# Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2024 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Adam Jones, 2016 # Andi Chandler, 2021-2024 # Fabrizio Marana, 2015 # Laurene Albrand, 2015 # leper, 2014-2017 # Martin H, 2020 # Nescio, 2020-2021 # Nescio, 2020 # s0600204, 2017 # Stanislas Dolcini, 2021 msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2024-10-01 00:02+0000\n" "PO-Revision-Date: 2014-06-19 17:51+0000\n" "Last-Translator: Andi Chandler, 2021-2024\n" "Language-Team: English (United Kingdom) (http://app.transifex.com/wildfire-games/0ad/language/en_GB/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: en_GB\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #. dennis-ignore: * #: gui/common/OverlayCounterFPS.js:28 #, javascript-format msgid "FPS: %(fps)4s" msgstr "FPS: %(fps)4s" #: gui/common/campaigns/CampaignRun.js:115 #, javascript-format msgid "%(userDesc)s - %(templateName)s" msgstr "%(userDesc)s - %(templateName)s" #: gui/common/color.js:179 #, javascript-format msgid "Unassigned hotkey: %(hotkeyName)s" msgstr "Unassigned hotkey: %(hotkeyName)s" #: gui/common/color.js:196 #, javascript-format msgid "Press %(hotkey)s to autocomplete player names." msgstr "Press %(hotkey)s to autocomplete player names." #: gui/common/color.js:198 msgctxt "hotkey" msgid "Tab" msgstr "Tab" #: gui/common/functions_global_object.js:53 msgid "Loading Aborted" msgstr "Loading Aborted" #: gui/common/functions_utility.js:42 msgid "Gaia" msgstr "Gaia" #: gui/common/functions_utility.js:280 #, javascript-format msgid "Build: %(buildDate)s (%(version)s)" msgstr "Build: %(buildDate)s (%(version)s)" #. Translation: Describe a player in a selected game, f.e. in the replay- or #. savegame menu #: gui/common/gamedescription.js:68 #, javascript-format msgid "%(playerName)s (%(civ)s, %(AIdescription)s)" msgstr "%(playerName)s (%(civ)s, %(AIdescription)s)" #. Translation: Describe a player in a selected game, f.e. in the replay- or #. savegame menu #: gui/common/gamedescription.js:71 #, javascript-format msgid "%(playerName)s (%(civ)s, %(AIdescription)s, %(state)s)" msgstr "%(playerName)s (%(civ)s, %(AIdescription)s, %(state)s)" #. Translation: Describe a player in a selected game, f.e. in the replay- or #. savegame menu #: gui/common/gamedescription.js:77 #, javascript-format msgid "%(playerName)s (%(AIdescription)s)" msgstr "%(playerName)s (%(AIdescription)s)" #. Translation: Describe a player in a selected game, f.e. in the replay- or #. savegame menu #: gui/common/gamedescription.js:80 #, javascript-format msgid "%(playerName)s (%(AIdescription)s, %(state)s)" msgstr "%(playerName)s (%(AIdescription)s, %(state)s)" #. Translation: Describe a player in a selected game, f.e. in the replay- or #. savegame menu #: gui/common/gamedescription.js:90 #, javascript-format msgid "%(playerName)s (OFFLINE)" msgstr "%(playerName)s (OFFLINE)" #. Translation: Describe a player in a selected game, f.e. in the replay- or #. savegame menu #: gui/common/gamedescription.js:93 #, javascript-format msgid "%(playerName)s (OFFLINE, %(state)s)" msgstr "%(playerName)s (OFFLINE, %(state)s)" #. Translation: Describe a player in a selected game, f.e. in the replay- or #. savegame menu #: gui/common/gamedescription.js:100 #, javascript-format msgid "%(playerName)s (%(civ)s)" msgstr "%(playerName)s (%(civ)s)" #. Translation: Describe a player in a selected game, f.e. in the replay- or #. savegame menu #: gui/common/gamedescription.js:103 #, javascript-format msgid "%(playerName)s (%(civ)s, %(state)s)" msgstr "%(playerName)s (%(civ)s, %(state)s)" #. Translation: Describe a player in a selected game, f.e. in the replay- or #. savegame menu #: gui/common/gamedescription.js:107 #, javascript-format msgid "%(playerName)s" msgstr "%(playerName)s" #. Translation: Describe a player in a selected game, f.e. in the replay- or #. savegame menu #: gui/common/gamedescription.js:110 #, javascript-format msgid "%(playerName)s (%(state)s)" msgstr "%(playerName)s (%(state)s)" #: gui/common/gamedescription.js:130 msgid "Unknown Civilization" msgstr "Unknown Civilisation" #: gui/common/gamedescription.js:137 msgctxt "playerstate" msgid "defeated" msgstr "defeated" #: gui/common/gamedescription.js:138 msgctxt "playerstate" msgid "won" msgstr "won" #: gui/common/gamedescription.js:159 msgid "No Team" msgstr "No Team" #: gui/common/gamedescription.js:160 #, javascript-format msgid "Team %(team)s" msgstr "Team %(team)s" #. Translation: Describe players of one team in a selected game, f.e. in the #. replay- or #. savegame menu or lobby #: gui/common/gamedescription.js:163 gui/common/gamedescription.js:170 #, javascript-format msgid "" "%(team)s:\n" "%(playerDescriptions)s" msgstr "%(team)s:\n%(playerDescriptions)s" #: gui/common/gamedescription.js:171 msgid "Observer" msgid_plural "Observers" msgstr[0] "Observer" msgstr[1] "Observers" #: gui/common/gamedescription.js:188 msgctxt "victory condition" msgid "Endless Game" msgstr "Endless Game" #: gui/common/gamedescription.js:189 msgid "No winner will be determined, even if everyone is defeated." msgstr "No winner will be determined, even if everyone is defeated." #: gui/common/gamedescription.js:202 #, javascript-format msgctxt "victory condition" msgid "Wonder (%(min)s minute)" msgid_plural "Wonder (%(min)s minutes)" msgstr[0] "Wonder (%(min)s minute)" msgstr[1] "Wonder (%(min)s minutes)" #: gui/common/gamedescription.js:216 #, javascript-format msgctxt "victory condition" msgid "Capture the Relic (%(min)s minute)" msgid_plural "Capture the Relic (%(min)s minutes)" msgstr[0] "Capture the Relic (%(min)s minute)" msgstr[1] "Capture the Relic (%(min)s minutes)" #: gui/common/gamedescription.js:232 msgid "Relic Count" msgstr "Relic Count" #: gui/common/gamedescription.js:239 msgid "Hero Garrison" msgstr "Hero Garrison" #: gui/common/gamedescription.js:240 msgid "Heroes can be garrisoned." msgstr "Heroes can be garrisoned." #: gui/common/gamedescription.js:244 msgid "Exposed Heroes" msgstr "Exposed Heroes" #: gui/common/gamedescription.js:245 msgid "Heroes cannot be garrisoned and they are vulnerable to raids." msgstr "Heroes cannot be garrisoned and they are vulnerable to raids." #: gui/common/gamedescription.js:251 msgid "Locked Teams" msgstr "Locked Teams" #: gui/common/gamedescription.js:252 msgid "Players can't change the initial teams." msgstr "Players can't change the initial teams." #: gui/common/gamedescription.js:256 msgid "Diplomacy" msgstr "Diplomacy" #: gui/common/gamedescription.js:257 msgid "Players can make alliances and declare war on allies." msgstr "Players can make alliances and declare war on allies." #: gui/common/gamedescription.js:262 msgid "Last Man Standing" msgstr "Last Man Standing" #: gui/common/gamedescription.js:263 msgid "" "Only one player can win the game. If the remaining players are allies, the " "game continues until only one remains." msgstr "Only one player can win the game. If the remaining players are allies, the game continues until only one remains." #: gui/common/gamedescription.js:267 msgid "Allied Victory" msgstr "Allied Victory" #: gui/common/gamedescription.js:268 msgid "" "If one player wins, his or her allies win too. If one group of allies " "remains, they win." msgstr "If one player wins, his or her allies win too. If one group of allies remains, they win." #: gui/common/gamedescription.js:273 msgid "Ceasefire" msgstr "Ceasefire" #: gui/common/gamedescription.js:276 gui/pregame/userreport/userreport.js:26 msgid "disabled" msgstr "disabled" #: gui/common/gamedescription.js:278 msgid "For the first minute, other players will stay neutral." msgstr "For the first minute, other players will stay neutral." #: gui/common/gamedescription.js:279 #, javascript-format msgid "For the first %(min)s minute, other players will stay neutral." msgid_plural "For the first %(min)s minutes, other players will stay neutral." msgstr[0] "" msgstr[1] "For