 0)), m_ControlGroup); else AddClusterShapes(data.x, data.x, data.a); } else if (!data.inWorld && m_Tag.valid()) { cmpObstructionManager->RemoveShape(m_Tag); m_Tag = tag_t(); if(m_Type == CLUSTER) RemoveClusterShapes(); } break; } case MT_Destroy: { // Mark the obstruction as destroyed to prevent reactivating it after this point m_IsDestroyed = true; m_Active = false; if (m_Tag.valid()) { CmpPtr cmpObstructionManager(GetSystemEntity()); if (!cmpObstructionManager) break; // error cmpObstructionManager->RemoveShape(m_Tag); m_Tag = tag_t(); if(m_Type == CLUSTER) RemoveClusterShapes(); } break; } } } void SetActive(bool active) override { if (active && !m_Active && !m_IsDestroyed) { m_Active = true; // Construct the obstruction shape CmpPtr cmpObstructionManager(GetSystemEntity()); if (!cmpObstructionManager) return; // error CmpPtr cmpPosition(GetEntityHandle()); if (!cmpPosition) return; // error if (!cmpPosition->IsInWorld()) return; // don't need an obstruction // TODO: code duplication from message handlers CFixedVector2D pos = cmpPosition->GetPosition2D(); if (m_Type == STATIC) m_Tag = cmpObstructionManager->AddStaticShape(GetEntityId(), pos.X, pos.Y, cmpPosition->GetRotation().Y, m_Size0, m_Size1, m_Flags, m_ControlGroup, m_ControlGroup2); else if (m_Type == UNIT) m_Tag = cmpObstructionManager->AddUnitShape(GetEntityId(), pos.X, pos.Y, m_Clearance, (flags_t)(m_Flags | (m_Moving ? ICmpObstructionManager::FLAG_MOVING : 0)), m_ControlGroup); else AddClusterShapes(pos.X, pos.Y, cmpPosition->GetRotation().Y); // Used by UnitMotion to activate/deactivate pushing if (m_TemplateFlags & ICmpObstructionManager::FLAG_BLOCK_MOVEMENT) { CMessageMovementObstructionChanged msg; GetSimContext().GetComponentManager().PostMessage(GetEntityId(), msg); } } else if (!active && m_Active) { m_Active = false; // Delete the obstruction shape // TODO: code duplication from message handlers if (m_Tag.valid()) { CmpPtr cmpObstructionManager(GetSystemEntity()); if (!cmpObstructionManager) return; // error cmpObstructionManager->RemoveShape(m_Tag); m_Tag = tag_t(); if (m_Type == CLUSTER) RemoveClusterShapes(); } // Used by UnitMotion to activate/deactivate pushing if (m_TemplateFlags & ICmpObstructionManager::FLAG_BLOCK_MOVEMENT) { CMessageMovementObstructionChanged msg; GetSimContext().GetComponentManager().PostMessage(GetEntityId(), msg); } } // else we didn't change the active status } void SetDisableBlockMovementPathfinding(bool movementDisabled, bool pathfindingDisabled, int32_t shape) override { flags_t *flags = NULL; if (shape == -1) flags = &m_Flags; else if (m_Type == CLUSTER && shape < (int32_t)m_Shapes.size()) flags = &m_Shapes[shape].flags; else return; // error // Remove the blocking / pathfinding flags or // Add the blocking / pathfinding flags if the template had enabled them if (movementDisabled) *flags &= (flags_t)(~ICmpObstructionManager::FLAG_BLOCK_MOVEMENT); else *flags |= (flags_t)(m_TemplateFlags & ICmpObstructionManager::FLAG_BLOCK_MOVEMENT); if (pathfindingDisabled) *flags &= (flags_t)(~ICmpObstructionManager::FLAG_BLOCK_PATHFINDING); else *flags |= (flags_t)(m_TemplateFlags & ICmpObstructionManager::FLAG_BLOCK_PATHFINDING); // Reset the shape with the new flags (kind of inefficiently - we // should have a ICmpObstructionManager::SetFlags function or something) if (m_Active) { SetActive(false); SetActive(true); } } bool GetBlockMovementFlag(bool templateOnly) const override { return m_Active && ((templateOnly ? m_TemplateFlags : m_Flags) & ICmpObstructionManager::FLAG_BLOCK_MOVEMENT) != 0; } EObstructionType GetObstructionType() const override { return