# Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2024 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Bambi Blacks, 2023-2024 msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2024-08-30 02:02+0200\n" "PO-Revision-Date: 2016-05-21 09:22+0000\n" "Last-Translator: Bambi Blacks, 2023-2024\n" "Language-Team: Luxembourgish (http://app.transifex.com/wildfire-games/0ad/language/lb/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: lb\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: simulation/data/auras/structures/arsenal_repair.json msgid "Arsenal Repairs" msgstr "Reparatioun vum Arsenal" #: simulation/data/auras/structures/arsenal_repair.json msgid "Garrisoned Siege Engines +3 health regeneration rate." msgstr "Aquartéiert Belagerungseenheeten +3 Erhuelungstaux." #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json msgid "Officer Accommodation" msgstr "Offizéiersquartéier" #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json msgid "Garrisoned Heroes +6 health regeneration rate." msgstr "Aquartéiert Helden +6 Erhuelungstaux." #: simulation/data/auras/structures/cart_super_dock_repair.json msgid "Dockyard Repairs" msgstr "Reparatioun vun der Werft" #: simulation/data/auras/structures/cart_super_dock_repair.json msgid "Garrisoned Ships +10 health regeneration rate." msgstr "Aquartéiert Schëffer +10 Erhuelungstaux." #: simulation/data/auras/structures/corral_garrison_large.json msgid "Garrison within the Corral to gain a slow trickle of +3 food." msgstr "Stationéier dech an der Perch, fir en luesen konstanten Zoufloss vun +3 Narung ze erhalen." #: simulation/data/auras/structures/corral_garrison_large.json #: simulation/data/auras/structures/corral_garrison_medium.json #: simulation/data/auras/structures/corral_garrison_small.json msgid "Ranching and Corralling" msgstr "Véizuucht an Aperchung" #: simulation/data/auras/structures/corral_garrison_medium.json msgid "Garrison within the Corral to gain a slow trickle of +2 food." msgstr "Stationéier dech an der Perch, fir en luesen konstanten Zoufloss vun +2 Narung ze erhalen." #: simulation/data/auras/structures/corral_garrison_small.json msgid "Garrison within the Corral to gain a slow trickle of +1 food." msgstr "Stationéier dech an der Perch, fir en luesen konstanten Zoufloss vun +1 Narung ze erhalen." #: simulation/data/auras/structures/eternal_fire.json msgid "Eternal Fire" msgstr "Éiwegt Feier" #: simulation/data/auras/structures/eternal_fire.json msgid "Structures +50% capture points." msgstr "Strukturen +50% Eroberungspunkten." #: simulation/data/auras/structures/farmstead_60.json msgid "Farmland" msgstr "Akerland" #: simulation/data/auras/structures/farmstead_60.json msgid "Workers +75% grain gather rate around a captured Rotary Mill." msgstr "Aarbechter +75% Kärenusammelungstaux ronderem eng erobert Rotatiounsmillen." #: simulation/data/auras/structures/iber_monument.json msgid "Religious Fervor" msgstr "Reliéisen Äifer" #: simulation/data/auras/structures/iber_monument.json msgid "Soldiers +20% melee and ranged attack damage." msgstr "Zaldoten +20% Nokampf- an Fernkampfschued." #: simulation/data/auras/structures/kush_pyramids_economic.json msgid "Patriotism" msgstr "Patriotismus" #: simulation/data/auras/structures/kush_pyramids_economic.json #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json msgid "Workers +15% gather speed." msgstr "Aarbechter +15% Sammeltaux." #: simulation/data/auras/structures/kush_pyramids_military.json msgid "Exhortative Presence" msgstr "Ureegend Präsenz" #: simulation/data/auras/structures/kush_pyramids_military.json msgid "" "Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack " "damage." msgstr "Zaldoten +1 Schmetter-, Hack-, Stiechresistenz an +10% No- an Fernkampfschued." #: simulation/data/auras/structures/kush_temple_amun.json msgid "Powerful Priesthood" msgstr "Mächteg Priesterschaft" #: simulation/data/auras/structures/kush_temple_amun.json msgid "Heroes −5% health." msgstr "Helden -5% Gesondheet." #: simulation/data/auras/structures/library.json msgid "Structures −15% technology resource costs and research time." msgstr "Strukturen -15% Technologieressourcekäschten an Fuerschungsdauer." #: simulation/data/auras/structures/library.json msgid "Centre of Scholarship" msgstr "Léierzentrum" #: simulation/data/auras/structures/loyalty_regen.json msgid "Loyalty" msgstr "Loyalitéit" #: simulation/data/auras/structures/loyalty_regen.json msgid "Structures +50% capture points garrison regeneration rate." msgstr "Strukturen +50% Eroberungserhuelungstaux fir aquartéiert Eenheeten." #: simulation/data/auras/structures/maur_pillar.json msgid "Edict of Ashoka" msgstr "Ashoka-Edikt" #: simulation/data/auras/structures/maur_pillar.json msgid "Traders +20% movement speed." msgstr "Händler +20% Beweegungsgeschwindegkeet." #: simulation/data/auras/structures/satrapy_tribute.json msgid "Satrapy Tribute" msgstr "Satrapen-Tribut" #: simulation/data/auras/structures/satrapy_tribute.json msgid "" "Upgrade the Winter Palace to receive a free trickle of a desired resource." msgstr "Upgrade den Wanterpalast fir e gratis Zoufloss vun enger gewënschter Ressource ze kréien." #: simulation/data/auras/structures/temple_heal.json msgid "Medical Treatment" msgstr "Medezinesch Behandlung" #: simulation/data/auras/structures/temple_heal.json msgid "Humans +1 health regeneration rate." msgstr "Mënschen +1 Erhuelungstaux." #: simulation/data/auras/structures/theater.json msgid "Structures +20% territory influence radius." msgstr "Strukturen +20% territorialen