# Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2024 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Îslam Zinar, 2021-2022 msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2024-07-26 07:08+0000\n" "PO-Revision-Date: 2016-05-21 09:22+0000\n" "Last-Translator: Îslam Zinar, 2021-2022\n" "Language-Team: Kurdish (http://app.transifex.com/wildfire-games/0ad/language/ku/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: ku\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: simulation/data/auras/structures/arsenal_repair.json msgid "Arsenal Repairs" msgstr "Sererastkirinên Arsenalê" #: simulation/data/auras/structures/arsenal_repair.json msgid "Garrisoned Siege Engines +3 health regeneration rate." msgstr "Garrisoned Siege Engines +3 rêjeya nûvekirina tenduristiyê. " #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json msgid "Officer Accommodation" msgstr "" #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json msgid "Garrisoned Heroes +6 health regeneration rate." msgstr "" #: simulation/data/auras/structures/cart_super_dock_repair.json msgid "Dockyard Repairs" msgstr "Sererastkirinên Tersxanê" #: simulation/data/auras/structures/cart_super_dock_repair.json msgid "Garrisoned Ships +10 health regeneration rate." msgstr "Gemiyên Garnîzon +10 rêjeya nûvekirina tenduristiyê." #: simulation/data/auras/structures/corral_garrison_large.json msgid "Garrison within the Corral to gain a slow trickle of +3 food." msgstr "" #: simulation/data/auras/structures/corral_garrison_large.json #: simulation/data/auras/structures/corral_garrison_medium.json #: simulation/data/auras/structures/corral_garrison_small.json msgid "Ranching and Corralling" msgstr "" #: simulation/data/auras/structures/corral_garrison_medium.json msgid "Garrison within the Corral to gain a slow trickle of +2 food." msgstr "" #: simulation/data/auras/structures/corral_garrison_small.json msgid "Garrison within the Corral to gain a slow trickle of +1 food." msgstr "" #: simulation/data/auras/structures/eternal_fire.json msgid "Eternal Fire" msgstr "" #: simulation/data/auras/structures/eternal_fire.json msgid "Structures +50% capture points." msgstr "" #: simulation/data/auras/structures/farmstead_60.json msgid "Farmland" msgstr "" #: simulation/data/auras/structures/farmstead_60.json msgid "Workers +75% grain gather rate around a captured Rotary Mill." msgstr "" #: simulation/data/auras/structures/iber_monument.json msgid "Religious Fervor" msgstr "Eşqa Dîn" #: simulation/data/auras/structures/iber_monument.json msgid "Soldiers +20% melee and ranged attack damage." msgstr "Leşker +20% şer dikin û zirarê didin êrîşê" #: simulation/data/auras/structures/kush_pyramids_economic.json msgid "Patriotism" msgstr "Welatperwerî" #: simulation/data/auras/structures/kush_pyramids_economic.json #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json msgid "Workers +15% gather speed." msgstr "Karker +15% lez qezanç dikin." #: simulation/data/auras/structures/kush_pyramids_military.json msgid "Exhortative Presence" msgstr "Hebûna şîretkar" #: simulation/data/auras/structures/kush_pyramids_military.json msgid "" "Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack " "damage." msgstr "Leşker +1 diperçiqînin, diqelişînin, berxwedanê dişkînin û +10% şer û zirara êrişê ya rêzdar." #: simulation/data/auras/structures/kush_temple_amun.json msgid "Powerful Priesthood" msgstr "Kahniya hêzdar" #: simulation/data/auras/structures/kush_temple_amun.json msgid "Heroes −5% health." msgstr "Ji qehremanan re −5% tenduristî" #: simulation/data/auras/structures/library.json msgid "Structures −15% technology resource costs and research time." msgstr "Ji avahiyan re -15% lêçûnên çavkaniya teknolojiyê û dema lêkolînê." #: simulation/data/auras/structures/library.json msgid "Centre of Scholarship" msgstr "Navenda Zanistiyê" #: simulation/data/auras/structures/loyalty_regen.json msgid "Loyalty" msgstr "Dilsozî" #: simulation/data/auras/structures/loyalty_regen.json msgid "Structures +50% capture points garrison regeneration rate." msgstr "Ji avaiyan re +50% rêjeya nûjenkirina garnîzonê xalan digire." #: simulation/data/auras/structures/maur_pillar.json msgid "Edict of Ashoka" msgstr "Fermana Ashoka" #: simulation/data/auras/structures/maur_pillar.json msgid "Traders +20% movement speed." msgstr "Bazirgan +20% leza tevgerê." #: simulation/data/auras/structures/satrapy_tribute.json msgid "Satrapy Tribute" msgstr "" #: simulation/data/auras/structures/satrapy_tribute.json msgid "" "Upgrade the Winter Palace to receive a free trickle of a desired resource." msgstr "" #: simulation/data/auras/structures/temple_heal.json msgid "Medical Treatment" msgstr "Dermankirina bijîjkî" #: simulation/data/auras/structures/temple_heal.json msgid "Humans +1 health regeneration rate." msgstr "Rêjeya nûvekirina tenduristiya mirovan +1." #: simulation/data/auras/structures/theater.json msgid "Structures +20% territory influence radius." msgstr "Ji avahiyan re +20% li ser tîrêjê bandora erdê." #: simulation/data/auras/structures/theater.json msgid "Hellenization" msgstr "Helenîzekirin" #: simulation/data/auras/structures/wall_garrisoned.json msgid "Wall Protection" msgstr "Parastina Dîwarê" #: simulation/data/auras/structures/wall_garrisoned.json msgid "" "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range." msgstr "Leşkerên Turreted +3 perçiqandin, hack