# Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2024 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Albin Nilsson, 2021,2023 # Jonatan Nyberg, 2016,2024 # efef6ec5b435a041fce803c7f8af77d2_2341d43, 2020 # Martin H, 2020 # Mattias Münster, 2019 # Olle Sjöström, 2021-2024 # Peter Freund, 2023 msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2024-08-30 02:02+0200\n" "PO-Revision-Date: 2016-05-21 09:22+0000\n" "Last-Translator: Olle Sjöström, 2021-2024\n" "Language-Team: Swedish (http://app.transifex.com/wildfire-games/0ad/language/sv/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: sv\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: simulation/data/auras/structures/arsenal_repair.json msgid "Arsenal Repairs" msgstr "Arsenalreparationer" #: simulation/data/auras/structures/arsenal_repair.json msgid "Garrisoned Siege Engines +3 health regeneration rate." msgstr "Garnisonerade belägringsmotorer +3 hälsoregenereringshastighet." #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json msgid "Officer Accommodation" msgstr "Officersförläggning" #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json msgid "Garrisoned Heroes +6 health regeneration rate." msgstr "Garnisonerade Hjältar +6 läkningstakt." #: simulation/data/auras/structures/cart_super_dock_repair.json msgid "Dockyard Repairs" msgstr "Skeppsvarv Reparationer" #: simulation/data/auras/structures/cart_super_dock_repair.json msgid "Garrisoned Ships +10 health regeneration rate." msgstr "Garnisonerade skepp +10 lagningstakt." #: simulation/data/auras/structures/corral_garrison_large.json msgid "Garrison within the Corral to gain a slow trickle of +3 food." msgstr "" #: simulation/data/auras/structures/corral_garrison_large.json #: simulation/data/auras/structures/corral_garrison_medium.json #: simulation/data/auras/structures/corral_garrison_small.json msgid "Ranching and Corralling" msgstr "Uppfödning och vallning" #: simulation/data/auras/structures/corral_garrison_medium.json msgid "Garrison within the Corral to gain a slow trickle of +2 food." msgstr "Ranchens garnison får ett långsamt tillflöde av +2 mat." #: simulation/data/auras/structures/corral_garrison_small.json msgid "Garrison within the Corral to gain a slow trickle of +1 food." msgstr "Ranchens garnison får ett långsamt tillflöde av +1 mat." #: simulation/data/auras/structures/eternal_fire.json msgid "Eternal Fire" msgstr "Evig eld" #: simulation/data/auras/structures/eternal_fire.json msgid "Structures +50% capture points." msgstr "" #: simulation/data/auras/structures/farmstead_60.json msgid "Farmland" msgstr "Jordbruksmark" #: simulation/data/auras/structures/farmstead_60.json msgid "Workers +75% grain gather rate around a captured Rotary Mill." msgstr "" #: simulation/data/auras/structures/iber_monument.json msgid "Religious Fervor" msgstr "Religiös Iver" #: simulation/data/auras/structures/iber_monument.json msgid "Soldiers +20% melee and ranged attack damage." msgstr "Soldater +20% närstrids och distansskada." #: simulation/data/auras/structures/kush_pyramids_economic.json msgid "Patriotism" msgstr "Patriotism" #: simulation/data/auras/structures/kush_pyramids_economic.json #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json msgid "Workers +15% gather speed." msgstr "Arbetare +15% insamlingstakt." #: simulation/data/auras/structures/kush_pyramids_military.json msgid "Exhortative Presence" msgstr "Uppmanande Närvaro" #: simulation/data/auras/structures/kush_pyramids_military.json msgid "" "Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack " "damage." msgstr "Soldater +1 kross, hack, resistans mot penetration och +10% närstrids samt distansattackskada." #: simulation/data/auras/structures/kush_temple_amun.json msgid "Powerful Priesthood" msgstr "Kraftfullt Prästadöme" #: simulation/data/auras/structures/kush_temple_amun.json msgid "Heroes −5% health." msgstr "Hjältar −5% hälsa." #: simulation/data/auras/structures/library.json msgid "Structures −15% technology resource costs and research time." msgstr "Byggnader −15% teknologiresurskostnader och forskningstid." #: simulation/data/auras/structures/library.json msgid "Centre of Scholarship" msgstr "Lärdomscentrum" #: simulation/data/auras/structures/loyalty_regen.json msgid "Loyalty" msgstr "Lojalitet" #: simulation/data/auras/structures/loyalty_regen.json msgid "Structures +50% capture points garrison regeneration rate." msgstr "Byggnader +50% regenerationstakt för erövringspoäng." #: simulation/data/auras/structures/maur_pillar.json msgid "Edict of Ashoka" msgstr "Edikt av Ashoka" #: simulation/data/auras/structures/maur_pillar.json msgid "Traders +20% movement speed." msgstr "Handelsmän +20% hastighet." #: simulation/data/auras/structures/satrapy_tribute.json msgid "Satrapy Tribute" msgstr "" #: simulation/data/auras/structures/satrapy_tribute.json msgid "" "Upgrade the Winter Palace to receive a free trickle of a desired resource." msgstr "" #: simulation/data/auras/structures/temple_heal.json msgid "Medical Treatment" msgstr "Medicinsk Behandling" #: simulation/data/auras/structures/temple_heal.json msgid "Humans +1 health regeneration rate." msgstr "Människor +1 läkningstakt." #: simulation/data/auras/structures/theater.json msgid "Structures +20% territory influence radius." msgstr "Byggnader +20% territorieradie." #: simulation/data/auras/structures/theater.json msgid "Hellenization" msgstr "Hellenisering" #: simulation/data/auras/structures/wall_garrisoned.json msgid "Wall Protection" msgstr "Väggskydd" #: simulation/data/auras/structures/wall_garrisoned.json msgid "" "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range." msgstr "Soldater med torn +3 krossar, hackar, genomborrar motstånd och +20 synomfång." #: simulation/data/auras/structures/wonder_population_cap.json msgid "Glorious Expansion" msgstr "Strålande Expansion" #: simulation/data/auras/structures/wonder_population_cap.json msgid "" "+20% maximum population limit (requires the “Glorious Expansion” " "technology)." msgstr "+20% maximal befolkningsgräns(kräver \"Stålande Expansion\"-teknologin.)" #: simulation/data/auras/structures/xp_trickle.json msgid "Rigorous Training" msgstr "Rigorös träning" #: simulation/data/auras/structures/xp_trickle.json msgid "Units gain experience while garrisoned inside the building." msgstr "Enheter samlar erfarenhet medans de är stationerade i byggnaden." #: simulation/data/auras/teambonuses/athen_player_teambonus.json msgid "Democracy" msgstr "Demokrati" #: simulation/data/auras/teambonuses/athen_player_teambonus.json msgid "Civic Center technologies −50% research time and −30% cost." msgstr "" #: simulation/data/auras/teambonuses/brit_player_teambonus.json msgid "Druids" msgstr "Druider" #: simulation/data/auras/teambonuses/brit_player_teambonus.json msgid "Healers −20% resource costs." msgstr "Helare -20% resurskostnader." #: simulation/data/auras/teambonuses/cart_player_teambonus.json msgid "Mercenary Transports" msgstr "Legosoldatstransporter" #: simulation/data/auras/teambonuses/cart_player_teambonus.json msgid "Mercenaries −50% train time." msgstr "Legosoldater -50% träningstid." #: simulation/data/auras/teambonuses/gaul_player_teambonus.json msgid "Products from Gaul" msgstr "Produkter från Gallien" #: simulation/data/auras/teambonuses/gaul_player_teambonus.json msgid "Forges −15% technology resource costs and research time." msgstr "Smedjor -15% teknologiresurskostnader och forskningstid." #: simulation/data/auras/teambonuses/han_player_teambonus.json msgid "Silk Road" msgstr "Silkesvägen" #: simulation/data/auras/teambonuses/han_player_teambonus.json msgid "Allies +20% international trade bonus." msgstr "Allierade +20% internationell handelsbonus." #: simulation/data/auras/teambonuses/iber_player_teambonus.json msgid "Saripeko" msgstr "Saripeko" #: simulation/data/auras/teambonuses/iber_player_teambonus.json msgid "Citizen Javelineers −10% resource costs." msgstr "Spjutkastare -10% resurskostnader." #: simulation/data/auras/teambonuses/kush_player_teambonus.json msgid "Elephant Suppliers" msgstr "Elefantleverantörer" #: simulation/data/auras/teambonuses/kush_player_teambonus.json msgid "Elephants −20% resource costs and training time." msgstr "Elefanter -20% resurskostnader och träningstid." #: simulation/data/auras/teambonuses/mace_player_teambonus.json msgid "Mechanical Innovation" msgstr "Mekanisk innovation" #: simulation/data/auras/teambonuses/mace_player_teambonus.json msgid "Siege Weapons and Arsenals −25% resource costs and build time." msgstr "Belägra vapen och arsenaler −25% resurskostnader och byggtid." #: simulation/data/auras/teambonuses/maur_player_teambonus.json msgid "Ashoka's Religious Support" msgstr "Ashokas Religiösa Stöd" #: simulation/data/auras/teambonuses/maur_player_teambonus.json msgid "" "Temples −50% resource costs and building time; Temple technologies −50% " "resource costs and research time." msgstr "Tempel -50% resurskostnader och byggtid; Tempelteknologier -50% resurskostnader och forskningstid." #: simulation/data/auras/teambonuses/pers_player_teambonus.json msgid "Training Regimes" msgstr "" #: simulation/data/auras/teambonuses/pers_player_teambonus.json msgid "Barracks and Stables −20% wood and stone cost and build time." msgstr "Baracker och stall −20% trä- och stenkostnad och byggtid." #: simulation/data/auras/teambonuses/ptol_player_teambonus.json msgid "Breadbasket of the Mediterranean" msgstr "Medelhavets Brödkorg" #: simulation/data/auras/teambonuses/ptol_player_teambonus.json msgid "+1.0 food trickle rate." msgstr "+1.0 mattillflöde över tid." #: simulation/data/auras/teambonuses/rome_player_teambonus.json msgid "Conscription" msgstr "Värnplikt" #: simulation/data/auras/teambonuses/rome_player_teambonus.json msgid "Citizen Infantry −10% training time." msgstr "Medborgarinfanteri −10% träningstid." #: simulation/data/auras/teambonuses/sele_player_teambonus.json msgid "Syrian Tetrapolis" msgstr "Syrisk Tetrapolis" #: simulation/data/auras/teambonuses/sele_player_teambonus.json msgid "" "Civil Centers and Colonies −20% resource cost and −30% construction time." msgstr "Samhällscenter och Kolonier -20% resurskostnad och -30% byggtid." #: simulation/data/auras/teambonuses/spart_player_teambonus.json msgid "Peloponnesian League" msgstr "Peloponnesiska förbundet" #: simulation/data/auras/teambonuses/spart_player_teambonus.json msgid "Heroes are trained for free." msgstr "Hjältar tränas gratis." #: simulation/data/auras/units/carnyx.json msgid "Intimidating Sound" msgstr "Skrämmande ljud" #: simulation/data/auras/units/carnyx.json msgid "Enemy Soldiers −10% attack damage and capture attack strength." msgstr "Fiendesoldater −10% attackskada och fånga attackstyrkan." #: simulation/data/auras/units/catafalques/athen_catafalque_1.json msgid "Economic Reforms" msgstr "Ekonomiska Reformer" #: simulation/data/auras/units/catafalques/athen_catafalque_1.json msgid "" "Solon instituted several economic reforms encouraging commerce and agriculture.