/* Copyright (C) 2014 Wildfire Games. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "precompiled.h" #include "lib/sysdep/sysdep.h" #define GNU_SOURCE #include "mocks/dlfcn.h" #include "mocks/unistd.h" #include OsPath unix_ExecutablePathname() { // Find the executable's filename Dl_info dl_info; memset(&dl_info, 0, sizeof(dl_info)); if (!T::dladdr((void *)sys_ExecutablePathname, &dl_info) || !dl_info.dli_fname) return OsPath(); const char* path = dl_info.dli_fname; // If this looks like an absolute path, use realpath to get the normalized // path (with no '.' or '..') if (path[0] == '/') { char resolved[PATH_MAX]; if (!realpath(path, resolved)) return OsPath(); return resolved; } // If this looks like a relative path, resolve against cwd and use realpath if (strchr(path, '/')) { char cwd[PATH_MAX]; if (!T::getcwd(cwd, PATH_MAX)) return OsPath(); char absolute[PATH_MAX]; int ret = snprintf(absolute, PATH_MAX, "%s/%s", cwd, path); if (ret < 0 || ret >= PATH_MAX) return OsPath(); // path too long, or other error char resolved[PATH_MAX]; if (!realpath(absolute, resolved)) return OsPath(); return resolved; } // If it's not a path at all, i.e. it's just a filename, we'd // probably have to search through PATH to find it. // That's complex and should be uncommon, so don't bother. return OsPath(); }