# Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2024 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Mostafa Lotfi, 2018 # бахром дуниахо, 2019 # *Sociologist Abedi*, 2021 # 46131046a8a0c6ab8774c49e23aa37bf_71b6ad4, 2023 msgid "" msgstr "" "Project-Id-Version: 0 A.D. — Empires Ascendant\n" "POT-Creation-Date: 2024-07-26 07:08+0000\n" "PO-Revision-Date: 2017-06-04 12:59+0000\n" "Last-Translator: 46131046a8a0c6ab8774c49e23aa37bf_71b6ad4, 2023\n" "Language-Team: Persian (https://app.transifex.com/wildfire-games/teams/17418/fa/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: fa\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: maps/tutorials/introductory_tutorial.js:3 msgid "Welcome to the 0 A.D. tutorial." msgstr "" #: maps/tutorials/introductory_tutorial.js:6 msgid "" "Left-click on a Female Citizen and then right-click on a berry bush to make " "that Female Citizen gather food. Female Citizens gather vegetables faster " "than other units." msgstr "" "بر روی شهروند زن کلیک چپ کنید و سپس بر روی بوته توت فرنگی کلیک راست کنید تا " "به شهروند زن فرمان دهید تا برای شما از بوته توت غذا جمع کند. شهروندان زن " "سبزیجات و میوه ها را سریع تر از سایر نیروها جمع می کنند." #: maps/tutorials/introductory_tutorial.js:15 msgid "" "Select the Citizen Soldier, right-click on a tree near the Civic Center to " "begin gathering wood. Citizen Soldiers gather wood faster than Female " "Citizens." msgstr "" "به سرباز شهروند با کلیک راست کردن بر روی یکی از درختان نزدیک به مرکز تمدن، " "فرمان دهید تا برای شما چوب جمع کند. سرباز شهروند سریعتر از زن شهروند چوب جمع" " می کند. " #: maps/tutorials/introductory_tutorial.js:26 #, javascript-format msgid "" "Select the Civic Center building and hold %(hotkey)s while clicking on the " "Hoplite icon once to begin training a batch of Hoplites." msgstr "" "ساختمان مرکز تمدن را انتخاب کنید و کلید %(hotkey)s را نگهدارید و بر بروی عکس" " هاپلیت کلیک کنید تا شروع به پرورش یک دسته از هاپلیت ها کند." #: maps/tutorials/introductory_tutorial.js:37 #: maps/tutorials/introductory_tutorial.js:79 #: maps/tutorials/introductory_tutorial.js:161 #: maps/tutorials/introductory_tutorial.js:245 msgid "" "Do not forget to press the batch training hotkey while clicking to produce " "multiple units." msgstr "" "زمانی که میخواهید چندین نفر از یک نیرو را پرورش دهید فراموش نکنید که کلید " "میانبر مربوطه را نگهدارید" #: maps/tutorials/introductory_tutorial.js:38 #: maps/tutorials/introductory_tutorial.js:162 msgid "Click on the Hoplite icon." msgstr "بر روی عکس هاپلیت کلیک کنید." #: maps/tutorials/introductory_tutorial.js:46 msgid "" "Select the two idle Female Citizens and build a House nearby by selecting " "the House icon. Place the House by left-clicking on a piece of land." msgstr "" "انتخاب دو زن شهروند بیکار و ساخت یک خانه با انتخاب عکس خانه. با کلیک چپ " "فرمان ساخت خانه را در جای مورد نظر خود بدهید." #: maps/tutorials/introductory_tutorial.js:54 msgid "" "When they are ready, select the newly trained Hoplites and assign them to " "build a Storehouse beside some nearby trees. They will begin to gather wood " "when it's constructed." msgstr "" "زمانی که آنها آماده شدند، هاپلیت هایی که پرورش داده اید را انتخاب کنید و به " "آنها فرمان دهید تا یک انبار در نزدیکی جایی که درختان بیشتری دارد بسازند. " "زمانی که انبار آماده شد آنها شروع به جمع کردن چوب خواهند کرد." #: maps/tutorials/introductory_tutorial.js:64 #, javascript-format msgid "" "Train a batch of Skirmishers by holding %(hotkey)s and clicking on the " "Skirmisher icon in the Civic Center." msgstr "" "پرورش یک دسته از نیزه اندازها با نگهداشتن %(hotkey)s و کلیک کردن روی عکس " "جنگجو در مرکز تمدن" #: maps/tutorials/introductory_tutorial.js:80 msgid "Click on the Skirmisher icon." msgstr "بر روی نیزه انداز کلیک کنید" #: maps/tutorials/introductory_tutorial.js:88 msgid "" "Build a Farmstead in an open space beside the Civic Center using any idle " "builders." msgstr "" "یک انبارغذا در فضای باز نزدیک مرکز تمدن با استفاده از هر نوع از کارگران " "بیکار خود بسازید." #: maps/tutorials/introductory_tutorial.js:100 msgid "Let's wait for the Farmstead to be built." msgstr "صبر کنید تا انبارغذا ساخته شود." #: maps/tutorials/introductory_tutorial.js:112 msgid "" "Once the Farmstead is constructed, its builders will automatically begin " "gathering food if there is any nearby. Select the builders and instead make " "them construct a Field beside the Farmstead." msgstr "" "زمانی که انبارغذا ساخته شد، سازنده انبارغذا بصورت خودکار شروع به جمع آوری " "غذا از منابع در دسترس و نزدیک آن می کند. آنها را انتخاب کنید و بجای این کار " "به آنها دستور دهید تا یک زمین کشاورزی درکنار انبارغذا بسازند" #: maps/tutorials/introductory_tutorial.js:136 msgid "" "The Field's builders will now automatically begin gathering food from the " "Field. Using the newly created group of skirmishers, get them to build " "another House nearby." msgstr "" "کسانی که زمین کشاوزی را ساختند بصورت خودکار شروع به جمع آوری غذا از آن " "خواهند کرد. از نیزه انداز هایی که تازه ساخته شده اند استفاده کنید و یک خانه " "جدید با آنها بسازید." #: maps/tutorials/introductory_tutorial.js:144 msgid "" "Train a batch of Hoplites at the Civic Center. Select the Civic Center and " "with it selected right-click on a tree nearby. Units from the Civic Center " "will now automatically gather wood." msgstr "" "یک دسته از هاپلیت ها را در مرکز تمدن پرورش دهید. مرکز تمدن را انتخاب کنید و " "با آن بر روی یکی از درختان نزدیک کلیک راست کنید. حالا نیروهای جدید بعد از " "اینکه آماده شدند بصورت خودکار شروع به جمع کردن آن چوب خواهند کرد." #: maps/tutorials/introductory_tutorial.js:176 msgid "" "Select the Civic Center, then hover the cursor over the tree and right-click" " when you see your cursor change into a wood icon." msgstr "" #: maps/tutorials/introductory_tutorial.js:185 msgid "" "Build a Barracks nearby. Whenever your population limit is reached, build an" " extra House using any available builder units. This will be the fifth " "Village Phase structure that you have built, allowing you to advance to the " "Town Phase." msgstr "" #: maps/tutorials/introductory_tutorial.js:193 msgid "" "Select the Civic Center again and advance to Town Phase by clicking on the " "II icon (you have to wait for the barracks to be built first). This will " "allow Town Phase buildings to be constructed." msgstr "" #: maps/tutorials/introductory_tutorial.js:205 msgid "" "While waiting for the phasing up, you may reassign your idle workers to " "gathering the resources you are short of." msgstr "" "زمانی که منتظر ارتقا فاز خود هستید، بهتر است اگر کارگر بیکار دارید به آنها " "فرمان دهید تا به جمع آوری منابع بپردازند که با کمبود منابع روبرو نشوید." #: maps/tutorials/introductory_tutorial.js:220 msgid "" "Order the idle Skirmishers to build an outpost to the north east at the edge" " of your territory." msgstr "" #: maps/tutorials/introductory_tutorial.js:228 msgid "" "Start training a batch of Female Citizens in the Civic Center and set its " "rally point to the Field (right click on it)." msgstr "" #: maps/tutorials/introductory_tutorial.js:246 #: maps/tutorials/starting_economy_walkthrough.js:348 msgid "Click on the Female Citizen icon." msgstr "کلیک کردن بر روی شکل شهروند زن" #: maps/tutorials/introductory_tutorial.js:266 msgid "" "Prepare for an attack by an enemy player. Train more soldiers using the " "Barracks, and get idle soldiers to build a Tower near your Outpost." msgstr "" #: maps/tutorials/introductory_tutorial.js:274 msgid "" "Build a Forge and research the Infantry Training technology (sword icon) to " "improve infantry hack attack." msgstr "" #: maps/tutorials/introductory_tutorial.js:282 msgid "The enemy is coming. Train more soldiers to fight off the enemies." msgstr "" "دشمن به سمت شما در حرکت است. سربازان بیشتری برای مقابله با دشمن پرورش دهید." #: maps/tutorials/introductory_tutorial.js:290 msgid "Try to repel the attack." msgstr "سعی کنید حمله دشمن را دفع کنید." #: maps/tutorials/introductory_tutorial.js:300 msgid "" "The enemy attack has been thwarted. Now build a market and a temple while " "you assign new units to gather required resources." msgstr "" "حمله دشمن دفع شد. حال یک بازار و یک معبد بسازید و نیروهای خود را به جمع آوری" " منابع مورد نیاز بگمارید." #: maps/tutorials/introductory_tutorial.js:321 msgid "" "Once you meet the City Phase requirements, select your Civic Center and " "advance to City Phase." msgstr "" "زمانی که نیازمندی های ارتقای مرحله شهری خود را فراهم کردید، می توانید مرکز " "تمدن خود را به مرحله بالاتر یعنی مرحله شهری ارتقا دهید." #: maps/tutorials/introductory_tutorial.js:333 