/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * Options for JavaScript compilation. * * In the most common use case, a CompileOptions instance is allocated on the * stack, and holds non-owning references to non-POD option values: strings, * principals, objects, and so on. The code declaring the instance guarantees * that such option values will outlive the CompileOptions itself: objects are * otherwise rooted, principals have had their reference counts bumped, and * strings won't be freed until the CompileOptions goes out of scope. In this * situation, CompileOptions only refers to things others own, so it can be * lightweight. * * In some cases, however, we need to hold compilation options with a * non-stack-like lifetime. For example, JS::CompileOffThread needs to save * compilation options where a worker thread can find them, then return * immediately. The worker thread will come along at some later point, and use * the options. * * The compiler itself just needs to be able to access a collection of options; * it doesn't care who owns them, or what's keeping them alive. It does its * own addrefs/copies/tracing/etc. * * Furthermore, in some cases compile options are propagated from one entity to * another (e.g. from a script to a function defined in that script). This * involves copying over some, but not all, of the options. * * So we have a class hierarchy that reflects these four use cases: * * - TransitiveCompileOptions is the common base class, representing options * that should get propagated from a script to functions defined in that * script. This class is abstract and is only ever used as a subclass. * * - ReadOnlyCompileOptions is the only subclass of TransitiveCompileOptions, * representing a full set of compile options. It can be used by code that * simply needs to access options set elsewhere, like the compiler. This * class too is abstract and is only ever used as a subclass. * * - The usual CompileOptions class must be stack-allocated, and holds * non-owning references to the filename, element, and so on. It's derived * from ReadOnlyCompileOptions, so the compiler can use it. * * - OwningCompileOptions roots / copies / reference counts of all its values, * and unroots / frees / releases them when it is destructed. It too is * derived from ReadOnlyCompileOptions, so the compiler accepts it. */ #ifndef js_CompileOptions_h #define js_CompileOptions_h #include "mozilla/MemoryReporting.h" // mozilla::MallocSizeOf #include // size_t #include // uint8_t #include "jstypes.h" // JS_PUBLIC_API #include "js/RootingAPI.h" // JS::PersistentRooted, JS::Rooted #include "js/Value.h" struct JS_PUBLIC_API JSContext; class JS_PUBLIC_API JSObject; class JS_PUBLIC_API JSScript; class JS_PUBLIC_API JSString; namespace JS { enum class AsmJSOption : uint8_t { Enabled, DisabledByAsmJSPref, DisabledByLinker, DisabledByNoWasmCompiler, DisabledByDebugger, }; /** * The common base class for the CompileOptions hierarchy. * * Use this in code that needs to propagate compile options from one * compilation unit to another. */ class JS_PUBLIC_API TransitiveCompileOptions { protected: /** * The Web Platform allows scripts to be loaded from arbitrary cross-origin * sources. This allows an attack by which a malicious website loads a * sensitive file (say, a bank statement) cross-origin (using the user's * cookies), and sniffs the generated syntax errors (via a window.onerror * handler) for juicy morsels of its contents. * * To counter this attack, HTML5 specifies that script errors should be * sanitized ("muted") when the script is not same-origin with the global * for which it is loaded. Callers should set this flag for cross-origin * scripts, and it will be propagated appropriately to child scripts and * passed back in JSErrorReports. */ bool mutedErrors_ = false; // Either the Realm configuration or specialized VM operating modes may // disallow syntax-parse altogether. These conditions are checked in the // CompileOptions constructor. bool forceFullParse_ = false; // Either the Realm configuration or the compile request may force // strict-mode. bool forceStrictMode_ = false; // The context has specified that source pragmas should be parsed. bool sourcePragmas_ = true; const char* filename_ = nullptr; const char* introducerFilename_ = nullptr; const char16_t* sourceMapURL_ = nullptr; // Flag used to bypass the filename validation callback. // See also SetFilenameValidationCallback. bool skipFilenameValidation_ = false; public: // POD options. bool selfHostingMode = false; AsmJSOption asmJSOption = AsmJSOption::DisabledByAsmJSPref; bool throwOnAsmJSValidationFailureOption = false; bool forceAsync = false; bool discardSource = false; bool sourceIsLazy = false; bool allowHTMLComments = true; bool hideScriptFromDebugger = false; // If set, this script will be hidden from the debugger. The requirement // is that once compilation is finished, a call to UpdateDebugMetadata will // be made, which will update the SSO with the appropiate debug metadata, // and expose the script to the debugger (if hideScriptFromDebugger isn't set) bool deferDebugMetadata = false; bool hideFromNewScriptInitial() const { return deferDebugMetadata || hideScriptFromDebugger; } bool nonSyntacticScope = false; bool privateClassFields = false; bool privateClassMethods = false; bool topLevelAwait = true; bool classStaticBlocks = false; // True if transcoding to XDR should use Stencil instead of JSScripts. bool useStencilXDR = false; // True if off-thread parsing should use a parse GlobalObject in order to // directly allocate to the GC from a helper thread. If false, transfer the // CompilationStencil back to main thread before allocating GC objects. bool useOffThreadParseGlobal = true; // When decoding from XDR, borrow ImmutableScriptData from the XDR buffer // instead of copying out of it. // // NOTE: When using this mode, the XDR buffer must live until JS_Shutdown is // called. There is currently no mechanism to release the data sooner. bool usePinnedBytecode = false; /** * |introductionType| is a statically allocated C string: one of "eval", * "Function", or "GeneratorFunction". */ const char* introductionType = nullptr; unsigned introductionLineno = 0; uint32_t introductionOffset = 0; bool hasIntroductionInfo = false; bool useFdlibmForSinCosTan = false; protected: TransitiveCompileOptions() = default; // Set all POD options (those not requiring reference counts, copies, // rooting, or other hand-holding) to their values in |rhs|. void copyPODTransitiveOptions(const TransitiveCompileOptions& rhs); public: // Read-only accessors for non-POD options. The proper way to set these // depends on the derived type. bool mutedErrors() const { return mutedErrors_; } bool forceFullParse() const { return forceFullParse_; } bool forceStrictMode() const { return forceStrictMode_; } bool skipFilenameValidation() const { return skipFilenameValidation_; } bool sourcePragmas() const { return sourcePragmas_; } const char* filename() const { return filename_; } const char* introducerFilename() const { return introducerFilename_; } const char16_t* sourceMapURL() const { return sourceMapURL_; } TransitiveCompileOptions(const TransitiveCompileOptions&) = delete; TransitiveCompileOptions& operator=(const TransitiveCompileOptions&) = delete; }; /** * The class representing a full set of compile options. * * Use this in code that only needs to access compilation options created * elsewhere, like the compiler. Don't instantiate this class (the constructor * is protected anyway); instead, create instances only of the derived classes: * CompileOptions and OwningCompileOptions. */ class JS_PUBLIC_API ReadOnlyCompileOptions : public TransitiveCompileOptions { public: // POD options. unsigned lineno = 1; unsigned column = 0; // The offset within the ScriptSource's full uncompressed text of the first // character we're presenting for compilation with this CompileOptions. // // When we compile a lazy script, we pass the compiler only the substring of // the source the lazy function occupies. With chunked decompression, we may // not even have the complete uncompressed source present in memory. But parse // node positions are offsets within the ScriptSource's full text, and // BaseScript indicate their substring of the full source by its starting and // ending offsets within the full text. This scriptSourceOffset field lets the // frontend convert between these offsets and offsets within the substring // presented for compilation. unsigned scriptSourceOffset = 0; // These only apply to non-function scripts. bool isRunOnce = false; bool noScriptRval = false; protected: ReadOnlyCompileOptions() = default; void copyPODNonTransitiveOptions(const ReadOnlyCompileOptions& rhs); ReadOnlyCompileOptions(const ReadOnlyCompileOptions&) = delete; ReadOnlyCompileOptions& operator=(const ReadOnlyCompileOptions&) = delete; }; /** * Compilation options, with dynamic lifetime. An instance of this type * makes a copy of / holds / roots all dynamically allocated resources * (principals; elements; strings) that it refers to. Its destructor frees * / drops / unroots