/* Copyright (C) 2010 Wildfire Games. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "precompiled.h" #include "lib/sysdep/rtl.h" #include "lib/bits.h" // Linux glibc has posix_memalign and (obsolete) memalign // Android libc has only memalign // OS X and BSD probably do not have either. #define HAVE_POSIX_MEMALIGN (OS_LINUX && !OS_ANDROID) #define HAVE_MEMALIGN OS_LINUX #if HAVE_POSIX_MEMALIGN void* rtl_AllocateAligned(size_t size, size_t alignment) { void *ptr; int ret = posix_memalign(&ptr, alignment, size); if (ret) { // TODO: report error? return NULL; } return ptr; } void rtl_FreeAligned(void* alignedPointer) { free(alignedPointer); } #elif HAVE_MEMALIGN void* rtl_AllocateAligned(size_t size, size_t alignment) { return memalign(alignment, size); } void rtl_FreeAligned(void* alignedPointer) { free(alignedPointer); } #else // Fallback aligned allocation using malloc void* rtl_AllocateAligned(size_t size, size_t align) { // This ensures we have enough extra space to store the original pointer, // and produce an aligned buffer, assuming the platform malloc ensures at // least sizeof(void*) alignment. if (align < 2*sizeof(void*)) align = 2*sizeof(void*); void* const malloc_ptr = malloc(size + align); if (!malloc_ptr) return NULL; // Round malloc_ptr up to the next aligned address, leaving some unused // space before the pointer we'll return. The minimum alignment above // ensures we'll have at least sizeof(void*) extra space. void* const aligned_ptr = (void *)(round_down(uintptr_t(malloc_ptr), uintptr_t(align)) + align); // Just make sure we did the right thing with all the alignment hacks above. ENSURE(((void**)aligned_ptr) - 1 >= malloc_ptr); // Store the original pointer which will have to be sent to free(). ((void **)aligned_ptr)[-1] = malloc_ptr; return aligned_ptr; } void rtl_FreeAligned(void* alignedPointer) { if (alignedPointer) free(((void**)alignedPointer)[-1]); } #endif