# Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2024 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # 80 1l, 2024 # A, 2023 # Ahmet, 2022 # ali topçu, 2018 # Atakan Karaçengel, 2018 # Bahar Gürsoy, 2021 # Barış Aydın, 2021 # Cem Aktas, 2018,2021-2022 # Cengizhan Asıliskender, 2016 # Ege Arda Anılan, 2018 # Emir Öksüz, 2019 # Emrecan Ozeler, 2019 # Emre JILTA, 2018,2020,2023 # Emre Yildirim, 2017 # Ender Türsen, 2017 # Enes Bilgin, 2018 # Eren Ramiz, 2016 # Esad Bal, 2022 # Esat Mert Eskitoros, 2023 # Ferhat Olçum, 2018 # Günay Yılmaz, 2019-2021 # Hasan Baran Kırmızı, 2016 # İlker Sezer, 2023 # İrfan Sunay, 2018 # Kemal Oktay Aktoğan, 2017 # Muha Aliss, 2022 # e6994ea0b77eb29dc3b698ecd0182f2c_022dedb, 2020 # ozgur gursoy, 2016 # rtacr, 2021 # receb, 2017 # Rwe ass, 2019 # seckin Yılmaz, 2017 # af28edb70b2b75d47d218877703e76fe_d40b19a, 2018 # Umut Yasar, 2017 # UMUT YILDIRIM, 2017 # Veysel AYDIN, 2018 # 9d4282795e87ad099e39d98812f1a822_ade2f01, 2016-2017,2022-2023 msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2024-07-26 07:08+0000\n" "PO-Revision-Date: 2016-05-21 09:22+0000\n" "Last-Translator: 80 1l, 2024\n" "Language-Team: Turkish (http://app.transifex.com/wildfire-games/0ad/language/tr/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: tr\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: simulation/data/auras/structures/arsenal_repair.json msgid "Arsenal Repairs" msgstr "Tophane Tamiri" #: simulation/data/auras/structures/arsenal_repair.json msgid "Garrisoned Siege Engines +3 health regeneration rate." msgstr "Konuşlanan Kuşatma Makinelerine +3 sağlık yenilenme oranı." #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json msgid "Officer Accommodation" msgstr "Memur Konaklama" #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json msgid "Garrisoned Heroes +6 health regeneration rate." msgstr "Konuşlanan Kahramanlara +6 sağlık yenileme oranı." #: simulation/data/auras/structures/cart_super_dock_repair.json msgid "Dockyard Repairs" msgstr "Tersane Onarımları" #: simulation/data/auras/structures/cart_super_dock_repair.json msgid "Garrisoned Ships +10 health regeneration rate." msgstr "Konuşlanan Gemilere +10 yenilenme oranı." #: simulation/data/auras/structures/corral_garrison_large.json msgid "Garrison within the Corral to gain a slow trickle of +3 food." msgstr "Yavaş bir +3 yiyecek eldesi için ağılı garnizonla." #: simulation/data/auras/structures/corral_garrison_large.json #: simulation/data/auras/structures/corral_garrison_medium.json #: simulation/data/auras/structures/corral_garrison_small.json msgid "Ranching and Corralling" msgstr "Çiftlik ve Hayvancılık" #: simulation/data/auras/structures/corral_garrison_medium.json msgid "Garrison within the Corral to gain a slow trickle of +2 food." msgstr "Yavaş bir +2 yiyecek eldesi için ağılı garnizonla." #: simulation/data/auras/structures/corral_garrison_small.json msgid "Garrison within the Corral to gain a slow trickle of +1 food." msgstr "Yavaş bir +1 yiyecek eldesi için ağılı garnizonla." #: simulation/data/auras/structures/eternal_fire.json msgid "Eternal Fire" msgstr "Sonsuz Ateş" #: simulation/data/auras/structures/eternal_fire.json msgid "Structures +50% capture points." msgstr "Yapılar +%50 ele geçirme puanı." #: simulation/data/auras/structures/farmstead_60.json msgid "Farmland" msgstr "Tarım Arazisi" #: simulation/data/auras/structures/farmstead_60.json msgid "Workers +75% grain gather rate around a captured Rotary Mill." msgstr "İşçiler, ele geçirilen bir Döner Değirmen çevresinde +%75 tahıl toplama oranı kazanır." #: simulation/data/auras/structures/iber_monument.json msgid "Religious Fervor" msgstr "Dini Coşku" #: simulation/data/auras/structures/iber_monument.json msgid "Soldiers +20% melee and ranged attack damage." msgstr "Askerler +%20 yakın dövüş ve menzilli saldırı hasarı." #: simulation/data/auras/structures/kush_pyramids_economic.json msgid "Patriotism" msgstr "Vatanseverlik" #: simulation/data/auras/structures/kush_pyramids_economic.json #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json msgid "Workers +15% gather speed." msgstr "İşçiler +15% toplama hızı." #: simulation/data/auras/structures/kush_pyramids_military.json msgid "Exhortative Presence" msgstr "Motive Edici Varlık" #: simulation/data/auras/structures/kush_pyramids_military.json msgid "" "Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack " "damage." msgstr "Askerler +1 yıkım, darbe, delme direnci ve +%10 yakın dövüş ve menzilli saldırı hasarı." #: simulation/data/auras/structures/kush_temple_amun.json msgid "Powerful Priesthood" msgstr "Güçlü Rahiplik" #: simulation/data/auras/structures/kush_temple_amun.json msgid "Heroes −5% health." msgstr "Kahramanlar -%5 sağlık." #: simulation/data/auras/structures/library.json msgid "Structures −15% technology resource costs and research time." msgstr "Yapılar -%15 teknoloji kaynak maliyeti ve araştırma süresi." #: simulation/data/auras/structures/library.json msgid "Centre of Scholarship" msgstr "Bilim Merkezi" #: simulation/data/auras/structures/loyalty_regen.json msgid "Loyalty" msgstr "Sadakat" #: simulation/data/auras/structures/loyalty_regen.json msgid "Structures +50% capture points garrison regeneration rate." msgstr "Yapılar +%50 ele geçirme puanı garnizon yenileme oranı." #: simulation/data/auras/structures/maur_pillar.json msgid "Edict of Ashoka" msgstr "Ashoka'nın Fermanı" #: simulation/data/auras/structures/maur_pillar.json msgid "Traders +20% movement speed." msgstr "Tüccarlar +%20 hareket hızı." #: simulation/data/auras/structures/satrapy_tribute.json msgid "Satrapy Tribute" msgstr "" #: simulation/data/auras/structures/satrapy_tribute.json msgid "" "Upgrade the Winter Palace to receive a free trickle of a desired resource." msgstr "" #: simulation/data/auras/structures/temple_heal.json