# Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2024 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Adrian-Ciprian Tînjală, 2015 # Alex Hex, 2016 # Andres Petrescu, 2018 # Mihai Morariu, 2020 # killtur, 2017 # Raz Taz, 2016 # coyoty, 2014 # Stefan Georgescu, 2015 # 35882561c826518b81ddd4dbbde95f16_a5ad106, 2014 # zsofiaforro, 2014 msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2024-09-30 10:57+0000\n" "PO-Revision-Date: 2014-06-19 17:51+0000\n" "Last-Translator: Mihai Morariu, 2020\n" "Language-Team: Romanian (http://app.transifex.com/wildfire-games/0ad/language/ro/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: ro\n" "Plural-Forms: nplurals=3; plural=(n==1?0:(((n%100>19)||((n%100==0)&&(n!=0)))?2:1));\n" #: gui/manual/intro.txt:1 msgid "[font=\"sans-bold-18\"]0 A.D. in-game manual[font=\"sans-14\"]" msgstr "" #: gui/manual/intro.txt:2 msgid "" "Thank you for installing 0 A.D.! This page will give a brief overview of the" " features available in this incomplete, under-development, alpha version of " "the game." msgstr "" #: gui/manual/intro.txt:4 msgid "[font=\"sans-bold-16\"]Graphics settings[font=\"sans-14\"]" msgstr "" #: gui/manual/intro.txt:5 msgid "" "You can switch between fullscreen and windowed mode by pressing Alt + Enter." " In windowed mode, you can resize the window. If the game runs too slowly, " "you can change some settings in the options window: try disabling the “High-" "quality water effects” and “Shadows” options." msgstr "" #: gui/manual/intro.txt:7 msgid "[font=\"sans-bold-16\"]Playing the game[font=\"sans-14\"]" msgstr "" #: gui/manual/intro.txt:8 msgid "" "The controls and gameplay should be familiar to players of traditional real-" "time strategy (RTS) games. There are currently a lot of missing features and" " poorly-balanced stats – you will probably have to wait until a beta release" " for it to work well." msgstr "" #: gui/manual/intro.txt:10 msgid "Basic controls (by default):" msgstr "" #: gui/manual/intro.txt:11 msgid "• Left-click to select units" msgstr "Click stânga pentru a selecta unităţile" #: gui/manual/intro.txt:12 msgid "• Left-click-and-drag to select groups of units" msgstr "Click stânga şi drag pentru a selecta grupuri de unităţi" #: gui/manual/intro.txt:13 msgid "• Right-click to order units to the target" msgstr "Click dreapta pentru a ordona unităţilor să se deplaseze către ţintă" #: gui/manual/intro.txt:14 msgid "• Arrow keys or WASD keys to move the camera" msgstr "" #: gui/manual/intro.txt:15 msgid "• Ctrl + arrow keys, or shift + mouse wheel, to rotate the camera" msgstr "" #: gui/manual/intro.txt:16 msgid "" "• Mouse wheel, or “hotkey.camera.zoom.in” and “hotkey.camera.zoom.out” keys," " to zoom" msgstr "" #: gui/manual/intro.txt:18 msgid "[font=\"sans-bold-16\"]Modes[font=\"sans-14\"]" msgstr "" #: gui/manual/intro.txt:19 msgid "The main menu gives access to two game modes:" msgstr "" #: gui/manual/intro.txt:20 msgid "" "• [font=\"sans-bold-14\"]Single-player[font=\"sans-14\"] – Play a sandbox " "game or against one or more computer players (AI). The default AI (Petra) is" " under development and may not always be up to date on the new features, but" " you can play the game with or against it nonetheless." msgstr "" #: gui/manual/intro.txt:21 msgid "" "• [font=\"sans-bold-14\"]Multiplayer[font=\"sans-14\"] – Play against human " "opponents over the internet." msgstr "" #: gui/manual/intro.txt:23 msgid "" "To set up a multiplayer game, one player must select the “Host game” option." " The game