# Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2024 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # LeviTaule, 2017 # Miroslav Kadlec, 2018 # Tom Hanax, 2019 # Marek Berčík, 2021 # Štefan Lučivjanský, 2021 # Filip Zrník, 2021 # Timotej Ružička, 2022 # Zuzana Miadoková, 2024 # Patrik Špaňo, 2024 msgid "" msgstr "" "Project-Id-Version: 0 A.D. — Empires Ascendant\n" "POT-Creation-Date: 2024-07-26 07:08+0000\n" "PO-Revision-Date: 2017-06-04 12:59+0000\n" "Last-Translator: Patrik Špaňo, 2024\n" "Language-Team: Slovak (https://app.transifex.com/wildfire-games/teams/17418/sk/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: sk\n" "Plural-Forms: nplurals=4; plural=(n % 1 == 0 && n == 1 ? 0 : n % 1 == 0 && n >= 2 && n <= 4 ? 1 : n % 1 != 0 ? 2: 3);\n" #: maps/tutorials/introductory_tutorial.js:3 msgid "Welcome to the 0 A.D. tutorial." msgstr "Vitajte pri tutoriáli hry 0 A.D." #: maps/tutorials/introductory_tutorial.js:6 msgid "" "Left-click on a Female Citizen and then right-click on a berry bush to make " "that Female Citizen gather food. Female Citizens gather vegetables faster " "than other units." msgstr "" "Kliknite ľavým tlačítkom myši na občianku a potom pravým tlačítkom myši na " "bobuľový ker aby občianka zbierala jedlo. Občianky zbierajú zeleninu " "rýchlejšie ako ostatné jednotky." #: maps/tutorials/introductory_tutorial.js:15 msgid "" "Select the Citizen Soldier, right-click on a tree near the Civic Center to " "begin gathering wood. Citizen Soldiers gather wood faster than Female " "Citizens." msgstr "" "Označ vojaka-občana a klikni pravým tlačítkom myši na strom poblíž " "občianskeho centra aby začal zbierať drevo. Vojaci-občania zbierajú drevo " "rýchlejšie ako občianky." #: maps/tutorials/introductory_tutorial.js:26 #, javascript-format msgid "" "Select the Civic Center building and hold %(hotkey)s while clicking on the " "Hoplite icon once to begin training a batch of Hoplites." msgstr "" "Vyber budovu Občianskeho Centra. Stlač a podrž %(hotkey)s, pričom raz " "klikneš na ikonu Hoplita - začne sa trénovať skupina Hoplitov." #: maps/tutorials/introductory_tutorial.js:37 #: maps/tutorials/introductory_tutorial.js:79 #: maps/tutorials/introductory_tutorial.js:161 #: maps/tutorials/introductory_tutorial.js:245 msgid "" "Do not forget to press the batch training hotkey while clicking to produce " "multiple units." msgstr "" "Nezabudni pri kliknutí podržať klávesu pre skupinový tréning - tak sa " "vytvorí viacero jednotiek v skupine." #: maps/tutorials/introductory_tutorial.js:38 #: maps/tutorials/introductory_tutorial.js:162 msgid "Click on the Hoplite icon." msgstr "Klikni na ikonu Hoplita." #: maps/tutorials/introductory_tutorial.js:46 msgid "" "Select the two idle Female Citizens and build a House nearby by selecting " "the House icon. Place the House by left-clicking on a piece of land." msgstr "" "Označ dve neaktívne Občianky a vybuduj Dom stlačením ikony Dom. Umiestni " "tento Dom stlačením ľavého tlačítka myši na zem." #: maps/tutorials/introductory_tutorial.js:54 msgid "" "When they are ready, select the newly trained Hoplites and assign them to " "build a Storehouse beside some nearby trees. They will begin to gather wood " "when it's constructed." msgstr "" "Keď budú pripravení, označ novo vytrénovaných Hoplitov a prikáž im vybudovať" " Skladisko blízko stromov. Potom, keď bude postavené, začnú automaticky " "ťažiť drevo." #: maps/tutorials/introductory_tutorial.js:64 #, javascript-format msgid "" "Train a batch of Skirmishers by holding %(hotkey)s and clicking on the " "Skirmisher icon in the Civic Center." msgstr "" "Vytrénuj skupinu harcovníkov držaním %(hotkey)s a kliknutím na ikonu " "harcovníka v Občianskom Centre. " #: maps/tutorials/introductory_tutorial.js:80 msgid "Click on the Skirmisher icon." msgstr "Klikni na ikonu harcovníka. " #: maps/tutorials/introductory_tutorial.js:88 msgid "" "Build a Farmstead in an open space beside the Civic Center using any idle " "builders." msgstr "" "Postav statok na otvorenom priestranstve pri občianskom centre použitím " "akýchkoľvek nečinných staviteľov." #: maps/tutorials/introductory_tutorial.js:100 msgid "Let's wait for the Farmstead to be built." msgstr "Počkajme, kým sa statok postaví." #: maps/tutorials/introductory_tutorial.js:112 msgid "" "Once the Farmstead is constructed, its builders will automatically begin " "gathering food if there is any nearby. Select the builders and instead make " "them construct a Field beside the Farmstead." msgstr "" "Keď už je statok postavený, jeho stavitelia automaticky začnú zberať jedlo, " "ak je nejaké nablízku. Označ staviteľov a namiesto toho ich nechaj postaviť " "pole vedľa statku." #: maps/tutorials/introductory_tutorial.js:136 msgid "" "The