\n" "Workers +15% gather speed." msgstr "Solon inledde flera ekonomiska reformer som uppmuntrade handel och jordbruk.\nArbetare +15% ökar farten." #: simulation/data/auras/units/catafalques/athen_catafalque_2.json msgid "Economic Fortune" msgstr "Ekonomisk Förmögenhet" #: simulation/data/auras/units/catafalques/athen_catafalque_2.json msgid "" "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n" "Economic technologies −10% resource costs." msgstr "Solon tog in ett nytt system av vikter och mått, fäder uppmuntrades att hitta yrken åt sina söner.\nEkonomisk teknik −10% resurskostnader." #: simulation/data/auras/units/catafalques/brit_catafalque_1.json msgid "" "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n" "Soldiers +15% movement speed and +15% vision range." msgstr "När Cassivellaunus såg att förankrat försvar var värdelöst genemot den romerska armén tilltog han gerillakrigföring. Detta användes också senare av andra hövdingar.\nSoldater +15% rörelsehastighet och +15% synomfång" #: simulation/data/auras/units/catafalques/brit_catafalque_1.json #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json msgid "Guerrilla Tactics" msgstr "Gerilla Taktik" #: simulation/data/auras/units/catafalques/brit_catafalque_2.json msgid "Skirmisher Harassment" msgstr "Skärmytsling Trakasserier" #: simulation/data/auras/units/catafalques/brit_catafalque_2.json msgid "" "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n" "Javelineers +20% attack range." msgstr "Cassivelaunus använde tiraljörer för att ansätta romerska trupper.\nSpjutskyttar +20% attackräckvidd." #: simulation/data/auras/units/catafalques/cart_catafalque.json msgid "Commander of Heavy Cavalry" msgstr "Befälhavare över Tunga Kavalleriet" #: simulation/data/auras/units/catafalques/cart_catafalque.json msgid "" "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n" "Melee Cavalry +1 crush, hack, pierce resistance and +10% health." msgstr "Ledare för det karthagiska tunga kavalleriet vid Trebia och Cannae, där hans tredubbla anfall hade förödande effekter på fienden.\nNärstrid kavalleri +1 crush, hack, pierce motstånd och +10% hälsa." #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json msgid "Ambush Slaughter" msgstr "Bakhåll Slakt" #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json msgid "" "Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n" "Soldiers +5% melee and ranged attack damage and −25% promotion experience." msgstr "I krig med romarna insåg Ambiorix det meningslösa i öppen krigföring och tog istället till bakhållstaktik. Gallerna lärde sig snabbt var och när de borde utföra överraskningsattacker.\nSoldater +5% närstrids- och avståndsattackskador och -25% kampanjupplevelser." #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json msgid "Tribute to Rome" msgstr "Tribut till Rom" #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json msgid "" "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n" "Workers −10% grain gather rate." msgstr "När den romerska armén fick brist på matresurser beordrades de Galliska stammarna att ge upp en del av deras redan magra skörd. Eburonerna under Ambiorix var ovilliga att göra det, så Caesar skickade trupper för att ta dem med våld.\nArbetare -10% samlingstakt." #: simulation/data/auras/units/catafalques/han_catafalque_1.json msgid "Territorial Expansion" msgstr "Territoriell expansion" #: simulation/data/auras/units/catafalques/han_catafalque_1.json msgid "" "At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n" "Territory influence bonus +20%." msgstr "På sin höjd sträckte sig imperiets gränser från Ferganadalen i väster, till Korea i öster och till norra Vietnam i söder.\nTerritoriinflytande bonus +20%." #: simulation/data/auras/units/catafalques/han_catafalque_2.json msgid "Imperial Music Bureau" msgstr "Kejserliga musikbyrån" #: simulation/data/auras/units/catafalques/han_catafalque_2.json msgid "" "The Music Bureau was charged directly by Emperor Wu to perform various tasks related to music, poetry, entertainment, or religious worship.\n" "Technologies −50% resource cost and research time." msgstr "" #: simulation/data/auras/units/catafalques/iber_catafalque_1.json msgid "Mercenary Commander" msgstr "Legosoldat Befälhavare" #: simulation/data/auras/units/catafalques/iber_catafalque_1.json msgid "" "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n" "Allied Citizen Mercenaries −25% metal cost." msgstr "Tillsammans med sin bror Indibil kommenderade Mandonius iberiska rekryter och legosoldater som deltog i de puniska krigen.\n-25% metallkostnad för allierade legosoldater." #: simulation/data/auras/units/catafalques/iber_catafalque_2.json msgid "Saver of Lives" msgstr "Sparare av Liv" #: simulation/data/auras/units/catafalques/iber_catafalque_2.json msgid "" "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n" "Soldiers +10% health." msgstr "Efter Indibil föll i strid ledde Mandonius överlevarna till säkerhet.\nSoldater +10% hälsa." #: simulation/data/auras/units/catafalques/kush_catafalque_1.json msgid "Earliest Nubian Queen" msgstr "Tidigaste nubiska drottningen" #: simulation/data/auras/units/catafalques/kush_catafalque_1.json msgid "" "Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n" "Enemy Female Citizens −15% gather speed." msgstr "Shanakdakheta härskade i Meroëriket och spelade även en viktigt roll i den Meroitiska religionen, och representerade där med Kushs makt - något att ta på allvar.Fruktan\n Fientliga kvinnliga medborgare -15% samlingstakt." #: simulation/data/auras/units/catafalques/kush_catafalque_2.json msgid "Temple at Naqa" msgstr "Tempel i Naqa" #: simulation/data/auras/units/catafalques/kush_catafalque_2.json msgid "" "As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n" "Temples +1 garrison heal rate." msgstr "Som i alla kulturer spelade religion en stor roll i Meroëriket. Shanakdakheto lät bygga templet omkring 160 f.Kr. som en symbol för hur utvecklat Meroë var.