/* Copyright (C) 2022 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "lib/self_test.h" #include "graphics/Color.h" #include class TestColor : public CxxTest::TestSuite { public: void setUp() { ColorActivateFastImpl(); } void test_Color4ub() { CheckColor(0, 0, 0, 0x000000); CheckColor(1, 0, 0, 0x0000ff); CheckColor(0, 1, 0, 0x00ff00); CheckColor(0, 0, 1, 0xff0000); CheckColor(1, 1, 1, 0xffffff); } void test_parse() { TestLogger nolog; #define CHECK_CCOLOR_EQUAL(v,r,g,b,a) \ { \ CStr str = v; \ CColor c; \ TS_ASSERT(c.ParseString(str, 255)); \ CColor c_(r/255.f,g/255.f,b/255.f,a/255.f); \ TS_ASSERT_EQUALS(c, c_); \ } CHECK_CCOLOR_EQUAL("0 0 0 0", 0, 0, 0, 0); CHECK_CCOLOR_EQUAL("255 0 255 0", 255, 0, 255, 0); CHECK_CCOLOR_EQUAL("0 123 0 0", 0, 123, 0, 0); CHECK_CCOLOR_EQUAL("0 0 0 55", 0, 0, 0, 55); CHECK_CCOLOR_EQUAL("76 24 0", 76, 24, 0, 255); CHECK_CCOLOR_EQUAL("159 98 24", 159, 98, 24, 255); #undef CHECK_CCOLOR_EQUAL } void test_parse_failure() { TestLogger nolog; #define CHECK_CCOLOR_FAIL(v) \ { \ CStr str = v; \ CColor a; \ TS_ASSERT(!a.ParseString(str, 255)); \ } CHECK_CCOLOR_FAIL("abc"); CHECK_CCOLOR_FAIL("0.123 1 2 3"); CHECK_CCOLOR_FAIL("0 0 0 0 adfasd"); CHECK_CCOLOR_FAIL("0 a0 b0 ax"); CHECK_CCOLOR_FAIL("-124dsaf"); CHECK_CCOLOR_FAIL("\0"); CHECK_CCOLOR_FAIL("1 2 xxxx"); // Not enough parameters CHECK_CCOLOR_FAIL(""); CHECK_CCOLOR_FAIL("124"); CHECK_CCOLOR_FAIL("0 55"); // More parameters than allowed CHECK_CCOLOR_FAIL("0 5 1 5 6"); // Out of bounds CHECK_CCOLOR_FAIL("-1 0 0"); CHECK_CCOLOR_FAIL("256 0 0 0"); CHECK_CCOLOR_FAIL("255 256 -1 0"); #undef CHECK_CCLOLO_FAIL } private: void CheckColor(int r, int g, int b, u32 expected) { SColor4ub colorStruct = ConvertRGBColorTo4ub(RGBColor(r,g,b)); u32 actual; memcpy(&actual, &colorStruct, sizeof(u32)); expected |= 0xff000000; // ConvertRGBColorTo4ub sets alpha to opaque TS_ASSERT_EQUALS(expected, actual); } };