msgid "Medical Treatment" msgstr "Tıbbi tedavi" #: simulation/data/auras/structures/temple_heal.json msgid "Humans +1 health regeneration rate." msgstr "İnsanlara +1 sağlık yenilenme oranı." #: simulation/data/auras/structures/theater.json msgid "Structures +20% territory influence radius." msgstr "Binalara +20% bölge etkililik alanı." #: simulation/data/auras/structures/theater.json msgid "Hellenization" msgstr "Helenleştirme" #: simulation/data/auras/structures/wall_garrisoned.json msgid "Wall Protection" msgstr "Duvar Koruma" #: simulation/data/auras/structures/wall_garrisoned.json msgid "" "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range." msgstr "Kuledeki askerler +3 ezme, kesme, delme direnci ve +20 görüş alanı" #: simulation/data/auras/structures/wonder_population_cap.json msgid "Glorious Expansion" msgstr "Şanlı Yayılmacılık" #: simulation/data/auras/structures/wonder_population_cap.json msgid "" "+20% maximum population limit (requires the “Glorious Expansion” " "technology)." msgstr "+20% nüfus sınırı (“Şanlı Yayılma” teknolojisi gerektirir)." #: simulation/data/auras/structures/xp_trickle.json msgid "Rigorous Training" msgstr "Sıkı Eğitim" #: simulation/data/auras/structures/xp_trickle.json msgid "Units gain experience while garrisoned inside the building." msgstr "Birimler, binanın içine konuşlandırıldıklarında deneyim kazanırlar." #: simulation/data/auras/teambonuses/athen_player_teambonus.json msgid "Democracy" msgstr "Demokrasi" #: simulation/data/auras/teambonuses/athen_player_teambonus.json msgid "Civic Center technologies −50% research time and −30% cost." msgstr "Şehir Merkezi teknolojileri −%50 araştırma zamanı ve −%30 maliyet." #: simulation/data/auras/teambonuses/brit_player_teambonus.json msgid "Druids" msgstr "Druidler" #: simulation/data/auras/teambonuses/brit_player_teambonus.json msgid "Healers −20% resource costs." msgstr "Şifacılar için -20% kaynak maliyeti" #: simulation/data/auras/teambonuses/cart_player_teambonus.json msgid "Mercenary Transports" msgstr "Paralı Asker Transferleri" #: simulation/data/auras/teambonuses/cart_player_teambonus.json msgid "Mercenaries −50% train time." msgstr "Paralı askerler -%50 eğitim süresi." #: simulation/data/auras/teambonuses/gaul_player_teambonus.json msgid "Products from Gaul" msgstr "Galya Ürünleri" #: simulation/data/auras/teambonuses/gaul_player_teambonus.json msgid "Forges −15% technology resource costs and research time." msgstr "-15% teknoloji maliyeti ve araştırma süresi meydana getirir." #: simulation/data/auras/teambonuses/han_player_teambonus.json msgid "Silk Road" msgstr "İpek yolu" #: simulation/data/auras/teambonuses/han_player_teambonus.json msgid "Allies +20% international trade bonus." msgstr "Müttefikler +20% uluslararası ticarete bonus." #: simulation/data/auras/teambonuses/iber_player_teambonus.json msgid "Saripeko" msgstr "Saripeko" #: simulation/data/auras/teambonuses/iber_player_teambonus.json msgid "Citizen Javelineers −10% resource costs." msgstr "Vatandaş Ciritçiler için -10% kaynak maliyeti" #: simulation/data/auras/teambonuses/kush_player_teambonus.json msgid "Elephant Suppliers" msgstr "Fil Tedarikçisi" #: simulation/data/auras/teambonuses/kush_player_teambonus.json msgid "Elephants −20% resource costs and training time." msgstr "Filler için -20% kaynak maliyeti ve eğitim süresi" #: simulation/data/auras/teambonuses/mace_player_teambonus.json msgid "Mechanical Innovation" msgstr "Mekanik İnovasyon" #: simulation/data/auras/teambonuses/mace_player_teambonus.json msgid "Siege Weapons and Arsenals −25% resource costs and build time." msgstr "Kuşatma Silahları ve Cephaneler −25% kaynak maliyeti ve inşa süresi." #: simulation/data/auras/teambonuses/maur_player_teambonus.json msgid "Ashoka's Religious Support" msgstr "Ashoka'nın Dini Desteği" #: simulation/data/auras/teambonuses/maur_player_teambonus.json msgid "" "Temples −50% resource costs and building time; Temple technologies −50% " "resource costs and research time." msgstr "Tapınaklar -%50 kaynak bedeli ve inşa süresi. Tapınak teknolojileri -%50 kaynak bedeli ve araştırma süresi." #: simulation/data/auras/teambonuses/pers_player_teambonus.json msgid "Training Regimes" msgstr "Antrenman Rejimleri" #: simulation/data/auras/teambonuses/pers_player_teambonus.json msgid "Barracks and Stables −20% wood and stone cost and build time." msgstr "Kışla ve Ahırlar -%20 odun ve taş maliyeti ve inşa süresi." #: simulation/data/auras/teambonuses/ptol_player_teambonus.json msgid "Breadbasket of the Mediterranean" msgstr "Akdeniz'in Tahıl ambarı" #: simulation/data/auras/teambonuses/ptol_player_teambonus.json msgid "+1.0 food trickle rate." msgstr "+1.0 yiyecek eldesi oranı" #: simulation/data/auras/teambonuses/rome_player_teambonus.json msgid "Conscription" msgstr "Zorunlu Hizmet" #: simulation/data/auras/teambonuses/rome_player_teambonus.json msgid "Citizen Infantry −10% training time." msgstr "Vatandaş Piyade −10% eğitim süresi." #: simulation/data/auras/teambonuses/sele_player_teambonus.json msgid "Syrian Tetrapolis" msgstr "Suriyeli Tetrapolisi" #: simulation/data/auras/teambonuses/sele_player_teambonus.json msgid "" "Civil Centers and Colonies −20% resource cost and −30% construction time." msgstr "Şehir Merkezleri ve Koloniler -%20 kaynak maliyeti ve -%30 inşaat süresi." #: simulation/data/auras/teambonuses/spart_player_teambonus.json msgid "Peloponnesian League" msgstr "Peloponez Birliği" #: simulation/data/auras/teambonuses/spart_player_teambonus.json msgid "Heroes are trained for free." msgstr "Kahramanlar ücretsiz eğitildi." #: simulation/data/auras/units/carnyx.json msgid "Intimidating Sound" msgstr "Korkunç Ses" #: simulation/data/auras/units/carnyx.json msgid "Enemy Soldiers −10% attack damage and capture attack strength." msgstr "Düşman askerleri -%10 saldırı hasarı ve ele geçirme saldırı gücü." #: simulation/data/auras/units/catafalques/athen_catafalque_1.json msgid "Economic Reforms" msgstr "Ekonomik Reformlar" #: simulation/data/auras/units/catafalques/athen_catafalque_1.json msgid "" "Solon instituted several economic reforms encouraging commerce and agriculture.