\n+1 läkningstakt för garnisonerade enheter i tempel i närheten." #: simulation/data/auras/units/catafalques/mace_catafalque_1.json msgid "Sacker of Cities" msgstr "Plundrare av Städer" #: simulation/data/auras/units/catafalques/mace_catafalque_1.json msgid "" "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n" "Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot." msgstr "Under första Makedonska kriget plundrade Philip och hans trupper Thermos, det religiösa och politiska centret av Aitolien.\nMänniskor, belägringsvapen, fartyg och byggnader får +5 mat och träplundringsbyte." #: simulation/data/auras/units/catafalques/mace_catafalque_2.json msgid "Financial Reorganization" msgstr "Finansiell omorganisation" #: simulation/data/auras/units/catafalques/mace_catafalque_2.json msgid "" "Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n" "Gain a slow trickle of metal." msgstr "Allierad med Rom, omorganiserade Philip landets inre angelägenheter och finanser och lämnade som ett arv återöppnade gruvor och en ny valuta.\nFå en långsam ström av metall." #: simulation/data/auras/units/catafalques/maur_catafalque_1.json msgid "Consolidator of the Empire" msgstr "Konsoliderare av Riket" #: simulation/data/auras/units/catafalques/maur_catafalque_1.json msgid "" "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n" "Structures +20% territory influence radius." msgstr "Son till Chandragupta Maurya, Bindusara konsoliderade imperiet och skapade en stabil stat för sin son Ashoka att ärva.\nStrukturer +20% territorium påverkans radie." #: simulation/data/auras/units/catafalques/maur_catafalque_2.json msgid "Vamba Moriyar" msgstr "Vamba Moriyar" #: simulation/data/auras/units/catafalques/maur_catafalque_2.json msgid "" "Bindusara is said to have conquered lands to the south of the empire.\n" "Soldiers +15% capture attack strength." msgstr "Bindusara sägs ha erövrat länder söder om imperiet.\nSoldater +15% fångar attackstyrkan." #: simulation/data/auras/units/catafalques/pers_catafalque.json msgid "Great Builder" msgstr "Stor Byggmästare" #: simulation/data/auras/units/catafalques/pers_catafalque.json msgid "" "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n" "Structures −10% resource costs and +5% health." msgstr "Under hela hans regeringstid spenderades mycket av Artaxerxes rikedom på byggnadsprojekt. Han restaurerade Darius I:s palats i Susa och restaurerade den antika staden Ecbatana.\nStrukturer −10% resurskostnader och +5% hälsa." #: simulation/data/auras/units/catafalques/ptol_catafalque.json msgid "Great Librarian" msgstr "Stor Bibliotekarie" #: simulation/data/auras/units/catafalques/ptol_catafalque.json msgid "" "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n" "Structure technologies −10% resource costs." msgstr "Han fortsatte med sina föregångares arbete med det stora biblioteket i Alexandria och beslagtog varje bok som fördes till staden, och lämnade därmed till sitt folk en stor mängd samlad visdom.\nStrukturteknik −10 %resurskostnader." #: simulation/data/auras/units/catafalques/rome_catafalque_1.json msgid "Avenger of Lucretia" msgstr "Lucretias Hämnare" #: simulation/data/auras/units/catafalques/rome_catafalque_1.json msgid "" "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n" "Female Citizens −20% food cost and +10% gather speed." msgstr "Efter våldtäkten av Lucretia av sonen till kung Tarquinius Superbus och hennes efterföljande självmord, lovade Brutus att hämnas henne och störta monarkin.\nKvinnliga medborgare −20% mat kostar och +10% tar fart." #: simulation/data/auras/units/catafalques/rome_catafalque_2.json msgid "Founder and Defender of the Republic" msgstr "Grundare och Försvarare av Republiken" #: simulation/data/auras/units/catafalques/rome_catafalque_2.json msgid "" "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n" "Humans and Siege Engines +1 crush, hack, pierce resistance." msgstr "Brutus var en av nyckelpersonerna i störtandet av monarkin och grundandet av den romerska republiken. Senare, som konsul, ledde han en romersk armé till seger mot den etruskiske kungen Tarquinius som försökte återta tronen.\nMänniskor och belägringsmotorer +1 krossar, hackar, genomborrar motstånd." #: simulation/data/auras/units/catafalques/sele_catafalque_1.json msgid "Founder of the Ezida Temple" msgstr "Grundare av Ezidatemplet" #: simulation/data/auras/units/catafalques/sele_catafalque_1.json msgid "" "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n" "Temples −10% resource costs; Temple technologies −10% resource costs." msgstr "Antiochus I lade grunden till Ezidatemplet i Borsippa.\nTempel −10% resurskostnader; Tempelteknik −10% resurskostnader." #: simulation/data/auras/units/catafalques/sele_catafalque_2.json msgid "Immigration" msgstr "Immigration" #: simulation/data/auras/units/catafalques/sele_catafalque_2.json msgid "" "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n" "+5% maximum population limit." msgstr "Antiochus uppmuntrade grekisk immigration till sitt rike och etablerade många nya städer i Mindre Asien för att tjäna som motvikt till gallerna.