/* Copyright (C) 2021 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #define MINIMAL_PCH 2 #include "lib/precompiled.h" // common precompiled header #if MSC_VERSION # pragma warning(disable:4250) // "inherits 'IGUITextOwner::IGUITextOwner::UpdateCachedSize' via dominance" #endif #if CONFIG_ENABLE_PCH #include "gui/CGUI.h" #include "gui/ObjectBases/IGUIObject.h" #include "ps/CStr.h" #endif // CONFIG_ENABLE_PCH