kirin, berxwedan qul kirin û +20 rêza dîtinê." #: simulation/data/auras/structures/wonder_population_cap.json msgid "Glorious Expansion" msgstr "Berfirehkirina Glorious" #: simulation/data/auras/structures/wonder_population_cap.json msgid "" "+20% maximum population limit (requires the “Glorious Expansion” " "technology)." msgstr "+20% sînorê herî zêde ya nifûsê (teknolojiya “Berfirehkirina Glorious” hewce dike)." #: simulation/data/auras/structures/xp_trickle.json msgid "Rigorous Training" msgstr "Perwerdeya Hişk" #: simulation/data/auras/structures/xp_trickle.json msgid "Units gain experience while garrisoned inside the building." msgstr "Yekîne dema ku di hundurê avahiyê de garnîzon bûne ezmûnê digirin." #: simulation/data/auras/teambonuses/athen_player_teambonus.json msgid "Democracy" msgstr "" #: simulation/data/auras/teambonuses/athen_player_teambonus.json msgid "Civic Center technologies −50% research time and −30% cost." msgstr "" #: simulation/data/auras/teambonuses/brit_player_teambonus.json msgid "Druids" msgstr "Keşeno" #: simulation/data/auras/teambonuses/brit_player_teambonus.json msgid "Healers −20% resource costs." msgstr "Ji rahîban re -20% lêçûnên çavkaniyê." #: simulation/data/auras/teambonuses/cart_player_teambonus.json msgid "Mercenary Transports" msgstr "" #: simulation/data/auras/teambonuses/cart_player_teambonus.json msgid "Mercenaries −50% train time." msgstr "" #: simulation/data/auras/teambonuses/gaul_player_teambonus.json msgid "Products from Gaul" msgstr "Berhemên ji Galîayê" #: simulation/data/auras/teambonuses/gaul_player_teambonus.json msgid "Forges −15% technology resource costs and research time." msgstr "−15% lêçûnên çavkaniya teknolojiyê û dema lêkolînê çêdike." #: simulation/data/auras/teambonuses/han_player_teambonus.json msgid "Silk Road" msgstr "Rêya Îpekê" #: simulation/data/auras/teambonuses/han_player_teambonus.json msgid "Allies +20% international trade bonus." msgstr "Hevalbend +20% bonus bazirganiya navneteweyî." #: simulation/data/auras/teambonuses/iber_player_teambonus.json msgid "Saripeko" msgstr "Saripeko" #: simulation/data/auras/teambonuses/iber_player_teambonus.json msgid "Citizen Javelineers −10% resource costs." msgstr "Welatîyê cirîdê re −10% lêçûnên çavkaniyê." #: simulation/data/auras/teambonuses/kush_player_teambonus.json msgid "Elephant Suppliers" msgstr "Bazirganên Fîlan" #: simulation/data/auras/teambonuses/kush_player_teambonus.json msgid "Elephants −20% resource costs and training time." msgstr "Ji Fîlan −20% lêçûnên çavkaniyê û dema perwerdehiyê." #: simulation/data/auras/teambonuses/mace_player_teambonus.json msgid "Mechanical Innovation" msgstr "Mechanical Innovation" #: simulation/data/auras/teambonuses/mace_player_teambonus.json msgid "Siege Weapons and Arsenals −25% resource costs and build time." msgstr "Siege Weapons and Arsenals -25% lêçûnên çavkaniyê û dema çêkirinê." #: simulation/data/auras/teambonuses/maur_player_teambonus.json msgid "Ashoka's Religious Support" msgstr "Piştgiriya Olî ya Ashoka" #: simulation/data/auras/teambonuses/maur_player_teambonus.json msgid "" "Temples −50% resource costs and building time; Temple technologies −50% " "resource costs and research time." msgstr "Perestgeh −50% lêçûnên çavkaniyê û dema avakirinê; Teknolojiyên Perestgehê −50% lêçûnên çavkaniyê û dema lêkolînê." #: simulation/data/auras/teambonuses/pers_player_teambonus.json msgid "Training Regimes" msgstr "" #: simulation/data/auras/teambonuses/pers_player_teambonus.json msgid "Barracks and Stables −20% wood and stone cost and build time." msgstr "" #: simulation/data/auras/teambonuses/ptol_player_teambonus.json msgid "Breadbasket of the Mediterranean" msgstr "Nanên Deryaya Navîn" #: simulation/data/auras/teambonuses/ptol_player_teambonus.json msgid "+1.0 food trickle rate." msgstr "+1.0 rêjeya rijandina xwarinê." #: simulation/data/auras/teambonuses/rome_player_teambonus.json msgid "Conscription" msgstr "Leşkerî" #: simulation/data/auras/teambonuses/rome_player_teambonus.json msgid "Citizen Infantry −10% training time." msgstr "Peyayên Welatî -10% dema perwerdehiyê." #: simulation/data/auras/teambonuses/sele_player_teambonus.json msgid "Syrian Tetrapolis" msgstr "Tetrapolîsa Sûriyê" #: simulation/data/auras/teambonuses/sele_player_teambonus.json msgid "" "Civil Centers and Colonies −20% resource cost and −30% construction time." msgstr "" #: simulation/data/auras/teambonuses/spart_player_teambonus.json msgid "Peloponnesian League" msgstr "Lîga Peloponnesian" #: simulation/data/auras/teambonuses/spart_player_teambonus.json msgid "Heroes are trained for free." msgstr "" #: simulation/data/auras/units/carnyx.json msgid "Intimidating Sound" msgstr "Dengê tirsnak" #: simulation/data/auras/units/carnyx.json msgid "Enemy Soldiers −10% attack damage and capture attack strength." msgstr "Leşkerên Dijmin −10% zirarê êrîşê dikin û hêza êrîşê digirin." #: simulation/data/auras/units/catafalques/athen_catafalque_1.json msgid "Economic Reforms" msgstr "Reformên Aborî" #: simulation/data/auras/units/catafalques/athen_catafalque_1.json msgid "" "Solon instituted several economic reforms encouraging commerce and agriculture.\n" "Workers +15% gather speed." msgstr "Solon gelek reformên aborî damezrand ku bazirganî û çandiniyê teşwîq dike.