Field's builders will now automatically begin gathering food from the " "Field. Using the newly created group of skirmishers, get them to build " "another House nearby." msgstr "" "Stavitelia poľa teraz z neho automaticky začnú zbierať jedlo. Použitím novo " "vytvorenej skupiny harcovníkov postav nablízku ďalší dom." #: maps/tutorials/introductory_tutorial.js:144 msgid "" "Train a batch of Hoplites at the Civic Center. Select the Civic Center and " "with it selected right-click on a tree nearby. Units from the Civic Center " "will now automatically gather wood." msgstr "" "Vycvičte skupinu hoplitov v občianskom centre. Vyberte Občianske centrum a " "keď je vybrané, kliknite pravým tlačidlom myši na strom v jeho blízkosti. " "Jednotky z Občianskeho centra teraz budú automaticky zbierať drevo." #: maps/tutorials/introductory_tutorial.js:176 msgid "" "Select the Civic Center, then hover the cursor over the tree and right-click" " when you see your cursor change into a wood icon." msgstr "" "Vyberte Občianske centrum, potom namierte kurzorom na strom a kliknite " "pravým tlačidlom myši, keď sa kurzor zmení na ikonu dreva." #: maps/tutorials/introductory_tutorial.js:185 msgid "" "Build a Barracks nearby. Whenever your population limit is reached, build an" " extra House using any available builder units. This will be the fifth " "Village Phase structure that you have built, allowing you to advance to the " "Town Phase." msgstr "" "Postavte neďaleko kasárne. Vždy, keď dosiahnete limit populácie, postavte " "ďalší dom pomocou všetkých dostupných stavebných jednotiek. Toto bude piata " "stavba, ktorú ste postavili vo fáze Dediny, čo vám umožní postúpiť do fázy " "Mestečka." #: maps/tutorials/introductory_tutorial.js:193 msgid "" "Select the Civic Center again and advance to Town Phase by clicking on the " "II icon (you have to wait for the barracks to be built first). This will " "allow Town Phase buildings to be constructed." msgstr "" "Znovu vyberte občianske centrum a prejdite do fázy Mestečka kliknutím na " "ikonu II (najprv musíte počkať, kým sa postavia kasárne). To umožní výstavbu" " budov fázy Mestečka." #: maps/tutorials/introductory_tutorial.js:205 msgid "" "While waiting for the phasing up, you may reassign your idle workers to " "gathering the resources you are short of." msgstr "" "Pokým čakáš na ďalšiu fázu, bolo by múdre poslať nečinných pracovníkov ťažiť" " surovininy, ktorých máš málo." #: maps/tutorials/introductory_tutorial.js:220 msgid "" "Order the idle Skirmishers to build an outpost to the north east at the edge" " of your territory." msgstr "" "Nariaď nečinným harcovníkom, aby postavili rozhľdňu na severovýchode na " "okraji tvojho územia." #: maps/tutorials/introductory_tutorial.js:228 msgid "" "Start training a batch of Female Citizens in the Civic Center and set its " "rally point to the Field (right click on it)." msgstr "" "Začnite trénovať skupinu občianok v občianskom centre a nastavte jej " "zhromažďovací bod na pole (kliknite naň pravým tlačidlom myši)." #: maps/tutorials/introductory_tutorial.js:246 #: maps/tutorials/starting_economy_walkthrough.js:348 msgid "Click on the Female Citizen icon." msgstr "Klikni na ikonu Občianky." #: maps/tutorials/introductory_tutorial.js:266 msgid "" "Prepare for an attack by an enemy player. Train more soldiers using the " "Barracks, and get idle soldiers to build a Tower near your Outpost." msgstr "" "Pripravte sa na útok zo strany nepriateľa. Vytrénujte viac vojakov pomocou " "kasární a nečinným vojakom zadajte úlohu postaviť vežu vedľa vašej " "rozhľadne." #: maps/tutorials/introductory_tutorial.js:274 msgid "" "Build a Forge and research the Infantry Training technology (sword icon) to " "improve infantry hack attack." msgstr "" "Postav vyhňu a skúmaj technológiu tréningu pechoty (ikona s mečom) na " "vylepšenie jej sečného útoku." #: maps/tutorials/introductory_tutorial.js:282 msgid "The enemy is coming. Train more soldiers to fight off the enemies." msgstr "" "Prichádza nepriateľ. Vytrénuj ďalších vojakov, aby si odrazil jeho útok." #: maps/tutorials/introductory_tutorial.js:290 msgid "Try to repel the attack." msgstr "Skús odraziť útok. " #: maps/tutorials/introductory_tutorial.js:300 msgid "" "The enemy attack has been thwarted. Now build a market and a temple while " "you assign new units to gather required resources." msgstr "" "Nepriateľský útok bol odrazený. Teraz postav trh a chrám zatiaľ čo pridelíš " "nové jednotky na získavanie potrebných surovín." #: maps/tutorials/introductory_tutorial.js:321 msgid "" "Once you meet the City Phase requirements, select your Civic Center and " "advance to City Phase." msgstr "" "Keď splníš požiadavky na Fázu Mesta, vyber Občianske Centrum a postúp do " "Fázy Mesta. " #: maps/tutorials/introductory_tutorial.js:333 msgid "" "While waiting for the phase change, you may train more soldiers at the " "Barracks." msgstr "" "Počas čakania na ďalšiu fázu môžeš v Kasárňach vytrénovať ďalších vojakov." #: maps/tutorials/introductory_tutorial.js:345 msgid "" "Now that you are in City Phase, build the Arsenal nearby and then use it to " "construct 2 Battering Rams." msgstr "" "Teraz, keď ste vo fáze mesta, postavte neďaleko arzenál a potom z neho " "postavte 2 baranidlá." #: maps/tutorials/introductory_tutorial.js:367 msgid "" "Stop all your soldiers gathering resources and instead task small groups to " "find the enemy Civic Center on the map. Once the enemy's base has been " "spotted, send your Siege Engines and all remaining soldiers to destroy it.\n" msgstr "" "Zastavte všetkých vojakov pri zbieraní surovín a namiesto toho dajte malým " "skupinám za úlohu nájsť na mape nepriateľské občianske centrum. Po objavení " "nepriateľskej základne pošlite obliehacie stroje a všetkých zostávajúcich " "vojakov, aby ju zničili.\n" #: maps/tutorials/introductory_tutorial.js:368 msgid "Female Citizens should continue to gather resources." msgstr "Občianky by mali pokračovať v zbieraní surovín." #: maps/tutorials/introductory_tutorial.js:379 msgid "The enemy has been defeated. These tutorial tasks are now completed." msgstr "" "Nepriateľ bol porazený. Splnil si všetky úlohy tejto výučby (tutoriálu)." #: maps/tutorials/introductory_tutorial.xml:39 msgid "This is a basic tutorial to get you started playing 0 A.D." msgstr "Toto je základný tutoriál, ktorý ťa naučí základy hry 0 A.D." #: maps/tutorials/introductory_tutorial.xml:39 msgid "Introductory Tutorial" msgstr "Úvodná výučba (tutoriál)" #: maps/tutorials/introductory_tutorial.xml:39 msgid "Player 2" msgstr "Hráč 2" #: maps/tutorials/introductory_tutorial.xml:39 #: maps/tutorials/starting_economy_walkthrough.xml:39 msgid "Player 1" msgstr "Hráč 1" #: maps/tutorials/starting_economy_walkthrough.js:4 msgid "" "This tutorial will teach the basics of developing your economy. Typically, " "you will start with a Civic Center and a couple units in Village Phase and " "ultimately, your goal will be to develop and expand your empire, often by " "evolving to Town Phase and City Phase afterward.\n" msgstr "" "Tento sprievodca ťa naučí základy vývoja ekonomiky. Typicky začínaš s " "Občianskym Centrom a skupinkou jednotiek vo Fáze Dediny a tvojim cieľom bude" " vyvinúť a rozšíriť tvoju ríšu, väčšinou prostredníctvom postupného vývoja " "do 'Fázy Mestečka' a 'Fázy Mesta'.\n" #: maps/tutorials/starting_economy_walkthrough.js:6 #, javascript-format msgid "" "\n" "Before starting, you can toggle between fullscreen and windowed mode using %(hotkey)s." msgstr "" "\n" "Než začneme - môžeš prepínať medzi celou obrazovkou a módom \"v okne\" použitím %(hotkey)s." #: maps/tutorials/starting_economy_walkthrough.js:9 msgid "" "You can change the level of zoom using the mouse wheel and the camera view " "using any of your keyboard's arrow keys.\n" msgstr "" "Môžeš meniť úroveň priblíženia pomocou kolieska myši a polohu kamery pomocou" " šípok na klávesnici.\n" #: maps/tutorials/starting_economy_walkthrough.js:10 msgid "Adjust the game window to your preferences.\n" msgstr "Uprav si okno hry podľa svojich preferencií.\n" #: maps/tutorials/starting_economy_walkthrough.js:12 #, javascript-format msgid "" "\n" "You may also toggle between showing and hiding this tutorial panel at any moment using %(hotkey)s.\n" msgstr "" "\n" "Tiež môžeš kedykoľvek prepínať medzi zobrazením a schovaním tohto výučbového panelu použitím %(hotkey)s.\n" #: maps/tutorials/starting_economy_walkthrough.js:19 msgid "" "To start off, select your building, the Civic Center, by clicking on it. A " "selection ring in the color of your civilization will be displayed after " "clicking." msgstr "" "Na začiatok označ svoju budovu, občianske centrum, kliknutím na ňu. Po " "kliknutí na ňu ju obkolesí kruh s farbou tvojej civilizácie." #: maps/tutorials/starting_economy_walkthrough.js:24 msgid "" "Now that the Civic Center is selected, you will notice that a production " "panel will appear on the lower right of your screen detailing the actions " "that the buildings supports. For the production panel, available actions are" " not masked in any color, while an icon masked in either grey or red " "indicates that the action has not been unlocked or you do not have " "sufficient resources to perform that action, respectively. Additionally, you" " can hover the cursor over any icon to show a tooltip with more details.