Aflossradius." #: simulation/data/auras/structures/theater.json msgid "Hellenization" msgstr "Helleniséierung" #: simulation/data/auras/structures/wall_garrisoned.json msgid "Wall Protection" msgstr "Mauerschutz" #: simulation/data/auras/structures/wall_garrisoned.json msgid "" "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range." msgstr "Zaldoten an engem Geschütz +3 Schmetter-, Hack-, Stiechresistenz an +20% Visibilitéit." #: simulation/data/auras/structures/wonder_population_cap.json msgid "Glorious Expansion" msgstr "Herrlech Expansioun" #: simulation/data/auras/structures/wonder_population_cap.json msgid "" "+20% maximum population limit (requires the “Glorious Expansion” " "technology)." msgstr "+20% maximal Bevölkerungslimitt (erfuerdert “Herrlech Expansioun”-Technologie)." #: simulation/data/auras/structures/xp_trickle.json msgid "Rigorous Training" msgstr "Streng Ausbildung." #: simulation/data/auras/structures/xp_trickle.json msgid "Units gain experience while garrisoned inside the building." msgstr "Eenheeten gewannen Erfarung wärend se an engem Gebai stationéiert sinn." #: simulation/data/auras/teambonuses/athen_player_teambonus.json msgid "Democracy" msgstr "Demokratie" #: simulation/data/auras/teambonuses/athen_player_teambonus.json msgid "Civic Center technologies −50% research time and −30% cost." msgstr "Verwaltungssëtz-Technologie -50% Fuerschungsdauer an -30% Käschten." #: simulation/data/auras/teambonuses/brit_player_teambonus.json msgid "Druids" msgstr "Druiden" #: simulation/data/auras/teambonuses/brit_player_teambonus.json msgid "Healers −20% resource costs." msgstr "Heeler -20% Ressourcekäschten." #: simulation/data/auras/teambonuses/cart_player_teambonus.json msgid "Mercenary Transports" msgstr "Söldnertransport" #: simulation/data/auras/teambonuses/cart_player_teambonus.json msgid "Mercenaries −50% train time." msgstr "Söldner -50% Ausbildungsdauer." #: simulation/data/auras/teambonuses/gaul_player_teambonus.json msgid "Products from Gaul" msgstr "Produkter aus Gallien" #: simulation/data/auras/teambonuses/gaul_player_teambonus.json msgid "Forges −15% technology resource costs and research time." msgstr "Schmëtten -15% Technologieressourcekäschten an Fuerschungsdauer." #: simulation/data/auras/teambonuses/han_player_teambonus.json msgid "Silk Road" msgstr "Seidestrooss" #: simulation/data/auras/teambonuses/han_player_teambonus.json msgid "Allies +20% international trade bonus." msgstr "Alliéierten +20% internationalen Handelsbonus." #: simulation/data/auras/teambonuses/iber_player_teambonus.json msgid "Saripeko" msgstr "Saripeko" #: simulation/data/auras/teambonuses/iber_player_teambonus.json msgid "Citizen Javelineers −10% resource costs." msgstr "Biergerspeerwerfer -10% Ressourcekäschten." #: simulation/data/auras/teambonuses/kush_player_teambonus.json msgid "Elephant Suppliers" msgstr "Elefantenliwweranten" #: simulation/data/auras/teambonuses/kush_player_teambonus.json msgid "Elephants −20% resource costs and training time." msgstr "Elefanten -20% Ressourcekäschten an Ausbildungsdauer." #: simulation/data/auras/teambonuses/mace_player_teambonus.json msgid "Mechanical Innovation" msgstr "Mechanesch Innovatioun" #: simulation/data/auras/teambonuses/mace_player_teambonus.json msgid "Siege Weapons and Arsenals −25% resource costs and build time." msgstr "Belagerungswaffen an Arsenaler -25% Ressourcekäschte an Baudauer." #: simulation/data/auras/teambonuses/maur_player_teambonus.json msgid "Ashoka's Religious Support" msgstr "Reliéis Ënnerstëtzung vum Ashoka" #: simulation/data/auras/teambonuses/maur_player_teambonus.json msgid "" "Temples −50% resource costs and building time; Temple technologies −50% " "resource costs and research time." msgstr "Tempelen -50% Ressourcekäschten an Baudauer; Tempel-Technologien -50% Ressourcekäschten an Fuerschungsdauer." #: simulation/data/auras/teambonuses/pers_player_teambonus.json msgid "Training Regimes" msgstr "Ausbildungsregime" #: simulation/data/auras/teambonuses/pers_player_teambonus.json msgid "Barracks and Stables −20% wood and stone cost and build time." msgstr "Kasernen an Päerdsställ -20% Holz an Stengkäschten an Baudauer." #: simulation/data/auras/teambonuses/ptol_player_teambonus.json msgid "Breadbasket of the Mediterranean" msgstr "Broutkuerf vum Mëttelmier" #: simulation/data/auras/teambonuses/ptol_player_teambonus.json msgid "+1.0 food trickle rate." msgstr "+1.0 Narungszouflosstaux" #: simulation/data/auras/teambonuses/rome_player_teambonus.json msgid "Conscription" msgstr "Zwangsrekrutéierung" #: simulation/data/auras/teambonuses/rome_player_teambonus.json msgid "Citizen Infantry −10% training time." msgstr "Biergerinfanterie -10% Ausbildungsdauer." #: simulation/data/auras/teambonuses/sele_player_teambonus.json msgid "Syrian Tetrapolis" msgstr "Syresch Tetrapolis" #: simulation/data/auras/teambonuses/sele_player_teambonus.json msgid "" "Civil Centers and Colonies −20% resource cost and −30% construction time." msgstr "Verwaltungssëtzer an Kolonien -20% Ressourcekäschten an -30% Baudauer." #: simulation/data/auras/teambonuses/spart_player_teambonus.json msgid "Peloponnesian League" msgstr "Peloponnesesch Liga" #: simulation/data/auras/teambonuses/spart_player_teambonus.json msgid "Heroes are trained for free." msgstr "Helden gratis rekrutéieren." #: simulation/data/auras/units/carnyx.json msgid "Intimidating Sound" msgstr "Intimidéirenden Kaméidi" #: simulation/data/auras/units/carnyx.json msgid "Enemy Soldiers −10% attack damage and capture attack strength." msgstr "Feindlech Zaldoten -10% Kampfschued an -10% Eroberungstaux." #: simulation/data/auras/units/catafalques/athen_catafalque_1.json msgid "Economic Reforms" msgstr "Ökonomesch Reformen" #: simulation/data/auras/units/catafalques/athen_catafalque_1.json msgid "" "Solon instituted several economic reforms encouraging commerce and agriculture.