/* Copyright (C) 2024 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ // This pipeline builds the game on Windows (with the MSVC 15.0 compiler) and runs tests. def visualStudioPath = "\"C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\MSBuild\\Current\\Bin\\MSBuild.exe\"" def buildOptions = "/p:PlatformToolset=v141_xp /p:XPDeprecationWarning=false /t:pyrogenesis /t:AtlasUI /t:test /m:2 /nologo -clp:NoSummary" pipeline { // Stop previous build in pull requests, but not in branches options { disableConcurrentBuilds(abortPrevious: env.CHANGE_ID != null) } parameters { booleanParam description: 'Non-incremental build', name: 'CLEANBUILD' } agent { node { label 'WindowsAgent' customWorkspace 'workspace/win32-pch' } } stages { stage ("Pre-build") { steps { discoverGitReferenceBuild() bat "git lfs pull -I binaries/data/tests" bat "git lfs pull -I \"binaries/data/mods/_test.*\"" bat "cd libraries && get-windows-libs.bat" bat "(robocopy /MIR /NDL /NJH /NJS /NP /NS /NC E:\\wxWidgets-3.2.6\\lib libraries\\win32\\wxwidgets\\lib) ^& IF %ERRORLEVEL% LEQ 1 exit 0" bat "(robocopy /MIR /NDL /NJH /NJS /NP /NS /NC E:\\wxWidgets-3.2.6\\include libraries\\win32\\wxwidgets\\include) ^& IF %ERRORLEVEL% LEQ 1 exit 0" bat "cd build\\workspaces && update-workspaces.bat --jenkins-tests" script { if (params.CLEANBUILD) { bat "cd build\\workspaces\\vs2017 && ${visualStudioPath} pyrogenesis.sln /p:Configuration=Debug /t:Clean" bat "cd build\\workspaces\\vs2017 && ${visualStudioPath} pyrogenesis.sln /p:Configuration=Release /t:Clean" } } } } stage("Debug Build") { steps { bat "cd build\\workspaces\\vs2017 && ${visualStudioPath} pyrogenesis.sln /p:Configuration=Debug ${buildOptions}" } post { failure { script { if (!params.CLEANBUILD) { build wait: false, job: "$JOB_NAME", parameters: [booleanParam(name: 'CLEANBUILD', value: true)] }} } } } stage("Debug Tests") { steps { timeout(time: 15) { bat "cd binaries\\system && test_dbg.exe > cxxtest-debug.xml" } } post { always { junit 'binaries/system/cxxtest-debug.xml' } } } stage ("Release Build") { steps { bat "cd build\\workspaces\\vs2017 && ${visualStudioPath} pyrogenesis.sln /p:Configuration=Release ${buildOptions}" } } stage ("Release Tests") { steps { timeout(time: 5) { bat "cd binaries\\system && test.exe > cxxtest-release.xml" } } post { always { junit 'binaries/system/cxxtest-release.xml' } } } } post { always { recordIssues enabledForFailure: true, qualityGates: [[threshold: 1, type: 'NEW']], tool: msBuild() } } }