\n" "Workers +15% gather speed." msgstr "Solon ticareti ve tarımı cesaretlendiren bir çok ekonomik reform başlattı. \nİşçiler +15% toplama hızı." #: simulation/data/auras/units/catafalques/athen_catafalque_2.json msgid "Economic Fortune" msgstr "Ekonomik Servet" #: simulation/data/auras/units/catafalques/athen_catafalque_2.json msgid "" "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n" "Economic technologies −10% resource costs." msgstr "Solon yeni bir ağırlık ve ölçü sistemi getirdi, babalar oğulları için zanaat bulmaya teşvik edildi.\nEkonomik teknolojiler −%10 kaynak maliyeti." #: simulation/data/auras/units/catafalques/brit_catafalque_1.json msgid "" "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n" "Soldiers +15% movement speed and +15% vision range." msgstr "Yerleşik savunmanın Roma ordusuna karşı yararsız olduğunu gören Cassivellaunus, gerilla taktiklerini kullandı. Bu daha sonra başka şefler tarafından da kullanıldı.\nAskerler + 15% hareket hızı ve +15% görüş menzili." #: simulation/data/auras/units/catafalques/brit_catafalque_1.json #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json msgid "Guerrilla Tactics" msgstr "Gerilla Taktikleri" #: simulation/data/auras/units/catafalques/brit_catafalque_2.json msgid "Skirmisher Harassment" msgstr "Avcı Taciz Ateşi" #: simulation/data/auras/units/catafalques/brit_catafalque_2.json msgid "" "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n" "Javelineers +20% attack range." msgstr "Cassivellaunus, Romalı birliklerini ve gıda toplayıcıları taciz etmek için hızlı hareket eden avcı erleri görevlendirdi.\nCiritçiler +20% saldırı menzili." #: simulation/data/auras/units/catafalques/cart_catafalque.json msgid "Commander of Heavy Cavalry" msgstr "Ağır Süvari Komutanı" #: simulation/data/auras/units/catafalques/cart_catafalque.json msgid "" "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n" "Melee Cavalry +1 crush, hack, pierce resistance and +10% health." msgstr "Trebia ve Cannae'deki Kartacalı ağır süvari birliğinin lideri, burada üçlü hücumunun düşman üzerinde yıkıcı etkileri oldu.\nYakın Süvari +1 ezme, kesme, delme direnci ve +10% sağlık." #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json msgid "Ambush Slaughter" msgstr "Pusu Katliamı" #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json msgid "" "Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n" "Soldiers +5% melee and ranged attack damage and −25% promotion experience." msgstr "Romalılar ile savaşan Ambiorix, açık savaşın boşluğunu fark etti ve bunun yerine pusu taktiklerini kullandı. Galyalılar sürpriz saldırıları nerede ve ne zaman yapacaklarını çabucak öğrendi .Askerler +5% yakın ve menzilli saldırı hasarı ve −25% terfi deneyimi. " #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json msgid "Tribute to Rome" msgstr "Roma'ya Haraç" #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json msgid "" "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n" "Workers −10% grain gather rate." msgstr "Romalı ordusu gıda kaynakları kıtlığı yaşadığında, Galyalı kabilelerine zaten zayıf hasatlarının bir kısmını bırakmaları emredildi. Ambiorix altındaki Eburonlar bunu yapmakta isteksizdi, bu nedenle Sezar onları zorla almak için birlikler gönderdi.\nİşçiler −10% tahıl oranı toplar." #: simulation/data/auras/units/catafalques/han_catafalque_1.json msgid "Territorial Expansion" msgstr "Bölgesel Genişleme" #: simulation/data/auras/units/catafalques/han_catafalque_1.json msgid "" "At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n" "Territory influence bonus +20%." msgstr "İmparatorluğun en geniş olduğu dönemde sınırları batıda Fergana Vadisi'nden doğuda Kore'ye ve güney'de kuzey Vietnam'a kadar uzanıyordu.\nBölge etkisine bonus +20%." #: simulation/data/auras/units/catafalques/han_catafalque_2.json msgid "Imperial Music Bureau" msgstr "İmparatorluk Müzik Bürosu" #: simulation/data/auras/units/catafalques/han_catafalque_2.json msgid "" "The Music Bureau was charged directly by Emperor Wu to perform various tasks related to music, poetry, entertainment, or religious worship.\n" "Technologies −50% resource cost and research time." msgstr "Müzik Bürosu, doğrudan İmparator Wu tarafından müzik, şiir, eğlence veya dini ibadetle ilgili çeşitli görevleri yerine getirmekle görevlendirildi.\nTeknolojiler -%50 kaynak maliyeti ve araştırma süresi." #: simulation/data/auras/units/catafalques/iber_catafalque_1.json msgid "Mercenary Commander" msgstr "Paralı asker komutanı" #: simulation/data/auras/units/catafalques/iber_catafalque_1.json msgid "" "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n" "Allied Citizen Mercenaries −25% metal cost." msgstr "Erkek kardeşi Indibil ile birlikte Mandonius, Punic Savaşları'nda yer alan İberyalı askerlere ve paralı askerlere komuta etti.\nMüttefik Vatandaş Paralı Askerler −25% metal bedeli." #: simulation/data/auras/units/catafalques/iber_catafalque_2.json msgid "Saver of Lives" msgstr "Hayatların Kurtarıcısı" #: simulation/data/auras/units/catafalques/iber_catafalque_2.json msgid "" "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n" "Soldiers +10% health." msgstr "Indibil'in savaştaki düşüşünün ardından Mandonius, kurtulanların güvenliğine yol açtı.\nAskerler +10% sağlık." #: simulation/data/auras/units/catafalques/kush_catafalque_1.json msgid "Earliest Nubian Queen" msgstr "İlk Nubia Kraliçesi" #: simulation/data/auras/units/catafalques/kush_catafalque_1.json msgid "" "Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n" "Enemy Female Citizens −15% gather speed." msgstr "Meroë İmparatorluğu'nda tam güçle hükmeten ve aynı zamanda Meroitik dinde önemli bir rol oynayan Shanakdakheto, hafifçe alınmaması gereken Kush'un gücünü temsil etti.