\n" "Workers +15% gather speed." msgstr "De Solon huet verschidden ökonomesch Reforming ageleet fir den Handel an d'Agrikultur ze förderen.\nAarbechter +15% Sammeltaux." #: simulation/data/auras/units/catafalques/athen_catafalque_2.json msgid "Economic Fortune" msgstr "Ökonomesch Fortune" #: simulation/data/auras/units/catafalques/athen_catafalque_2.json msgid "" "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n" "Economic technologies −10% resource costs." msgstr "De Solon huet en neit System mat Mooss an Unitéiten agefouert, Pappen sinn encouragéiert ginn fir en Handwierk fir hir Jongen ze fannen.\nÖkonomesch Technologien -10% Ressourcekäschten." #: simulation/data/auras/units/catafalques/brit_catafalque_1.json msgid "" "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n" "Soldiers +15% movement speed and +15% vision range." msgstr "De Cassivellaunus huet decidéiert Guerillataktiken unzewenden well befestegt Verteidegungen net wirksam géint d'réimesch Arméi waren. Déi Taktik ass méi spéit vun aaneren Stammesfürer iwwerholl ginn.\nZaldoten +15% Beweegungsgeschwindegkeet an +15% Visibilitéit." #: simulation/data/auras/units/catafalques/brit_catafalque_1.json #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json msgid "Guerrilla Tactics" msgstr "Guerrillataktiken" #: simulation/data/auras/units/catafalques/brit_catafalque_2.json msgid "Skirmisher Harassment" msgstr "Plänkler-Belästegung" #: simulation/data/auras/units/catafalques/brit_catafalque_2.json msgid "" "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n" "Javelineers +20% attack range." msgstr "De Cassivellaunus huet mobil Plänkler benotzt fir réimesch Truppen an Wëldbeuter ze belästegen.\nSpeerwerfer +20% Fernkampfdistanzradius." #: simulation/data/auras/units/catafalques/cart_catafalque.json msgid "Commander of Heavy Cavalry" msgstr "Kommandant vun der schwéierer Kavallerie " #: simulation/data/auras/units/catafalques/cart_catafalque.json msgid "" "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n" "Melee Cavalry +1 crush, hack, pierce resistance and +10% health." msgstr "Leader vun der schwéierer Karthagenescher Kavellerie zu Trebia an Cannae, wou seng dreifach Attack zerstéierend Effekter op den Feind hat.\nNokampfkavallerie +1 Schmetter-, Hack-, Stiechresistenz an +10% Gesondheet." #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json msgid "Ambush Slaughter" msgstr "Hannerhalt Massaker" #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json msgid "" "Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n" "Soldiers +5% melee and ranged attack damage and −25% promotion experience." msgstr "Am Krich mat Roum, ass dem Ambiorix d'Sënnlosegkeet vun opener Krichsféierung bewosst ginn, an huet dunn hannerhälteg Taktiken ugewannt. D'Gallier hunn séier geléiert wou an wéini Iwwerraschungsugrëffer ze exekutéieren.\nZaldoten +5% No- an Fernkampfschued an -25% Promouvéierungserfarung." #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json msgid "Tribute to Rome" msgstr "Tribut fir Roum" #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json msgid "" "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n" "Workers −10% grain gather rate." msgstr "" #: simulation/data/auras/units/catafalques/han_catafalque_1.json msgid "Territorial Expansion" msgstr "Territorial Expansioun" #: simulation/data/auras/units/catafalques/han_catafalque_1.json msgid "" "At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n" "Territory influence bonus +20%." msgstr "" #: simulation/data/auras/units/catafalques/han_catafalque_2.json msgid "Imperial Music Bureau" msgstr "Keeserlechen Musek Bureau" #: simulation/data/auras/units/catafalques/han_catafalque_2.json msgid "" "The Music Bureau was charged directly by Emperor Wu to perform various tasks related to music, poetry, entertainment, or religious worship.\n" "Technologies −50% resource cost and research time." msgstr "De Musek Bureau war direkt vum Keeser ugestallt fir verschidden Aufgaben am Beräich Musek, Poesie, Distraktioun oder reliéiser Veréierung ze iwwerhuelen. \nTechnologien -50% Ressourcekäschten an Fuerschungsdauer." #: simulation/data/auras/units/catafalques/iber_catafalque_1.json msgid "Mercenary Commander" msgstr "Söldnerkommandant" #: simulation/data/auras/units/catafalques/iber_catafalque_1.json msgid "" "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n" "Allied Citizen Mercenaries −25% metal cost." msgstr "Mat sengem Brudder Indibil, huet den Mandonius d'iberesch Rekrutten an Söldner, déi an den Puneschen Kricher deelgeholl hunn, kommandéiert.\nAlliéiert Biergersöldner -25% Metallkäschten." #: simulation/data/auras/units/catafalques/iber_catafalque_2.json msgid "Saver of Lives" msgstr "Liewensretter" #: simulation/data/auras/units/catafalques/iber_catafalque_2.json msgid "" "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n" "Soldiers +10% health." msgstr "" #: simulation/data/auras/units/catafalques/kush_catafalque_1.json msgid "Earliest Nubian Queen" msgstr "Éischt Nubesch Kinnegin" #: simulation/data/auras/units/catafalques/kush_catafalque_1.json msgid "" "Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n" "Enemy Female Citizens −15% gather speed." msgstr "Shanakdakheto huet mat ganzer Muecht am Meroiteschen Räich regéiert an hat en wichtege Stellewäert an der Meroitescher Relioun. Hien representéiert d'Muecht vun Kush, eppes wat een not op d'liicht Schëller huelen soll.