msgid "" "While waiting for the phase change, you may train more soldiers at the " "Barracks." msgstr "" "زمانی که منتظر تغییر مرحله هستید، شما می توانید در پادگان خود سربازان بیشتری" " بسازید." #: maps/tutorials/introductory_tutorial.js:345 msgid "" "Now that you are in City Phase, build the Arsenal nearby and then use it to " "construct 2 Battering Rams." msgstr "" #: maps/tutorials/introductory_tutorial.js:367 msgid "" "Stop all your soldiers gathering resources and instead task small groups to " "find the enemy Civic Center on the map. Once the enemy's base has been " "spotted, send your Siege Engines and all remaining soldiers to destroy it.\n" msgstr "" #: maps/tutorials/introductory_tutorial.js:368 msgid "Female Citizens should continue to gather resources." msgstr "" #: maps/tutorials/introductory_tutorial.js:379 msgid "The enemy has been defeated. These tutorial tasks are now completed." msgstr "دشمن شکست خورد. این ماموریت آموزشی تکمیل شد." #: maps/tutorials/introductory_tutorial.xml:39 msgid "This is a basic tutorial to get you started playing 0 A.D." msgstr "این یک آموزش اولیه است تا شما بازی کردن 0 A.D. را آغاز کنید." #: maps/tutorials/introductory_tutorial.xml:39 msgid "Introductory Tutorial" msgstr "آموزش مقدماتی" #: maps/tutorials/introductory_tutorial.xml:39 msgid "Player 2" msgstr "بازیکن 2" #: maps/tutorials/introductory_tutorial.xml:39 #: maps/tutorials/starting_economy_walkthrough.xml:39 msgid "Player 1" msgstr "بازیکن 1" #: maps/tutorials/starting_economy_walkthrough.js:4 msgid "" "This tutorial will teach the basics of developing your economy. Typically, " "you will start with a Civic Center and a couple units in Village Phase and " "ultimately, your goal will be to develop and expand your empire, often by " "evolving to Town Phase and City Phase afterward.\n" msgstr "" "این آموزش به شما مباحث پایه برای توسعه اقتصادتان در بازی را آموزش می دهد. " "معمولا، شما بازی را همراه با یک مرکز تمدن و تعدادی نیرو در \"مرحله روستایی\"" " آغاز می کنید. و در نهایت هدف شما این است که با توسعه و گسترش امپراتوری خود،" " اغلب با رسیدن به \"مرحله شهرک\" و \"مرحله شهری \" اتفاق می افتد.\n" #: maps/tutorials/starting_economy_walkthrough.js:6 #, javascript-format msgid "" "\n" "Before starting, you can toggle between fullscreen and windowed mode using %(hotkey)s." msgstr "" "\n" "قبل از شروع، شما می توانید بین حالت Fullscreen یا حالت Windowed با استفاده از %(hotkey)s تغییر وضعیت دهید." #: maps/tutorials/starting_economy_walkthrough.js:9 msgid "" "You can change the level of zoom using the mouse wheel and the camera view " "using any of your keyboard's arrow keys.\n" msgstr "" "شما می توانید سطح بزرگنمایی را با استفاده از چرخ ماوس تغییر دهید، همچنین می " "توانید نمای دوربین در بازی را توسط کلید های جهت در کیبورد خود تغییر دهید.\n" #: maps/tutorials/starting_economy_walkthrough.js:10 msgid "Adjust the game window to your preferences.\n" msgstr "تنظیم کردن پنجره بازی بر اساس سلیقه خود.\n" #: maps/tutorials/starting_economy_walkthrough.js:12 #, javascript-format msgid "" "\n" "You may also toggle between showing and hiding this tutorial panel at any moment using %(hotkey)s.\n" msgstr "" "\n" "شما شاید تمایل داشته باشید وضعیت نمایش و یا عدم نمایش پنل آموزش را در هر زمان بوسیله %(hotkey)s تغییر دهید.\n" #: maps/tutorials/starting_economy_walkthrough.js:19 msgid "" "To start off, select your building, the Civic Center, by clicking on it. A " "selection ring in the color of your civilization will be displayed after " "clicking." msgstr "" "شما می توانید برای شروع کردن بر روی مرکز تمدن خود کلیک کنید، بعد از کلیک " "کردن حلقه انتخاب بدور آن بر اساس رنگ تمدن شما نمایش داده می شود" #: maps/tutorials/starting_economy_walkthrough.js:24 msgid "" "Now that the Civic Center is selected, you will notice that a production " "panel will appear on the lower right of your screen detailing the actions " "that the buildings supports. For the production panel, available actions are" " not masked in any color, while an icon masked in either grey or red " "indicates that the action has not been unlocked or you do not have " "sufficient resources to perform that action, respectively. Additionally, you" " can hover the cursor over any icon to show a tooltip with more details.