/* Copyright (C) 2023 Wildfire Games. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef INCLUDED_WVERSION #define INCLUDED_WVERSION // (same format as WINVER) const size_t WVERSION_2K = 0x0500; const size_t WVERSION_XP = 0x0501; const size_t WVERSION_XP64 = 0x0502; const size_t WVERSION_VISTA = 0x0600; const size_t WVERSION_7 = 0x0601; const size_t WVERSION_8 = 0x0602; const size_t WVERSION_8_1 = 0x0603; const size_t WVERSION_10 = 0x0604; /** * @return short textual representation of the version **/ const char* wversion_Family(); #endif // #ifndef INCLUDED_WVERSION