\n+5% maximal befolkningsgräns." #: simulation/data/auras/units/catafalques/sele_catafalque_3.json msgid "Basileus Megas" msgstr "Basileus Megas" #: simulation/data/auras/units/catafalques/sele_catafalque_3.json msgid "" "Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n" "Champion Elephants −10% resource costs." msgstr "Son till Seleucus Nicator, Antiochus lyckades med den formidabla uppgiften att hålla ihop imperiet, samtidigt som han grundade tempel och besegrade de invaderande gallerna med krigselefanter.\nChampion Elephants −10% resurskostnader." #: simulation/data/auras/units/catafalques/spart_catafalque_1.json msgid "" "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n" "Citizen Infantry Spearmen −10% resource costs." msgstr "Lycurgus inledde flera militära reformer, sålunda genomfördes den fullständiga och odelade troheten till Sparta från dess medborgare under hans regeringsform.\nSpjutskyttar för medborgarinfanteri −10% resurskostnader." #: simulation/data/auras/units/catafalques/spart_catafalque_1.json #: simulation/data/auras/units/catafalques/spart_catafalque_2.json msgid "Lycurgan Military Reforms" msgstr "Lykurgos Militärreformer" #: simulation/data/auras/units/catafalques/spart_catafalque_2.json msgid "Champion Infantry Spearmen −5% resource costs." msgstr "Infanteri mästarspjutmän −5% resurskostnader." #: simulation/data/auras/units/catafalques/spart_catafalque_3.json msgid "Iron Pelanors" msgstr "Järn Pelanorer" #: simulation/data/auras/units/catafalques/spart_catafalque_3.json msgid "" "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n" "Workers +15% metal gather rate." msgstr "För att ytterligare stödja jämlikhet förbjöd Lycurgus användningen av guld och silver, och introducerade en ny järnvaluta som kallas pelanors.\nArbetare +15% metallinsamling." #: simulation/data/auras/units/celtic_healer.json msgid "Deas Celtica" msgstr "Deas Celtica" #: simulation/data/auras/units/celtic_healer.json msgid "Soldiers +5% attack damage." msgstr "Soldater +5% attackskada." #: simulation/data/auras/units/centurion.json msgid "" "Melee Soldiers +10% attack damage and all Soldiers −25% experience points " "for promotion." msgstr "" #: simulation/data/auras/units/centurion.json #: simulation/data/auras/units/centurion_1.json msgid "Combat Leadership" msgstr "Stridsledarskap" #: simulation/data/auras/units/centurion_1.json msgid "Soldiers +10% attack damage and −25% experience points for promotion." msgstr "" #: simulation/data/auras/units/centurion_2.json msgid "Century Maneuvers" msgstr "" #: simulation/data/auras/units/centurion_2.json msgid "Marian Legionaries and Centurions +10% movement speed." msgstr "" #: simulation/data/auras/units/han_minister_building.json msgid "Building Programs" msgstr "Byggprogram" #: simulation/data/auras/units/han_minister_building.json msgid "Builders construct buildings +2% faster for every nearby Minister." msgstr "Byggare bygger byggnader +2% snabbare för varje närliggande präst." #: simulation/data/auras/units/han_minister_garrison.json msgid "Excellency of Works" msgstr "Verkens excellens" #: simulation/data/auras/units/han_minister_garrison.json msgid "" "Decrease resource costs and research time of technologies in a building by " "2% for each Minister garrisoned within." msgstr "Minska resurskostnaderna och forskningstiden för teknologier i en byggnad med 2% för varje garisonerad präst." #: simulation/data/auras/units/han_minister_garrison_ministry.json msgid "Nationalized Industries" msgstr "Nationaliserade industrier" #: simulation/data/auras/units/han_minister_garrison_ministry.json msgid "" "The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each " "garrisoned minister." msgstr "Det kejserliga ministeriet får en +0,1 trä, sten, metall sippra för varje garnison med präst." #: simulation/data/auras/units/han_minister_gathering.json msgid "Minister over the Masses" msgstr "Präst över mässor" #: simulation/data/auras/units/han_minister_gathering.json msgid "Gatherers +2% gathering rate for every nearby Minister." msgstr "Samlare +2% insamlingsfrekvens för varje närliggande präst." #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json msgid "Father of Medicine" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json msgid "Humans +0.5 health regeneration rate." msgstr "Människor +0.5 läktid." #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json msgid "Hippocratic Oath" msgstr "Hippokratiska eden" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json msgid "Own and Allied Healers +1 healing effect." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json msgid "Formation Reforms" msgstr "Formationsreformer" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json msgid "Soldiers +2 crush, hack, pierce resistance." msgstr "Soldater +2 kross, hack, stick motstånd." #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json msgid "Peltast Reforms" msgstr "Peltast Reformer" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json msgid "Infantry Javelineers +15% movement speed." msgstr "Infanterispjutmän +15% hastighet." #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json msgid "Periclean Defensive Strategy" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json msgid "" "Soldiers, Ships, Siege Engines and Structures do not give loot, +50% " "Structure capture points." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json msgid "Scholarship and the Arts" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json msgid "Technologies −10% resource costs, −50% research time." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json msgid "Naval Preparation" msgstr "Marin förberedelse" #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json msgid "Ships −50% metal cost, construction time, and +15% movement speed." msgstr "Skepp -50% metallkostnad, byggtid, och +15% rörelsehastighet." #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json msgid "Themistoclean Walls" msgstr "Themistokleiska murar" #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json msgid "Walls and Palisades −50% resource costs and −20% construction time." msgstr "" #: simulation/data/auras/units/heroes/brit_hero_boudicca.json msgid "Champion Army" msgstr "Mästar Armé" #: simulation/data/auras/units/heroes/brit_hero_boudicca.json msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage, " "+10% movement speed." msgstr "Mästare +2 erövringsstyrka, +20% närstrids- och distansattack, +10% hastighet." #: simulation/data/auras/units/heroes/brit_hero_caratacos.json msgid "Guerrilla Chief" msgstr "Gerillachef" #: simulation/data/auras/units/heroes/brit_hero_caratacos.json msgid "" "Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement " "speed." msgstr "Soldater och belägringsvapen +1 kross, hack, resistans mot genomträngande, 15% rörelsehastighet." #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json msgid "Britannorum Rex" msgstr "Britannorum Rex" #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json msgid "Humans +0.8 health regeneration rate." msgstr "Människor +0,8 läkningstakt." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json msgid "Lightning General" msgstr "Blixtgeneral" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json msgid "Soldiers and Siege Engines +15% movement speed." msgstr "Soldater och belägringsvapen +15% hastighet." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json msgid "Subduer of Mercenaries" msgstr "Betvingare av legosoldater" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json msgid "Enemy Mercenaries −20% melee and ranged attack damage." msgstr "Fientliga legosoldater −20% närstrids- och distansattack." #: simulation/data/auras/units/heroes/cart_hero_hannibal.json msgid "Tactician" msgstr "Taktiker" #: simulation/data/auras/units/heroes/cart_hero_hannibal.json msgid "" "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% " "melee and ranged attack damage." msgstr "Egna och allierade soldater och belägringsvapen +1 erövringsstyrka, +20% närstrids- och distansattack." #: simulation/data/auras/units/heroes/cart_hero_maharbal.json msgid "Cavalry Commander" msgstr "Kavallerikommendant" #: simulation/data/auras/units/heroes/cart_hero_maharbal.json msgid "Melee Cavalry +30% melee attack damage." msgstr "Närstridskavalleri +30% närstridsattack." #: simulation/data/auras/units/heroes/gaul_hero_brennus.json msgid "Sacker of Rome" msgstr "Plundrare av Rom" #: simulation/data/auras/units/heroes/gaul_hero_brennus.json msgid "Humans, Siege Engines, and Ships gain +15 metal loot." msgstr "Människor, belägringsvapen och skepp får +15 metallbyte." #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json msgid "Celtic Warlord" msgstr "Keltisk Fältherre" #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json msgid "" "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged" " attack damage." msgstr "Soldater och belägringsvapen +1 erövringsstyrka, +20% närstrids- och distansattack." #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json msgid "Preparation for War" msgstr "Förberedelse för Krig" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json msgid "Northern Army" msgstr "Norra armén" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json msgid "Soldiers −20% promotion experience." msgstr "Soldater −20% befordranserfarenhet." #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json msgid "Southern Army" msgstr "Södra armén" #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json msgid "Own and Allied Soldiers +25% vision range." msgstr "Egna och allierade soldater +25% synområde." #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json msgid "Walls +10 health regeneration rate." msgstr "Väggar +10 hälsoförnyelsehastighet." #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json msgid "Confucian Reforms" msgstr "Konfucianska reformer" #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json msgid "Cavalry +20% attack damage." msgstr "Kavalleri +20% attackskada." #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json msgid "Mandate of Heaven" msgstr "Himlens mandat" #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage." msgstr "Mästare +2 erövringsstyrka, +20% närstrids- och distansattack." #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json msgid "Enemy Cavalry −10% melee and ranged attack damage." msgstr "Fiendens kavalleri −10% närstrid och skador på avståndsattacker." #: simulation/data/auras/units/heroes/hero_garrison.json msgid "Inspired Defense" msgstr "Inspirerat Försvar" #: simulation/data/auras/units/heroes/hero_garrison.json msgid "" "When garrisoned, the Structure has +1 capture points garrison regeneration " "rate." msgstr "När hjälten garnisoneras får strukturen +1 regenerationstakt för erövringspoäng." #: simulation/data/auras/units/heroes/iber_hero_caros_1.json msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count." msgstr "Byggnaden eller Belägringstornet hjälten är garnisonerad i får +75% pilar." #: simulation/data/auras/units/heroes/iber_hero_caros_1.json msgid "Valiant Defender" msgstr "Tapper Försvarare" #: simulation/data/auras/units/heroes/iber_hero_caros_2.json msgid "Battle Fervor" msgstr "Stridsiver" #: simulation/data/auras/units/heroes/iber_hero_caros_2.json #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json msgid "Soldiers +1 crush, hack, pierce resistance." msgstr "Soldater +1 kross, hack, resistans mot genomträngning." #: simulation/data/auras/units/heroes/iber_hero_indibil.json msgid "Mobilization" msgstr "Mobilisering" #: simulation/data/auras/units/heroes/iber_hero_indibil.json msgid "Soldiers −15% resources costs, −20% training time." msgstr "Soldater −15% resurskostnad, −20% träningstid." #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json msgid "Soldiers +20% movement speed." msgstr "Soldater +20% hastighet." #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json msgid "Swag" msgstr "Swag" #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json msgid "Soldiers and Siege Engines gain +100% resource loot." msgstr "Soldater och belägringsvapen får +100% resursbyte." #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json msgid "Warrior Queen" msgstr "Krigardrottning" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json msgid "Defier of Tradition" msgstr "Trotsare av tradition" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json msgid "" "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% " "resource costs and training time." msgstr "Amontempel +20% resurskostnad och byggtid. Amontempelväktare +20% resurskostnad och träningstid." #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json msgid "Follower of Apedemak" msgstr "Följare av Apademak" #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json msgid "" "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard" " −20% resource costs and training time." msgstr "Apedemaktempel −20% resurskostnad och byggtid. Apedemaktempelväktare −20% resurskostnad och träningstid." #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json msgid "Slaughter of the Faithful" msgstr "Slakt av de troende" #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json msgid "Enemy Healers −50% healing strength." msgstr "Fientliga läkare −50% läkstyrka." #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json msgid "Savior of Kush" msgstr "Räddare av Kush" #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot." msgstr "Soldater +10% närstrids- och avståndsattackskada, få +50% plunderbyte." #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json msgid "Gift of Warships" msgstr "Gåva av krigsfartyg" #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json msgid "Kushite Triremes −50 wood and metal cost." msgstr "Kushitiska triremer −50 trä och metallkostnad." #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json msgid "Rapid Conquest" msgstr "Snabb erövring" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json msgid "Soldiers +10% attack damage, +15% movement speed." msgstr "Soldater +10% attackskada, +15% rörelsehastighet." #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json msgid "Undefeated" msgstr "Obesegrade" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json msgid "Enemy Soldiers, Structures −10% attack damage." msgstr "Fientliga Soldater, strukturer -10% attackskada." #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json msgid "Conqueror" msgstr "Besegrare" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate." msgstr "Fientliga samhällscentrum −50% regenerationstakt för erövringspoäng." #: simulation/data/auras/units/heroes/mace_hero_craterus.json msgid "Taxiarchès" msgstr "Taxiarchès" #: simulation/data/auras/units/heroes/mace_hero_craterus.json msgid "" "Infantry Pikemen +20% capture attack strength, +20% melee attack damage." msgstr "Infanteripikenerare +20% erövringsstyrka, +20% närstridsattack." #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json msgid "Besieger" msgstr "Belägrare" #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json msgid "" "Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged " "attack damage, +10% ranged attack range, +10% vision range." msgstr "Belägringsmotorer +1 krossning, hack, genomborrningsmotstånd, +20% närstrids- och avståndsattackskada, +10% avståndsattackomfång, +10% synomfång." #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json msgid "Rise of Macedon" msgstr "Uppkomst av Macedon" #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json msgid "Pyrrhic Victory" msgstr "Pyrrhusseger" #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json msgid "Soldiers +20% melee and ranged attack damage, −15% health." msgstr "Soldater +20% närstrids- och distansattack, −15% hälsa." #: simulation/data/auras/units/heroes/maur_hero_ashoka.json msgid "" "Temples −50% resource costs and build time. Temple technologies −50% " "resource costs and research time." msgstr "Tempel −50% resurskostnader och byggtid; Tempelteknologier −50% resurskostnader och forskningstid." #: simulation/data/auras/units/heroes/maur_hero_ashoka.json msgid "Buddhism" msgstr "Buddhism" #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json msgid "All technologies have −20% resource cost and −30% research time." msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json msgid "Teacher" msgstr "Lärare" #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json msgid "Regeneration" msgstr "Regeneration" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json msgid "Empire Maker" msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json msgid "Elephant Corps" msgstr "Elefantkår" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json