\nDüşman Kadın Vatandaşlar −% 15 hız kazanıyor." #: simulation/data/auras/units/catafalques/kush_catafalque_2.json msgid "Temple at Naqa" msgstr "Naqa Tapınağı" #: simulation/data/auras/units/catafalques/kush_catafalque_2.json msgid "" "As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n" "Temples +1 garrison heal rate." msgstr "Bütün kültürlerde olduğu gibi, Kush'ta da din önemli bir rol oynadı. Shanakdakheto, tapınağın MÖ 160 yıllarında Meroë’nin gelişmişliğinin bir sembolü olarak inşa edilmesini sağladı.\nTapınaklar +1 garnizon iyileştirme oranı." #: simulation/data/auras/units/catafalques/mace_catafalque_1.json msgid "Sacker of Cities" msgstr "Şehirlerin Yağmalayıcısı" #: simulation/data/auras/units/catafalques/mace_catafalque_1.json msgid "" "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n" "Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot." msgstr "Birinci Makedon Savaşı sırasında Philip ve askerleri, Aetolia'nın dini ve siyasi merkezi olan Thermum'u görevden aldılar.\nİnsanlar, Kuşatma Motorları, Gemiler ve Yapılar, +5 yiyecek ve odun yağma kazanır." #: simulation/data/auras/units/catafalques/mace_catafalque_2.json msgid "Financial Reorganization" msgstr "Finansal Yeniden Yapılanma" #: simulation/data/auras/units/catafalques/mace_catafalque_2.json msgid "" "Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n" "Gain a slow trickle of metal." msgstr "Roma ile müttefik olan Philip, ülkenin içişlerini ve maliyesini yeniden düzenledi ve miras olarak yeniden açılmış madenler ve yeni bir para birimi bıraktı.\nYavaş bir metal kazanımı elde et." #: simulation/data/auras/units/catafalques/maur_catafalque_1.json msgid "Consolidator of the Empire" msgstr "İmparatorluğun Birleştiricisi" #: simulation/data/auras/units/catafalques/maur_catafalque_1.json msgid "" "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n" "Structures +20% territory influence radius." msgstr "Chandragupta Maurya'nın oğlu Bindusara, imparatorluğu birleştirdi ve oğlu Ashoka'nın miras alması için istikrarlı bir devlet yarattı.\nYapılar +20% bölge etkisi yarıçapı." #: simulation/data/auras/units/catafalques/maur_catafalque_2.json msgid "Vamba Moriyar" msgstr "Vamba Moriyar" #: simulation/data/auras/units/catafalques/maur_catafalque_2.json msgid "" "Bindusara is said to have conquered lands to the south of the empire.\n" "Soldiers +15% capture attack strength." msgstr "Bindusara'nın imparatorluğun güney kısmındaki toprakları fethettiği söylenir.\nAskerler +15% ele geçirme saldırı gücü yakalar." #: simulation/data/auras/units/catafalques/pers_catafalque.json msgid "Great Builder" msgstr "Büyük Mimar" #: simulation/data/auras/units/catafalques/pers_catafalque.json msgid "" "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n" "Structures −10% resource costs and +5% health." msgstr "Saltanatı boyunca, Artaxerxes'in servetinin büyük kısmı projeler inşa etmeye harcandı. Susa'daki Darius Sarayı'nı restore etti ve antik Ecbatana kentini restore etti.\nYapılar −10% kaynak maliyeti ve +5% sağlık." #: simulation/data/auras/units/catafalques/ptol_catafalque.json msgid "Great Librarian" msgstr "Büyük Kütüphaneci" #: simulation/data/auras/units/catafalques/ptol_catafalque.json msgid "" "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n" "Structure technologies −10% resource costs." msgstr "Seleflerinin Büyük İskenderiye Kütüphanesi'ndeki çalışmalarına devam ederek, şehre getirilen her kitabı ele geçirdi, böylece halkına büyük miktarda istiflenmiş bilgelik bıraktı.\nYapı teknolojileri −% 10 kaynak maliyeti." #: simulation/data/auras/units/catafalques/rome_catafalque_1.json msgid "Avenger of Lucretia" msgstr "Lucretia'nın İntikamcısı" #: simulation/data/auras/units/catafalques/rome_catafalque_1.json msgid "" "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n" "Female Citizens −20% food cost and +10% gather speed." msgstr "Kral Tarquinius Superbus'un oğlu Lucretia'nın tecavüzünden ve sonraki intiharından sonra Brütüs, öcünü almak ve monarşiyi devirmeye yemin etti.\nKadın Vatandaşlar -20% gıda maliyeti ve +10% toplama hızı." #: simulation/data/auras/units/catafalques/rome_catafalque_2.json msgid "Founder and Defender of the Republic" msgstr "Cumhuriyetin Kurucusu ve Koruyucusu" #: simulation/data/auras/units/catafalques/rome_catafalque_2.json msgid "" "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n" "Humans and Siege Engines +1 crush, hack, pierce resistance." msgstr "Brütüs, monarşinin yıkılmasında ve Roma Cumhuriyeti'nin kuruluşunda kilit figürlerden biriydi. Daha sonra konsül olarak, tahtı yeniden ele geçirmek isteyen Etrüsk Kralı Tarquinius'a karşı bir Romalı ordusunu zafere taşıdı.\nİnsanlar ve Kuşatma Makineleri +1 ezme, kesme, delme direnci." #: simulation/data/auras/units/catafalques/sele_catafalque_1.json msgid "Founder of the Ezida Temple" msgstr "Ezida Tapınağının Kurucusu" #: simulation/data/auras/units/catafalques/sele_catafalque_1.json msgid "" "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n" "Temples −10% resource costs; Temple technologies −10% resource costs." msgstr "Antiochus Borsippa'daki Ezida Tapınağı'nın temelini attı.\nTapınaklar −% 10 kaynak maliyeti; Tapınak teknolojileri −% 10 kaynak maliyeti." #: simulation/data/auras/units/catafalques/sele_catafalque_2.json msgid "Immigration" msgstr "Göç" #: simulation/data/auras/units/catafalques/sele_catafalque_2.json msgid "" "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n" "+5% maximum population limit." msgstr "Antiokhos, Yunan göçünü kendi ülkesine teşvik etti ve Küçük Asya'daki birçok küçük kenti Galyalılara karşı ağırlık olarak kullandı.