uses UDP port 20595, so the host must configure their " "NAT/firewall/etc. to allow this. Other players can then select “Join game” " "and enter the host's IP address." msgstr "" #: gui/manual/intro.txt:25 msgid "[font=\"sans-bold-16\"]Game setup[font=\"sans-14\"]" msgstr "" #: gui/manual/intro.txt:26 msgid "In a multiplayer game, only the host can alter the game setup options." msgstr "" #: gui/manual/intro.txt:28 msgid "First, select what type of map you want to play:" msgstr "Mai întâi selectați tipul de hartă pe care doriți să îl jucați:" #: gui/manual/intro.txt:29 msgid "" "• [font=\"sans-bold-14\"]Random map[font=\"sans-14\"] – A map created " "automatically from a script" msgstr "" #: gui/manual/intro.txt:30 msgid "" "• [font=\"sans-bold-14\"]Scenario map[font=\"sans-14\"] – A map created by " "map designers and with fixed civilizations" msgstr "" #: gui/manual/intro.txt:31 msgid "" "• [font=\"sans-bold-14\"]Skirmish map[font=\"sans-14\"] – A map created by " "map designers but where the civilizations can be chosen" msgstr "" #: gui/manual/intro.txt:33 msgid "" "Then the maps can be further filtered. The default maps are generally " "playable maps. Naval maps are maps where not all opponents can be reached " "over land and demo maps are maps used for testing purposes (generally not " "useful to play on). The “All Maps” filter shows all maps together in one " "list." msgstr "" #: gui/manual/intro.txt:35 msgid "" "Finally change the settings. For random maps this includes the number of " "players, the size of a map, etc. For scenarios you can only select who " "controls which player (decides where you start on the map etc.). The options" " are either a human player, an AI or no player at all (the opponent will " "just be idle)." msgstr "Ajustează setările finale. Pentru hărţi aleatoare acest lucru include numărul de jucători, mărimea hărţii etc. Pentru scenarii puteţi decide cine controlează un anumit jucător (acest lucru va decide unde, pe hartă, veţi începe jocul etc.). Opţiunile sunt fie un jucător uman, AI sau niciun jucător (concurentul va fi inactiv)." #: gui/manual/intro.txt:37 msgid "When you are ready to start, click the “Start game” button." msgstr "Când sunteţi gata pentru a începe, apăsaţi butonul “Începe jocul“." #: gui/manual/intro.txt:39 msgid "[font=\"sans-bold-16\"]Hotkeys[font=\"sans-14\"]" msgstr "" #: gui/manual/intro.txt:40 msgid "" "You may change hotkeys in [font=\"sans-bold-14\"]Options > " "Hotkeys[font=\"sans-14\"] to suit your liking." msgstr "" #: gui/manual/intro.txt:42 msgid "[font=\"sans-bold-14\"]Program-wide[font=\"sans-14\"]" msgstr "" #: gui/manual/intro.txt:43 msgid "" " hotkey.exit – Immediately close the game, without asking for confirmation" msgstr "" #: gui/manual/intro.txt:44 msgid " hotkey.togglefullscreen – Toggle between fullscreen and windowed" msgstr "" #: gui/manual/intro.txt:45 msgid " hotkey.console.toggle – Toggle console" msgstr "" #: gui/manual/intro.txt:46 msgid " hotkey.fps.toggle – Toggle frame counter (FPS)" msgstr "" #: gui/manual/intro.txt:47 msgid "" " hotkey.profile.toggle – Toggle real-time profiler (cycles through the " "displays of information)" msgstr "" #: gui/manual/intro.txt:48 msgid "" " hotkey.profile.save – Save current profiler data to “logs/profile.txt”" msgstr "" #: gui/manual/intro.txt:49 msgid "" " hotkey.screenshot – Take screenshot (in .png format, location is displayed" " in the top left of the GUI after the file has been saved, and can also be " "seen in the console/logs if you miss it