msgid "Elephants +15% attack rate, +10% movement speed." msgstr "" #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json msgid "Forefront Leader" msgstr "Frontlinjeledare" #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json msgid "" "Cavalry +1 capture attack strength, +20% melee and ranged attack damage." msgstr "Kavalleri +1 erövringsstyrka, +20% närstrids- och distansattack." #: simulation/data/auras/units/heroes/pers_hero_darius_i.json msgid "Leadership" msgstr "Ledarskap" #: simulation/data/auras/units/heroes/pers_hero_darius_i.json msgid "" "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed." msgstr "Soldater, belägringsvapen, handelsmän och handelsskepp +15% hastighet." #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json msgid "Administrator" msgstr "Administratör" #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json msgid "Workers +15% build rate and gather speed." msgstr "Arbetare +15% bygg- och samlingstakt." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json msgid "Patriot" msgstr "Patriot" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time." msgstr "Soldater och belägringsvapen −20% tid mellan närstrids- och distansattacker." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json msgid "Allied Heroes +10% health." msgstr "Allierade hjältar +10% hälsa." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json msgid "Consort" msgstr "Sällskapa" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json msgid "Enemy Heroes −10% health." msgstr "Fientliga hjältar −10% hälsa." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json msgid "Patron of Construction" msgstr "Byggherre" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json msgid "Builders +10% build rate." msgstr "Byggare +10% bygghastighet." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json msgid "Mercenary Patron" msgstr "Legsoldatspatron" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json msgid "Mercenaries −35% resource costs." msgstr "Legosoldater −35% resurskostnad." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json msgid "Raphia" msgstr "Raphia" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json msgid "Pikemen +40% health." msgstr "Pikenerare +40% hälsa." #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json msgid "Cavalry +15% melee and ranged attack damage." msgstr "Kavalleri +15% närstrids- och distansattack." #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json msgid "Sword of Rome" msgstr "Roms Svärd" #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json msgid "Enemy Infantry −10% melee and ranged attack damage." msgstr "Fientligt infanteri −10% närstrids- och distansattack." #: simulation/data/auras/units/heroes/rome_hero_maximus.json msgid "Shield of Rome" msgstr "Roms Sköld" #: simulation/data/auras/units/heroes/rome_hero_maximus.json msgid "Humans and Structures +1 crush, hack, pierce resistance." msgstr "Människor och byggnader +1 kross, hack, resistans mot genomträngning." #: simulation/data/auras/units/heroes/rome_hero_scipio.json msgid "Triumph" msgstr "Triumf" #: simulation/data/auras/units/heroes/rome_hero_scipio.json msgid "" "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged" " attack damage." msgstr "Soldater och belägringsvapen +2 erövringsstyrka, +20% närstrids- och distansattack." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json msgid "Ilarchès" msgstr "Ilarchès" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json msgid "Cavalry +2 crush, hack, pierce resistance." msgstr "Kavalleri +2 kross, hack, resistans mot genomträngning." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json msgid "Renowned Conqueror" msgstr "Känd Besegrare" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json msgid "Enemy Structures, Ships, and Siege Engines −20% health." msgstr "Fiendens strukturer, fartyg och belägringsmotorer −20% hälsa." #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json msgid "Zooiarchos" msgstr "Zooiarchos" #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json msgid "Champion Elephants +20% melee attack damage, +20% movement speed." msgstr "Mästarelefanter +20% närstridsattack, +20% hastighet." #: simulation/data/auras/units/heroes/spart_hero_agis_1.json msgid "Great Revolt" msgstr "Stor revolt" #: simulation/data/auras/units/heroes/spart_hero_agis_1.json msgid "Soldiers −25% metal cost, and training time." msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_2.json msgid "Agis +50% health." msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_2.json #: simulation/data/auras/units/heroes/spart_hero_leonidas.json msgid "Last Stand" msgstr "Sista Striden" #: simulation/data/auras/units/heroes/spart_hero_brasidas.json msgid "Helot Reforms" msgstr "Helotiska Reformer" #: simulation/data/auras/units/heroes/spart_hero_brasidas.json msgid "" "Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged " "attack pierce damage." msgstr "Medborgarinfanteri spjutskyttar +1 krossa, hacka, genomborra motstånd, +25% avståndsattack genomborra skada." #: simulation/data/auras/units/heroes/spart_hero_leonidas.json msgid "Spearmen +1 capture attack strength, +25% melee attack damage." msgstr "Spjutmän +1 erövringsstyrka, +25% närstridsattack." #: simulation/data/auras/units/ram_garrison.json msgid "Battering Team" msgstr "Murbräckelag" #: simulation/data/auras/units/ram_garrison.json msgid "" "Battering Rams +0.15 speed, +1 acceleration, and +0.5 turn rate for each " "garrisoned soldier." msgstr ""