\n+5% maksimum nüfus sınırı." #: simulation/data/auras/units/catafalques/sele_catafalque_3.json msgid "Basileus Megas" msgstr "Büyük Kral" #: simulation/data/auras/units/catafalques/sele_catafalque_3.json msgid "" "Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n" "Champion Elephants −10% resource costs." msgstr "Seleucus Nicator'un oğlu Antiokhos, imparatorluğu bir arada tutma zorlu görevinde, bu arada tapınakları kurma ve istilacı Galyalıları savaş filleri ile yenmeyi başardı. Şampiyon Filler −10% kaynak maliyeti." #: simulation/data/auras/units/catafalques/spart_catafalque_1.json msgid "" "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n" "Citizen Infantry Spearmen −10% resource costs." msgstr "Lycurgus birkaç askeri reform başlattı, böylece Sparta'ya vatandaşlarından gelen eksiksiz ve bölünmemiş bağlılık, hükümet biçiminde uygulandı.\nVatandaş Mızraklı Piyade -10% kaynak bedeli." #: simulation/data/auras/units/catafalques/spart_catafalque_1.json #: simulation/data/auras/units/catafalques/spart_catafalque_2.json msgid "Lycurgan Military Reforms" msgstr "Likurgus Askeri Reformları" #: simulation/data/auras/units/catafalques/spart_catafalque_2.json msgid "Champion Infantry Spearmen −5% resource costs." msgstr "Şampiyon Mızraklı Piyade -5% kaynak maliyeti." #: simulation/data/auras/units/catafalques/spart_catafalque_3.json msgid "Iron Pelanors" msgstr "Demir Pelanorlar" #: simulation/data/auras/units/catafalques/spart_catafalque_3.json msgid "" "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n" "Workers +15% metal gather rate." msgstr "Eşitliği daha da desteklemek için Lycurgus, altın ve gümüş kullanımını yasakladı ve pelanors adı verilen yeni bir demir para birimi getirdi.\nİşçiler +15% metal toplama oranı." #: simulation/data/auras/units/celtic_healer.json msgid "Deas Celtica" msgstr "Deas Seltika" #: simulation/data/auras/units/celtic_healer.json msgid "Soldiers +5% attack damage." msgstr "Askerler +5% saldırı hasarı." #: simulation/data/auras/units/centurion.json msgid "" "Melee Soldiers +10% attack damage and all Soldiers −25% experience points " "for promotion." msgstr "Yakın Dövüşçü Askerler +%10 saldırı gücü ve tüm Askerler, terfi için -%25 deneyim puanı." #: simulation/data/auras/units/centurion.json #: simulation/data/auras/units/centurion_1.json msgid "Combat Leadership" msgstr "Savaş Liderliği" #: simulation/data/auras/units/centurion_1.json msgid "Soldiers +10% attack damage and −25% experience points for promotion." msgstr "Askerler +%10 saldırı gücü ve terfi için -%25 deneyim puanı." #: simulation/data/auras/units/centurion_2.json msgid "Century Maneuvers" msgstr "Yüzyıl Manevraları" #: simulation/data/auras/units/centurion_2.json msgid "Marian Legionaries and Centurions +10% movement speed." msgstr "Marian Lejyonerleri ve Centurionlar +%10 hareket hızı." #: simulation/data/auras/units/han_minister_building.json msgid "Building Programs" msgstr "Bina Programları" #: simulation/data/auras/units/han_minister_building.json msgid "Builders construct buildings +2% faster for every nearby Minister." msgstr "İnşaatçılar yakındaki her bakan ile +2% daha hızlı binalar inşa ederler." #: simulation/data/auras/units/han_minister_garrison.json msgid "Excellency of Works" msgstr "İşlerin Mükemmeliği Bakanı" #: simulation/data/auras/units/han_minister_garrison.json msgid "" "Decrease resource costs and research time of technologies in a building by " "2% for each Minister garrisoned within." msgstr "Binaya konuşlandırılmış her bakan için kaynak maliyetlerini ve teknoloji araştırma süresini %2 düşür. " #: simulation/data/auras/units/han_minister_garrison_ministry.json msgid "Nationalized Industries" msgstr "Ulusallaştırılmış Endüstriler" #: simulation/data/auras/units/han_minister_garrison_ministry.json msgid "" "The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each " "garrisoned minister." msgstr "İmparatorluk Bakanlığı her konuşlandırılmış bakan için fazladan +0.1 odun, taş ve metal elde eder." #: simulation/data/auras/units/han_minister_gathering.json msgid "Minister over the Masses" msgstr "Kitlelerin Üsütünlüğü Bakanı" #: simulation/data/auras/units/han_minister_gathering.json msgid "Gatherers +2% gathering rate for every nearby Minister." msgstr "Toplayıcılar yakındaki her bakan ile +2% daha hızlı toplama oranı." #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json msgid "Father of Medicine" msgstr "Tıbbın Babası" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json msgid "Humans +0.5 health regeneration rate." msgstr "İnsanlara +0.5 sağlık yenileme oranı." #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json msgid "Hippocratic Oath" msgstr "Hipokrat Yemini" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json msgid "Own and Allied Healers +1 healing effect." msgstr "Kendi ve Müttefik Şifacılar +1 iyileştirme etkisi." #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json msgid "Formation Reforms" msgstr "Formasyon Reformları" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json msgid "Soldiers +2 crush, hack, pierce resistance." msgstr "Askerler +2 ezme, kesme ve delme direnci. " #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json msgid "Peltast Reforms" msgstr "Peltast Reformları" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json msgid "Infantry Javelineers +15% movement speed." msgstr "Ciritçi Piyadeler +15% hareket hızı." #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json msgid "Periclean Defensive Strategy" msgstr "Perikles Savunma Stratejisi" #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json msgid "" "Soldiers, Ships, Siege Engines and Structures do not give loot, +50% " "Structure capture points." msgstr "Askerler, Gemiler, Kuşatma Makineleri ve Yapılar (yok olduklarında düşmana) ganimet vermez, +%50 Yapı ele geçirme