them. This is heavier than CompileOptions, below, but * unlike CompileOptions, it can outlive any given stack frame. * * Note that this *roots* any JS values it refers to - they're live * unconditionally. Thus, instances of this type can't be owned, directly * or indirectly, by a JavaScript object: if any value that this roots ever * comes to refer to the object that owns this, then the whole cycle, and * anything else it entrains, will never be freed. */ class JS_PUBLIC_API OwningCompileOptions final : public ReadOnlyCompileOptions { public: // A minimal constructor, for use with OwningCompileOptions::copy. explicit OwningCompileOptions(JSContext* cx); ~OwningCompileOptions(); /** Set this to a copy of |rhs|. Return false on OOM. */ bool copy(JSContext* cx, const ReadOnlyCompileOptions& rhs); size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf) const; OwningCompileOptions& setIsRunOnce(bool once) { isRunOnce = once; return *this; } OwningCompileOptions& setForceStrictMode() { forceStrictMode_ = true; return *this; } OwningCompileOptions& setModule() { // ES6 10.2.1 Module code is always strict mode code. setForceStrictMode(); setIsRunOnce(true); allowHTMLComments = false; return *this; } private: void release(); OwningCompileOptions(const OwningCompileOptions&) = delete; OwningCompileOptions& operator=(const OwningCompileOptions&) = delete; }; /** * Compilation options stored on the stack. An instance of this type * simply holds references to dynamically allocated resources (element; * filename; source map URL) that are owned by something else. If you * create an instance of this type, it's up to you to guarantee that * everything you store in it will outlive it. */ class MOZ_STACK_CLASS JS_PUBLIC_API CompileOptions final : public ReadOnlyCompileOptions { public: // Default options determined using the JSContext. explicit CompileOptions(JSContext* cx); // Copy both the transitive and the non-transitive options from another // options object. CompileOptions(JSContext* cx, const ReadOnlyCompileOptions& rhs) : ReadOnlyCompileOptions() { copyPODNonTransitiveOptions(rhs); copyPODTransitiveOptions(rhs); filename_ = rhs.filename(); introducerFilename_ = rhs.introducerFilename(); sourceMapURL_ = rhs.sourceMapURL(); } CompileOptions& setFile(const char* f) { filename_ = f; return *this; } CompileOptions& setLine(unsigned l) { lineno = l; return *this; } CompileOptions& setFileAndLine(const char* f, unsigned l) { filename_ = f; lineno = l; return *this; } CompileOptions& setSourceMapURL(const char16_t* s) { sourceMapURL_ = s; return *this; } CompileOptions& setMutedErrors(bool mute) { mutedErrors_ = mute; return *this; } CompileOptions& setColumn(unsigned c) { column = c; return *this; } CompileOptions& setScriptSourceOffset(unsigned o) { scriptSourceOffset = o; return *this; } CompileOptions& setIsRunOnce(bool once) { isRunOnce = once; return *this; } CompileOptions& setNoScriptRval(bool nsr) { noScriptRval = nsr; return *this; } CompileOptions& setSkipFilenameValidation(bool b) { skipFilenameValidation_ = b; return *this; } CompileOptions& setSelfHostingMode(bool shm) { selfHostingMode = shm; return *this; } CompileOptions& setSourceIsLazy(bool l) { sourceIsLazy = l; return *this; } CompileOptions& setNonSyntacticScope(bool n) { nonSyntacticScope = n; return *this; } CompileOptions& setIntroductionType(const char* t) { introductionType = t; return *this; } CompileOptions& setdeferDebugMetadata(bool v = true) { deferDebugMetadata = v; return *this; } CompileOptions& setIntroductionInfo(const char* introducerFn, const char* intro, unsigned line, uint32_t offset) { introducerFilename_ = introducerFn; introductionType = intro; introductionLineno = line; introductionOffset = offset; hasIntroductionInfo = true; return *this; } // Set introduction information according to any currently executing script. CompileOptions& setIntroductionInfoToCaller( JSContext* cx, const char* introductionType, JS::MutableHandle introductionScript); CompileOptions& setDiscardSource() { discardSource = true; return *this; } CompileOptions& setForceFullParse() { forceFullParse_ = true; return *this; } CompileOptions& setForceStrictMode() { forceStrictMode_ = true; return *this; } CompileOptions& setModule() { // ES6 10.2.1 Module code is always strict mode code. setForceStrictMode(); setIsRunOnce(true); allowHTMLComments = false; return *this; } CompileOptions(const CompileOptions& rhs) = delete; CompileOptions& operator=(const CompileOptions& rhs) = delete; }; } // namespace JS #endif /* js_CompileOptions_h */