\n" msgstr "" "Po označení Občianskeho Centra sa zobrazia vpravo dolu zobrazí panel " "produkcie s vyobrazením akcií, ktoré budova umožňuje vykonať. V paneli " "produkcie nie sú dostupné akcie zamaskované žiadnou farbou, no ikony " "zafarbené šedou alebo červenou nie sú ešte dostupné, alebo nemáš na " "vykonanie akcie dostatočné prostriedky. Navyše môžeš umiestniť kurzor na " "ikonu pre zobrazenie informácie s podrobnosťami.\n" #: maps/tutorials/starting_economy_walkthrough.js:25 msgid "" "The top row of buttons contains portraits of units that may be trained at " "the building while the bottom one or two rows will have researchable " "technologies. Hover the cursor over the II icon. The tooltip will tell us " "that advancing to Town Phase requires both more constructed structures as " "well as more food and wood resources." msgstr "" "Horný riadok tlačidiel obsahuje ikony jednotiek, ktoré môžu byť v budove " "vycvičené, zatiaľ čo v dolnom jednom alebo dvoch riadkoch sa nachádzajú " "technológie, ktoré možno skúmať. Prejdite kurzorom na ikonu II. Nápoveda nám" " oznámi, že postup do fázy Mestečka si vyžaduje viac postavených stavieb, " "ako aj viac zdrojov potravín a dreva." #: maps/tutorials/starting_economy_walkthrough.js:30 msgid "" "You have two main types of starting units: Female Citizens and Citizen " "Soldiers. Female Citizens are purely economic units; they have low health " "and little to no attack. Citizen Soldiers are workers by default, but in " "times of need, can utilize a weapon to fight. You have two categories of " "Citizen Soldiers: Infantry and Cavalry. Female Citizens and Infantry Citizen" " Soldiers can gather any land resources while Cavalry Citizen Soldiers can " "only gather meat from animals.\n" msgstr "" "K dispozícii máte dva hlavné typy počiatočných postáv: Občanky a občania " "vojaci. Občianky sú čisto ekonomické jednotky; majú nízke zdravie a malý " "alebo žiadnu silu útoku. Občianski vojaci sú štandardne robotníci, ale v " "prípade potreby môžu použiť zbraň na boj. Máte dve kategórie občianskych " "vojakov: Pechota a Jazda. Občianske vojačky a pechotné občianske vojačky " "môžu zbierať akékoľvek pozemné zdroje, zatiaľ čo jazdecké občianske vojačky " "môžu zbierať len mäso zo zvierat.\n" #: maps/tutorials/starting_economy_walkthrough.js:35 msgid "" "As a general rule of thumb, left-clicking represents selection while right-" "clicking with an entity selected represents an order (gather, build, fight, " "etc.).\n" msgstr "" "Spravidla - kliknutie ľavým tlačidlom myši predstavuje označenie (výber), " "zatiaľčo kliknutie pravým tlačidlom myši s vybranou entitou reprezentuje " "príkaz (zber, stavanie, boj, atď.).\n" #: maps/tutorials/starting_economy_walkthrough.js:40 msgid "" "At this point, food and wood are the most important resources for developing" " your economy, so let's start with gathering food. Female Citizens gather " "vegetables faster than other units.\n" msgstr "" "V tejto chvíli sú najdôležitejšími zdrojmi pre rozvoj vašej ekonomiky " "potraviny a drevo, takže začnime so zhromažďovaním potravín. Občanky " "zbierajú zeleninu rýchlejšie ako ostatný.\n" #: maps/tutorials/starting_economy_walkthrough.js:41 msgid "There are primarily three ways to select units:\n" msgstr "Existujú tri spôsoby výberu jednotiek:\n" #: maps/tutorials/starting_economy_walkthrough.js:42 msgid "" "1) Hold the left mouse button and drag a selection rectangle that encloses " "the units you want to select.\n" msgstr "" "1) Podrž ľavé tlačidlo myši a ťahaj výberový obdĺžnik, ktorý obklopuje " "jednotky, ktoré chceš vybrať.\n" #: maps/tutorials/starting_economy_walkthrough.js:43 msgid "" "2) Click on one of them and then add additional units to your selection by " "holding Shift and clicking each additional unit (or also via the above " "selection rectangle).\n" msgstr "" "2) Klikni na jednu z nich a potom pridaj ďalšie jednotky k výberu podržaním " "klávesy Shift a kliknutím na každú ďalšiu jednotku (alebo tiež cez vyššie " "uvedený obdĺžnik výberu).\n" #: maps/tutorials/starting_economy_walkthrough.js:45 #, javascript-format msgid "" "3) Double-click on a unit. This will select every unit of the same type as " "the specified unit in your visible window. %(hotkey)s+double-click will " "select all units of the same type on the entire map.\n" msgstr "" "3) Dvakrát kliknite na jednotku. Tým sa vyberie každá jednotka rovnakého " "typu ako zadaná jednotka vo viditeľnom okne. %(hotkey)s+Dvojklikom sa vyberú" " všetky jednotky rovnakého typu na celej mape.\n" #: maps/tutorials/starting_economy_walkthrough.js:48 msgid "" "You can click on an empty space on the map to reset the selection. Try each " "of these methods before tasking all of your Female Citizens to gather the " "berries to the southeast of your Civic Center by right-clicking on the " "berries when you have all the Female Citizens selected." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:59 msgid "" "Now, let's gather some wood with your Infantry Citizen Soldiers. Select your" " Infantry Citizen Soldiers and order them to gather wood by right-clicking " "on the nearest tree." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:70 msgid "" "Cavalry Citizen Soldiers are good for hunting. Select your Cavalry and order" " him to hunt the chickens around your Civic Center in similar fashion." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:81 msgid "" "All your units are now gathering resources. We should train more units!\n" msgstr "" "Všetky tvoje jednotky teraz zbierajú zdroje. Mali by sme vytrénovať viac " "jednotiek!\n" #: maps/tutorials/starting_economy_walkthrough.js:82 msgid "" "First, let's set a rally point. Setting a rally point on a building that can" " train units will automatically designate a task to the new unit upon " "completion of training. We want to send the newly trained units to gather " "wood on the group of trees to the south of the Civic Center. To do so, " "select the Civic Center by clicking on it and then right-click on one of the" " trees.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:83 msgid "" "Rally points are indicated by a small flag at the end of the blue line." msgstr "Zhromaždisko je označené malou vlajkou na konci modrej čiary." #: maps/tutorials/starting_economy_walkthrough.js:91 msgid "" "Select the Civic Center, then hover the cursor over a tree and right-click " "when you see the cursor change into a wood icon." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:100 msgid "" "Now that the rally point is set, we can produce additional units and they " "will do their assigned task automatically.\n" msgstr "" "Teraz, keď sme už nastavili zhromaždisko, môžeme sa pustiť do trénovania " "ďalších jednotiek, ktoré už začnú na zadaných úlohách pracovať automaticky." #: maps/tutorials/starting_economy_walkthrough.js:101 msgid "" "Citizen Soldiers gather wood faster than Female Citizens. Select the Civic " "Center and, while holding Shift, click on the second unit icon, the Hoplites" " (holding Shift trains a batch of five units). You can also train units " "individually by simply clicking, but training 5 units together takes less " "time than training 5 units individually." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:111 msgid "Do not forget to hold Shift while clicking to train several units." msgstr "" "Nezabudni pri kliknutí podržať klávesu pre skupinový tréning - tak sa " "vytvorí viacero jednotiek v skupine." #: maps/tutorials/starting_economy_walkthrough.js:112 msgid "Hold Shift and click on the Hoplite icon." msgstr "Podrž Shift a klikni na ikonu Hoplita. " #: maps/tutorials/starting_economy_walkthrough.js:121 #: maps/tutorials/starting_economy_walkthrough.js:180 msgid "Let's wait for the units to be trained.\n" msgstr "Počkajme kým sa vytrénujú nové jednotky. \n" #: maps/tutorials/starting_economy_walkthrough.js:122 msgid "" "While waiting, direct your attention to the panel at the top of your screen." " On the upper left, you will see your current resource supply (food, wood, " "stone, and metal). As each worker brings resources back to the Civic Center " "(or another dropsite), you will see the amount of the corresponding resource" " increase.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:123 msgid "" "This is a very important concept to keep in mind: gathered resources have to" " be brought back to a dropsite to be accounted, and you should always try to" " minimize the distance between resource and nearest dropsite to improve your" " gathering efficiency." msgstr "" "Je dôležité mať na pamäti, že aby sa získané suroviny započítali, musia byť " "donesené do nejakého zberného miesta. Preto sa vždy snaž minimalizovať " "vzdialenosť medzi surovinou a najbližším zberným miestom - dosiahneš tak " "vyššiu efektivitu." #: maps/tutorials/starting_economy_walkthrough.js:132 msgid "" "The newly trained units automatically go to the trees and start gathering " "wood.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:133 msgid "" "But as they have to bring it back to the Civic Center to deposit it, their " "gathering efficiency suffers from the distance. To fix that, we can build a " "Storehouse, a dropsite for wood, stone, and metal, close to the trees. To do" " so, select your five newly trained Citizen Soldiers and look for the " "construction panel on the bottom right, click on the Storehouse icon, move " "the mouse as close as possible to the trees you want to gather and click on " "a valid place to build the dropsite.