/* Copyright (C) 2024 Wildfire Games. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "precompiled.h" #include "lib/allocators/page_aligned.h" #include "lib/alignment.h" //----------------------------------------------------------------------------- static inline Status StatusFromMap(void* ret) { if(ret != MAP_FAILED) return INFO::OK; WARN_RETURN(StatusFromErrno()); } // "anonymous" effectively means mapping /dev/zero, but is more efficient. // MAP_ANONYMOUS is not in SUSv3, but is a very common extension. // unfortunately, MacOS X only defines MAP_ANON, which Solaris says is // deprecated. workaround there: define MAP_ANONYMOUS in terms of MAP_ANON. #ifndef MAP_ANONYMOUS # define MAP_ANONYMOUS MAP_ANON #endif static const int mmap_flags = MAP_PRIVATE|MAP_ANONYMOUS; Status mem_Reserve(size_t size, u8** pp) { errno = 0; void* ret = mmap(0, size, PROT_NONE, mmap_flags|MAP_NORESERVE, -1, 0); *pp = (u8*)ret; return StatusFromMap(ret); } Status mem_Release(u8* p, size_t size) { errno = 0; if(munmap(p, size) != 0) WARN_RETURN(StatusFromErrno()); return 0; } Status mem_Commit(u8* p, size_t size, int prot) { // avoid misinterpretation by mmap. if(prot == PROT_NONE) WARN_RETURN(ERR::INVALID_PARAM); errno = 0; void* ret = mmap(p, size, prot, mmap_flags|MAP_FIXED, -1, 0); return StatusFromMap(ret); } Status mem_Decommit(u8* p, size_t size) { errno = 0; void* ret = mmap(p, size, PROT_NONE, mmap_flags|MAP_NORESERVE|MAP_FIXED, -1, 0); return StatusFromMap(ret); } Status mem_Protect(u8* p, size_t size, int prot) { errno = 0; if(mprotect(p, size, prot) != 0) WARN_RETURN(StatusFromErrno()); return 0; } //----------------------------------------------------------------------------- void* page_aligned_alloc(size_t size) { const size_t alignedSize = Align(size); u8* p = 0; RETURN_0_IF_ERR(mem_Reserve(alignedSize, &p)); RETURN_0_IF_ERR(mem_Commit(p, alignedSize, PROT_READ|PROT_WRITE)); return p; } void page_aligned_free(void* p, size_t size) { if(!p) return; ENSURE(IsAligned(p, g_PageSize)); const size_t alignedSize = Align(size); (void)mem_Release((u8*)p, alignedSize); }