/* Copyright (C) 2017 Wildfire Games. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * TGA codec. */ #include "precompiled.h" #include "lib/byte_order.h" #include "tex_codec.h" #include "lib/bits.h" #pragma pack(push, 1) enum TgaImgType { TGA_TRUE_COLOR = 2, // uncompressed 24 or 32 bit direct RGB TGA_GREY = 3 // uncompressed 8 bit direct greyscale }; enum TgaImgDesc { TGA_RIGHT_TO_LEFT = BIT(4), TGA_TOP_DOWN = BIT(5), }; typedef struct { u8 img_id_len; // 0 - no image identifier present u8 color_map_type; // 0 - no color map present u8 img_type; // see TgaImgType u8 color_map[5]; // unused u16 x_origin; // unused u16 y_origin; // unused u16 w; u16 h; u8 bpp; // bits per pixel u8 img_desc; } TgaHeader; // TGA file: header [img id] [color map] image data #pragma pack(pop) Status TexCodecTga::transform(Tex* UNUSED(t), size_t UNUSED(transforms)) const { return INFO::TEX_CODEC_CANNOT_HANDLE; } bool TexCodecTga::is_hdr(const u8* file) const { TgaHeader* hdr = (TgaHeader*)file; // the first TGA header doesn't have a magic field; // we can only check if the first 4 bytes are valid // .. not direct color if(hdr->color_map_type != 0) return false; // .. wrong color type (not uncompressed greyscale or RGB) if(hdr->img_type != TGA_TRUE_COLOR && hdr->img_type != TGA_GREY) return false; // note: we can't check img_id_len or color_map[0] - they are // undefined and may assume any value. return true; } bool TexCodecTga::is_ext(const OsPath& extension) const { return extension == L".tga"; } size_t TexCodecTga::hdr_size(const u8* file) const { size_t hdr_size = sizeof(TgaHeader); if(file) { TgaHeader* hdr = (TgaHeader*)file; hdr_size += hdr->img_id_len; } return hdr_size; } // requirements: uncompressed, direct color, bottom up Status TexCodecTga::decode(u8* RESTRICT data, size_t UNUSED(size), Tex* RESTRICT t) const { const TgaHeader* hdr = (const TgaHeader*)data; const u8 type = hdr->img_type; const size_t w = read_le16(&hdr->w); const size_t h = read_le16(&hdr->h); const size_t bpp = hdr->bpp; const u8 desc = hdr->img_desc; size_t flags = 0; flags |= (desc & TGA_TOP_DOWN)? TEX_TOP_DOWN : TEX_BOTTOM_UP; if(desc & 0x0F) // alpha bits flags |= TEX_ALPHA; if(bpp == 8) flags |= TEX_GREY; if(type == TGA_TRUE_COLOR) flags |= TEX_BGR; // sanity checks // .. storing right-to-left is just stupid; // we're not going to bother converting it. if(desc & TGA_RIGHT_TO_LEFT) WARN_RETURN(ERR::TEX_INVALID_LAYOUT); t->m_Width = w; t->m_Height = h; t->m_Bpp = bpp; t->m_Flags = flags; return INFO::OK; } Status TexCodecTga::encode(Tex* RESTRICT t, DynArray* RESTRICT da) const { u8 img_desc = 0; if(t->m_Flags & TEX_TOP_DOWN) img_desc |= TGA_TOP_DOWN; if(t->m_Bpp == 32) img_desc |= 8; // size of alpha channel TgaImgType img_type = (t->m_Flags & TEX_GREY)? TGA_GREY : TGA_TRUE_COLOR; size_t transforms = t->m_Flags; transforms &= ~TEX_ORIENTATION; // no flip needed - we can set top-down bit. transforms ^= TEX_BGR; // TGA is native BGR. const TgaHeader hdr = { 0, // no image identifier present 0, // no color map present (u8)img_type, {0,0,0,0,0}, // unused (color map) 0, 0, // unused (origin) (u16)t->m_Width, (u16)t->m_Height, (u8)t->m_Bpp, img_desc }; const size_t hdr_size = sizeof(hdr); return tex_codec_write(t, transforms, &hdr, hdr_size, da); }