there)" msgstr "" #: gui/manual/intro.txt:50 msgid "" " hotkey.bigscreenshot – Take huge screenshot (6400×4800 pixels, in .bmp " "format, location is displayed in the top left of the GUI after the file has " "been saved, and can also be seen in the console/logs if you miss it there)" msgstr "" #: gui/manual/intro.txt:51 msgid " hotkey.tab.next – Switch to the next tab" msgstr "" #: gui/manual/intro.txt:52 msgid " hotkey.tab.prev – Switch to the previous tab" msgstr "" #: gui/manual/intro.txt:53 msgid " hotkey.item.next – Switch to the next item of a list" msgstr "" #: gui/manual/intro.txt:54 msgid " hotkey.item.prev – Switch to the previous item of a list" msgstr "" #: gui/manual/intro.txt:56 msgid "[font=\"sans-bold-14\"]In Game[font=\"sans-14\"]" msgstr "" #: gui/manual/intro.txt:57 msgid "" " Double Left Click \\[on unit] – Select all of your units of the same kind " "on the screen (even if they're different ranks)" msgstr "" #: gui/manual/intro.txt:58 msgid "" " Triple Left Click \\[on unit] – Select all of your units of the same kind " "and the same rank on the screen" msgstr "" #: gui/manual/intro.txt:59 msgid "" " Alt + Double Left Click \\[on unit] – Select all your units of the same " "kind on the entire map (even if they have different ranks)" msgstr "" #: gui/manual/intro.txt:60 msgid "" " Alt + Triple Left Click \\[on unit] – Select all your units of the same " "kind and rank on the entire map" msgstr "" #: gui/manual/intro.txt:61 msgid " hotkey.quicksave – Quicksave" msgstr "" #: gui/manual/intro.txt:62 msgid " hotkey.quickload – Quickload" msgstr "" #: gui/manual/intro.txt:63 msgid " hotkey.session.gui.menu.toggle – Toggle menu" msgstr "" #: gui/manual/intro.txt:64 msgid " hotkey.timeelapsedcounter.toggle – Toggle time elapsed counter" msgstr "" #: gui/manual/intro.txt:65 msgid " hotkey.cancel – Close all dialogs (chat, menu)" msgstr "" #: gui/manual/intro.txt:66 msgid " hotkey.confirm – Open chat or send message" msgstr "" #: gui/manual/intro.txt:67 msgid " hotkey.teamchat – Send team chat" msgstr "" #: gui/manual/intro.txt:68 msgid "" " hotkey.privatechat – Chat with the previously selected private chat " "partner" msgstr "" #: gui/manual/intro.txt:69 msgid " hotkey.pause – Pause or resume the game" msgstr "" #: gui/manual/intro.txt:70 msgid "" " hotkey.session.kill – Delete currently selected unit(s)/structure(s), ask " "for confirmation" msgstr "" #: gui/manual/intro.txt:71 msgid "" " • With hotkey.session.noconfirmation – Immediately delete currently " "selected unit(s)/structure(s), without asking for confirmation" msgstr "" #: gui/manual/intro.txt:72 msgid "" " hotkey.selection.add – Modifier – add to selection (works with clicking " "and hotkeys, e.g. the idle hotkeys)" msgstr "" #: gui/manual/intro.txt:73 msgid "" " hotkey.selection.remove – Modifier – remove from selection (works with " "clicking and hotkeys, e.g. the idle hotkeys)" msgstr "" #: gui/manual/intro.txt:74 msgid "" " hotkey.selection.offscreen – Modifier – add all units, including offscreen" " units, to selection" msgstr "" #: gui/manual/intro.txt:75 msgid "" " hotkey.selection.cancel – Unselect all units, cancel building placement" msgstr "" #: gui/manual/intro.txt:76 msgid " hotkey.selection.idlebuilder – Select idle builder" msgstr "" #: gui/manual/intro.txt:77 msgid " hotkey.selection.idlewarrior – Select idle fighter" msgstr "" #: gui/manual/intro.txt:78 msgid "" " hotkey.selection.idleworker – Select idle worker (including citizen-" "soldiers)" msgstr "" #: gui/manual/intro.txt:79 