\n" msgstr "" "حالا که مرکز تمدن شما انتخاب شده است، شما متوجه خواهید شد که پنل تولید در " "سمت راست پایین صفحه ظاهر شده است، کارهایی که می توانید انجام دهید هیچ رنگی " "به خود نگرفته اند در حالی که عکس سایر کارها در این بخش یا خاکستری هستند یا " "قرمز که نشان دهنده این موضوع هستند که یا هنوز قفل آنها باز نشده است یا شما " "منابع کافی برای آن ندارید. به همین ترتیب به علاوه، شما می توانید نشانگر ماوس" " خود را بر روی هر یک از این عکس ها قرار دهید تا راهنمای مربوطه با جزیات " "بیشتر نمایش داده شود.\n" #: maps/tutorials/starting_economy_walkthrough.js:25 msgid "" "The top row of buttons contains portraits of units that may be trained at " "the building while the bottom one or two rows will have researchable " "technologies. Hover the cursor over the II icon. The tooltip will tell us " "that advancing to Town Phase requires both more constructed structures as " "well as more food and wood resources." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:30 msgid "" "You have two main types of starting units: Female Citizens and Citizen " "Soldiers. Female Citizens are purely economic units; they have low health " "and little to no attack. Citizen Soldiers are workers by default, but in " "times of need, can utilize a weapon to fight. You have two categories of " "Citizen Soldiers: Infantry and Cavalry. Female Citizens and Infantry Citizen" " Soldiers can gather any land resources while Cavalry Citizen Soldiers can " "only gather meat from animals.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:35 msgid "" "As a general rule of thumb, left-clicking represents selection while right-" "clicking with an entity selected represents an order (gather, build, fight, " "etc.).\n" msgstr "" "به عنوان یک قانون عمومی، کلیک چپ برای انتخاب و کلیک راست برای فرمان (جمع " "کردن ، ساختن ، جنگیدن ...) استفاده می شود.\n" #: maps/tutorials/starting_economy_walkthrough.js:40 msgid "" "At this point, food and wood are the most important resources for developing" " your economy, so let's start with gathering food. Female Citizens gather " "vegetables faster than other units.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:41 msgid "There are primarily three ways to select units:\n" msgstr "اینها سه روش اصلی برای انتخاب نیروها است:\n" #: maps/tutorials/starting_economy_walkthrough.js:42 msgid "" "1) Hold the left mouse button and drag a selection rectangle that encloses " "the units you want to select.\n" msgstr "" "1) نگهداشتن کلید چپ ماوس و کشیدن یک مستطیل که نیروهای مورد نظر شما را دربر " "بگیرد\n" #: maps/tutorials/starting_economy_walkthrough.js:43 msgid "" "2) Click on one of them and then add additional units to your selection by " "holding Shift and clicking each additional unit (or also via the above " "selection rectangle).\n" msgstr "" "2) کلیک کردن بر روی یک نیرو و سپس نگه داشتن کلید شیفت و کلید کردن بر روی " "نیروهای دیگر جهت اضافه شدن آنها به نیروهای انتخاب شده ( یا حتی مجدد از طریق" " روش اول و کشیدن مستطیل)\n" #: maps/tutorials/starting_economy_walkthrough.js:45 #, javascript-format msgid "" "3) Double-click on a unit. This will select every unit of the same type as " "the specified unit in your visible window. %(hotkey)s+double-click will " "select all units of the same type on the entire map.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:48 msgid "" "You can click on an empty space on the map to reset the selection. Try each " "of these methods before tasking all of your Female Citizens to gather the " "berries to the southeast of your Civic Center by right-clicking on the " "berries when you have all the Female Citizens selected." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:59 msgid "" "Now, let's gather some wood with your Infantry Citizen Soldiers. Select your" " Infantry Citizen Soldiers and order them to gather wood by right-clicking " "on the nearest tree." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:70 msgid "" "Cavalry Citizen Soldiers are good for hunting. Select your Cavalry and order" " him to hunt the chickens around your Civic Center in similar fashion." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:81 msgid "" "All your units are now gathering resources. We should train more units!\n" msgstr "" "تمام نیروهای شما حالا در حال جمع آوری منابع هستند. ما میبایست نیروهای بیشتری" " پرورش دهیم!