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:134 msgid "" "Invalid (obstructed) positions will show the building preview overlay in " "red." msgstr "" "Na nesprávnych pozíciach (ak niečo stojí v ceste) bude náhľad budovy " "zafarbený na červeno." #: maps/tutorials/starting_economy_walkthrough.js:144 msgid "" "The selected Citizens will automatically start constructing the building " "once you place the foundation." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:155 msgid "" "When construction finishes, the builders default to gathering wood " "automatically.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:156 msgid "" "Let's train some Female Citizens to gather more food. Select the Civic " "Center, hold Shift and click on the Female Citizen icon to train five Female" " Citizens." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:170 msgid "Do not forget to hold Shift and click to train several units." msgstr "" "Nezabudni pri kliknutí podržať klávesu pre skupinový tréning - tak sa " "vytvorí viacero jednotiek v skupine." #: maps/tutorials/starting_economy_walkthrough.js:171 msgid "Hold shift and click on the Female Citizen icon." msgstr "Podrž Shift a klikni na ikonu Ženy-občianky. " #: maps/tutorials/starting_economy_walkthrough.js:181 msgid "" "In the meantime, we seem to have enough workers gathering wood. We should " "remove the current rally point of the Civic Center away from gathering wood." " For that purpose, right-click on the Civic Center when it is selected (and " "the flag icon indicating the rally point is crossed out)." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:195 msgid "The units should be ready soon.\n" msgstr "Jednotky budú čoskoro pripravené.\n" #: maps/tutorials/starting_economy_walkthrough.js:196 msgid "" "In the meantime, direct your attention to your population count on the top " "panel. It is the fifth item from the left, after the resources. It would be " "prudent to keep an eye on it. It indicates your current population " "(including those being trained) and the current population limit, which is " "determined by your built structures." msgstr "" "Medzitým upriam svoju pozornosť na počítadlo populácie v hornom paneli. Je " "to piata položka zľava, vedľa počítadiel surovín. Bolo by obozretné ju " "priebežne sledovať. Indikuje aktuálny stav populácie (zahŕňajúc práve " "trénované jednotky) a aktuálny limit obyvateľstva, ktorý určujú postavené " "budovy." #: maps/tutorials/starting_economy_walkthrough.js:209 msgid "" "As you have nearly reached the population limit, you must increase it by " "building some new structures if you want to train more units. The most cost " "effective structure to increase your population limit is the House.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:210 msgid "" "Now that the units are ready, let's see how to build several Houses in a " "row." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:215 msgid "" "Select two of your newly-trained Female Citizens and ask them to build these" " Houses in the empty space to the east of the Civic Center. To do so, after " "selecting the Female Citizens, click on the House icon in the bottom right " "panel and, while holding Shift, click first on the position in the map where" " you want to build the first House, and then click on the position where you" " want to build the second House (when you give a command while holding " "Shift, you put the command in a queue; units automatically switch to the " "next command in their queue when they finish their current command). Press " "Escape to get rid of the House cursor so you don't spam Houses all over the " "map.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:216 msgid "" "Reminder: to select only two Female Citizens, click on the first one and " "then hold Shift and click on the second one." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:249 msgid "" "You may notice that berries are a finite supply of food. We will need a more" " lasting food source. Fields produce an unlimited food resource, but are " "slower to gather than forageable fruits.\n" msgstr "" "Možno si si všimol, že bobule z kríkov sa zberaním časom minú. Budeme " "potrebovať trvalejší zdroj jedla. Polia produkujú nekonečnú zásobu jedla, " "ale získať ho z nich trvá dlhšie, ako zbierať ovocie.\n" #: maps/tutorials/starting_economy_walkthrough.js:250 msgid "" "But to minimize the distance between a farm and its corresponding food " "dropsite, we will first build a Farmstead." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:261 msgid "" "Select the three remaining (idle) Female Citizens and order them to build a " "Farmstead in the center of the large open area to the west of the Civic " "Center.