\nKarker +15% lezê berhev dikin." #: simulation/data/auras/units/catafalques/athen_catafalque_2.json msgid "Economic Fortune" msgstr "Fortune Aborî" #: simulation/data/auras/units/catafalques/athen_catafalque_2.json msgid "" "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n" "Economic technologies −10% resource costs." msgstr "Solon pergalek nû ya giranî û pîvanan anî, bav hatin teşwîq kirin ku ji bo kurên xwe bazirganiyê bibînin. \nTeknolojiyên aborî −10% lêçûnên çavkaniyê." #: simulation/data/auras/units/catafalques/brit_catafalque_1.json msgid "" "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n" "Soldiers +15% movement speed and +15% vision range." msgstr "Cassivellaunus dît ku berevaniya domdar li hember artêşa Romayê bêkêr e, serî li taktîkên gerîlla da. Ev paşê ji hêla serekên din ve jî hate xebitandin.\nLeşker +15% leza tevgerê û +15% rêjeya dîtinê." #: simulation/data/auras/units/catafalques/brit_catafalque_1.json #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json msgid "Guerrilla Tactics" msgstr "Taktîkên Gerîla" #: simulation/data/auras/units/catafalques/brit_catafalque_2.json msgid "Skirmisher Harassment" msgstr "Tacîza Nêçîrvanan" #: simulation/data/auras/units/catafalques/brit_catafalque_2.json msgid "" "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n" "Javelineers +20% attack range." msgstr "Cassivellaunus ji bo çewisandina leşkerên Romayî û fêkiyan, şerkerên bilez bi cih kirin. Tîrvanan re +20% range êrîşê." #: simulation/data/auras/units/catafalques/cart_catafalque.json msgid "Commander of Heavy Cavalry" msgstr "Fermandarê Siwarên Giran" #: simulation/data/auras/units/catafalques/cart_catafalque.json msgid "" "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n" "Melee Cavalry +1 crush, hack, pierce resistance and +10% health." msgstr "Rêberê siwarên giran ên Karthaginian li Trebia û Cannae, ku lêdana wî ya sêalî bandorên wêranker li ser dijmin kir. Şervanê Nêzîk +1 perçiqandin, hack, berxwedana qul û +10% tenduristî." #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json msgid "Ambush Slaughter" msgstr "Kêmîna Kuştinê" #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json msgid "" "Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n" "Soldiers +5% melee and ranged attack damage and −25% promotion experience." msgstr "Bi Romayiyan re şer kir, Ambiorix bêwatebûna şerê vekirî fêm kir û li şûna wê serî li taktîkên kemînê da. Galî zû fêr bûn ku li ku û kengê êrîşên surprîz pêk bînin.\nLeşker +5% zerar û zirara êrîşê û −25% ezmûna pêşvebirinê." #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json msgid "Tribute to Rome" msgstr "Xelat ji Romayê re" #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json msgid "" "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n" "Workers −10% grain gather rate." msgstr "Dema ku artêşa Romayê ji pêdiviyên xwarinê kêm ma, eşîrên Gallî hatin emir kirin ku dev ji beşek ji berên xwe yên jixwe kêm berdin. Eburones di bin Ambiorix de nerazî bûn ku wiya bikin, ji ber vê yekê Qeyser leşker şandin ku wan bi zorê bigirin.\nKarker −10% rêjeya berhevkirina genim." #: simulation/data/auras/units/catafalques/han_catafalque_1.json msgid "Territorial Expansion" msgstr "Berfirehkirina Erdê" #: simulation/data/auras/units/catafalques/han_catafalque_1.json msgid "" "At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n" "Territory influence bonus +20%." msgstr "Di bilindahiya wê de, sînorên Împaratoriyê ji Geliyê Fergana li rojava, ji Koreya li rojhilat, û li bakurê Viyetnamê li başûr digirt.\nBonûsa bandora herêmê +20%." #: simulation/data/auras/units/catafalques/han_catafalque_2.json msgid "Imperial Music Bureau" msgstr "Buroya Muzîkê ya Împaratoriyê" #: simulation/data/auras/units/catafalques/han_catafalque_2.json msgid "" "The Music Bureau was charged directly by Emperor Wu to perform various tasks related to music, poetry, entertainment, or religious worship.\n" "Technologies −50% resource cost and research time." msgstr "" #: simulation/data/auras/units/catafalques/iber_catafalque_1.json msgid "Mercenary Commander" msgstr "Fermandarê Bi Pere" #: simulation/data/auras/units/catafalques/iber_catafalque_1.json msgid "" "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n" "Allied Citizen Mercenaries −25% metal cost." msgstr "Li gel birayê xwe Indibil, Mandonius fermandariya leşker û kirêgirtiyên Îberî kir ku beşdarî Şerên Punîk bûn.\nHevwelatiyên Mercenaries −25% lêçûna metal." #: simulation/data/auras/units/catafalques/iber_catafalque_2.json msgid "Saver of Lives" msgstr "Jiyan Xilasker" #: simulation/data/auras/units/catafalques/iber_catafalque_2.json msgid "" "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n" "Soldiers +10% health." msgstr "Piştî ketina Indibil di şer de, Mandonius rizgarbûyî ber bi ewlehiyê ve bir.\nLeşker +10% tenduristiyê." #: simulation/data/auras/units/catafalques/kush_catafalque_1.json msgid "Earliest Nubian Queen" msgstr "Kevintirîn Siltanxanim Nubian" #: simulation/data/auras/units/catafalques/kush_catafalque_1.json msgid "" "Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n" "Enemy Female Citizens −15% gather speed." msgstr "Di Împaratoriya Meroê de bi tevahî hêza xwe hukum dike û di ola Meroî de jî rolek girîng dileyize, Shanakdakheto hêza Kuş temsîl dike, tiştek ku meriv sivik neyê girtin.