msgid " hotkey.selection.idleunit – Select idle unit" msgstr "" #: gui/manual/intro.txt:80 msgid " hotkey.session.stop – Stop (halt) the currently selected units" msgstr "" #: gui/manual/intro.txt:81 msgid " hotkey.session.backtowork – The unit will go back to work" msgstr "" #: gui/manual/intro.txt:82 msgid "" " hotkey.session.unload – Unload the garrisoned units of the selected " "structure(s)" msgstr "" #: gui/manual/intro.txt:83 msgid "" " hotkey.selection.group.save.1 – Create control group 1 (by default, " "respectively 2,3, ...) from the selected unit(s)/structure(s)" msgstr "" #: gui/manual/intro.txt:84 msgid "" " hotkey.selection.group.select.1 – Select the unit(s)/structure(s) in " "control group 1" msgstr "" #: gui/manual/intro.txt:85 msgid "" " hotkey.selection.group.add.1 – Add control group 1 (to 0) to the selected " "unit(s)/structure(s)" msgstr "" #: gui/manual/intro.txt:86 msgid "" " hotkey.camera.jump.set.1 – Mark the current camera position, for jumping " "back to later (by default, there are 4 possible positions)" msgstr "" #: gui/manual/intro.txt:87 msgid "" " hotkey.camera.jump.1 – Move the camera to a marked position. Jump back to " "the last location if the camera is already over the marked position" msgstr "" #: gui/manual/intro.txt:88 msgid "" " hotkey.session.queueunit.1, hotkey.session.queueunit.2, " "hotkey.session.queueunit.3, hotkey.session.queueunit.4, " "hotkey.session.queueunit.5, hotkey.session.queueunit.6, " "hotkey.session.queueunit.7 – With training structure selected. Add the 1st, " "2nd, … unit shown to the training queue for all the selected structures" msgstr "" #: gui/manual/intro.txt:89 msgid "" " hotkey.session.highlightguarded with unit(s) selected – Highlight the " "unit(s)/structure(s) guarded by the selection" msgstr "" #: gui/manual/intro.txt:90 msgid "" " hotkey.session.highlightguarding with unit(s)/structure(s) selected – " "Highlight the unit(s) guarding the selection" msgstr "" #: gui/manual/intro.txt:91 msgid "" " highlightguarding.showstatusbars – See all status bars (which would also " "show the building progress)" msgstr "" #: gui/manual/intro.txt:92 msgid " hotkey.summary – Toggle summary window" msgstr "" #: gui/manual/intro.txt:93 msgid " hotkey.lobby – Show the multiplayer lobby in a dialog window" msgstr "" #: gui/manual/intro.txt:94 msgid " hotkey.session.gui.diplomacy.toggle – Toggle in-game diplomacy panel" msgstr "" #: gui/manual/intro.txt:95 msgid "" " hotkey.session.gui.barter.toggle – Toggle in-game barter and trade panel" msgstr "" #: gui/manual/intro.txt:96 msgid "" " hotkey.session.gui.objectives.toggle – Toggle in-game objectives panel" msgstr "" #: gui/manual/intro.txt:97 msgid " hotkey.session.gui.tutorial.toggle – Toggle in-game tutorial panel" msgstr "" #: gui/manual/intro.txt:98 msgid " hotkey.structree – Toggle structure tree panel" msgstr "" #: gui/manual/intro.txt:99 msgid " hotkey.civinfo – Toggle civilization info panel" msgstr "" #: gui/manual/intro.txt:101 msgid "[font=\"sans-bold-14\"]Modify mouse action[font=\"sans-14\"]" msgstr "" #: gui/manual/intro.txt:102 msgid " hotkey.session.garrison + Right Click on structure – Garrison" msgstr "" #: gui/manual/intro.txt:103 msgid " hotkey.session.repair + Right Click on structure – Repair" msgstr "" #: gui/manual/intro.txt:104 msgid " hotkey.session.patrol + Right Click – Patrol" msgstr "" #: gui/manual/intro.txt:105 msgid "" " hotkey.session.queue + Right Click – Queue the move/build/gather/etc. " "order" msgstr "" #: gui/manual/intro.txt:106 