\n" #: maps/tutorials/starting_economy_walkthrough.js:82 msgid "" "First, let's set a rally point. Setting a rally point on a building that can" " train units will automatically designate a task to the new unit upon " "completion of training. We want to send the newly trained units to gather " "wood on the group of trees to the south of the Civic Center. To do so, " "select the Civic Center by clicking on it and then right-click on one of the" " trees.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:83 msgid "" "Rally points are indicated by a small flag at the end of the blue line." msgstr "" "نقطه تجمع با یک پرچم کوجک در مقصد و در انتهای خط آبی نمایش داده می شود." #: maps/tutorials/starting_economy_walkthrough.js:91 msgid "" "Select the Civic Center, then hover the cursor over a tree and right-click " "when you see the cursor change into a wood icon." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:100 msgid "" "Now that the rally point is set, we can produce additional units and they " "will do their assigned task automatically.\n" msgstr "" "حال که نقطه تجمع را مشخص کردید، ما می توانیم نیروهای بیشتری پرورش دهیم و " "آنها کاری که آنها تخصیص داده اید را بصورت خودکار بعد از آماده شدن انجام " "خواهند داد.\n" #: maps/tutorials/starting_economy_walkthrough.js:101 msgid "" "Citizen Soldiers gather wood faster than Female Citizens. Select the Civic " "Center and, while holding Shift, click on the second unit icon, the Hoplites" " (holding Shift trains a batch of five units). You can also train units " "individually by simply clicking, but training 5 units together takes less " "time than training 5 units individually." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:111 msgid "Do not forget to hold Shift while clicking to train several units." msgstr "" "فراموش نکنید که کلید شیفت Shift کیبورد خود را نگهدارید قبل از اینکه فرمان " "پرورش نیروها را بدهید." #: maps/tutorials/starting_economy_walkthrough.js:112 msgid "Hold Shift and click on the Hoplite icon." msgstr "شیفت را نگه داشته و بر روی عکس هاپلیت کلیک کنید." #: maps/tutorials/starting_economy_walkthrough.js:121 #: maps/tutorials/starting_economy_walkthrough.js:180 msgid "Let's wait for the units to be trained.\n" msgstr "کمی صبر کنید تا نیروها آماده شوند.\n" #: maps/tutorials/starting_economy_walkthrough.js:122 msgid "" "While waiting, direct your attention to the panel at the top of your screen." " On the upper left, you will see your current resource supply (food, wood, " "stone, and metal). As each worker brings resources back to the Civic Center " "(or another dropsite), you will see the amount of the corresponding resource" " increase.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:123 msgid "" "This is a very important concept to keep in mind: gathered resources have to" " be brought back to a dropsite to be accounted, and you should always try to" " minimize the distance between resource and nearest dropsite to improve your" " gathering efficiency." msgstr "" "این یک موضوع بسیار مهم است که باید همیشه در ذهن خود داشته باشید: منابعی که " "جمع می شوند باید به محل های تحویل منابع آورده شوند، شما همیشه باید فاصله بین" " منابع و نزدیک ترین محل تحویل منابع را کمترین فاصله تنظیم کنید تا بهره وری " "جمع آوری منابع شما بهبود پیدا کند." #: maps/tutorials/starting_economy_walkthrough.js:132 msgid "" "The newly trained units automatically go to the trees and start gathering " "wood.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:133 msgid "" "But as they have to bring it back to the Civic Center to deposit it, their " "gathering efficiency suffers from the distance. To fix that, we can build a " "Storehouse, a dropsite for wood, stone, and metal, close to the trees. To do" " so, select your five newly trained Citizen Soldiers and look for the " "construction panel on the bottom right, click on the Storehouse icon, move " "the mouse as close as possible to the trees you want to gather and click on " "a valid place to build the dropsite.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:134 msgid "" "Invalid (obstructed) positions will show the building preview overlay in " "red." msgstr "" "محل های(مسدود) نا معبتر، پیش نمایش ساختمانی که می خواهید بسازید را با رنگ " "قرمز پوشش می دهد." #: maps/tutorials/starting_economy_walkthrough.js:144 msgid "" "The selected Citizens will automatically start constructing the building " "once you place the foundation." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:155 msgid "" "When construction finishes, the builders default to gathering wood " "automatically.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:156 msgid "" "Let's train some Female Citizens to gather more food. Select the Civic " "Center, hold Shift and click on the Female Citizen icon to train five Female" " Citizens." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:170 msgid "Do not forget to hold Shift and click to train several units." msgstr "" "فراموش نکنید که کلید شیفت را نگه دارید و با کلیک کردن چندین نیرو بسازید." #: maps/tutorials/starting_economy_walkthrough.js:171 msgid "Hold shift and click on the Female Citizen icon." msgstr "شیفت را نگه داشته و بر روی عکس زن شهروند کلیک کنید." #: maps/tutorials/starting_economy_walkthrough.js:181 msgid "" "In the meantime, we seem to have enough workers gathering wood. We should " "remove the current rally point of the Civic Center away from gathering wood." " For that purpose, right-click on the Civic Center when it is selected (and " "the flag icon indicating the rally point is crossed out)." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:195 msgid "The units should be ready soon.\n" msgstr "نیروها بزودی آماده می شوند.\n" #: maps/tutorials/starting_economy_walkthrough.js:196 msgid "" "In the meantime, direct your attention to your population count on the top " "panel. It is the fifth item from the left, after the resources. It would be " "prudent to keep an eye on it. It indicates your current population " "(including those being trained) and the current population limit, which is " "determined by your built structures." msgstr "" "در این میان، به تعداد جمعیت خود درپنل بالای صفحه دقت کنید که پنجمین مورد از " "سمت چپ است. باید همیشه مراقب بود و به آن چشم داشت، این قسمت میزان جمعیت فعلی" " (شامل آنها که در حال پرورش هستند) و سقف مجاز جمعیت شما را مشخص می کند. سقف " "جمعیت وابسته به ساختمان های شما است که ساخته اید." #: maps/tutorials/starting_economy_walkthrough.js:209 msgid "" "As you have nearly reached the population limit, you must increase it by " "building some new structures if you want to train more units. The most cost " "effective structure to increase your population limit is the House.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:210 msgid "" "Now that the units are ready, let's see how to build several Houses in a " "row." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:215 msgid "" "Select two of your newly-trained Female Citizens and ask them to build these" " Houses in the empty space to the east of the Civic Center. To do so, after " "selecting the Female Citizens, click on the House icon in the bottom right " "panel and, while holding Shift, click first on the position in the map where" " you want to build the first House, and then click on the position where you" " want to build the second House (when you give a command while holding " "Shift, you put the command in a queue; units automatically switch to the " "next command in their queue when they finish their current command). Press " "Escape to get rid of the House cursor so you don't spam Houses all over the " "map.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:216 msgid "" "Reminder: to select only two Female Citizens, click on the first one and " "then hold Shift and click on the second one." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:249 msgid "" "You may notice that berries are a finite supply of food. We will need a more" " lasting food source. Fields produce an unlimited food resource, but are " "slower to gather than forageable fruits.\n" msgstr "" "همانطور که متوجه شده اید توت ها منابع تمام شدنی غذا هستند. ما نیاز داریم که " "منابع غذایی پایداری برای خود ایجاد کنیم. زمین های کشاورزی میزان بی پایانی " "غذا می توانند تولید کنند، اما سرعت جمع کردن آنها از میوه ها خوراکی کمتر " "است.\n" #: maps/tutorials/starting_economy_walkthrough.js:250 msgid "" "But to minimize the distance between a farm and its corresponding food " "dropsite, we will first build a Farmstead." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:261 msgid "" "Select the three remaining (idle) Female Citizens and order them to build a " "Farmstead in the center of the large open area to the west of the Civic " "Center.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:262 msgid "" "We will need a decent chunk of space around the Farmstead to build Fields. " "In addition, we can see goats on the west side to further improve our food " "gathering efficiency should we ever decide to hunt them.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:263 msgid "" "If you try to select the three idle Female Citizens by clicking and dragging" " a selection rectangle over them, you might accidentally select additional " "units. To avoid that, hold the I key while selecting so that only idle units" " are selected. If you accidentally select a cavalry unit, hold Ctrl and " "click on the cavalry unit icon of the selection panel at the bottom of the " "screen to remove the cavalry unit from the current selection." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:278 msgid "" "When the Farmstead construction is finished, its builders will automatically" " look for food, and in this case, they will go after the nearby goats.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:279 msgid "" "But your House builders will only look for something else to build and, if " "nothing found, become idle. Let's wait for them to build the Houses." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:295 msgid "" "When both Houses are built, select your two Female Citizens and order them " "to build a Field as close as possible to the Farmstead, which is a dropsite " "for all types of food." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:305 msgid "" "When the Field is ready, the builders will automatically start gathering " "it.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:306 msgid "" "The cavalry unit should have slaughtered all chickens by now. Select it and " "explore the area to the south of the Civic Center: there is a lake with some" " camels around. Move your cavalry by right-clicking on the point you want to" " go, and when you see a herd of camels, right-click on one of them to start " "hunting for food." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:317 msgid "" "Up to five Workers can gather from a Field. To add additional Workers, " "select the Civic Center and set a rally point on a Field by right-clicking " "on it. If the Field is not yet finished, new Workers sent by a rally point " "will help building it, and when built, they will gather food." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:325 msgid "Select the Civic Center and right-click on the Field." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:333 msgid "" "Now click three times on the Female Citizen icon in the bottom right panel " "to train three additional farmers." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:347 msgid "Click without holding Shift to train a single unit." msgstr "کلیک کردن بدون نگهداشتن شیفت برای پرورش یک واحد نیرو" #: maps/tutorials/starting_economy_walkthrough.js:358 msgid "" "You can increase the gather rates of your workers by researching new " "technologies available in some buildings.\n" msgstr "" "شما می توانید نرخ جمع کردن کارگران خود را از طریق تحقیق فناوری هایی که در " "بعضی از ساختمان ها وجود دارد افزایش دهید.\n" #: maps/tutorials/starting_economy_walkthrough.js:359 msgid "" "The farming rate, for example, can be improved with a researchable " "technology in the Farmstead. Select the Farmstead and look at its production" " panel on the bottom right. You will see several researchable technologies. " "Hover the cursor over them to see their costs and effects and click on the " "one you want to research." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:374 msgid "" "We should start preparing to phase up into Town Phase, which will unlock " "many more units and buildings. Select the Civic Center and hover the cursor " "over the Town Phase icon to see what is still needed.\n" msgstr "" "ما می بایست شروع به آماده سازی برای بالا بردن مرحله مرکز تمدن خود به \"مرحله شهرک\" کنیم. این مرحله باعث می شود قفل نیروها و ساختمان های بیشتری باز شود. مرکز تمدن را انتخاب کرده و نشانگر ماوس خود را بر روی عکس \"مرحله شهرک\" ببرید تا تمام نیازمندی های آنرا مشاهده کنید.