\nFeindlech weiblech Bierger -15% Sammeltaux." #: simulation/data/auras/units/catafalques/kush_catafalque_2.json msgid "Temple at Naqa" msgstr "Tempel vun Naqa" #: simulation/data/auras/units/catafalques/kush_catafalque_2.json msgid "" "As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n" "Temples +1 garrison heal rate." msgstr "Wéi an allen Kulturen, spillt d'Relioun eng wichteg Roll bei den Kushites. De Shanakdakheto huet den Tempel em 160 BC als Symbol fir den Fortschrëtt vun Meroë gebaut.\nTempelen +1 Garrisouns-Erhuelungstaux." #: simulation/data/auras/units/catafalques/mace_catafalque_1.json msgid "Sacker of Cities" msgstr "Stiede-Zerstéierer" #: simulation/data/auras/units/catafalques/mace_catafalque_1.json msgid "" "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n" "Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot." msgstr "" #: simulation/data/auras/units/catafalques/mace_catafalque_2.json msgid "Financial Reorganization" msgstr "Finanziell Reorganisatioun" #: simulation/data/auras/units/catafalques/mace_catafalque_2.json msgid "" "Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n" "Gain a slow trickle of metal." msgstr "Als Alliéierten vun Roum, huet den Philip dem Staat seng intern an finanziell Äffären restrukturéit an produktiv Minnen an eng néi Wärung als säin Vermächtnis hannerlooss.\nGewann en luesen Metallzoufloss." #: simulation/data/auras/units/catafalques/maur_catafalque_1.json msgid "Consolidator of the Empire" msgstr "Räichskonsolidator" #: simulation/data/auras/units/catafalques/maur_catafalque_1.json msgid "" "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n" "Structures +20% territory influence radius." msgstr "Den Bindusara, Jong vum Chandragupta Maurya, huet d'Räich konsolidéiert an en stablien Staat un säin Jong, den Ashoka, verierft. \nStrukturen +20% territorialen Aflossradius." #: simulation/data/auras/units/catafalques/maur_catafalque_2.json msgid "Vamba Moriyar" msgstr "Vamba Moriyar" #: simulation/data/auras/units/catafalques/maur_catafalque_2.json msgid "" "Bindusara is said to have conquered lands to the south of the empire.\n" "Soldiers +15% capture attack strength." msgstr "De Bindusara soll Länner am Süden vum Räich erobert hunn. Zaldoten +15% Eroberungstaux." #: simulation/data/auras/units/catafalques/pers_catafalque.json msgid "Great Builder" msgstr "Groussen Erbauer" #: simulation/data/auras/units/catafalques/pers_catafalque.json msgid "" "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n" "Structures −10% resource costs and +5% health." msgstr "Wärend senger Herrschaft, huet den Artaxerxes vill vun sengem Wuelstand op Bauprojeten ausginn. Hien huet den Palast vum Darius I zu Susa an déi aal Stad vunn Ecbatana restoréiert. Strukturen -10% Ressourcekäschten an +5% Gesondheet." #: simulation/data/auras/units/catafalques/ptol_catafalque.json msgid "Great Librarian" msgstr "Groussen Libraire" #: simulation/data/auras/units/catafalques/ptol_catafalque.json msgid "" "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n" "Structure technologies −10% resource costs." msgstr "Als Kontinuatioun zu sengem Virgänger senger Aarbecht un der Grousser Bibliothéik vun Alexandria, huet hien all Buch an d'Śtad brengen gelooss an domadder den Leit eng vast Hord vunn Wäisheet hannerlooss.\nStrukturtechnologien -10% Ressourcekäschten." #: simulation/data/auras/units/catafalques/rome_catafalque_1.json msgid "Avenger of Lucretia" msgstr "Rächer vum Lucretia" #: simulation/data/auras/units/catafalques/rome_catafalque_1.json msgid "" "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n" "Female Citizens −20% food cost and +10% gather speed." msgstr "No der Vergewaltegung vum Lucretia duerch den Jong vum Kinneg Tarquinius Superbus an no hierem uschléissenden Selbstmord, huet den Brutus versprach, hat ze rächen an d'Monarchie ze stierzen.\nWeiblech Bierger -20% Narungskäschten an +10% Sammeltaux." #: simulation/data/auras/units/catafalques/rome_catafalque_2.json msgid "Founder and Defender of the Republic" msgstr "Grënner an Verteideger vun der Republik" #: simulation/data/auras/units/catafalques/rome_catafalque_2.json msgid "" "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n" "Humans and Siege Engines +1 crush, hack, pierce resistance." msgstr "Den Brutus war een vun den wichtegsten Männer déi zum Stierz vun der Monarchie an der Grënnung vun der Réimescher Republik bäigedroen hunn. Als spéideren Konsul huet hien eng réimesch Arméi zu enger Victoire géint den etruskeschen Kinneg Tarquinius geféiert, deen den Troun zeréckeroberen wolllt.\nMënschen an Belagerungseenheeten +1 Schmetter-, Hack-, Stiechresistenz." #: simulation/data/auras/units/catafalques/sele_catafalque_1.json msgid "Founder of the Ezida Temple" msgstr "Grënner vum Ezida-Tempel" #: simulation/data/auras/units/catafalques/sele_catafalque_1.json msgid "" "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n" "Temples −10% resource costs; Temple technologies −10% resource costs." msgstr "Den Antiochus I leet d'Fondatioun fir den Ezida-Tempel zu Borsippa.\nTempelen -10% Ressourcekäschten, Tempel-Technologien -10% Ressourcekäschten." #: simulation/data/auras/units/catafalques/sele_catafalque_2.json msgid "Immigration" msgstr "Immigratioun" #: simulation/data/auras/units/catafalques/sele_catafalque_2.json msgid "" "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n" "+5% maximum population limit." msgstr "Den Antiochus huet griichesch Immigratioun a säi Räich encouragéiert an huet vill nei Stied a Klengasien gegrënnt déi als Géigegewiicht fir d'Gallier fonktionéieren sollen.