/* Copyright (C) 2021 Wildfire Games. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "lib/self_test.h" #include "lib/allocators/DynamicArena.h" #include "lib/allocators/STLAllocators.h" #include #include #include #include class TestSTLAllocators : public CxxTest::TestSuite { public: struct SomeData { SomeData(int) {}; int padding[10]; }; template typename Alloc, typename D> using Allocator = Alloc>; template typename Alloc> using Map = std::map, Allocator::value_type>>; template typename Alloc> using UMap = std::unordered_map, std::equal_to, Allocator::value_type>>; void test_CustomAllocator() { Map map; UMap umap; std::vector>> vec; map.emplace(4, 5); umap.emplace(4, 5); vec.emplace_back(5); map.clear(); umap.clear(); vec.clear(); } void test_ProxyAllocator() { Allocators::DynamicArena<4096> arena; Map map(arena); UMap umap(arena); std::vector> vec(arena); map.emplace(4, 5); umap.emplace(4, 5); vec.emplace_back(5); map.clear(); umap.clear(); vec.clear(); } };