puanı." #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json msgid "Scholarship and the Arts" msgstr "Burs ve sanat" #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json msgid "Technologies −10% resource costs, −50% research time." msgstr "Teknolojiler -%10 kaynak maliyeti, -%50 araştırma süresi." #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json msgid "Naval Preparation" msgstr "Donanma Hazırlığı" #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json msgid "Ships −50% metal cost, construction time, and +15% movement speed." msgstr "Gemiler -50% metal maliyeti, -50% inşaat süresi, +15% hareket hızı." #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json msgid "Themistoclean Walls" msgstr "Themistoclean Duvarları" #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json msgid "Walls and Palisades −50% resource costs and −20% construction time." msgstr "Duvarlar ve Çitler -%50 kaynak maliyeti ve -%20 inşaat süresi." #: simulation/data/auras/units/heroes/brit_hero_boudicca.json msgid "Champion Army" msgstr "Şampiyon Ordu" #: simulation/data/auras/units/heroes/brit_hero_boudicca.json msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage, " "+10% movement speed." msgstr "Şampiyonlar +2 ele geçirme saldırı gücü, +20% yakın ve menzilli saldırı hasarı, +10% hareket hızı." #: simulation/data/auras/units/heroes/brit_hero_caratacos.json msgid "Guerrilla Chief" msgstr "Gerilla Şefi" #: simulation/data/auras/units/heroes/brit_hero_caratacos.json msgid "" "Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement " "speed." msgstr "Askerler ve Kuşatma Makineleri +1 ezme, kesme, delme direnci, +15% hareket hızı." #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json msgid "Britannorum Rex" msgstr "Britannorum Rex" #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json msgid "Humans +0.8 health regeneration rate." msgstr "İnsanlara +0.8 sağlık iyileşme oranı." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json msgid "Lightning General" msgstr "Yıldırım General" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json msgid "Soldiers and Siege Engines +15% movement speed." msgstr "Askerler ve Kuşatma Makineleri +15% hareket hızı." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json msgid "Subduer of Mercenaries" msgstr "Paralı Askerlere Boyuneğdiren" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json msgid "Enemy Mercenaries −20% melee and ranged attack damage." msgstr "Düşman Paralı Askerleri -%20 yakın ve menzilli saldırı hasarı." #: simulation/data/auras/units/heroes/cart_hero_hannibal.json msgid "Tactician" msgstr "Taktikçi" #: simulation/data/auras/units/heroes/cart_hero_hannibal.json msgid "" "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% " "melee and ranged attack damage." msgstr "Kendi ve Müttefik Askerlere ve Kuşatma Makinelerin +1 ele geçirme saldırı gücü, +20% yakın ve menzilli saldırı hasarı." #: simulation/data/auras/units/heroes/cart_hero_maharbal.json msgid "Cavalry Commander" msgstr "Süvari Komutanı" #: simulation/data/auras/units/heroes/cart_hero_maharbal.json msgid "Melee Cavalry +30% melee attack damage." msgstr "Yakın Dövüş Süvarisi +30% yakın saldırı hasarı." #: simulation/data/auras/units/heroes/gaul_hero_brennus.json msgid "Sacker of Rome" msgstr "Roma Yağmacısı" #: simulation/data/auras/units/heroes/gaul_hero_brennus.json msgid "Humans, Siege Engines, and Ships gain +15 metal loot." msgstr "İnsanlar, Kuşatma Makineleri ve Gemiler +15 metal yağması alır." #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json msgid "Celtic Warlord" msgstr "Kelt Kumandan" #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json msgid "" "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged" " attack damage." msgstr "Askerler ve Kuşatma Makineleri +1 ele geçirme saldırı gücü, +20% yakın ve menzilli saldırı hasarı." #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json msgid "Preparation for War" msgstr "Savaş Hazırlığı" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json msgid "Northern Army" msgstr "Kuzey Ordusu" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json msgid "Soldiers −20% promotion experience." msgstr "Askerler -%20 terfi deneyimi." #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json msgid "Southern Army" msgstr "Güney Ordusu" #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json msgid "Own and Allied Soldiers +25% vision range." msgstr "Kendi ve Müttefik Askerler için +25% görüş menzili." #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json msgid "Walls +10 health regeneration rate." msgstr "Duvarlar +10 sağlık yenileme oranı." #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json msgid "Confucian Reforms" msgstr "Konfüçyüs Reformları" #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json msgid "Cavalry +20% attack damage." msgstr "Süvari +20% saldırı hasarı." #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json msgid "Mandate of Heaven" msgstr " Cennetin İradesi" #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage." msgstr "Şampiyonlar +2 ele geçirme saldırı gücü, +20% yakın ve menzilli saldırı hasarı." #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json msgid "Enemy Cavalry −10% melee and ranged attack damage." msgstr "Düşman Süvari -%10 yakın dövüş ve menzilli saldırı hasarı." #: simulation/data/auras/units/heroes/hero_garrison.json msgid "Inspired Defense" msgstr "Yüreklendirilmiş Savunma" #: simulation/data/auras/units/heroes/hero_garrison.json msgid "" "When garrisoned, the Structure has +1 capture points garrison regeneration " "rate." msgstr "Yapı içine konuşlanılmış ise +1 ele geçirme puanı garnizon yenileme oranı." #: simulation/data/auras/units/heroes/iber_hero_caros_1.json msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count." msgstr "Konuşlandırıldığında, Bina ve Kuşatma Kulesi +75% ateş