\n+5% maximal Populatiounslimite." #: simulation/data/auras/units/catafalques/sele_catafalque_3.json msgid "Basileus Megas" msgstr "Basileus Megas" #: simulation/data/auras/units/catafalques/sele_catafalque_3.json msgid "" "Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n" "Champion Elephants −10% resource costs." msgstr "Dem Jong vum Seleucus Nicator, dem Antiochus ass déi formidabel Aufgab gelongen, d'Räich zesummen ze halen, an gläichzäiteg Tempelen ze grënnen an déi iwwerfallend Gallier mat Krichselefanten ze besiegen.\nGarde-Elefanten -10% Ressourcekäschten." #: simulation/data/auras/units/catafalques/spart_catafalque_1.json msgid "" "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n" "Citizen Infantry Spearmen −10% resource costs." msgstr "Den Lycurgus huet verschidden militäresch Reformen ageleet wouduerch d'bedéngungslooss Loyalitéit vun sengen Bierger zu Sparta implementéiert gouf.\nBierger-Infanteriespeerträger -10% Ressourcekäschten." #: simulation/data/auras/units/catafalques/spart_catafalque_1.json #: simulation/data/auras/units/catafalques/spart_catafalque_2.json msgid "Lycurgan Military Reforms" msgstr "Lykurgesch Militärreformen" #: simulation/data/auras/units/catafalques/spart_catafalque_2.json msgid "Champion Infantry Spearmen −5% resource costs." msgstr "Garde-Infanteriespeerträger -5% Ressourcekäschten." #: simulation/data/auras/units/catafalques/spart_catafalque_3.json msgid "Iron Pelanors" msgstr "Eisen-Pelanoren" #: simulation/data/auras/units/catafalques/spart_catafalque_3.json msgid "" "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n" "Workers +15% metal gather rate." msgstr "" #: simulation/data/auras/units/celtic_healer.json msgid "Deas Celtica" msgstr "Deas Celtica" #: simulation/data/auras/units/celtic_healer.json msgid "Soldiers +5% attack damage." msgstr "Zaldoten +5% Kampfschued." #: simulation/data/auras/units/centurion.json msgid "" "Melee Soldiers +10% attack damage and all Soldiers −25% experience points " "for promotion." msgstr "Nokampfzaldoten +10% Kampfschued an all Zaldoten -25% Erfarungspunkten fir d'Promouvéierung." #: simulation/data/auras/units/centurion.json #: simulation/data/auras/units/centurion_1.json msgid "Combat Leadership" msgstr "Kampfleadership" #: simulation/data/auras/units/centurion_1.json msgid "Soldiers +10% attack damage and −25% experience points for promotion." msgstr "Zaldoten +10% Kampfschued an -25% Erfarungspunkten fir d'Promouvéierung." #: simulation/data/auras/units/centurion_2.json msgid "Century Maneuvers" msgstr "" #: simulation/data/auras/units/centurion_2.json msgid "Marian Legionaries and Centurions +10% movement speed." msgstr "" #: simulation/data/auras/units/han_minister_building.json msgid "Building Programs" msgstr "Bauprogrammer" #: simulation/data/auras/units/han_minister_building.json msgid "Builders construct buildings +2% faster for every nearby Minister." msgstr "" #: simulation/data/auras/units/han_minister_garrison.json msgid "Excellency of Works" msgstr "" #: simulation/data/auras/units/han_minister_garrison.json msgid "" "Decrease resource costs and research time of technologies in a building by " "2% for each Minister garrisoned within." msgstr "Reduzéier Ressourcekäschten an Fuerschungsdauer zu 2% vun Technologien an engem Gebai wou en Minister aquartéiert ass." #: simulation/data/auras/units/han_minister_garrison_ministry.json msgid "Nationalized Industries" msgstr "Nationaliséiert Industrien" #: simulation/data/auras/units/han_minister_garrison_ministry.json msgid "" "The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each " "garrisoned minister." msgstr "Den imperialen Ministère gewënnt en Zoufloss vun +0.1 Holz, Steng, Metall fir all aquartéierten Minister." #: simulation/data/auras/units/han_minister_gathering.json msgid "Minister over the Masses" msgstr "Massenministère" #: simulation/data/auras/units/han_minister_gathering.json msgid "Gatherers +2% gathering rate for every nearby Minister." msgstr "Sammler +2% Sammeltaux fir all Minister am Ëmkrees." #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json msgid "Father of Medicine" msgstr "Papp vun der Medezin" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json msgid "Humans +0.5 health regeneration rate." msgstr "Mënschen +0.5 Erhuelungstaux." #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json msgid "Hippocratic Oath" msgstr "Eed vum Hippokrates" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json msgid "Own and Allied Healers +1 healing effect." msgstr "Eegen an alliéiert Heeler +1 Heeleffekt." #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json msgid "Formation Reforms" msgstr "Formatiouns-Reformen" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json msgid "Soldiers +2 crush, hack, pierce resistance." msgstr "Zaldoten +2 Schmetter-, Hack-, Stiechresistenz." #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json msgid "Peltast Reforms" msgstr "Peltast-Reformen" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json msgid "Infantry Javelineers +15% movement speed." msgstr "Infanteriespeerwerfer +15% Beweegungsgeschwindegkeet." #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json msgid "Periclean Defensive Strategy" msgstr "Periklesesch Verteidegungsstrategie" #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json