/** * \file premake_main.c * \brief Program entry point. * \author Copyright (c) 2002-2013 Jason Perkins and the Premake project */ #include "premake.h" int main(int argc, const char** argv) { lua_State* L; int z; L = luaL_newstate(); luaL_openlibs(L); z = premake_init(L); if (z == OKAY) { z = premake_execute(L, argc, argv, "src/_premake_main.lua"); } lua_close(L); return z; }