sayısı." #: simulation/data/auras/units/heroes/iber_hero_caros_1.json msgid "Valiant Defender" msgstr "Cesur Savunucu" #: simulation/data/auras/units/heroes/iber_hero_caros_2.json msgid "Battle Fervor" msgstr "Savaş Şevki" #: simulation/data/auras/units/heroes/iber_hero_caros_2.json #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json msgid "Soldiers +1 crush, hack, pierce resistance." msgstr "Askerler +1 ezme, kesme, delme, direnci." #: simulation/data/auras/units/heroes/iber_hero_indibil.json msgid "Mobilization" msgstr "Seferberlik" #: simulation/data/auras/units/heroes/iber_hero_indibil.json msgid "Soldiers −15% resources costs, −20% training time." msgstr "Askerler -%15 kaynak bedeli, -%20 eğitim süresi." #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json msgid "Soldiers +20% movement speed." msgstr "Askerler +20% hareket hızı." #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json msgid "Swag" msgstr "Yağma" #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json msgid "Soldiers and Siege Engines gain +100% resource loot." msgstr "Askerler ve Kuşatma Makineleri +100% kaynak yağması alır." #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json msgid "Warrior Queen" msgstr "Savaşçı Kraliçe" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json msgid "Defier of Tradition" msgstr "Geleneklere Meydan Okuyan" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json msgid "" "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% " "resource costs and training time." msgstr "Amun Tapınağı +20% kaynak bedeli ve inşa süresi. Amun Tapınak Muhafızı +20% kaynak bedeli ve eğitim süresi." #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json msgid "Follower of Apedemak" msgstr "Apedemak'ın İzinden Giden" #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json msgid "" "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard" " −20% resource costs and training time." msgstr "Apedemak Tapınağı -%20 kaynak bedeli ve inşa süresi. Apedemak Tapınak Muhafızı -%20 kaynak bedeli ve eğitim süresi." #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json msgid "Slaughter of the Faithful" msgstr "İnançlıların Katliamı" #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json msgid "Enemy Healers −50% healing strength." msgstr "Düşman Şifacılar -%50 iyileştirme gücü." #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json msgid "Savior of Kush" msgstr "Kush'un Kurtarıcısı" #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot." msgstr "Askerler +10% yakın dövüş ve menzilli saldırı hasarı, +50% kaynak yağması kazanır" #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json msgid "Gift of Warships" msgstr "Savaş Gemileri Ganimeti" #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json msgid "Kushite Triremes −50 wood and metal cost." msgstr "Kuşit Trireme'leri -50 odun ve metal bedeli." #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json msgid "Rapid Conquest" msgstr "Hızlı Fetih" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json msgid "Soldiers +10% attack damage, +15% movement speed." msgstr "Askerler +%10 saldırı gücü, +%15 hareket hızı." #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json msgid "Undefeated" msgstr "Yenilmez" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json msgid "Enemy Soldiers, Structures −10% attack damage." msgstr "Düşman Askerler, Yapılar -%10 saldırı gücü." #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json msgid "Conqueror" msgstr "Fatih" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate." msgstr "Düşman Şehir Merkezleri -%50 ele geçirme puanı konuşlandırılmış yenilenme hızı." #: simulation/data/auras/units/heroes/mace_hero_craterus.json msgid "Taxiarchès" msgstr "mızraklı asker subayı" #: simulation/data/auras/units/heroes/mace_hero_craterus.json msgid "" "Infantry Pikemen +20% capture attack strength, +20% melee attack damage." msgstr "Piyade Kargıcılar +20% ele geçirme saldırı gücü, +20% yakın ve menzilli saldırı hasarı." #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json msgid "Besieger" msgstr "Kuşatmacı" #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json msgid "" "Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged " "attack damage, +10% ranged attack range, +10% vision range." msgstr "Kuşatma Makineleri +1 ezme, kesme, delme direnci, +20% yakın ve menzilli saldırı hasarı, +10% menzilli saldırı menzili, +10% görüş mesafesi." #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json msgid "Rise of Macedon" msgstr "Makedonya'nın Yükselişi" #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json msgid "Pyrrhic Victory" msgstr "Anlamsız Zafer" #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json msgid "Soldiers +20% melee and ranged attack damage, −15% health." msgstr "Askerler +20% yakın ve menzilli saldırı hasarı, -15% sağlık." #: simulation/data/auras/units/heroes/maur_hero_ashoka.json msgid "" "Temples −50% resource costs and build time. Temple technologies −50% " "resource costs and research time." msgstr "Tapınaklar -%50 kaynak bedeli ve inşa süresi. Tapınak teknolojileri -%50 kaynak bedeli ve araştırma süresi." #: simulation/data/auras/units/heroes/maur_hero_ashoka.json msgid "Buddhism" msgstr "Budizm" #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json msgid "All technologies have −20% resource cost and −30% research time." msgstr "Tüm teknolojiler -%20 kaynak maliyeti ve -%30 araştırma süresine sahip." #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json msgid "Teacher" msgstr "Öğretmen" #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json msgid "Regeneration" msgstr "Yenilenme" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json msgid "Empire Maker" msgstr "İmparatorluk Kurucu" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json msgid "Elephant