/* Copyright (C) 2024 Wildfire Games. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * CPU and memory detection. */ #include "precompiled.h" #include "lib/sysdep/cpu.h" static const StatusDefinition cpuStatusDefinitions[] = { { ERR::CPU_FEATURE_MISSING, L"This CPU doesn't support a required feature" }, { ERR::CPU_UNKNOWN_OPCODE, L"Disassembly failed" }, { ERR::CPU_UNKNOWN_VENDOR, L"CPU vendor unknown" } }; STATUS_ADD_DEFINITIONS(cpuStatusDefinitions); // ensure the actual pointer size matches expectations on the most common // architectures (IA-32 and AMD64) - just in case the predefined macros // are wrong or misleading. #if ARCH_IA32 cassert(sizeof(void*) == 4); #elif ARCH_AMD64 cassert(sizeof(void*) == 8); cassert(sizeof(i64) == sizeof(intptr_t)); #endif cassert(sizeof(void*) == sizeof(intptr_t));