\nHemwelatiyên Jin ên Dijmin −15% lezê berhev dikin." #: simulation/data/auras/units/catafalques/kush_catafalque_2.json msgid "Temple at Naqa" msgstr "Perestgehê li Naqa" #: simulation/data/auras/units/catafalques/kush_catafalque_2.json msgid "" "As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n" "Temples +1 garrison heal rate." msgstr "Wekî di hemî çandan de, ol jî di Kuş de rolek girîng lîst. Shanakdakheto perestgeh li dora 160 BZ hate çêkirin wekî sembola pêşkeftina Meroë.\nPerestgeh +1 rêjeya saxkirina garnîzonê." #: simulation/data/auras/units/catafalques/mace_catafalque_1.json msgid "Sacker of Cities" msgstr "Talankerên Bajaran" #: simulation/data/auras/units/catafalques/mace_catafalque_1.json msgid "" "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n" "Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot." msgstr "Di Şerê Makedonî ya Yekem de, Filîpos û leşkerên wî Thermum, navenda olî û siyasî ya Aetolia talan kirin.\nMirov, motorên dorpêçkirinê, keştî û avahî +5 xwarin û talana dar digirin." #: simulation/data/auras/units/catafalques/mace_catafalque_2.json msgid "Financial Reorganization" msgstr "Aboriyê Ji Nû Ve Ava Bike" #: simulation/data/auras/units/catafalques/mace_catafalque_2.json msgid "" "Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n" "Gain a slow trickle of metal." msgstr "Bi Romayê re hevalbend bû, Philip kar û barên navxweyî û darayî yên welêt ji nû ve organîze kir, wekî mîrateyek ji nû ve kanî û diravek nû hişt.\nQezencek hêdî hêdî ya metal." #: simulation/data/auras/units/catafalques/maur_catafalque_1.json msgid "Consolidator of the Empire" msgstr "Hevkarê Împaratoriyê" #: simulation/data/auras/units/catafalques/maur_catafalque_1.json msgid "" "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n" "Structures +20% territory influence radius." msgstr "Kurê Chandragupta Maurya, Bindusara împaratorî xurt kir, ji bo kurê xwe Ashoka dewletek bi îstîqrar ava kir.\nAvahî +20% li ser tîrêjê bandora erdê." #: simulation/data/auras/units/catafalques/maur_catafalque_2.json msgid "Vamba Moriyar" msgstr "Vamba Moriyar" #: simulation/data/auras/units/catafalques/maur_catafalque_2.json msgid "" "Bindusara is said to have conquered lands to the south of the empire.\n" "Soldiers +15% capture attack strength." msgstr "Tê gotin ku Bindusara erdên li başûrê împaratoriyê zeft kiriye.\nLeşker +15% hêza êrîşê digirin." #: simulation/data/auras/units/catafalques/pers_catafalque.json msgid "Great Builder" msgstr "Avakarê Mezin" #: simulation/data/auras/units/catafalques/pers_catafalque.json msgid "" "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n" "Structures −10% resource costs and +5% health." msgstr "Di seranserê serweriya wî de, gelek dewlemendiya Artaxerxes ji bo projeyên avahîsaziyê xerc kirin. Wî Qesra Daryûs I li Sûsayê restore kir û bajarê kevnar Ecbatana nû kir.\nAvakirin −10% lêçûnên çavkaniyê û +5% tenduristî." #: simulation/data/auras/units/catafalques/ptol_catafalque.json msgid "Great Librarian" msgstr "Pirtûkxaneya Mezin" #: simulation/data/auras/units/catafalques/ptol_catafalque.json msgid "" "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n" "Structure technologies −10% resource costs." msgstr "Berdewamkirina xebata pêşiyên xwe li ser Pirtûkxaneya Mezin a Îskenderiyeyê, wî dest danî ser her pirtûkek ku ji bajêr re dihat anîn, bi vî rengî ji gelê xwe re hikmetek pir mezin hişt.\nTeknolojiyên avahiyê −10% lêçûnên çavkaniyê." #: simulation/data/auras/units/catafalques/rome_catafalque_1.json msgid "Avenger of Lucretia" msgstr "Tola Lûsretîa" #: simulation/data/auras/units/catafalques/rome_catafalque_1.json msgid "" "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n" "Female Citizens −20% food cost and +10% gather speed." msgstr "Piştî tecawiza Lucretia ji hêla kurê Qral Tarquinius Superbus û dûv re xwekuştina wê, Brutus sond xwar ku tola wê hilîne û padîşahiyê hilweşîne.\nHemwelatiyên Jin −20% lêçûna xwarinê û +10% leza berhevkirinê." #: simulation/data/auras/units/catafalques/rome_catafalque_2.json msgid "Founder and Defender of the Republic" msgstr "Damezrîner û Parêzvanê Komarê" #: simulation/data/auras/units/catafalques/rome_catafalque_2.json msgid "" "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n" "Humans and Siege Engines +1 crush, hack, pierce resistance." msgstr "Brutus di hilweşandina padîşahiyê û damezrandina Komara Romayê de yek ji kesayetên sereke bû. Dûv re, wekî konsul, wî artêşek Romayî li hember Qralê Etrûşî Tarquinius ê ku dixwest text ji nû ve bigire, bi ser ket.\nMirov û Motorên Siege +1 şikandin, hack, berxwedanê qut dikin." #: simulation/data/auras/units/catafalques/sele_catafalque_1.json msgid "Founder of the Ezida Temple" msgstr "Damezrênerê Perestgeha Êzdiyan" #: simulation/data/auras/units/catafalques/sele_catafalque_1.json msgid "" "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n" "Temples −10% resource costs; Temple technologies −10% resource costs." msgstr "Antiochus I li Borsippa bingehê Perestgeha Êzidiyan danî.\nPerestgeh −10% lêçûnên çavkaniyê; Teknolojiyên Perestgehê −10% lêçûnên çavkaniyê." #: simulation/data/auras/units/catafalques/sele_catafalque_2.json msgid "Immigration" msgstr "Macirî" #: simulation/data/auras/units/catafalques/sele_catafalque_2.json msgid "" "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n" "+5% maximum population limit." msgstr "Antiochus koçberiya Yewnanî ber bi warê xwe ve teşwîq kir û li Asyaya Biçûk gelek bajarên nû damezrand da ku ji Galiyan re bergiriyê bikin.