msgid "" "Soldiers, Ships, Siege Engines and Structures do not give loot, +50% " "Structure capture points." msgstr "Zaldoten, Scheffer, Belagerungsmaschinnen an Strukturen ginn keng Beute of, +50% Struktureroberungspunkten." #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json msgid "Scholarship and the Arts" msgstr "Stipendium an d'Konscht" #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json msgid "Technologies −10% resource costs, −50% research time." msgstr "Technologien -10% Ressourcekäschten, -50% Fuerschungsdauer." #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json msgid "Naval Preparation" msgstr "Flotten-Preparatioun" #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json msgid "Ships −50% metal cost, construction time, and +15% movement speed." msgstr "Schëffer -50% Metallkäschten an Baudauer an +15% Vitess." #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json msgid "Themistoclean Walls" msgstr "Themistokles-Maueren" #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json msgid "Walls and Palisades −50% resource costs and −20% construction time." msgstr "Maueren an Palisaden -50% Ressourcekäschten an -20% Baudauer." #: simulation/data/auras/units/heroes/brit_hero_boudicca.json msgid "Champion Army" msgstr "Garde-Arméi" #: simulation/data/auras/units/heroes/brit_hero_boudicca.json msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage, " "+10% movement speed." msgstr "Gardisten +2 Eroberungstaux, +20% No- an Fernkampfschued, +10% Beweegungsgeschwindegkeet." #: simulation/data/auras/units/heroes/brit_hero_caratacos.json msgid "Guerrilla Chief" msgstr "" #: simulation/data/auras/units/heroes/brit_hero_caratacos.json msgid "" "Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement " "speed." msgstr "Zaldoten an Belagerungseenheeten +1 Schmetter-, Hack-, Stiechresistenz, +15% Beweegungsgeschwindegkeet." #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json msgid "Britannorum Rex" msgstr "" #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json msgid "Humans +0.8 health regeneration rate." msgstr "Mënschen +0.8 Erhuelungstaux." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json msgid "Lightning General" msgstr "" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json msgid "Soldiers and Siege Engines +15% movement speed." msgstr "Zaldoten an Belagerungseenheeten +15% Beweegungsgeschwindegkeet." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json msgid "Subduer of Mercenaries" msgstr "" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json msgid "Enemy Mercenaries −20% melee and ranged attack damage." msgstr "" #: simulation/data/auras/units/heroes/cart_hero_hannibal.json msgid "Tactician" msgstr "" #: simulation/data/auras/units/heroes/cart_hero_hannibal.json msgid "" "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% " "melee and ranged attack damage." msgstr "Eegen an alliéiert Zaldoten an Belagerungseenheeten +1 Eroberungstaux, +20% No- an Fernkampfschued." #: simulation/data/auras/units/heroes/cart_hero_maharbal.json msgid "Cavalry Commander" msgstr "Kommandant vun der Kavallerie" #: simulation/data/auras/units/heroes/cart_hero_maharbal.json msgid "Melee Cavalry +30% melee attack damage." msgstr "Nokampfkavallerie +30% Nokampfschued." #: simulation/data/auras/units/heroes/gaul_hero_brennus.json msgid "Sacker of Rome" msgstr "" #: simulation/data/auras/units/heroes/gaul_hero_brennus.json msgid "Humans, Siege Engines, and Ships gain +15 metal loot." msgstr "Menschen, Eroberungsmaschinnen, an Scheffer gewannen +15 Metalbeute." #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json msgid "Celtic Warlord" msgstr "" #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json msgid "" "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged" " attack damage." msgstr "Zaldoten an Belagerungseenheeten +1 Eroberungstaux, +20% No- an Fernkampfschued." #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json msgid "Preparation for War" msgstr "Krichspéparatioun" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json msgid "Northern Army" msgstr "Arméi aus dem Norden" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json msgid "Soldiers −20% promotion experience." msgstr "Zaldoten -20% Promouvéierungserfarung." #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json msgid "Southern Army" msgstr "Arméi aus dem Süden" #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json msgid "Own and Allied Soldiers +25% vision range." msgstr "Eegen an alliéiert Zaldoten +25% Visibilitéit." #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json msgid "Walls +10 health regeneration rate." msgstr "Maueren +10% Erhuelungstaux." #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json msgid "Confucian Reforms" msgstr "Konfuzianesch Reformen" #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json msgid "Cavalry +20% attack damage." msgstr "Kavallerie +20% Kampfschued." #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json msgid "Mandate of Heaven" msgstr "Mandat vum Himmel" #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage." msgstr "Gardisten +2 Eroberungstaux, +20% No- an Fernkampfschued." #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json msgid "Enemy Cavalry −10% melee and ranged attack damage." msgstr "Feindlech Kavallerie -10% No- an Fernkampfschued." #: simulation/data/auras/units/heroes/hero_garrison.json msgid "Inspired Defense" msgstr "Inspiréiert Verteidegung" #: simulation/data/auras/units/heroes/hero_garrison.json msgid "" "When