/* Copyright (C) 2005-2007 Feeling Software Inc. Portions of the code are: Copyright (C) 2005-2007 Sony Computer Entertainment America MIT License: http://www.opensource.org/licenses/mit-license.php */ /** @file FMLookAt.h This file contains the FMLookAt class. */ #ifndef _FM_LOOKAT_H_ #define _FM_LOOKAT_H_ /** A look-at value. @ingroup FMath */ class FCOLLADA_EXPORT FMLookAt { public: FMVector3 position; /**< The position of the viewer. Defines the translation. */ FMVector3 target; /**< The target of the viewer. Defines the pitch and the yaw of the transform. */ FMVector3 up; /**< The up-axis of the viewer. Defines the roll of the transform. */ /** Default Constructor. */ FMLookAt(); /** Constructor. @param _position The position of the viewer. @param _target The target of the viewer. @param _up The up-axis of the viewer. */ FMLookAt(const FMVector3& _position, const FMVector3& _target, const FMVector3& _up); }; /** Retrieves whether one look-at value is equivalent to a second look-at value. @param first A first look-at value. @param other A second look-at value. */ bool operator==(const FMLookAt& first, const FMLookAt& other); #endif // _FM_LOOKAT_H_