/* Copyright (C) 2024 Wildfire Games. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * routines specific to AArch64 */ #include "precompiled.h" #include "lib/sysdep/cpu.h" #include "lib/sysdep/os.h" #if defined OS_MAC #include #include #include #endif const char* cpu_IdentifierString() { #if defined(OS_MAC) size_t bufferSize = 0; if (sysctlbyname("machdep.cpu.brand_string", nullptr, &bufferSize, nullptr, 0) != 0) { return "unknown"; } char* result = static_cast(malloc(bufferSize)); if (!result) { return "unknown"; } if (sysctlbyname("machdep.cpu.brand_string", result, &bufferSize, nullptr, 0) != 0) { free(result); return "unknown"; } return result; #else return "unknown"; // TODO #endif }