m_Type; } ICmpObstructionManager::tag_t GetObstruction() const override { return m_Tag; } bool GetPreviousObstructionSquare(ICmpObstructionManager::ObstructionSquare& out) const override { return GetObstructionSquare(out, true); } bool GetObstructionSquare(ICmpObstructionManager::ObstructionSquare& out) const override { return GetObstructionSquare(out, false); } virtual bool GetObstructionSquare(ICmpObstructionManager::ObstructionSquare& out, bool previousPosition) const { CmpPtr cmpPosition(GetEntityHandle()); if (!cmpPosition) return false; // error CmpPtr cmpObstructionManager(GetSystemEntity()); if (!cmpObstructionManager) return false; // error if (!cmpPosition->IsInWorld()) return false; // no obstruction square CFixedVector2D pos; if (previousPosition) pos = cmpPosition->GetPreviousPosition2D(); else pos = cmpPosition->GetPosition2D(); if (m_Type == UNIT) out = cmpObstructionManager->GetUnitShapeObstruction(pos.X, pos.Y, m_Clearance); else out = cmpObstructionManager->GetStaticShapeObstruction(pos.X, pos.Y, cmpPosition->GetRotation().Y, m_Size0, m_Size1); return true; } entity_pos_t GetSize() const override { if (m_Type == UNIT) return m_Clearance; else return CFixedVector2D(m_Size0 / 2, m_Size1 / 2).Length(); } CFixedVector2D GetStaticSize() const override { return m_Type == STATIC ? CFixedVector2D(m_Size0, m_Size1) : CFixedVector2D(); } void SetUnitClearance(const entity_pos_t& clearance) override { // This doesn't send a MovementObstructionChanged message // because it's a just a workaround init order, and used in UnitMotion directly. if (m_Type == UNIT) m_Clearance = clearance; } bool IsControlPersistent() const override { return m_ControlPersist; } bool CheckShorePlacement() const override { ICmpObstructionManager::ObstructionSquare s; if (!GetObstructionSquare(s)) return false; CFixedVector2D front = CFixedVector2D(s.x, s.z) + s.v.Multiply(s.hh); CFixedVector2D back = CFixedVector2D(s.x, s.z) - s.v.Multiply(s.hh); CmpPtr cmpTerrain(GetSystemEntity()); CmpPtr cmpWaterManager(GetSystemEntity()); if (!cmpTerrain || !cmpWaterManager) return false; // Keep these constants in agreement with the pathfinder. return cmpWaterManager->GetWaterLevel(front.X, front.Y) - cmpTerrain->GetGroundLevel(front.X, front.Y) > fixed::FromInt(1) && cmpWaterManager->GetWaterLevel( back.X, back.Y) - cmpTerrain->GetGroundLevel( back.X, back.Y) < fixed::FromInt(2); } EFoundationCheck CheckFoundation(const std::string& className) const override { return CheckFoundation(className, false); } EFoundationCheck CheckFoundation(const std::string& className, bool onlyCenterPoint) const override { CmpPtr cmpPosition(GetEntityHandle()); if (!cmpPosition) return FOUNDATION_CHECK_FAIL_ERROR; // error if (!cmpPosition->IsInWorld()) return FOUNDATION_CHECK_FAIL_NO_OBSTRUCTION; // no obstruction CFixedVector2D pos = cmpPosition->GetPosition2D(); CmpPtr cmpPathfinder(GetSystemEntity()); if (!cmpPathfinder) return FOUNDATION_CHECK_FAIL_ERROR; // error // required precondition to use SkipControlGroupsRequireFlagObstructionFilter if (m_ControlGroup == INVALID_ENTITY) { LOGERROR("[CmpObstruction] Cannot test for foundation obstructions; primary control group must be valid"); return FOUNDATION_CHECK_FAIL_ERROR; } // Get passability class pass_class_t passClass = cmpPathfinder->GetPassabilityClass(className); // Ignore collisions within the same control group, or with other non-foundation-blocking shapes. // Note that, since the control group for each entity defaults to the entity's ID, this is typically // equivalent to only ignoring the entity's own shape and other non-foundation-blocking