Corps" msgstr "Fil Kolordusu" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json msgid "Elephants +15% attack rate, +10% movement speed." msgstr "Filler +%15 saldırı oranı, +%10 hareket hızı." #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json msgid "Forefront Leader" msgstr "Ön Cephe Lideri" #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json msgid "" "Cavalry +1 capture attack strength, +20% melee and ranged attack damage." msgstr ".Süvari +1 ele geçirme saldırı gücü, %+20 yakın ve menzilli saldırı hasarı" #: simulation/data/auras/units/heroes/pers_hero_darius_i.json msgid "Leadership" msgstr "Liderlik" #: simulation/data/auras/units/heroes/pers_hero_darius_i.json msgid "" "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed." msgstr "Askerler, Kuşatma Makineleri, Tüccarlar, Tüccar Gemileri +15% hareket hızı" #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json msgid "Administrator" msgstr "Yönetici" #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json msgid "Workers +15% build rate and gather speed." msgstr "İşçiler +15% inşa oranı ve toplama hızı." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json msgid "Patriot" msgstr "Yurtsever" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time." msgstr "Askerler ve Kuşatma Makineleri -%20 yakın ve menzilli saldırı tekrar süresi." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json msgid "Allied Heroes +10% health." msgstr "Müttefik Kahramanlar +10% sağlık." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json msgid "Consort" msgstr "Refakat" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json msgid "Enemy Heroes −10% health." msgstr "Düşman Kahramanları -%10 sağlık." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json msgid "Patron of Construction" msgstr "İnşaat'ın Piri" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json msgid "Builders +10% build rate." msgstr "İnşaatçılar +10% inşa oranı " #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json msgid "Mercenary Patron" msgstr "Paralı Asker Müdavimi" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json msgid "Mercenaries −35% resource costs." msgstr "Paralı Askerler -%35 kaynak bedeli." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json msgid "Raphia" msgstr "Rafya Şehri" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json msgid "Pikemen +40% health." msgstr "Piyade Kargıcılar +40% sağlık." #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json msgid "Cavalry +15% melee and ranged attack damage." msgstr "Süvari +15% yakın ve menzilli saldırı hasarı." #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json msgid "Sword of Rome" msgstr "Roma'nın Kılıcı" #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json msgid "Enemy Infantry −10% melee and ranged attack damage." msgstr "Düşman Piyade -%10 yakın ve menzilli saldırı hasarı." #: simulation/data/auras/units/heroes/rome_hero_maximus.json msgid "Shield of Rome" msgstr "Roma'ın Kalkanı" #: simulation/data/auras/units/heroes/rome_hero_maximus.json msgid "Humans and Structures +1 crush, hack, pierce resistance." msgstr "İnsanlar ve Binalar +1 ezme, kesme, delme direnci." #: simulation/data/auras/units/heroes/rome_hero_scipio.json msgid "Triumph" msgstr "Zafer" #: simulation/data/auras/units/heroes/rome_hero_scipio.json msgid "" "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged" " attack damage." msgstr "İnsanlar ve Kuşatmak Makineleri +2 ele geçirme saldırı gücü, +20% yakın ve menzilli saldırı hasarı." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json msgid "Ilarchès" msgstr "Süvari Komutanı" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json msgid "Cavalry +2 crush, hack, pierce resistance." msgstr "Süvari +2 ezme, kesme, delme direnci." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json msgid "Renowned Conqueror" msgstr "Şanlı Fatih" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json msgid "Enemy Structures, Ships, and Siege Engines −20% health." msgstr "Düşman Yapıları, Gemiler ve Kuşatma Motorları -%20 sağlık." #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json msgid "Zooiarchos" msgstr "Zooiarchos" #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json msgid "Champion Elephants +20% melee attack damage, +20% movement speed." msgstr "Şampiyon Filler +20% yakın saldırı hasarı, +20% hareket hızı." #: simulation/data/auras/units/heroes/spart_hero_agis_1.json msgid "Great Revolt" msgstr "Büyük İsyan" #: simulation/data/auras/units/heroes/spart_hero_agis_1.json msgid "Soldiers −25% metal cost, and training time." msgstr "Askerler -25% metal maaliyeti, ve eğitim süresi." #: simulation/data/auras/units/heroes/spart_hero_agis_2.json msgid "Agis +50% health." msgstr "Agis +%50 sağlık." #: simulation/data/auras/units/heroes/spart_hero_agis_2.json #: simulation/data/auras/units/heroes/spart_hero_leonidas.json msgid "Last Stand" msgstr "Son Direniş" #: simulation/data/auras/units/heroes/spart_hero_brasidas.json msgid "Helot Reforms" msgstr "Köle Reformları" #: simulation/data/auras/units/heroes/spart_hero_brasidas.json msgid "" "Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged " "attack pierce damage." msgstr "Vatandaş Ciritçi Piyadeler +1 ezme, kesme, delme direnci, +25% menzilli saldırı delme hasarı." #: simulation/data/auras/units/heroes/spart_hero_leonidas.json msgid "Spearmen +1 capture attack strength, +25% melee attack damage." msgstr "Mızrakçılar +1 ele geçirme saldırı gücü, +25% yakın saldırı hasarı" #: simulation/data/auras/units/ram_garrison.json msgid "Battering Team" msgstr "Vurucu Takım" #: simulation/data/auras/units/ram_garrison.json msgid "" "Battering Rams +0.15 speed, +1 acceleration, and +0.5 turn rate for each " "garrisoned soldier." msgstr "Koçbaşları Garnizondaki her asker için +0,15 hız, +1 hızlanma ve +0,5 dönüş oranı."