\n+5% sînorê nifûsa herî zêde." #: simulation/data/auras/units/catafalques/sele_catafalque_3.json msgid "Basileus Megas" msgstr "Basileus Megas" #: simulation/data/auras/units/catafalques/sele_catafalque_3.json msgid "" "Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n" "Champion Elephants −10% resource costs." msgstr "Kurê Seleucus Nicator, Antiochus di peywira giran a girtina împaratoriyê de bi ser ket, di heman demê de perestgehan damezrand û Galiyên dagirker bi fîlên şer têk bir.\nFîlên Şampiyon −10% lêçûnên çavkaniyê." #: simulation/data/auras/units/catafalques/spart_catafalque_1.json msgid "" "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n" "Citizen Infantry Spearmen −10% resource costs." msgstr "Lycurgus gelek reformên leşkerî pêk anîn, bi vî awayî pabendbûna temam û bêpar bi Spartayê re ji hemwelatiyên wê re di bin şêwaza hukûmeta wî de hate bicîh kirin.\nWelatiyên Peyayên Tîrvan −10% lêçûnên çavkaniyê." #: simulation/data/auras/units/catafalques/spart_catafalque_1.json #: simulation/data/auras/units/catafalques/spart_catafalque_2.json msgid "Lycurgan Military Reforms" msgstr "Reformên Leşkerî yên Lycurgan" #: simulation/data/auras/units/catafalques/spart_catafalque_2.json msgid "Champion Infantry Spearmen −5% resource costs." msgstr "Şampiyonên Peyayên Tîrvan −5% lêçûnên çavkaniyê." #: simulation/data/auras/units/catafalques/spart_catafalque_3.json msgid "Iron Pelanors" msgstr "Palenorên Metal" #: simulation/data/auras/units/catafalques/spart_catafalque_3.json msgid "" "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n" "Workers +15% metal gather rate." msgstr "Ji bo ku zêdetir piştgirî bide wekheviyê, Lycurgus bikaranîna zêr û zîv qedexe kir, pereyê hesinî yê nû bi navê pelanor destnîşan kir.\nKarker +15% rêjeya berhevkirina metal." #: simulation/data/auras/units/celtic_healer.json msgid "Deas Celtica" msgstr "" #: simulation/data/auras/units/celtic_healer.json msgid "Soldiers +5% attack damage." msgstr "" #: simulation/data/auras/units/centurion.json msgid "" "Melee Soldiers +10% attack damage and all Soldiers −25% experience points " "for promotion." msgstr "" #: simulation/data/auras/units/centurion.json #: simulation/data/auras/units/centurion_1.json msgid "Combat Leadership" msgstr "" #: simulation/data/auras/units/centurion_1.json msgid "Soldiers +10% attack damage and −25% experience points for promotion." msgstr "" #: simulation/data/auras/units/centurion_2.json msgid "Century Maneuvers" msgstr "" #: simulation/data/auras/units/centurion_2.json msgid "Marian Legionaries and Centurions +10% movement speed." msgstr "" #: simulation/data/auras/units/han_minister_building.json msgid "Building Programs" msgstr "Programên Avahiyan" #: simulation/data/auras/units/han_minister_building.json msgid "Builders construct buildings +2% faster for every nearby Minister." msgstr "Avaker ji bo her wezîrê nêzîk avahiyan +2% zûtir ava dikin." #: simulation/data/auras/units/han_minister_garrison.json msgid "Excellency of Works" msgstr "Gelekbaşî ya Kara" #: simulation/data/auras/units/han_minister_garrison.json msgid "" "Decrease resource costs and research time of technologies in a building by " "2% for each Minister garrisoned within." msgstr "Mesrefên çavkaniyê û dema lêkolînê ya teknolojiyên li avahiyek ji bo her wezîrek ku di hundurê de ye ji sedî 2 kêm bikin." #: simulation/data/auras/units/han_minister_garrison_ministry.json msgid "Nationalized Industries" msgstr "Pîşesazîyên Netewîkirî" #: simulation/data/auras/units/han_minister_garrison_ministry.json msgid "" "The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each " "garrisoned minister." msgstr "Wezareta Imperial ji bo her wezîrek garnîzonî +0.1 dar, kevir, metal distîne." #: simulation/data/auras/units/han_minister_gathering.json msgid "Minister over the Masses" msgstr "Wezîrê li ser Girseyên" #: simulation/data/auras/units/han_minister_gathering.json msgid "Gatherers +2% gathering rate for every nearby Minister." msgstr "Komkar +2% rêjeya kombûnê ji bo her wezîrê nêzîk." #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json msgid "Father of Medicine" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json msgid "Humans +0.5 health regeneration rate." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json msgid "Hippocratic Oath" msgstr "Hippocrrat Soath" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json msgid "Own and Allied Healers +1 healing effect." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json msgid "Formation Reforms" msgstr "Reformên Damezrandinê" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json msgid "Soldiers +2 crush, hack, pierce resistance." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json msgid "Peltast Reforms" msgstr "Reformên Peltast" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json msgid "Infantry Javelineers +15% movement speed." msgstr "Peyayên Tîrvan +15% leza tevgerê." #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json msgid "Periclean Defensive Strategy" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json msgid "" "Soldiers, Ships, Siege Engines and Structures do not give loot, +50% " "Structure capture points." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json msgid "Scholarship and the Arts" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json msgid "Technologies −10% resource costs, −50% research time." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json msgid "Naval Preparation" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json msgid "Ships −50% metal cost, construction time, and +15% movement speed." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json msgid "Themistoclean Walls" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json msgid "Walls and Palisades −50% resource costs and −20% construction time." msgstr "" #: simulation/data/auras/units/heroes/brit_hero_boudicca.json msgid "Champion Army" msgstr "Artêşa Şampiyonî" #: simulation/data/auras/units/heroes/brit_hero_boudicca.json msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage, " "+10% movement speed." msgstr "Şampiyon +2 hêza êrîşê digirin, +20% zirara êrişê ya melee û rêzdar, +10% leza tevgerê." #: simulation/data/auras/units/heroes/brit_hero_caratacos.json msgid "Guerrilla Chief" msgstr "Serokê Gerîla" #: simulation/data/auras/units/heroes/brit_hero_caratacos.json msgid "" "Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement " "speed." msgstr "Leşker û Motorên Siege +1 perçiqandin, hackkirin, berxwedana qulandinê, +15% leza tevgerê." #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json msgid "Britannorum Rex" msgstr "Qralê Brîtaniyan" #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json msgid "Humans +0.8 health regeneration rate." msgstr "Rêjeya nûvekirina tenduristiya mirovan +0.8." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json msgid "Lightning General" msgstr "Birûskê General" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json msgid "Soldiers and Siege Engines +15% movement speed." msgstr "Leşker û Motorên Siege +15% leza tevgerê." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json msgid "Subduer of Mercenaries" msgstr "Bindestê Mercenaran" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json msgid "Enemy Mercenaries −20% melee and ranged attack damage." msgstr "Mercenarên Dijmin −20% melee û zirara êrişê ya rêzdar." #: simulation/data/auras/units/heroes/cart_hero_hannibal.json msgid "Tactician" msgstr "Taktîsyen" #: simulation/data/auras/units/heroes/cart_hero_hannibal.json msgid "" "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% " "melee and ranged attack damage." msgstr "Leşkerên Xwedî û Hevalbend û Motorên Siege +1 hêza êrîşê digirin, +20% nêzîk û zirara êrişê ya berbelav." #: simulation/data/auras/units/heroes/cart_hero_maharbal.json msgid "Cavalry Commander" msgstr "Fermandarê Siwaran" #: simulation/data/auras/units/heroes/cart_hero_maharbal.json msgid "Melee Cavalry +30% melee attack damage." msgstr "Siwarî yên Nêzîk +30% zirara êrîşa nêzîk." #: simulation/data/auras/units/heroes/gaul_hero_brennus.json msgid "Sacker of Rome" msgstr "Sackerê Romî" #: simulation/data/auras/units/heroes/gaul_hero_brennus.json msgid "Humans, Siege Engines, and Ships gain +15 metal loot." msgstr "Mirov, Motorên Siege, û Keştî +15 talana metal qezenc dikin." #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json msgid "Celtic Warlord" msgstr "Fermandarê Şer ê Kelt" #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json msgid "" "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged" " attack damage." msgstr "Leşker û Motorên Siege +1 hêza êrîşê, +20% melee û zirara êrîşê ya rêzdar digirin." #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json msgid "Preparation for War" msgstr "Amadekariya Şer" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json msgid "Northern Army" msgstr "Artêşa Bakur" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json msgid "Soldiers −20% promotion experience." msgstr "Leşker −20% ezmûna pêşkeftinê." #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json msgid "Southern Army" msgstr "Artêşa Başûr" #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json msgid "Own and Allied Soldiers +25% vision range." msgstr "Leşkerên Xwedî û Hevalbend +25% rêjeya dîtinê." #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json msgid "Walls +10 health regeneration rate." msgstr "Dîwar +10 rêjeya nûvekirina tenduristiyê." #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json msgid "Confucian Reforms" msgstr "Reformên Konfuçyûs" #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json msgid "Cavalry +20% attack damage." msgstr "Siwarî +20% zirara êrîşê." #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json msgid "Mandate of Heaven" msgstr "Fermana Bihuştê" #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage." msgstr "Şampiyon +2 hêza êrîşê, +20% nêzîk û zirara êrişê ya rêzdar digire." #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json msgid "Enemy Cavalry −10% melee and ranged attack damage." msgstr "Siwariyên Dijmin -10% nêzîk û zirara êrişê ye." #: simulation/data/auras/units/heroes/hero_garrison.json msgid "Inspired Defense" msgstr "Parastina ku îlhamê dide" #: simulation/data/auras/units/heroes/hero_garrison.json msgid "" "When garrisoned, the Structure has +1 capture points garrison regeneration " "rate." msgstr "" #: simulation/data/auras/units/heroes/iber_hero_caros_1.json msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count." msgstr "Dema ku garnîzon e, Avahî an Birca Siege +75% jimara tîrê heye." #: simulation/data/auras/units/heroes/iber_hero_caros_1.json msgid "Valiant Defender" msgstr "Parêzvanê Mêrxas" #: simulation/data/auras/units/heroes/iber_hero_caros_2.json msgid "Battle Fervor" msgstr "Daxwaza Şer" #: simulation/data/auras/units/heroes/iber_hero_caros_2.json #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json