shapes. SkipControlGroupsRequireFlagObstructionFilter filter(m_ControlGroup, m_ControlGroup2, ICmpObstructionManager::FLAG_BLOCK_FOUNDATION); if (m_Type == UNIT) return cmpPathfinder->CheckUnitPlacement(filter, pos.X, pos.Y, m_Clearance, passClass, onlyCenterPoint); else return cmpPathfinder->CheckBuildingPlacement(filter, pos.X, pos.Y, cmpPosition->GetRotation().Y, m_Size0, m_Size1, GetEntityId(), passClass, onlyCenterPoint); } bool CheckDuplicateFoundation() const override { CmpPtr cmpPosition(GetEntityHandle()); if (!cmpPosition) return false; // error if (!cmpPosition->IsInWorld()) return false; // no obstruction CFixedVector2D pos = cmpPosition->GetPosition2D(); CmpPtr cmpObstructionManager(GetSystemEntity()); if (!cmpObstructionManager) return false; // error // required precondition to use SkipControlGroupsRequireFlagObstructionFilter if (m_ControlGroup == INVALID_ENTITY) { LOGERROR("[CmpObstruction] Cannot test for foundation obstructions; primary control group must be valid"); return false; } // Ignore collisions with entities unless they block foundations and match both control groups. SkipTagRequireControlGroupsAndFlagObstructionFilter filter(m_Tag, m_ControlGroup, m_ControlGroup2, ICmpObstructionManager::FLAG_BLOCK_FOUNDATION); if (m_Type == UNIT) return !cmpObstructionManager->TestUnitShape(filter, pos.X, pos.Y, m_Clearance, NULL); else return !cmpObstructionManager->TestStaticShape(filter, pos.X, pos.Y, cmpPosition->GetRotation().Y, m_Size0, m_Size1, NULL ); } std::vector GetEntitiesByFlags(flags_t flags) const override { std::vector ret; CmpPtr cmpObstructionManager(GetSystemEntity()); if (!cmpObstructionManager) return ret; // error // Ignore collisions within the same control group, or with other shapes that don't match the filter. // Note that, since the control group for each entity defaults to the entity's ID, this is typically // equivalent to only ignoring the entity's own shape and other shapes that don't match the filter. SkipControlGroupsRequireFlagObstructionFilter filter(false, m_ControlGroup, m_ControlGroup2, flags); ICmpObstructionManager::ObstructionSquare square; if (!GetObstructionSquare(square)) return ret; // error cmpObstructionManager->GetUnitsOnObstruction(square, ret, filter, false); cmpObstructionManager->GetStaticObstructionsOnObstruction(square, ret, filter); return ret; } std::vector GetEntitiesBlockingMovement() const override { return GetEntitiesByFlags(ICmpObstructionManager::FLAG_BLOCK_MOVEMENT); } std::vector GetEntitiesBlockingConstruction() const override { return GetEntitiesByFlags(ICmpObstructionManager::FLAG_BLOCK_CONSTRUCTION); } std::vector GetEntitiesDeletedUponConstruction() const override { return GetEntitiesByFlags(ICmpObstructionManager::FLAG_DELETE_UPON_CONSTRUCTION); } void SetMovingFlag(bool enabled) override { m_Moving = enabled; if (m_Tag.valid() && m_Type == UNIT) { CmpPtr cmpObstructionManager(GetSystemEntity()); if (cmpObstructionManager) cmpObstructionManager->SetUnitMovingFlag(m_Tag, m_Moving); } } void SetControlGroup(entity_id_t group) override { m_ControlGroup = group; UpdateControlGroups(); } void SetControlGroup2(entity_id_t group2) override { m_ControlGroup2 = group2; UpdateControlGroups(); } entity_id_t GetControlGroup() const override { return m_ControlGroup; } entity_id_t GetControlGroup2() const override { return m_ControlGroup2; } void UpdateControlGroups() { if (m_Tag.valid()) { CmpPtr cmpObstructionManager(GetSystemEntity()); if (cmpObstructionManager) { if (m_Type == UNIT) { cmpObstructionManager->SetUnitControlGroup(m_Tag, m_ControlGroup); } else if (m_Type == STATIC) { cmpObstructionManager->SetStaticControlGroup(m_Tag, m_ControlGroup, m_ControlGroup2); } else { cmpObstructionManager->SetStaticControlGroup(m_Tag, m_ControlGroup, m_ControlGroup2); for (size_t i = 0; i < m_ClusterTags.size(); ++i) { cmpObstructionManager->SetStaticControlGroup(m_ClusterTags[i], m_ControlGroup, m_ControlGroup2); } } } } } void ResolveFoundationCollisions() const override { if (m_Type == UNIT) return; CmpPtr cmpObstructionManager(GetSystemEntity()); if (!cmpObstructionManager) return; CmpPtr cmpPosition(GetEntityHandle()); if (!cmpPosition) return; // error if (!cmpPosition->IsInWorld()) return; // no obstruction CFixedVector2D pos = cmpPosition->GetPosition2D(); // Ignore collisions within the same control group, or with other non-foundation-blocking shapes. // Note that, since the control group for each entity defaults to the entity's ID, this is typically // equivalent to only ignoring the entity's own shape and other non-foundation-blocking shapes. SkipControlGroupsRequireFlagObstructionFilter filter(m_ControlGroup, m_ControlGroup2, ICmpObstructionManager::FLAG_BLOCK_FOUNDATION); std::vector collisions; if (cmpObstructionManager->TestStaticShape(filter, pos.X, pos.Y, cmpPosition->GetRotation().Y, m_Size0, m_Size1, &collisions)) { std::vector persistentEnts, normalEnts; if (m_ControlPersist) persistentEnts.push_back(m_ControlGroup); else normalEnts.push_back(GetEntityId()); for (std::vector::iterator it = collisions.begin(); it != collisions.end(); ++it) { entity_id_t ent = *it; if (ent == INVALID_ENTITY) continue; CmpPtr cmpObstruction(GetSimContext(), ent); if (!cmpObstruction->IsControlPersistent()) normalEnts.push_back(ent); else persistentEnts.push_back(cmpObstruction->GetControlGroup()); } // The collision can't be resolved without usable persistent control groups. if (persistentEnts.empty()) return; // Attempt to replace colliding entities' control groups with a persistent one. for (const entity_id_t normalEnt : normalEnts) { CmpPtr cmpObstruction(GetSimContext(), normalEnt); for (const entity_id_t persistent : normalEnts) { entity_id_t group = cmpObstruction->GetControlGroup(); // Only clobber 'default' control groups. if (group == normalEnt) cmpObstruction->SetControlGroup(persistent); else if (cmpObstruction->GetControlGroup2() == INVALID_ENTITY && group != persistent) cmpObstruction->SetControlGroup2(persistent); } } } } protected: inline void AddClusterShapes(entity_pos_t x, entity_pos_t z, entity_angle_t a) { CmpPtr cmpObstructionManager(GetSystemEntity()); if (!cmpObstructionManager) return; // error flags_t flags = m_Flags; // Disable block movement and block pathfinding for the obstruction shape flags &= (flags_t)(~ICmpObstructionManager::FLAG_BLOCK_MOVEMENT); flags &= (flags_t)(~ICmpObstructionManager::FLAG_BLOCK_PATHFINDING); m_Tag = cmpObstructionManager->AddStaticShape(GetEntityId(), x, z, a, m_Size0, m_Size1, flags, m_ControlGroup, m_ControlGroup2); fixed s, c; sincos_approx(a, s, c); for (size_t i = 0; i < m_Shapes.size(); ++i) { Shape& b = m_Shapes[i]; tag_t tag = cmpObstructionManager->AddStaticShape(GetEntityId(), x + b.dx.Multiply(c) + b.dz.Multiply(s), z + b.dz.Multiply(c) - b.dx.Multiply(s), a + b.da, b.size0, b.size1, b.flags, m_ControlGroup, m_ControlGroup2); m_ClusterTags.push_back(tag); } } inline void RemoveClusterShapes() { CmpPtr cmpObstructionManager(GetSystemEntity()); if (!cmpObstructionManager) return; // error for (size_t i = 0; i < m_ClusterTags.size(); ++i) { if (m_ClusterTags[i].valid()) { cmpObstructionManager->RemoveShape(m_ClusterTags[i]); } } m_ClusterTags.clear(); } }; REGISTER_COMPONENT_TYPE(Obstruction)