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:262 msgid "" "We will need a decent chunk of space around the Farmstead to build Fields. " "In addition, we can see goats on the west side to further improve our food " "gathering efficiency should we ever decide to hunt them.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:263 msgid "" "If you try to select the three idle Female Citizens by clicking and dragging" " a selection rectangle over them, you might accidentally select additional " "units. To avoid that, hold the I key while selecting so that only idle units" " are selected. If you accidentally select a cavalry unit, hold Ctrl and " "click on the cavalry unit icon of the selection panel at the bottom of the " "screen to remove the cavalry unit from the current selection." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:278 msgid "" "When the Farmstead construction is finished, its builders will automatically" " look for food, and in this case, they will go after the nearby goats.\n" msgstr "" "Keď bude stavba Statku dokončená, stavitelia začnú automaticky hľadať jedlo." " V tomto prípade pôjdu po neďaleko sa pasúcich kozách." #: maps/tutorials/starting_economy_walkthrough.js:279 msgid "" "But your House builders will only look for something else to build and, if " "nothing found, become idle. Let's wait for them to build the Houses." msgstr "" "Ale pracovníci, ktorí stavajú Dom, budú hľadať iba niečo iné, čo by mohli " "stavať. Ak nič také nenájdu, ostanú nečinní. Počkajme teda, pokým dostavajú " "domy." #: maps/tutorials/starting_economy_walkthrough.js:295 msgid "" "When both Houses are built, select your two Female Citizens and order them " "to build a Field as close as possible to the Farmstead, which is a dropsite " "for all types of food." msgstr "" "Keď budú oba domy dostavané, vyber dve Občianky a prikáž im, aby postavili " "Pole čo najbližšie k statku - ten je zberným miestom pre všetky typy jedla." #: maps/tutorials/starting_economy_walkthrough.js:305 msgid "" "When the Field is ready, the builders will automatically start gathering " "it.\n" msgstr "Keď bude pole dokončené, robotníci na ňom začnú automaticky pracovať.\n" #: maps/tutorials/starting_economy_walkthrough.js:306 msgid "" "The cavalry unit should have slaughtered all chickens by now. Select it and " "explore the area to the south of the Civic Center: there is a lake with some" " camels around. Move your cavalry by right-clicking on the point you want to" " go, and when you see a herd of camels, right-click on one of them to start " "hunting for food." msgstr "" "Jazdec už mal doteraz pozabíjať všetky sliepky. Zvoľ ho a preskúmaj územie " "na juh od Občianskeho centra: je tam jazero a okolo neho nejaké ťavy. Presuň" " svoju jazdu pravým kliknutím na miesto, kam chceš ísť, a keď uvidíš stádo " "tiav, pravým kliknutím na jednu z nich začni loviť jedlo." #: maps/tutorials/starting_economy_walkthrough.js:317 msgid "" "Up to five Workers can gather from a Field. To add additional Workers, " "select the Civic Center and set a rally point on a Field by right-clicking " "on it. If the Field is not yet finished, new Workers sent by a rally point " "will help building it, and when built, they will gather food." msgstr "" "Z poľa môže zbierať úrodu až päť ľudí. Na to, aby ste pridali ďalších " "pracovníkov, kliknite na občianske centrum a nastavte zhromaždisko na pole " "(pravým klikom). Ak pole ešte nie je pripravené, nový pracovníci ho najprv " "pomôžu pripraviť a následne začnú z neho zbierať úrodu (jedlo)." #: maps/tutorials/starting_economy_walkthrough.js:325 msgid "Select the Civic Center and right-click on the Field." msgstr "Vyber Občianske centrum a klikni pravým tlačidlom na Pole. " #: maps/tutorials/starting_economy_walkthrough.js:333 msgid "" "Now click three times on the Female Citizen icon in the bottom right panel " "to train three additional farmers." msgstr "" "Teraz klikni trikrát na ikonu Občianky v pravom dolnom paneli na tréning " "ďalších troch farmárov. " #: maps/tutorials/starting_economy_walkthrough.js:347 msgid "Click without holding Shift to train a single unit." msgstr "Klikni bez držania Shiftu pre tréning jednej jednotky. " #: maps/tutorials/starting_economy_walkthrough.js:358 msgid "" "You can increase the gather rates of your workers by researching new " "technologies available in some buildings.\n" msgstr "" "Efektivitu svojich pracovníkov môžeš zvýšiť výskumom technológií dostupným v" " niektorých budovách.\n" #: maps/tutorials/starting_economy_walkthrough.js:359 msgid "" "The farming rate, for example, can be improved with a researchable " "technology in the Farmstead. Select the Farmstead and look at its production" " panel on the bottom right. You will see several researchable technologies. " "Hover the cursor over them to see their costs and effects and click on the " "one you want to research." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:374 msgid "" "We should start preparing to phase up into Town Phase, which will unlock " "many more units and buildings. Select the Civic Center and hover the cursor " "over the Town Phase icon to see what is still needed.\n" msgstr "" "Mali by sme sa pripraviť na prechod do Fázy Mestečka, ktorá odomkne mnoho " "ďalších jednotiek a budov. Aby si videl, čo ešte k tomu potrebuješ, zvoľ " "Občianske Centrum a prejdi kurzorom ponad ikonu Fáza Mestečka." #: maps/tutorials/starting_economy_walkthrough.js:375 msgid "" "We now have enough resources, but one structure is missing. Although this is" " an economic tutorial, it is nonetheless useful to be prepared for defense " "in case of attack, so let's build Barracks.\n" msgstr "" "Síce máme teraz dostatok surovín, ale chýba jedna budova. Aj keď táto výučba" " je zameraná na ekonomiku, je užitočné byť pripravený a vedieť sa obrániť " "proti prípadnému útoku. Takže poďme postaviť Kasárne.\n" #: maps/tutorials/starting_economy_walkthrough.js:376 msgid "" "Select four of your soldiers and ask them to build a Barracks: as before, " "start selecting the soldiers, click on the Barracks icon in the production " "panel and then lay down a foundation not far from your Civic Center where " "you want to build." msgstr "" "Zvoľ štyroch svojich vojakov a požiadaj ich, aby postavili Kasárne: ako " "doposiaľ - začni výberom vojakov, klikni na ikonu Kasárni na paneli a potom " "neďaleko Občianskeho Centra umiestni základy tam, kde chceš budovu postaviť." #: maps/tutorials/starting_economy_walkthrough.js:387 msgid "" "Let's wait for the Barracks to be built. As this construction is lengthy, " "you can add two soldiers to build it faster. To do so, select your Civic " "Center and set up a rally point on the Barracks foundation by right-clicking" " on it (you should see a hammer icon). Then produce two more builders by " "clicking on the Hoplite icon twice." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:397 msgid "" "You should now be able to research Town Phase. Select the Civic Center and " "click on the technology icon.\n" msgstr "" "Teraz by si už mal byť schopný vyskúmať Fázu Mestečka. Zvoľ Občianske " "Centrum a klikni na ikonu technológie.\n" #: maps/tutorials/starting_economy_walkthrough.js:398 msgid "" "If you still miss some resources (icon with red overlay), wait for them to " "be gathered by your workers." msgstr "" "Ak ti ešte chýbajú nejaké zdroje (ikona ofarbená na červeno), počkaj, kým " "ich pracovníci získajú." #: maps/tutorials/starting_economy_walkthrough.js:412 msgid "" "In later phases, you need usually stone and metal to build bigger structures" " and train better soldiers. Hence, while waiting for the research to be " "done, you will send half of your idle Citizen Soldiers (who have finished " "building the Barracks) to gather stone and the other half to gather metal.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:413 msgid "" "To do so, we could select three Citizen Soldiers and right-click on the " "stone quarry on the west of the Civic Center (the cursor changes when " "hovering the stone quarry while your soldiers are selected). However, these " "soldiers were gathering wood, so they may still carry some wood which would " "be lost when starting to gather another resource." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:418 msgid "" "Thus, we should order them to deposit their wood in the Civic Center along " "the way. To do so, we will hold Shift while clicking to queue orders: select" " your soldiers, hold Shift and right-click on the Civic Center to deposit " "their wood and then hold Shift and right-click on the stone quarry to gather" " it.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:419 msgid "" "Perform a similar order queue with the remaining soldiers and the metal mine" " in the west." msgstr "" "Podobné poradie príkazov sprav aj pre ostatných vojakov a kovovú baňu na " "západe." #: maps/tutorials/starting_economy_walkthrough.js:453 msgid "" "This is the end of the walkthrough. This should give you a good idea of the " "basics of setting up your economy." msgstr "" "Toto je koniec základného prehľadu. Mal by si mať dobrý prehľad o základoch " "ako začať budovať svoju ekonomiku." #: maps/tutorials/starting_economy_walkthrough.xml:39 msgid "" "This map will give a rough guide for starting the game effectively. Early in" " the game the most important thing is to gather resources as fast as " "possible so you are able to build enough troops later." msgstr "" #: maps/tutorials/starting_economy_walkthrough.xml:39 msgid "Starting Economy Walkthrough" msgstr "Sprievodca budovaním rannej ekonomiky"