msgid "" " hotkey.session.pushorderfront + Right Click – Modifier to push any order " "in front of the order queue" msgstr "" #: gui/manual/intro.txt:107 msgid "" " hotkey.session.orderone + Right Click – Order one unit from the current " "selection to move/build/gather/etc. and unselect it. Used to quickly " "dispatch units with specific tasks" msgstr "" #: gui/manual/intro.txt:108 msgid "" " hotkey.session.batchtrain + Left Click when training units – Add units in " "batches (the batch size is 5 by default and can be changed in the options)" msgstr "" #: gui/manual/intro.txt:109 msgid "" " hotkey.selection.add + Left Click or Left Drag over unit on map – Add unit" " to selection" msgstr "" #: gui/manual/intro.txt:110 msgid "" " hotkey.selection.remove + Left Click or Left Drag over unit on map – " "Remove unit from selection" msgstr "" #: gui/manual/intro.txt:111 msgid "" " hotkey.selection.militaryonly + Left Drag over units on map – Only select " "military units" msgstr "" #: gui/manual/intro.txt:112 msgid "" " hotkey.selection.nonmilitaryonly + Left Drag over units on map – Only " "select non-military units" msgstr "" #: gui/manual/intro.txt:113 msgid "" " hotkey.selection.idleonly + Left Drag over units on map – Only select idle" " units" msgstr "" #: gui/manual/intro.txt:114 msgid "" " hotkey.selection.woundedonly + Left Drag over units on map – Only select " "wounded units" msgstr "" #: gui/manual/intro.txt:115 msgid "" " hotkey.selection.singleselection – Modifier to select units individually, " "opposed to per formation." msgstr "" #: gui/manual/intro.txt:116 msgid "" " Right Click with a structure(s) selected – Set a rally point for units " "created/ungarrisoned from that structure" msgstr "" #: gui/manual/intro.txt:117 msgid "" " hotkey.session.garrison + Right Click with unit(s) selected – Garrison (If" " the cursor is over an own or allied structure)" msgstr "" #: gui/manual/intro.txt:118 msgid "" " hotkey.session.attack + Right Click with unit(s) selected – Attack " "(instead of another action)" msgstr "" #: gui/manual/intro.txt:119 msgid "" " hotkey.session.attackmove + Right Click with unit(s) selected – Attack " "move (by default all enemy units and structures along the way are targeted)" msgstr "" #: gui/manual/intro.txt:120 msgid "" " hotkey.session.attackmoveUnit + Right Click with unit(s) selected – Attack" " move, only units along the way are targeted" msgstr "" #: gui/manual/intro.txt:121 msgid "" " hotkey.session.capture + Right Click with unit(s) selected – Capture " "(instead of another action)" msgstr "" #: gui/manual/intro.txt:122 msgid "" " hotkey.session.snaptoedges + Mouse Move near structures – Align the new " "structure with an existing nearby structure" msgstr "" #: gui/manual/intro.txt:123 msgid " hotkey.session.flare + Right Click – Send a flare to your allies" msgstr "" #: gui/manual/intro.txt:125 msgid "[font=\"sans-bold-14\"]Overlays[font=\"sans-14\"]" msgstr "" #: gui/manual/intro.txt:126 msgid " hotkey.session.gui.toggle – Toggle the GUI" msgstr "" #: gui/manual/intro.txt:127 msgid "" " hotkey.session.devcommands.toggle – Toggle developer overlay (with " "developer options)" msgstr "" #: gui/manual/intro.txt:128 msgid "" " hotkey.wireframe – Toggle wireframe mode (press once to get wireframes " "overlaid over the textured models, twice to get just the wireframes colored " "by the textures, thrice to get back to normal textured mode)" msgstr "" #: gui/manual/intro.txt:129 msgid "" " hotkey.silhouettes – Toggle unit silhouettes (might give a small " "performance boost)" msgstr "" #: gui/manual/intro.txt:130 msgid " hotkey.session.diplomacycolors – Toggle diplomacy colors" msgstr "" #: gui/manual/intro.txt:131 msgid "" " hotkey.session.toggleattackrange – Toggle attack range visualizations of " "selected units and structures" msgstr "" #: gui/manual/intro.txt:132 msgid "" " hotkey.session.toggleaurasrange – Toggle aura range visualizations of " "selected units and structures" msgstr "" #: gui/manual/intro.txt:133 msgid "" " hotkey.session.togglehealrange – Toggle heal range visualizations of " "selected units" msgstr "" #: gui/manual/intro.txt:135 msgid "[font=\"sans-bold-14\"]Camera manipulation[font=\"sans-14\"]" msgstr "" #: gui/manual/intro.txt:136 msgid " hotkey.camera.up – Pan screen up" msgstr "" #: gui/manual/intro.txt:137 msgid " hotkey.camera.down – Pan screen down" msgstr "" #: gui/manual/intro.txt:138 msgid " hotkey.camera.left – Pan screen left" msgstr "" #: gui/manual/intro.txt:139 msgid " hotkey.camera.right – Pan screen right" msgstr "" #: gui/manual/intro.txt:140 msgid " hotkey.camera.rotate.up – Rotate camera to look upward" msgstr "" #: gui/manual/intro.txt:141 msgid " hotkey.camera.rotate.down – Rotate camera to look downward" msgstr "" #: gui/manual/intro.txt:142 msgid " hotkey.camera.rotate.cw – Rotate camera clockwise around terrain" msgstr "" #: gui/manual/intro.txt:143 msgid "" " hotkey.camera.rotate.ccw – Rotate camera counter-clockwise around terrain" msgstr "" #: gui/manual/intro.txt:144 msgid "" " hotkey.camera.rotate.wheel.cw – Rotate camera clockwise around terrain" msgstr "" #: gui/manual/intro.txt:145 msgid "" " hotkey.camera.rotate.wheel.ccw – Rotate camera counter-clockwise around " "terrain" msgstr "" #: gui/manual/intro.txt:146 msgid "" " hotkey.camera.follow – Follow the selected unit (move the camera to stop " "following the unit)" msgstr "" #: gui/manual/intro.txt:147 msgid " hotkey.camera.reset – Reset camera zoom and orientation" msgstr "" #: gui/manual/intro.txt:148 msgid "" " hotkey.camera.zoom.in, hotkey.camera.zoom.wheel.in – Zoom in (keep pressed" " for continuous zoom)" msgstr "" #: gui/manual/intro.txt:149 msgid "" " hotkey.camera.zoom.out, hotkey.camera.zoom.wheel.out – Zoom out (keep " "pressed for continuous zoom)" msgstr "" #: gui/manual/intro.txt:150 msgid " hotkey.camera.pan – Keep pressed and move the mouse to pan" msgstr "" #: gui/manual/intro.txt:152 msgid "[font=\"sans-bold-14\"]During Structure Placement[font=\"sans-14\"]" msgstr "" #: gui/manual/intro.txt:153 msgid "" " hotkey.session.rotate.ccw – Rotate structure 15 degrees counter-clockwise" msgstr "" #: gui/manual/intro.txt:154 msgid " hotkey.session.rotate.cw – Rotate structure 15 degrees clockwise" msgstr "" #: gui/manual/intro.txt:155 msgid "" " Left Drag – Rotate structure using mouse (foundation will be placed on " "mouse release)" msgstr "" #: gui/manual/intro.txt:157 msgid "[font=\"sans-bold-14\"]When loading a saved game[font=\"sans-14\"]" msgstr "" #: gui/manual/intro.txt:158 msgid " hotkey.cancel – Cancel" msgstr "" #: gui/manual/intro.txt:159 msgid "" " hotkey.session.savedgames.delete – Delete the selected saved game, ask for" " confirmation" msgstr "" #: gui/manual/intro.txt:160 msgid "" " • With hotkey.session.savedgames.noconfirmation – Don't ask for " "confirmation" msgstr "" #: gui/manual/manual.xml:13 msgid "Manual" msgstr "Manual" #: gui/manual/manual.xml:21 msgid "Close" msgstr "Închide" #: gui/manual/manual.xml:26 msgid "View Online" msgstr "Vizualizează online"