\n" "\n" #: maps/tutorials/starting_economy_walkthrough.js:375 msgid "" "We now have enough resources, but one structure is missing. Although this is" " an economic tutorial, it is nonetheless useful to be prepared for defense " "in case of attack, so let's build Barracks.\n" msgstr "" "ما حال میدانیم که چه میزان منابع نیاز داریم، اما یک ساختمان هم کم است. اگرچه" " این آموزش اقتصاد بازی است، با این وجود بد نیست که برای دفاع از خود در برابر" " حمله های احتمالی نیز آماده شوید. بنابرین بیایید یک پادگان بسازیم.\n" #: maps/tutorials/starting_economy_walkthrough.js:376 msgid "" "Select four of your soldiers and ask them to build a Barracks: as before, " "start selecting the soldiers, click on the Barracks icon in the production " "panel and then lay down a foundation not far from your Civic Center where " "you want to build." msgstr "" "چهار سرباز شهروند را انتخاب کرده و به آنها فرمان دهید تا یک پادگان بسازند: " "همانند قبل، انتخاب سربازها، کلیلک بر روی عکس پادگان در پنل تولید و سپس قرار " "دادن پایه ساختمان در نزدیکی مرکز تمدن جایی که شما می خواهید ساخته شود." #: maps/tutorials/starting_economy_walkthrough.js:387 msgid "" "Let's wait for the Barracks to be built. As this construction is lengthy, " "you can add two soldiers to build it faster. To do so, select your Civic " "Center and set up a rally point on the Barracks foundation by right-clicking" " on it (you should see a hammer icon). Then produce two more builders by " "clicking on the Hoplite icon twice." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:397 msgid "" "You should now be able to research Town Phase. Select the Civic Center and " "click on the technology icon.\n" msgstr "" "حال شما باید قادر شده باشید که تحقیق \"مرحله شهرک\" را انجام دهید. مرکز تمدن" " را انتخاب کرده و بر روی فناوری مربوطه کلیک کنید.\n" #: maps/tutorials/starting_economy_walkthrough.js:398 msgid "" "If you still miss some resources (icon with red overlay), wait for them to " "be gathered by your workers." msgstr "" "اگر کماکان مقداری از منابع را کم دارید (عکس منبع با پوشش قرمز)، صبر کنید تا " "مقدار لازم توسط کارگرهای شما جمع آوری شود." #: maps/tutorials/starting_economy_walkthrough.js:412 msgid "" "In later phases, you need usually stone and metal to build bigger structures" " and train better soldiers. Hence, while waiting for the research to be " "done, you will send half of your idle Citizen Soldiers (who have finished " "building the Barracks) to gather stone and the other half to gather metal.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:413 msgid "" "To do so, we could select three Citizen Soldiers and right-click on the " "stone quarry on the west of the Civic Center (the cursor changes when " "hovering the stone quarry while your soldiers are selected). However, these " "soldiers were gathering wood, so they may still carry some wood which would " "be lost when starting to gather another resource." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:418 msgid "" "Thus, we should order them to deposit their wood in the Civic Center along " "the way. To do so, we will hold Shift while clicking to queue orders: select" " your soldiers, hold Shift and right-click on the Civic Center to deposit " "their wood and then hold Shift and right-click on the stone quarry to gather" " it.\n" msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:419 msgid "" "Perform a similar order queue with the remaining soldiers and the metal mine" " in the west." msgstr "" #: maps/tutorials/starting_economy_walkthrough.js:453 msgid "" "This is the end of the walkthrough. This should give you a good idea of the " "basics of setting up your economy." msgstr "" "این پایان این آموزش بود. این آموزش باید به شما دیدکافی از مباحث پایه و اصلی " "بازی داده باشد و شما باید قادر باشید اقتصاد خود را در بازی برپا کنید." #: maps/tutorials/starting_economy_walkthrough.xml:39 msgid "" "This map will give a rough guide for starting the game effectively. Early in" " the game the most important thing is to gather resources as fast as " "possible so you are able to build enough troops later." msgstr "" #: maps/tutorials/starting_economy_walkthrough.xml:39 msgid "Starting Economy Walkthrough" msgstr "شروع آموزش اقتصاد بازی"