msgid "Soldiers +1 crush, hack, pierce resistance." msgstr "Leşker +1 berxwedanê diperçiqînin, dişkînin, qul dikin." #: simulation/data/auras/units/heroes/iber_hero_indibil.json msgid "Mobilization" msgstr "Seferberî" #: simulation/data/auras/units/heroes/iber_hero_indibil.json msgid "Soldiers −15% resources costs, −20% training time." msgstr "Leşker −15% lêçûnên çavkaniyan, −20% dema perwerdehiyê." #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json msgid "Soldiers +20% movement speed." msgstr "Leşker +20% leza tevgerê." #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json msgid "Swag" msgstr "Talan" #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json msgid "Soldiers and Siege Engines gain +100% resource loot." msgstr "Leşker û Motorên Siege +100% talankirina çavkaniyê digirin." #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json msgid "Warrior Queen" msgstr "Siltanxanima Şervan" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json msgid "Defier of Tradition" msgstr "Serîhildarê Kevneşopiyê" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json msgid "" "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% " "resource costs and training time." msgstr "Perestgeha Amun +20% lêçûnên çavkaniyê û dema çêkirinê. Parastina Perestgehê ya Amun +20% lêçûnên çavkaniyê û dema perwerdehiyê." #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json msgid "Follower of Apedemak" msgstr "Şopdarê Apedemak" #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json msgid "" "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard" " −20% resource costs and training time." msgstr "Perestgeha Apedemak −20% lêçûnên çavkaniyê û dema çêkirinê. Parastina Perestgehê ya Apedemak −20% lêçûnên çavkaniyê û dema perwerdehiyê." #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json msgid "Slaughter of the Faithful" msgstr "Kuştina Bawermendan" #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json msgid "Enemy Healers −50% healing strength." msgstr "Dijmin Healers −50% hêza dermankirinê." #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json msgid "Savior of Kush" msgstr "Rizgarê Kûş" #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot." msgstr "Leşker +10% zerar û zirara êrîşê, +50% talankirina çavkaniyê digirin." #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json msgid "Gift of Warships" msgstr "Diyariya Keştiyên Şer" #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json msgid "Kushite Triremes −50 wood and metal cost." msgstr "Triremên Kûşît −50 lêçûna dar û metal." #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json msgid "Rapid Conquest" msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json msgid "Soldiers +10% attack damage, +15% movement speed." msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json msgid "Undefeated" msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json msgid "Enemy Soldiers, Structures −10% attack damage." msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json msgid "Conqueror" msgstr "Fetihkar" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate." msgstr "Navendên Sivîl ên Dijmin −50% xalên rêjeya nûjenkirina garnîzonkirî digirin." #: simulation/data/auras/units/heroes/mace_hero_craterus.json msgid "Taxiarchès" msgstr "Taxiarchès" #: simulation/data/auras/units/heroes/mace_hero_craterus.json msgid "" "Infantry Pikemen +20% capture attack strength, +20% melee attack damage." msgstr "Pikemenên Piyade +20% hêza êrîşê digirin, +20% zirara êrîşa melee." #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json msgid "Besieger" msgstr "Fetihkar" #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json msgid "" "Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged " "attack damage, +10% ranged attack range, +10% vision range." msgstr "Motorên Siege +1 perçiqandin, hackkirin, berxwedana qulandinê, +20% zirara êrişê ya mele û berbelav, +10% rêza êrişê, +10% rêjeya dîtinê." #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json msgid "Rise of Macedon" msgstr "Rabûna Makedonyayê" #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json msgid "Pyrrhic Victory" msgstr "Serketina Pîrûs" #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json msgid "Soldiers +20% melee and ranged attack damage, −15% health." msgstr "Leşker +20% zerar û ziyana êrîşê, −15% tenduristî." #: simulation/data/auras/units/heroes/maur_hero_ashoka.json msgid "" "Temples −50% resource costs and build time. Temple technologies −50% " "resource costs and research time." msgstr "Perestgeh −50% lêçûnên çavkaniyê û dema çêkirinê. Teknolojiyên Perestgehê −50% lêçûnên çavkaniyê û dema lêkolînê." #: simulation/data/auras/units/heroes/maur_hero_ashoka.json msgid "Buddhism" msgstr "Bûdîzm" #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json msgid "All technologies have −20% resource cost and −30% research time." msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json msgid "Teacher" msgstr "Hînker" #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json msgid "Regeneration" msgstr "Rejenerasyon" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json msgid "Empire Maker" msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json msgid "Elephant Corps" msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json msgid "Elephants +15% attack rate, +10% movement speed." msgstr "" #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json msgid "Forefront Leader" msgstr "Rêberê Pêşerojê" #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json msgid "" "Cavalry +1 capture attack strength, +20% melee and ranged attack damage." msgstr "Siwarî +1 hêza êrîşê digire, +20% melee û zirara êrişê ya rêzdar." #: simulation/data/auras/units/heroes/pers_hero_darius_i.json msgid "Leadership" msgstr "Birêvebirî" #: simulation/data/auras/units/heroes/pers_hero_darius_i.json msgid "" "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed." msgstr "Leşker, Motorên Siege, Bazirgan, û Keştiyên Bazirganî +15% leza tevgerê." #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json msgid "Administrator" msgstr "Rêvebir" #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json msgid "Workers +15% build rate and gather speed." msgstr "Karker +15% rêjeyê çêdikin û lezê berhev dikin." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json msgid "Patriot" msgstr "Niştimanperwer" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time." msgstr "Leşker û Motorên Siege −20% nêzîk û dema dûbarekirina êrişê bi rêz." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json msgid "Allied Heroes +10% health." msgstr "Qehremanên Hevpeyman +10% tenduristiyê." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json msgid "Consort" msgstr "Hevserê" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json msgid "Enemy Heroes −10% health." msgstr "Lehengên Dijmin −10% tenduristî." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json msgid "Patron of Construction" msgstr "Patronê Avakirinê" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json msgid "Builders +10% build rate." msgstr "Avaker +10% rêjeya avakirinê." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json msgid "Mercenary Patron" msgstr "Patronê Leşkerên Bi Pere" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json msgid "Mercenaries −35% resource costs." msgstr "Mercenaries −35% lêçûnên çavkaniyê." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json msgid "Raphia" msgstr "Rafya" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json msgid "Pikemen +40% health." msgstr "Rimvan +40% tenduristiyê." #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json msgid "Cavalry +15% melee and ranged attack damage." msgstr "Siwarî +15% xisarên şer û pevçûnan." #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json msgid "Sword of Rome" msgstr "Şûrê Romayê" #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json msgid "Enemy Infantry −10% melee and ranged attack damage." msgstr "Peyayên Dijmin −10% xisarên şer û pevçûnan." #: simulation/data/auras/units/heroes/rome_hero_maximus.json msgid "Shield of Rome" msgstr "Mertalê Romayê" #: simulation/data/auras/units/heroes/rome_hero_maximus.json msgid "Humans and Structures +1 crush, hack, pierce resistance." msgstr "Mirov û Avahiyên +1 şikandin, hack, berxwedanê qul dikin." #: simulation/data/auras/units/heroes/rome_hero_scipio.json msgid "Triumph" msgstr "Serkeftin" #: simulation/data/auras/units/heroes/rome_hero_scipio.json msgid "" "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged" " attack damage." msgstr "Leşker û Motorên Siege +2 hêza êrîşê digirin, +20% melee û zirara êrîşê ya rêzdar." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json msgid "Ilarchès" msgstr "Ilarchès" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json msgid "Cavalry +2 crush, hack, pierce resistance." msgstr "Siwarî +2 perçiqandin, hackkirin, berxwedan qul kirin." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json msgid "Renowned Conqueror" msgstr "Fetihkarê Navdar" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json msgid "Enemy Structures, Ships, and Siege Engines −20% health." msgstr "Strukturên Dijmin, Keştî, û Motorên Siege −20% tenduristî." #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json msgid "Zooiarchos" msgstr "Zooiarchos" #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json msgid "Champion Elephants +20% melee attack damage, +20% movement speed." msgstr "Fîlên Şampiyon +20% zirara êrîşa nêzîk, +20% leza tevgerê." #: simulation/data/auras/units/heroes/spart_hero_agis_1.json msgid "Great Revolt" msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_1.json msgid "Soldiers −25% metal cost, and training time." msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_2.json msgid "Agis +50% health." msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_2.json #: simulation/data/auras/units/heroes/spart_hero_leonidas.json msgid "Last Stand" msgstr "Standa dawî" #: simulation/data/auras/units/heroes/spart_hero_brasidas.json msgid "Helot Reforms" msgstr "Reformên Helot" #: simulation/data/auras/units/heroes/spart_hero_brasidas.json msgid "" "Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged " "attack pierce damage." msgstr "Welatî ên Peyayên Tîrvan +1 perçiqandin, hackkirin, berxwedana qulandinê, +25% zirara qulkirina êrişê ya rêzdar." #: simulation/data/auras/units/heroes/spart_hero_leonidas.json msgid "Spearmen +1 capture attack strength, +25% melee attack damage." msgstr "Tîrvanan +1 hêza êrîşê digire, +25% zirara êrîşa nêzîk." #: simulation/data/auras/units/ram_garrison.json msgid "Battering Team" msgstr "" #: simulation/data/auras/units/ram_garrison.json msgid "" "Battering Rams +0.15 speed, +1 acceleration, and +0.5 turn rate for each " "garrisoned soldier." msgstr ""