-- -- term.lua -- Additions to the 'term' namespace. -- Copyright (c) 2017 Blizzard Entertainment and the Premake project -- -- default colors. term.black = 0 term.blue = 1 term.green = 2 term.cyan = 3 term.red = 4 term.purple = 5 term.brown = 6 term.lightGray = 7 term.gray = 8 term.lightBlue = 9 term.lightGreen = 10 term.lightCyan = 11 term.lightRed = 12 term.magenta = 13 term.yellow = 14 term.white = 15 -- colors for specific purpose. term.warningColor = term.magenta term.errorColor = term.lightRed term.infoColor = term.lightCyan -- color stack implementation. term._colorStack = {} function term.pushColor(color) local old = term.getTextColor() table.insert(term._colorStack, old) term.setTextColor(color) end function term.popColor() if #term._colorStack > 0 then local color = table.remove(term._colorStack) term.setTextColor(color) end end