garrisoned, the Structure has +1 capture points garrison regeneration " "rate." msgstr "" #: simulation/data/auras/units/heroes/iber_hero_caros_1.json msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count." msgstr "" #: simulation/data/auras/units/heroes/iber_hero_caros_1.json msgid "Valiant Defender" msgstr "Prächtegen Verteideger" #: simulation/data/auras/units/heroes/iber_hero_caros_2.json msgid "Battle Fervor" msgstr "Kampfgeescht" #: simulation/data/auras/units/heroes/iber_hero_caros_2.json #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json msgid "Soldiers +1 crush, hack, pierce resistance." msgstr "Zaldoten +1 Schmetter-, Hack-, Stiechresistenz." #: simulation/data/auras/units/heroes/iber_hero_indibil.json msgid "Mobilization" msgstr "Mobiliséierung" #: simulation/data/auras/units/heroes/iber_hero_indibil.json msgid "Soldiers −15% resources costs, −20% training time." msgstr "Zaldoten -15% Ressourcekäschten, -20% Rekrutementsdauer." #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json msgid "Soldiers +20% movement speed." msgstr "Zaldoten +20% Beweegungsgeschwindegkeet." #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json msgid "Swag" msgstr "Swag" #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json msgid "Soldiers and Siege Engines gain +100% resource loot." msgstr "Zaldoten an Belagerungsmaschinnen gewannen +100% Ressourcenbeute." #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json msgid "Warrior Queen" msgstr "Krichskinnegin" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json msgid "Defier of Tradition" msgstr "Traditiouns-Widdersetzer" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json msgid "" "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% " "resource costs and training time." msgstr "Amun-Tempel +20% Ressourcekäschten an Baudauer. Amun-Tempelgard +20% Ressourcekäschten an Rekrutementsdauer." #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json msgid "Follower of Apedemak" msgstr "Unhänger vum Apedemak" #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json msgid "" "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard" " −20% resource costs and training time." msgstr "Apedemak-Tempel +20% Ressourcekäschten an Baudauer. Amun-Tempelgard +20% Ressourcekäschten an Rekrutementsdauer." #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json msgid "Slaughter of the Faithful" msgstr "" #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json msgid "Enemy Healers −50% healing strength." msgstr "" #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json msgid "Savior of Kush" msgstr "Retter vun Kush" #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot." msgstr "Zaldoten +10% No-an Fernkampfschued, gewannen +50% Ressourcebeute." #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json msgid "Gift of Warships" msgstr "" #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json msgid "Kushite Triremes −50 wood and metal cost." msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json msgid "Rapid Conquest" msgstr "Schnell Eroberung" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json msgid "Soldiers +10% attack damage, +15% movement speed." msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json msgid "Undefeated" msgstr "Ongeschloen" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json msgid "Enemy Soldiers, Structures −10% attack damage." msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json msgid "Conqueror" msgstr "Eroberer" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate." msgstr "" #: simulation/data/auras/units/heroes/mace_hero_craterus.json msgid "Taxiarchès" msgstr "Taxiarches" #: simulation/data/auras/units/heroes/mace_hero_craterus.json msgid "" "Infantry Pikemen +20% capture attack strength, +20% melee attack damage." msgstr "Infanteriepickenträger +20% Eroberungstaux, +20% Nokampfschued." #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json msgid "Besieger" msgstr "Belagerer" #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json msgid "" "Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged " "attack damage, +10% ranged attack range, +10% vision range." msgstr "Belagerungseenheeten +1 Schmetter-, Hack-, Stiechresistenz, +20% No- an Fernkampfattackschued, +10% Fernkampfdistanzradius, +10% Visibilitéitsradius." #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json msgid "Rise of Macedon" msgstr "Opgang vun Mazedon" #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json msgid "Pyrrhic Victory" msgstr "Pyrrhesch Victoire" #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json msgid "Soldiers +20% melee and ranged attack damage, −15% health." msgstr "Zaldoten +20% No- an Fernkampfschued, -15% Gesondheet." #: simulation/data/auras/units/heroes/maur_hero_ashoka.json msgid "" "Temples −50% resource costs and build time. Temple technologies −50% " "resource costs and research time." msgstr "Tempelen -50% Ressourcekäschten an Baudauer. Tempel-Technologien -50% Ressourcekäschten an Fuerschungsdauer." #: simulation/data/auras/units/heroes/maur_hero_ashoka.json msgid "Buddhism" msgstr "Buddhismus" #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json msgid "All technologies have −20% resource cost and −30% research time." msgstr "All Technologien -20% Ressourcekäschten an -30% Fuerschungsdauer." #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json msgid "Teacher" msgstr "Professer" #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json msgid "Regeneration" msgstr "Regeneratioun" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json msgid "Empire Maker" msgstr "Grënner vum Räich" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json msgid "Elephant Corps" msgstr "Elefantenkorpus" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json msgid "Elephants +15% attack rate, +10% movement speed." msgstr "" #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json msgid "Forefront Leader" msgstr "Frontleader" #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json msgid "" "Cavalry +1 capture attack strength, +20% melee and ranged attack damage." msgstr "Kavallerie +1 Eroberungstaux, +20% No- an Fernkampfschued." #: simulation/data/auras/units/heroes/pers_hero_darius_i.json msgid "Leadership" msgstr "Leaderschaft" #: simulation/data/auras/units/heroes/pers_hero_darius_i.json msgid "" "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed." msgstr "" #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json msgid "Administrator" msgstr "Administrateur" #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json msgid "Workers +15% build rate and gather speed." msgstr "Aarbechter +15% Bau- an Sammeltaux." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json msgid "Patriot" msgstr "Patriot" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time." msgstr "Zaldoten an Belagerungsmaschinnen -20% No- an Fernkampfwidderhuelung." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json msgid "Allied Heroes +10% health." msgstr "Alliéiert Helden +10% Gesondheet." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json msgid "Consort" msgstr "Consort" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json msgid "Enemy Heroes −10% health." msgstr "Feindlech Helden -10% Gesondheet." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json msgid "Patron of Construction" msgstr "Schutzpatréiner vum Bau" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json msgid "Builders +10% build rate." msgstr "Bauaarbechter +10% Bautaux." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json msgid "Mercenary Patron" msgstr "Schutzpatréiner vun den Söldner" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json msgid "Mercenaries −35% resource costs." msgstr "Söldner -35% Ressourcekäschten." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json msgid "Raphia" msgstr "Raphia" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json msgid "Pikemen +40% health." msgstr "Pickenträger +40% Gesondheet." #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json msgid "Cavalry +15% melee and ranged attack damage." msgstr "Kavallerie +15% No- an Fernkampfschued." #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json msgid "Sword of Rome" msgstr "Schwäert vun Roum" #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json msgid "Enemy Infantry −10% melee and ranged attack damage." msgstr "" #: simulation/data/auras/units/heroes/rome_hero_maximus.json msgid "Shield of Rome" msgstr "Schëld vun Roum" #: simulation/data/auras/units/heroes/rome_hero_maximus.json msgid "Humans and Structures +1 crush, hack, pierce resistance." msgstr "Mënschen an Strukturen +1 Schmetter-, Hack-, Stiechresistenz." #: simulation/data/auras/units/heroes/rome_hero_scipio.json msgid "Triumph" msgstr "Triumph" #: simulation/data/auras/units/heroes/rome_hero_scipio.json msgid "" "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged" " attack damage." msgstr "Zaldoten an Belagerungseenheeten +2 Eroberungstaux, +20% No- an Fernkampfschued." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json msgid "Ilarchès" msgstr "" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json msgid "Cavalry +2 crush, hack, pierce resistance." msgstr "Kavallerie +2 Schmetter-, Hack-, Stiechresistenz." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json msgid "Renowned Conqueror" msgstr "" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json msgid "Enemy Structures, Ships, and Siege Engines −20% health." msgstr "" #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json msgid "Zooiarchos" msgstr "" #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json msgid "Champion Elephants +20% melee attack damage, +20% movement speed." msgstr "Garde-Elefanten +20% Nokampfschued, +20% Beweegungsgeschwindegkeet." #: simulation/data/auras/units/heroes/spart_hero_agis_1.json msgid "Great Revolt" msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_1.json msgid "Soldiers −25% metal cost, and training time." msgstr "Zaldoten -25% Metallkäschten an Rekrutementsdauer." #: simulation/data/auras/units/heroes/spart_hero_agis_2.json msgid "Agis +50% health." msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_2.json #: simulation/data/auras/units/heroes/spart_hero_leonidas.json msgid "Last Stand" msgstr "" #: simulation/data/auras/units/heroes/spart_hero_brasidas.json msgid "Helot Reforms" msgstr "" #: simulation/data/auras/units/heroes/spart_hero_brasidas.json msgid "" "Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged " "attack pierce damage." msgstr "Biergerinfanteriespeerwerfer +1 Schmetter-, Hack-, Stiechresistenz, +25% Fernkampfattackstiechschued." #: simulation/data/auras/units/heroes/spart_hero_leonidas.json msgid "Spearmen +1 capture attack strength, +25% melee attack damage." msgstr "Speerträger +1 Eroberungstaux, +25% Nokampfschued." #: simulation/data/auras/units/ram_garrison.json msgid "Battering Team" msgstr "" #: simulation/data/auras/units/ram_garrison.json msgid "" "Battering Rams +0.15 speed, +1 acceleration, and +0.5 turn rate for each " "garrisoned soldier." msgstr ""