the first %(min)s minutes, other players will stay neutral." #: gui/common/gamedescription.js:288 msgctxt "Map Selection" msgid "Random Map" msgstr "Random Map" #: gui/common/gamedescription.js:289 msgid "Randomly select a map from the list." msgstr "Randomly select a map from the list." #: gui/common/gamedescription.js:294 msgid "Map Name" msgstr "Map Name" #: gui/common/gamedescription.js:300 msgid "Map Description" msgstr "Map Description" #: gui/common/gamedescription.js:306 msgid "Map Type" msgstr "Map Type" #: gui/common/gamedescription.js:315 msgid "Map Size" msgstr "Map Size" #: gui/common/gamedescription.js:324 msgctxt "biome" msgid "Random Biome" msgstr "Random Biome" #: gui/common/gamedescription.js:325 msgid "Randomly select a biome from the list." msgstr "Randomly select a biome from the list." #: gui/common/gamedescription.js:340 msgid "Nomad Mode" msgstr "Nomad Mode" #: gui/common/gamedescription.js:340 msgid "Civic Centers" msgstr "Civic Centres" #: gui/common/gamedescription.js:343 msgid "" "Players start with only few units and have to find a suitable place to build" " their city." msgstr "Players start with only few units and have to find a suitable place to build their city." #: gui/common/gamedescription.js:344 msgid "Players start with a Civic Center." msgstr "Players start with a Civic Centre." #: gui/common/gamedescription.js:349 msgid "Starting Resources" msgstr "Starting Resources" #: gui/common/gamedescription.js:353 msgctxt "starting resources" msgid "Per Player" msgstr "Per Player" #: gui/common/gamedescription.js:354 #, javascript-format msgid "%(startingResourcesTitle)s (%(amount)s)" msgstr "%(startingResourcesTitle)s (%(amount)s)" #: gui/common/gamedescription.js:365 msgid "Population Limit" msgstr "Population Limit" #: gui/common/gamedescription.js:369 msgctxt "population limit" msgid "Per Player" msgstr "Per Player" #: gui/common/gamedescription.js:377 msgid "World Population Cap" msgstr "World Population Cap" #: gui/common/gamedescription.js:385 msgid "Treasures" msgstr "Treasures" #: gui/common/gamedescription.js:387 msgctxt "treasures" msgid "Disabled" msgstr "Disabled" #: gui/common/gamedescription.js:388 msgctxt "treasures" msgid "As defined by the map." msgstr "As defined by the map." #: gui/common/gamedescription.js:392 msgid "Explored Map" msgstr "Explored Map" #: gui/common/gamedescription.js:397 msgid "Revealed Map" msgstr "Revealed Map" #: gui/common/gamedescription.js:402 msgid "Allied View" msgstr "Allied View" #: gui/common/gamedescription.js:407 msgid "Cheats" msgstr "Cheats" #: gui/common/gamedescription.js:410 msgid "" "When the winner of this match is determined, the lobby score will be " "adapted." msgstr "When the winner of this match is determined, the lobby score will be adapted." #: gui/common/gamedescription.js:415 gui/common/gamedescription.js:420 msgid "Rated game" msgstr "Rated game" #: gui/common/gamedescription.js:421 gui/common/gamedescription.js:428 msgctxt "game setup option" msgid "disabled" msgstr "disabled" #: gui/common/gamedescription.js:424 gui/common/tooltips.js:161 #: gui/common/tooltips.js:227 gui/common/tooltips.js:248 #: gui/common/tooltips.js:267 gui/common/tooltips.js:330 #: gui/common/tooltips.js:641 gui/common/tooltips.js:647 #: gui/common/tooltips.js:675 gui/common/tooltips.js:681 #: gui/common/tooltips.js:768 gui/common/tooltips.js:819 #: gui/common/tooltips.js:840 gui/common/tooltips.js:864 #: gui/common/tooltips.js:1205 #, javascript-format msgid "%(label)s %(details)s" msgstr "%(label)s %(details)s" #: gui/common/gamedescription.js:427 msgctxt "game setup option" msgid "enabled" msgstr "enabled" #: gui/common/gamedescription.js:440 msgid "Victorious" msgstr "Victorious" #: gui/common/gamedescription.js:445 msgid "Defeated" msgstr "Defeated" #: gui/common/gamedescription.js:454 #, javascript-format msgid "%(AIdifficulty)s %(AIbehavior)s %(AIname)s" msgstr "%(AIdifficulty)s %(AIbehavior)s %(AIname)s" #: gui/common/network.js:17 #, javascript-format msgid "Losing connection to server (%(seconds)ss)" msgstr "Losing connection to server (%(seconds)ss)" #: gui/common/network.js:22 #, javascript-format msgid "%(player)s losing connection (%(seconds)ss)" msgstr "%(player)s losing connection (%(seconds)ss)" #: gui/common/network.js:28 #, javascript-format msgid "Bad connection to server (%(milliseconds)sms)" msgstr "Bad connection to server (%(milliseconds)sms)" #: gui/common/network.js:33 #, javascript-format msgid "Bad connection to %(player)s (%(milliseconds)sms)" msgstr "Bad connection to %(player)s (%(milliseconds)sms)" #: gui/common/network.js:66 msgid "" "This is often caused by UDP port 20595 not being forwarded on the host side," " by a firewall, or anti-virus software." msgstr "This is often caused by UDP port 20595 not being forwarded on the host side, by a firewall, or by anti-virus software." #: gui/common/network.js:67 msgid "The host has ended the game." msgstr "The host has ended the game." #: gui/common/network.js:68 msgid "Incorrect network protocol version." msgstr "Incorrect network protocol version." #: gui/common/network.js:69 msgid "Game is loading, please try again later." msgstr "Game is loading, please try again later." #: gui/common/network.js:70 msgid "Game has already started, no observers allowed." msgstr "Game has already started, no observers allowed." #: gui/common/network.js:71 msgid "You have been kicked." msgstr "You have been kicked." #: gui/common/network.js:72 msgid "You have been banned." msgstr "You have been banned." #: gui/common/network.js:73 msgid "Player name in use. If you were disconnected, retry in few seconds." msgstr "Player name in use. If you were disconnected, retry in few seconds." #: gui/common/network.js:74 msgid "Server full." msgstr "Server full." #: gui/common/network.js:75 msgid "Secure lobby authentication failed. Join via lobby." msgstr "Secure lobby authentication failed. Join via lobby." #: gui/common/network.js:76 msgid "Error: Server failed to allocate a unique client identifier." msgstr "Error: Server failed to allocate a unique client identifier." #: gui/common/network.js:77 msgid "Error: Client commands were ready for an unexpected game turn." msgstr "Error: Client commands were ready for an unexpected game turn." #: gui/common/network.js:78 msgid "Error: Client simulated an unexpected game turn." msgstr "Error: Client simulated an unexpected game turn." #: gui/common/network.js:79 msgid "Password is invalid." msgstr "Password is invalid." #: gui/common/network.js:80 msgid "Could not find an unused port for the enet STUN client." msgstr "Could not find an unused port for the enet STUN client." #: gui/common/network.js:81 msgid "Could not find the STUN endpoint." msgstr "Could not find the STUN endpoint." #: gui/common/network.js:84 #, javascript-format msgid "\\[Invalid value %(id)s]" msgstr "\\[Invalid value %(id)s]" #: gui/common/network.js:98 msgid "Lost connection to the server." msgstr "Lost connection to the server." #: gui/common/network.js:99 msgid "Failed to connect to the server." msgstr "Failed to connect to the server." #: gui/common/network.js:101 msgid "Disconnected" msgstr "Disconnected" #: gui/common/network.js:109 msgid "Only the host can kick clients!" msgstr "Only the host can kick clients!" #. Translation: Number of currently connected players/observers and their #. names #: gui/common/network.js:163 #, javascript-format msgid "Users (%(num)s): %(users)s" msgstr "Users (%(num)s): %(users)s" #: gui/common/network.js:164 gui/common/tooltips.js:75 #: gui/common/tooltips.js:240 gui/common/tooltips.js:301 #: gui/common/tooltips.js:383 gui/common/tooltips.js:408 #: gui/common/tooltips.js:423 gui/common/tooltips.js:437 #: gui/common/tooltips.js:512 gui/common/tooltips.js:517 #: gui/common/tooltips.js:574 gui/common/tooltips.js:635 #: gui/common/tooltips.js:1036 gui/common/tooltips.js:1041 #: gui/common/tooltips.js:1074 gui/common/tooltips.js:1170 #: gui/loadgame/SavegameDetails.js:41 gui/reference/common/tooltips.js:13 #: gui/replaymenu/replay_menu.js:284 msgid ", " msgstr ", " #: gui/common/settings.js:116 msgctxt "aiDiff" msgid "Sandbox" msgstr "Sand-box" #: gui/common/settings.js:120 msgctxt "aiDiff" msgid "Very Easy" msgstr "Very Easy" #: gui/common/settings.js:124 msgctxt "aiDiff" msgid "Easy" msgstr "Easy" #: gui/common/settings.js:128 msgctxt "aiDiff" msgid "Medium" msgstr "Medium" #: gui/common/settings.js:133 msgctxt "aiDiff" msgid "Hard" msgstr "Hard" #: gui/common/settings.js:137 msgctxt "aiDiff" msgid "Very Hard" msgstr "Very hard" #: gui/common/settings.js:147 msgctxt "aiBehavior" msgid "Random" msgstr "Random" #: gui/common/settings.js:152 msgctxt "aiBehavior" msgid "Balanced" msgstr "Balanced" #: gui/common/settings.js:156 msgctxt "aiBehavior" msgid "Defensive" msgstr "Defensive" #: gui/common/settings.js:160 msgctxt "aiBehavior" msgid "Aggressive" msgstr "Aggressive" #: gui/common/settings.js:173 msgctxt "map" msgid "Skirmish" msgstr "Skirmish" #: gui/common/settings.js:174 msgid "" "A map with a predefined landscape and number of players. Freely select the " "other game settings." msgstr "A map with a predefined landscape and number of players. Freely select the other game settings." #: gui/common/settings.js:183 msgctxt "map" msgid "Random" msgstr "Random" #: gui/common/settings.js:184 msgid "" "Create a unique map with a different resource distribution each time. Freely" " select the number of players and teams." msgstr "Create a unique map with a different resource distribution each time. Freely select the number of players and teams." #: gui/common/settings.js:192 msgctxt "map" msgid "Scenario" msgstr "Scenario" #: gui/common/settings.js:193 msgid "A map with a predefined landscape and matchsettings." msgstr "A map with a predefined landscape and matchsettings." #: gui/common/settings.js:271 gui/common/settings.js:294 msgid "Unlimited" msgstr "Unlimited" #: gui/common/settings.js:342 msgctxt "AI name" msgid "Unknown" msgstr "Unknown" #: gui/common/settings.js:353 msgctxt "AI difficulty" msgid "Unknown" msgstr "Unknown" #: gui/common/settings.js:364 msgctxt "AI behavior" msgid "Default" msgstr "Default" #: gui/common/settings.js:376 msgctxt "map type" msgid "Unknown" msgstr "Unknown" #: gui/common/settings.js:388 msgctxt "map size" msgid "Default" msgstr "Default" #: gui/common/settings.js:403 msgctxt "population capacity addendum" msgid "(world)" msgstr "(world)" #: gui/common/settings.js:404 gui/common/settings.js:408 msgctxt "population capacity" msgid "Unknown" msgstr "Unknown" #: gui/common/settings.js:420 msgid "Unknown Victory Condition" msgstr "Unknown Victory Condition" #: gui/common/tab_buttons.js:65 #, javascript-format msgid "Scroll down or use %(hotkey)s to move a tab right." msgstr "Scroll down or use %(hotkey)s to move a tab right." #: gui/common/tab_buttons.js:65 #, javascript-format msgid "Scroll up or use %(hotkey)s to move a tab left." msgstr "Scroll up or use %(hotkey)s to move a tab left." #: gui/common/tab_buttons.js:66 #, javascript-format msgid "Scroll down or use %(hotkey)s to move a tab down." msgstr "Scroll down or use %(hotkey)s to move a tab down." #: gui/common/tab_buttons.js:66 #, javascript-format msgid "Scroll up or use %(hotkey)s to move a tab up." msgstr "Scroll up or use %(hotkey)s to move a tab up." #: gui/common/tooltips.js:64 #, javascript-format msgid "%(amount)s %(resourceType)s" msgstr "%(amount)s %(resourceType)s" #: gui/common/tooltips.js:73 #, javascript-format msgid "%(previousAmounts)s and %(lastAmount)s" msgstr "%(previousAmounts)s and %(lastAmount)s" #: gui/common/tooltips.js:107 #, javascript-format msgid "%(time)s %(second)s" msgid_plural "%(time)s %(second)s" msgstr[0] "%(time)s %(second)s" msgstr[1] "%(time)s %(second)s" #: gui/common/tooltips.js:109 gui/common/tooltips.js:570 #: gui/common/tooltips.js:1072 msgid "second" msgid_plural "seconds" msgstr[0] "second" msgstr[1] "seconds" #: gui/common/tooltips.js:162 gui/common/tooltips.js:173 msgid "Health:" msgstr "Health:" #: gui/common/tooltips.js:172 #, javascript-format msgid "%(healthLabel)s %(current)s / %(max)s" msgstr "%(healthLabel)s %(current)s / %(max)s" #: gui/common/tooltips.js:184 #, javascript-format msgid "%(captureLabel)s %(current)s / %(max)s" msgstr "%(captureLabel)s %(current)s / %(max)s" #: gui/common/tooltips.js:185 msgid "Capture points:" msgstr "Capture points:" #: gui/common/tooltips.js:196 #, javascript-format msgid "%(percentage)s%%" msgstr "%(percentage)s%%" #: gui/common/tooltips.js:216 gui/common/tooltips.js:482 #, javascript-format msgid "" "%(label)s\n" "%(details)s" msgstr "%(label)s\n%(details)s" #: gui/common/tooltips.js:217 msgid "Resistance:" msgstr "Resistance:" #: gui/common/tooltips.js:228 msgid "Damage:" msgstr "Damage:" #: gui/common/tooltips.js:231 gui/common/tooltips.js:251 #, javascript-format msgid "%(damage)s %(damageType)s %(resistancePercentage)s" msgstr "%(damage)s %(damageType)s %(resistancePercentage)s" #: gui/common/tooltips.js:236 gui/common/tooltips.js:256 #, javascript-format msgid "(%(resistancePercentage)s)" msgstr "(%(resistancePercentage)s)" #: gui/common/tooltips.js:249 msgid "Capture:" msgstr "Capture:" #: gui/common/tooltips.js:253 gui/common/tooltips.js:393 msgctxt "damage type" msgid "Capture" msgstr "Capture" #: gui/common/tooltips.js:268 msgid "Status Effects:" msgstr "Status Effects:" #: gui/common/tooltips.js:273 #, javascript-format msgid "Blocks %(name)s" msgstr "Blocks %(name)s" #: gui/common/tooltips.js:278 gui/common/tooltips.js:286 #: gui/common/tooltips.js:293 #, javascript-format msgid "%(name)s %(details)s" msgstr "%(name)s %(details)s" #: gui/common/tooltips.js:280 #, javascript-format msgid "Duration reduction: %(durationReduction)s%%" msgstr "Duration reduction: %(durationReduction)s%%" #: gui/common/tooltips.js:288 #, javascript-format msgid "Blocks: %(blockPercentage)s%%" msgstr "Blocks: %(blockPercentage)s%%" #: gui/common/tooltips.js:295 #, javascript-format msgid "" "Blocks: %(blockPercentage)s%%, Duration reduction: %(durationReduction)s%%" msgstr "Blocks: %(blockPercentage)s%%, Duration reduction: %(durationReduction)s%%" #: gui/common/tooltips.js:311 msgid "Garrison to fire arrows" msgstr "Garrison to fire arrows" #: gui/common/tooltips.js:314 gui/common/tooltips.js:1070 msgid "Interval:" msgstr "Interval:" #: gui/common/tooltips.js:318 msgid "Rate:" msgstr "Rate:" #: gui/common/tooltips.js:319 #, javascript-format msgid "%(projectileCount)s %(projectileName)s" msgid_plural "%(projectileCount)s %(projectileName)s" msgstr[0] "%(projectileCount)s %(projectileName)s" msgstr[1] "%(projectileCount)s %(projectileName)s" #: gui/common/tooltips.js:321 msgid "arrow" msgid_plural "arrows" msgstr[0] "arrow" msgstr[1] "arrows" #: gui/common/tooltips.js:324 #, javascript-format msgid "%(projectileString)s / %(attackRateString)s" msgstr "%(projectileString)s / %(attackRateString)s" #. Translation: For example: Range: 2 to 10 (+2) meters #: gui/common/tooltips.js:344 #, javascript-format msgid "" "%(rangeLabel)s %(minRange)s to %(maxRange)s (%(relativeRange)s) " "%(rangeUnit)s" msgstr "%(rangeLabel)s %(minRange)s to %(maxRange)s (%(relativeRange)s) %(rangeUnit)s" #. Translation: For example: Range: 10 (+2) meters #: gui/common/tooltips.js:346 #, javascript-format msgid "%(rangeLabel)s %(maxRange)s (%(relativeRange)s) %(rangeUnit)s" msgstr "%(rangeLabel)s %(maxRange)s (%(relativeRange)s) %(rangeUnit)s" #. Translation: For example: Range: 2 to 10 meters #: gui/common/tooltips.js:350 #, javascript-format msgid "%(rangeLabel)s %(minRange)s to %(maxRange)s %(rangeUnit)s" msgstr "%(rangeLabel)s %(minRange)s to %(maxRange)s %(rangeUnit)s" #. Translation: For example: Range: 10 meters #: gui/common/tooltips.js:352 #, javascript-format msgid "%(rangeLabel)s %(maxRange)s %(rangeUnit)s" msgstr "%(rangeLabel)s %(maxRange)s %(rangeUnit)s" #: gui/common/tooltips.js:362 gui/common/tooltips.js:1065 msgid "Range:" msgstr "Range:" #: gui/common/tooltips.js:365 #, javascript-format msgid "+%(number)s" msgstr "+%(number)s" #. Translation: For example "0.5 to 1 meters", "1 (+1) meters" or "1 to 2 (+3) #. meters" #: gui/common/tooltips.js:369 msgid "meters" msgstr "metres" #: gui/common/tooltips.js:370 gui/common/tooltips.js:1067 #: gui/common/tooltips.js:1097 msgid "meter" msgid_plural "meters" msgstr[0] "metre" msgstr[1] "metres" #: gui/common/tooltips.js:380 #, javascript-format msgid "%(damage)s %(damageType)s" msgstr "%(damage)s %(damageType)s" #: gui/common/tooltips.js:391 #, javascript-format msgid "%(amount)s %(name)s" msgstr "%(amount)s %(name)s" #: gui/common/tooltips.js:399 #, javascript-format msgid "%(splashShape)s Splash" msgstr "%(splashShape)s Splash" #: gui/common/tooltips.js:402 #, javascript-format msgid "%(label)s: %(effects)s" msgstr "%(label)s: %(effects)s" #: gui/common/tooltips.js:408 #, javascript-format msgid "Friendly Fire: %(enabled)s" msgstr "Friendly Fire: %(enabled)s" #: gui/common/tooltips.js:409 gui/hotkeys/HotkeysPage.js:158 #: gui/loadgame/SavegameDeleter.js:54 gui/loadgame/SavegameLoader.js:61 #: gui/loadgame/SavegameWriter.js:49 gui/options/options.js:185 #: gui/options/options.js:364 gui/options/options.js:428 #: gui/options/options.js:449 gui/pregame/MainMenuItems.js:283 #: gui/pregame/MainMenuItems.js:304 gui/replaymenu/replay_actions.js:170 msgid "Yes" msgstr "Yes" #: gui/common/tooltips.js:409 gui/hotkeys/HotkeysPage.js:158 #: gui/loadgame/SavegameDeleter.js:54 gui/loadgame/SavegameLoader.js:61 #: gui/loadgame/SavegameWriter.js:49 gui/options/options.js:185 #: gui/options/options.js:364 gui/options/options.js:428 #: gui/options/options.js:449 gui/pregame/MainMenuItems.js:283 #: gui/pregame/MainMenuItems.js:304 gui/replaymenu/replay_actions.js:170 msgid "No" msgstr "No" #: gui/common/tooltips.js:420 #, javascript-format msgid "gives %(name)s" msgstr "gives %(name)s" #: gui/common/tooltips.js:453 #, javascript-format msgid "%(attackType)s" msgstr "%(attackType)s" #: gui/common/tooltips.js:472 #, javascript-format msgid "" "%(attackLabel)s: %(effects)s, %(range)s, %(rate)s%(statusEffects)s%(splash)s" msgstr "%(attackLabel)s: %(effects)s, %(range)s, %(rate)s%(statusEffects)s%(splash)s" #: gui/common/tooltips.js:483 msgid "Attack:" msgstr "Attack:" #: gui/common/tooltips.js:510 #, javascript-format msgid "%(statusName)s: %(statusInfo)s %(stackability)s" msgstr "%(statusName)s: %(statusInfo)s %(stackability)s" #: gui/common/tooltips.js:515 #, javascript-format msgid "%(statusName)s: %(statusInfo)s" msgstr "%(statusName)s: %(statusInfo)s" #: gui/common/tooltips.js:526 #, javascript-format msgid "%(durName)s: %(duration)s" msgstr "%(durName)s: %(duration)s" #: gui/common/tooltips.js:527 msgid "Duration" msgstr "Duration" #: gui/common/tooltips.js:541 msgctxt "status effect stackability" msgid "(extends)" msgstr "(extends)" #: gui/common/tooltips.js:543 msgctxt "status effect stackability" msgid "(replaces)" msgstr "(replaces)" #: gui/common/tooltips.js:545 msgctxt "status effect stackability" msgid "(stacks)" msgstr "(stacks)" #: gui/common/tooltips.js:547 #, javascript-format msgid "%(stackability)s" msgstr "%(stackability)s" #: gui/common/tooltips.js:558 #, javascript-format msgid "%(label)s: %(garrisonLimit)s" msgstr "%(label)s: %(garrisonLimit)s" #: gui/common/tooltips.js:559 msgid "Garrison Limit" msgstr "Garrison Limit" #: gui/common/tooltips.js:566 #, javascript-format msgid "%(healRateLabel)s %(value)s %(health)s / %(second)s" msgstr "%(healRateLabel)s %(value)s %(health)s / %(second)s" #: gui/common/tooltips.js:567 gui/common/tooltips.js:1060 msgid "Heal:" msgstr "Heal:" #: gui/common/tooltips.js:569 msgctxt "garrison tooltip" msgid "Health" msgstr "Health" #: gui/common/tooltips.js:583 #, javascript-format msgid "%(label)s: %(garrisonSize)s %(extraSize)s" msgstr "%(label)s: %(garrisonSize)s %(extraSize)s" #: gui/common/tooltips.js:584 msgid "Garrison Size" msgstr "Garrison Size" #: gui/common/tooltips.js:587 msgctxt "nested garrison" msgid "+ " msgstr "+ " #: gui/common/tooltips.js:599 #, javascript-format msgid "%(label)s: %(turretsLimit)s" msgstr "%(label)s: %(turretsLimit)s" #: gui/common/tooltips.js:600 msgid "Turret Positions" msgstr "Turret Positions" #: gui/common/tooltips.js:621 gui/common/tooltips.js:626 #: gui/common/tooltips.js:631 #, javascript-format msgid "%(label)s: %(value)s" msgstr "%(label)s: %(value)s" #: gui/common/tooltips.js:622 msgid "Projectile Limit" msgstr "Projectile Limit" #: gui/common/tooltips.js:627 msgctxt "projectiles" msgid "Default" msgstr "Default" #: gui/common/tooltips.js:632 msgctxt "projectiles" msgid "Per Unit" msgstr "Per Unit" #: gui/common/tooltips.js:642 msgid "Number of repairers:" msgstr "Number of repairers:" #: gui/common/tooltips.js:648 msgid "Remaining repair time:" msgstr "Remaining repair time:" #: gui/common/tooltips.js:652 #, javascript-format msgid "Add another worker to speed up the repairs by %(second)s second." msgid_plural "" "Add another worker to speed up the repairs by %(second)s seconds." msgstr[0] "Add another worker to speed up the repairs by %(second)s second." msgstr[1] "Add another worker to speed up the repairs by %(second)s seconds." #: gui/common/tooltips.js:664 #, javascript-format msgid "Add a worker to finish the repairs in %(second)s second." msgid_plural "Add a worker to finish the repairs in %(second)s seconds." msgstr[0] "Add a worker to finish the repairs in %(second)s second." msgstr[1] "Add a worker to finish the repairs in %(second)s seconds." #: gui/common/tooltips.js:676 msgid "Number of builders:" msgstr "Number of builders:" #: gui/common/tooltips.js:682 msgid "Remaining build time:" msgstr "Remaining build time:" #: gui/common/tooltips.js:686 #, javascript-format msgid "Add another worker to speed up the construction by %(second)s second." msgid_plural "" "Add another worker to speed up the construction by %(second)s seconds." msgstr[0] "Add another worker to speed up the construction by %(second)s second." msgstr[1] "Add another worker to speed up the construction by %(second)s seconds." #: gui/common/tooltips.js:698 #, javascript-format msgid "Add a worker to finish the construction in %(second)s second." msgid_plural "Add a worker to finish the construction in %(second)s seconds." msgstr[0] "Add a worker to finish the construction in %(second)s second." msgstr[1] "Add a worker to finish the construction in %(second)s seconds." #: gui/common/tooltips.js:736 gui/common/tooltips.js:1009 #, javascript-format msgid "%(component)s %(cost)s" msgstr "%(component)s %(cost)s" #: gui/common/tooltips.js:769 msgid "Gather Rates:" msgstr "Gather Rates:" #: gui/common/tooltips.js:772 gui/common/tooltips.js:845 #: gui/common/tooltips.js:869 #, javascript-format msgid "%(resourceIcon)s %(rate)s" msgstr "%(resourceIcon)s %(rate)s" #. Translation: Label in tooltip showing the resource type and quantity of a #. given resource #. supply. #: gui/common/tooltips.js:790 #, javascript-format msgid "%(label)s %(component)s %(amount)s" msgstr "%(label)s %(component)s %(amount)s" #: gui/common/tooltips.js:791 msgid "Resource Supply:" msgstr "Resource Supply:" #. Translation: Marks that a resource supply entity has an unending, infinite, #. supply of its #. resource. #: gui/common/tooltips.js:794 gui/summary/summary.js:120 msgid "∞" msgstr "∞" #: gui/common/tooltips.js:820 msgid "Reward:" msgstr "Reward:" #: gui/common/tooltips.js:823 #, javascript-format msgid "%(resourceIcon)s %(reward)s" msgstr "%(resourceIcon)s %(reward)s" #: gui/common/tooltips.js:841 msgid "Resource Trickle:" msgstr "Resource Trickle:" #: gui/common/tooltips.js:842 gui/common/tooltips.js:866 #, javascript-format msgid "%(resources)s / %(time)s" msgstr "%(resources)s / %(time)s" #: gui/common/tooltips.js:865 msgid "Upkeep:" msgstr "Upkeep:" #. Translation: This string is part of the resources cost string on #. the tooltip for wall structures. #: gui/common/tooltips.js:918 #, javascript-format msgid "%(resourceIcon)s %(minimum)s to %(resourceIcon)s %(maximum)s" msgstr "%(resourceIcon)s %(minimum)s to %(resourceIcon)s %(maximum)s" #: gui/common/tooltips.js:947 #, javascript-format msgid "Walls: %(costs)s" msgstr "Walls: %(costs)s" #: gui/common/tooltips.js:948 #, javascript-format msgid "Towers: %(costs)s" msgstr "Towers: %(costs)s" #. Translation: Label in tooltip showing cost of a unit, structure or #. technology. #: gui/common/tooltips.js:956 #, javascript-format msgid "%(label)s %(costs)s" msgstr "%(label)s %(costs)s" #: gui/common/tooltips.js:957 msgid "Cost:" msgstr "Cost:" #: gui/common/tooltips.js:973 #, javascript-format msgid "Requires %(technology)s" msgstr "Requires %(technology)s" #: gui/common/tooltips.js:993 #, javascript-format msgid "%(label)s %(bonus)s" msgstr "%(label)s %(bonus)s" #: gui/common/tooltips.js:994 msgid "Population Bonus:" msgstr "Population Bonus:" #: gui/common/tooltips.js:1013 msgid "Insufficient resources:" msgstr "Insufficient resources:" #: gui/common/tooltips.js:1029 #, javascript-format msgid "%(label)s %(speeds)s" msgstr "%(label)s %(speeds)s" #: gui/common/tooltips.js:1030 msgid "Speed:" msgstr "Speed:" #: gui/common/tooltips.js:1032 gui/common/tooltips.js:1037 #: gui/common/tooltips.js:1042 #, javascript-format msgid "%(speed)s %(movementType)s" msgstr "%(speed)s %(movementType)s" #: gui/common/tooltips.js:1034 msgid "Walk" msgstr "Walk" #: gui/common/tooltips.js:1039 msgid "Run" msgstr "Run" #: gui/common/tooltips.js:1044 msgid "Acceleration" msgstr "Acceleration" #: gui/common/tooltips.js:1059 gui/common/tooltips.js:1064 #: gui/common/tooltips.js:1069 gui/common/tooltips.js:1094 #, javascript-format msgid "%(label)s %(val)s %(unit)s" msgid_plural "%(label)s %(val)s %(unit)s" msgstr[0] "%(label)s %(val)s %(unit)s" msgstr[1] "%(label)s %(val)s %(unit)s" #: gui/common/tooltips.js:1062 msgid "Health" msgid_plural "Health" msgstr[0] "Health" msgstr[1] "Health" #: gui/common/tooltips.js:1086 #, javascript-format msgid "%(auralabel)s %(aurainfo)s" msgstr "%(auralabel)s %(aurainfo)s" #: gui/common/tooltips.js:1087 #, javascript-format msgid "%(auraname)s:" msgstr "%(auraname)s:" #: gui/common/tooltips.js:1095 msgctxt "aura" msgid "Range:" msgstr "Range:" #: gui/common/tooltips.js:1118 gui/common/tooltips.js:1146 #, javascript-format msgid "%(primaryName)s (%(secondaryName)s)" msgstr "%(primaryName)s (%(secondaryName)s)" #: gui/common/tooltips.js:1122 gui/common/tooltips.js:1139 #, javascript-format msgid "%(primaryName)s" msgstr "%(primaryName)s" #: gui/common/tooltips.js:1169 msgid "Classes:" msgstr "Classes:" #. Translation: %(component) will be the icon for the loot type and %(loot) #. will be the #. value. #: gui/common/tooltips.js:1196 #, javascript-format msgid "%(component)s %(loot)s" msgstr "%(component)s %(loot)s" #: gui/common/tooltips.js:1206 msgid "Loot:" msgstr "Loot:" #: gui/common/tooltips.js:1216 #, javascript-format msgid "%(label)s %(icons)s" msgstr "%(label)s %(icons)s" #: gui/common/tooltips.js:1217 msgid "Dropsite for:" msgstr "Dropsite for:" #. Translation: Appears in a tooltip to indicate that left-clicking the #. corresponding GUI #. element will center the view on the selected entity. #: gui/common/tooltips.js:1225 msgid "Left-click to focus." msgstr "Left-click to focus." #. Translation: Appears in a tooltip to indicate that left-clicking the #. corresponding GUI #. element will make the camera follow the selected unit. #: gui/common/tooltips.js:1231 msgid "Left-click to follow." msgstr "Left-click to follow." #. Translation: Appears in a tooltip to indicate that right-clicking the #. corresponding GUI #. element will open the Template Details GUI page. #: gui/common/tooltips.js:1237 msgid "Right-click for more information." msgstr "Right-click for more information." #. Translation: Appears in a tooltip to indicate that clicking the #. corresponding GUI element #. will open the Template Details GUI page. #: gui/common/tooltips.js:1243 msgid "Click for more information." msgstr "Click for more information." #: gui/common/tooltips.js:1252 msgctxt "One letter abbreviation for million" msgid "M" msgstr "M" #: gui/common/tooltips.js:1255 gui/common/tooltips.js:1258 msgctxt "One letter abbreviation for thousand" msgid "k" msgstr "k" #: gui/credits/credits.js:86 #, javascript-format msgid "%(nick)s — %(name)s" msgstr "%(nick)s — %(name)s" #: gui/credits/credits.xml:19 msgid "0 A.D. Credits" msgstr "0 A.D. Credits" #: gui/credits/texts/art.json msgid "Art" msgstr "Art" #: gui/credits/texts/art.json msgid "Art lead" msgstr "Art lead" #: gui/credits/texts/art.json msgid "2D Art" msgstr "2D Art" #: gui/credits/texts/art.json msgid "3D Art" msgstr "3D Art" #: gui/credits/texts/audio.json msgid "Audio" msgstr "Audio" #: gui/credits/texts/audio.json msgid "Audio managers" msgstr "Audio managers" #: gui/credits/texts/audio.json msgid "Sound Manager" msgstr "Sound Manager" #: gui/credits/texts/audio.json msgid "Lead Composer" msgstr "Lead Composer" #: gui/credits/texts/audio.json msgid "Music" msgstr "Music" #: gui/credits/texts/audio.json msgid "Additional music, percussion, djembe, sampling" msgstr "Additional music, percussion, djembe, sampling" #: gui/credits/texts/audio.json msgid "Additional music" msgstr "Additional music" #: gui/credits/texts/audio.json msgid "Cajon" msgstr "Cajon" #: gui/credits/texts/audio.json msgid "Cello" msgstr "Cello" #: gui/credits/texts/audio.json msgid "Celtic harp" msgstr "Celtic harp" #: gui/credits/texts/audio.json msgid "Didgeridoo" msgstr "Didgeridoo" #: gui/credits/texts/audio.json msgid "Djembe" msgstr "Djembe" #: gui/credits/texts/audio.json msgid "Dulcimer" msgstr "Dulcimer" #: gui/credits/texts/audio.json msgid "Flute" msgstr "Flute" #: gui/credits/texts/audio.json msgid "Frame drum, darbuka, riq, toms" msgstr "Frame drum, darbuka, riq, toms" #: gui/credits/texts/audio.json msgid "Guitar" msgstr "Guitar" #: gui/credits/texts/audio.json msgid "Handpan" msgstr "Handpan" #: gui/credits/texts/audio.json msgid "Harp" msgstr "Harp" #: gui/credits/texts/audio.json msgid "Shruti Box" msgstr "Shruti Box" #: gui/credits/texts/audio.json msgid "Tin whistles" msgstr "Tin whistles" #: gui/credits/texts/audio.json msgid "Trumpet" msgstr "Trumpet" #: gui/credits/texts/audio.json msgid "Viola, violin" msgstr "Viola, violin" #: gui/credits/texts/audio.json msgid "Voices" msgstr "Voices" #: gui/credits/texts/audio.json msgid "Greek" msgstr "Greek" #: gui/credits/texts/audio.json msgid "Latin" msgstr "Latin" #: gui/credits/texts/audio.json msgid "Napatan" msgstr "Napatan" #: gui/credits/texts/audio.json msgid "Persian" msgstr "Persian" #: gui/credits/texts/audio.json gui/options/options.json msgid "Sound" msgstr "Sound" #: gui/credits/texts/balancing.json msgid "Balancing" msgstr "Balancing" #: gui/credits/texts/balancing.json gui/credits/texts/history.json msgid "Head" msgstr "Head" #: gui/credits/texts/community.json msgid "Community and Management" msgstr "Community and Management" #: gui/credits/texts/donators.json msgid "Donors" msgstr "Donors" #: gui/credits/texts/donators.json msgid "Pledgie Drive 1" msgstr "Pledgie Drive 1" #: gui/credits/texts/donators.json msgid "Pledgie Drive 2" msgstr "Pledgie Drive 2" #: gui/credits/texts/donators.json msgid "" "Indiegogo 2013 campaign\n" "More than 1000 donators (!), including:" msgstr "Indiegogo 2013 campaign\nMore than 1000 donors (!), including:" #: gui/credits/texts/history.json msgid "History References" msgstr "History References" #: gui/credits/texts/maps.json msgid "Maps" msgstr "Maps" #: gui/credits/texts/maps.json msgid "Map Making" msgstr "Map Making" #: gui/credits/texts/maps.json msgid "Random Map Scripts" msgstr "Random Map Scripts" #: gui/credits/texts/programming.json msgid "Programming" msgstr "Programming" #: gui/credits/texts/programming.json msgid "Programming managers" msgstr "Programming managers" #: gui/credits/texts/programming.json msgid "Special thanks to" msgstr "Special thanks to" #: gui/credits/texts/special.json msgid "Special Credits" msgstr "Special Credits" #: gui/credits/texts/special.json msgid "In Memoriam" msgstr "In Memoriam" #: gui/credits/texts/special.json msgid "Special thanks to:" msgstr "Special thanks to:" #: gui/credits/texts/special.json msgid "0 A.D. Founder" msgstr "0 A.D. Founder" #: gui/credits/texts/special.json msgid "Project Leaders" msgstr "Project Leaders" #: gui/credits/texts/special.json msgid "Co-Lead Designers" msgstr "Co-Lead Designers" #: gui/credits/texts/special.json msgid "And thanks to the entire community for making 0 A.D. possible." msgstr "And thanks to the entire community for making 0 A.D. possible." #: gui/credits/texts/special.json msgid "No historians were harmed during the development of this project." msgstr "No historians were harmed during the development of this project." #: gui/gamesetup/Pages/GameSetupPage/Panels/Tips.txt:1 msgid "" "Although reasonably easy for an experienced player, the default AI level is " "quite challenging for new players yet to master the basic mechanisms of the " "game. Beginners are advised to start by playing against a lower level AI " "(Sandbox or Very Easy). Change the AI level by clicking the gear icon next " "to the player you want to modify in the selection panel above." msgstr "Although reasonably easy for an experienced player, the default AI level is quite challenging for new players yet to master the basic mechanisms of the game. Beginners are advised to start by playing against a lower level AI (Sandbox or Very Easy). Change the AI level by clicking the gear icon next to the player you want to modify in the selection panel above." #: gui/hotkeys/HotkeyMetadata.js:69 msgid "Other Hotkeys" msgstr "Other Hotkeys" #: gui/hotkeys/HotkeyPicker.js:56 #, javascript-format msgid "#%i" msgstr "#%i" #: gui/hotkeys/HotkeyPicker.js:72 msgid " (hold to register)" msgstr " (hold to register)" #: gui/hotkeys/HotkeyPicker.js:73 gui/hotkeys/HotkeyPicker.js:104 msgid "Enter new Hotkey, hold to register." msgstr "Enter new Hotkey, hold to register." #: gui/hotkeys/HotkeyPicker.js:106 msgctxt "Unassigned hotkey" msgid "(unused)" msgstr "(unused)" #: gui/hotkeys/HotkeyPicker.js:115 msgid "May conflict with: " msgstr "May conflict with: " #: gui/hotkeys/HotkeysPage.js:75 msgid "All Hotkeys" msgstr "All Hotkeys" #: gui/hotkeys/HotkeysPage.js:109 msgid "All available hotkeys." msgstr "All available hotkeys." #: gui/hotkeys/HotkeysPage.js:156 msgid "" "Reset all hotkeys to default values?\n" "WARNING: this cannot be reversed." msgstr "Reset all hotkeys to default values?\nWARNING: this cannot be reversed." #: gui/hotkeys/HotkeysPage.js:157 gui/pregame/MainMenuItems.js:282 #: gui/pregame/MainMenuItems.js:303 msgid "Confirmation" msgstr "Confirmation" #: gui/hotkeys/HotkeysPage.js:196 msgid "No tooltip available." msgstr "No tooltip available." #: gui/hotkeys/hotkeys.xml:18 msgid "Category:" msgstr "Category:" #: gui/hotkeys/hotkeys.xml:24 msgid "Filter:" msgstr "Filter:" #: gui/hotkeys/hotkeys.xml:39 msgctxt "hotkey list" msgid "Name" msgstr "Name" #: gui/hotkeys/hotkeys.xml:43 msgctxt "hotkey list" msgid "Mapping" msgstr "Map Making" #: gui/hotkeys/hotkeys.xml:48 gui/hotkeys/hotkeys.xml:101 #: gui/options/options.xml:44 msgid "Reset" msgstr "Reset" #: gui/hotkeys/hotkeys.xml:49 gui/hotkeys/hotkeys.xml:102 #: gui/options/options.xml:45 msgid "Resets user settings to their game default" msgstr "Resets user settings to their game default" #: gui/hotkeys/hotkeys.xml:54 gui/options/options.xml:57 msgid "Saves changes" msgstr "Saves changes" #: gui/hotkeys/hotkeys.xml:59 msgid "Unsaved changes will be lost" msgstr "Unsaved changes will be lost" #: gui/hotkeys/hotkeys.xml:72 msgid "Hotkey" msgstr "Hotkey" #: gui/hotkeys/hotkeys.xml:76 msgid "Hotkey Description" msgstr "Hotkey Description" #: gui/hotkeys/hotkeys.xml:80 msgid "" "Click on any mapping to modify it.\\n You may have up to 4 different " "hotkeys." msgstr "Click on any mapping to modify it.\\n You may have up to 4 different hotkeys." #: gui/hotkeys/hotkeys.xml:90 msgid "Click to set the hotkey" msgstr "Click to set the hotkey" #: gui/hotkeys/hotkeys.xml:94 msgid "Click to delete the hotkey" msgstr "Click to delete the hotkey" #: gui/hotkeys/hotkeys.xml:106 gui/locale/locale.xml:46 #: gui/locale_advanced/locale_advanced.xml:75 msgid "Accept" msgstr "Accept" #: gui/hotkeys/hotkeys.xml:107 msgid "Change the hotkeys and close" msgstr "Change the hotkeys and close" #: gui/hotkeys/hotkeys.xml:112 msgid "The hotkeys will not be modified" msgstr "The hotkeys will not be modified" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Camera" msgstr "Camera" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Camera-related hotkeys." msgstr "Camera-related hotkeys." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Reset Camera" msgstr "Reset Camera" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Reset camera rotation to default." msgstr "Reset camera rotation to default." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Follow Unit" msgstr "Follow Unit" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Follow the first unit in the selection." msgstr "Follow the first unit in the selection." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Focus on rallypoint" msgstr "Focus on rallypoint" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Focus the camera on the rally point of the selected building." msgstr "Focus the camera on the rally point of the selected structure." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Focus on last attack notification" msgstr "Focus on last attack notification" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Focus the camera on the position of the last attack notification." msgstr "Focus the camera on the position of the last attack notification." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Zoom in" msgstr "Zoom in" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Zoom camera in." msgstr "Zoom camera in." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Zoom out" msgstr "Zoom out" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Zoom camera out." msgstr "Zoom camera out." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Zoom in (step-by-step)" msgstr "Zoom in (step-by-step)" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Zoom camera in - the effect depends on FPS." msgstr "Zoom camera in (the effect depends on FPS)." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Zoom out (step-by-step)" msgstr "Zoom out (step-by-step)" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Zoom camera out - the effect depends on FPS." msgstr "Zoom camera out (the effect depends on FPS)." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Rotate up" msgstr "Rotate up" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Rotate camera to look upwards." msgstr "Rotate camera to look upwards." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Rotate Down" msgstr "Rotate Down" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Rotate camera to look downwards." msgstr "Rotate camera to look downwards." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Rotate camera clockwise around terrain." msgstr "Rotate camera clockwise around terrain." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Rotate camera counterclockwise around terrain." msgstr "Rotate camera anticlockwise around terrain." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Rotate camera clockwise around terrain - the effect depends on FPS." msgstr "Rotate camera clockwise around terrain (the effect depends on FPS)." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "" "Rotate camera counterclockwise around terrain - the effect depends on FPS." msgstr "Rotate camera anticlockwise around terrain (the effect depends on FPS)." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Pan camera" msgstr "Pan camera" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Enable scrolling by moving the mouse." msgstr "Enable scrolling by moving the mouse." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Scroll/Rotate left" msgstr "Scroll/Rotate left" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Scroll or rotate left." msgstr "Scroll or rotate left." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Scroll/Rotate right" msgstr "Scroll/Rotate right" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Scroll or rotate right." msgstr "Scroll or rotate right." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Scroll/Rotate up" msgstr "Scroll/Rotate up" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Scroll forwards or rotate up." msgstr "Scroll forwards or rotate up." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Scroll/Rotate down" msgstr "Scroll/Rotate down" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Scroll backwards or rotate down." msgstr "Scroll backwards or rotate down." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Increase scroll speed" msgstr "Increase scroll speed" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Increase camera scroll speed." msgstr "Increase camera scroll speed." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Decrease scroll speed" msgstr "Decrease scroll speed" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Decrease camera scroll speed." msgstr "Decrease camera scroll speed." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Increase rotation speed" msgstr "Increase rotation speed" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Increase camera rotation speed." msgstr "Increase camera rotation speed." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Decrease rotation speed" msgstr "Decrease rotation speed" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Decrease camera rotation speed." msgstr "Decrease camera rotation speed." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Increase zoom speed" msgstr "Increase zoom speed" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Increase camera zoom speed." msgstr "Increase camera zoom speed." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Decrease zoom speed" msgstr "Decrease zoom speed" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Decrease camera zoom speed." msgstr "Decrease camera zoom speed." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Jump to camera 1" msgstr "Jump to camera 1" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Jump to camera position 1 (see “Set camera jump 1”)." msgstr "Jump to camera position 1 (see ‘Set camera jump 1’)." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Jump to camera 2" msgstr "Jump to camera 2" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Jump to camera position 2 (see “Set camera jump 2”)." msgstr "Jump to camera position 2 (see ‘Set camera jump 2’)." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Jump to camera 3" msgstr "Jump to camera 3" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Jump to camera position 3 (see “Set camera jump 3”)." msgstr "Jump to camera position 3 (see ‘Set camera jump 3’)." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Jump to camera 4" msgstr "Jump to camera 4" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Jump to camera position 4 (see “Set camera jump 4”)." msgstr "Jump to camera position 4 (see ‘Set camera jump 4’)." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Set camera jump 1" msgstr "Set camera jump 1" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Set camera jump position 1." msgstr "Set camera jump position 1." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Set camera jump 2" msgstr "Set camera jump 2" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Set camera jump position 2." msgstr "Set camera jump position 2." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Set camera jump 3" msgstr "Set camera jump 3" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Set camera jump position 3." msgstr "Set camera jump position 3." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Set camera jump 4" msgstr "Set camera jump 4" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Set camera jump position 4." msgstr "Set camera jump position 4." #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Rotate clockwise" msgstr "Rotate clockwise" #: gui/hotkeys/spec/camera.json msgctxt "hotkey metadata" msgid "Rotate counterclockwise" msgstr "Rotate anticlockwise" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "General" msgstr "General" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "General hotkeys." msgstr "General hotkeys." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Close/Cancel" msgstr "Close/Cancel" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Close or cancel the current dialog box/popup." msgstr "Close or cancel the current dialogue box/pop-up." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Confirm" msgstr "Confirm" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Confirm the current command." msgstr "Confirm the current command." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Pause/Unpause" msgstr "Pause/Unpause" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Pause/Unpause the game." msgstr "Pause/Unpause the game." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Screenshot" msgstr "Screenshot" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Take PNG screenshot." msgstr "Take PNG screenshot." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Big screenshot" msgstr "Big screenshot" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Take large BMP screenshot." msgstr "Take large bitmap (BMP) screenshot." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Toggle Fullscreen" msgstr "Toggle full screen" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Toggle fullscreen/windowed mode." msgstr "Toggle full-screen/windowed mode." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Toggle watermark" msgstr "Toggle watermark" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Toggle product/company watermark for official screenshots." msgstr "Toggle product/company watermark for official screenshots." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Toggle wireframe mode" msgstr "Toggle wireframe mode" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Toggle wireframe mode." msgstr "Toggle wireframe mode." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Copy to clipboard" msgstr "Copy to clipboard" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Copy to clipboard." msgstr "Copy to clipboard." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Paste from clipboard" msgstr "Paste from clipboard" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Paste from clipboard." msgstr "Paste from clipboard." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Cut to clipboard" msgstr "Cut to clipboard" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Cut selected text and copy to the clipboard." msgstr "Cut selected text and copy to the clipboard." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Custom exit to desktop" msgstr "Custom exit to desktop" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "" "Custom hotkey to trigger exit-to-desktop. The native hotkeys (Alt+F4 / Cmd+Q" " / etc.) are always active." msgstr "Custom hotkey to trigger exit-to-desktop. The native hotkeys (Alt+F4 / Cmd+Q / etc.) are always active." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Toggle Console" msgstr "Toggle Console" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Toggle the console." msgstr "Toggle the console." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Toggle profiler" msgstr "Toggle profiler" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Toggle the real-time profiler." msgstr "Toggle the real-time profiler." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Save profile" msgstr "Save profile" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Save current profiler data to logs/profile.txt." msgstr "Save current profiler data to logs/profile.txt." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Toggle profiler2" msgstr "Toggle profiler2" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Toggle HTTP/GPU modes for new profiler." msgstr "Toggle HTTP/GPU modes for new profiler." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Next tab" msgstr "Next tab" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Show the next tab." msgstr "Show the next tab." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Previous tab" msgstr "Previous tab" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Show the previous tab." msgstr "Show the previous tab." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Next item" msgstr "Next item" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Show the next item." msgstr "Show the next item." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Previous item" msgstr "Previous item" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Show the previous item." msgstr "Show the previous item." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Delete before cursor" msgstr "Delete before cursor" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Delete word to the left of cursor." msgstr "Delete word to the left of cursor." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Delete after cursor" msgstr "Delete after cursor" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Delete word to the right of cursor." msgstr "Delete word to the right of cursor." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Move cursor to left word" msgstr "Move cursor to left word" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Move cursor to start of word to the left of cursor." msgstr "Move cursor to start of word to the left of cursor." #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Move cursor to right word" msgstr "Move cursor to right word" #: gui/hotkeys/spec/engine.json msgctxt "hotkey metadata" msgid "Move cursor to start of word to the right of cursor." msgstr "Move cursor to start of word to the right of cursor." #: gui/hotkeys/spec/gamesetup.json msgctxt "hotkey metadata" msgid "Game Setup" msgstr "Game Set-up" #: gui/hotkeys/spec/gamesetup.json msgctxt "hotkey metadata" msgid "Hotkeys active in the game setup screen." msgstr "Hotkeys active in the game set-up screen." #: gui/hotkeys/spec/gamesetup.json msgctxt "hotkey metadata" msgid "Open map browser" msgstr "Open map browser" #: gui/hotkeys/spec/gamesetup.json msgctxt "hotkey metadata" msgid "Open the map browser." msgstr "Open the map browser." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "In-game" msgstr "In-game" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "In-game hotkeys." msgstr "In-game hotkeys." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Destroy selected units" msgstr "Destroy selected units" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Destroy selected units." msgstr "Destroy selected units." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Destroy without confirmation" msgstr "Destroy without confirmation" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Do not ask confirmation when deleting a building/unit." msgstr "Do not ask confirmation when deleting a structure or unit." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Stop units" msgstr "Stop units" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Stop the current action." msgstr "Stop the current action." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Back to Work" msgstr "Back to Work" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "The unit will go back to work." msgstr "The unit will go back to work." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Unload" msgstr "Unload" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Unload garrisoned units when a building/mechanical unit is selected." msgstr "Unload garrisoned units when a structure, ship, or siege engine is selected." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Unload Turrets" msgstr "Unload Turrets" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Unload turreted units." msgstr "Unload turreted units." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Leave Turret Point" msgstr "Leave Turret Point" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Order an entity to leave a turret point." msgstr "Order an entity to leave a turret point." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Unload unit type" msgstr "Unload unit type" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to unload all units of type." msgstr "Modifier to unload all units of type." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Force move" msgstr "Force move" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to move to a point instead of another action (e.g. gather)." msgstr "Modifier to move to a point instead of another action (such as gather)." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Force capture" msgstr "Force capture" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to capture instead of another action (e.g. attack)." msgstr "Modifier to capture instead of another action (e.g. attack)." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Force attack" msgstr "Force attack" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to attack instead of another action (e.g. capture)." msgstr "Modifier to attack instead of another action (such as capture)." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Attack Move" msgstr "Attack Move" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to attackmove when clicking on a point." msgstr "Modifier to attack-move when clicking on a point." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Attack Move (unit only)" msgstr "Attack Move (unit only)" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to attackmove targeting only units when clicking on a point." msgstr "Modifier to attack-move targeting only units when clicking on a point." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Garrison" msgstr "Garrison" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to garrison when clicking on building." msgstr "Modifier to garrison when clicking on structure." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Occupy Turret Point" msgstr "Occupy Turret Point" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to occupy a turret when clicking on a turret holder." msgstr "Modifier to occupy a turret when clicking on a turret holder." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Auto-rally point" msgstr "Auto-rally point" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to set the rally point on the building itself." msgstr "Modifier to set the rally point on the structure itself." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Guard" msgstr "Guard" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to escort/guard when clicking on unit/building." msgstr "Modifier to escort/guard when clicking on unit/structure." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Patrol" msgstr "Patrol" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to patrol a unit." msgstr "Modifier to patrol a unit." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Repair" msgstr "Repair" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to repair when clicking on building/mechanical unit." msgstr "Modifier to repair when clicking on structure, ship, or siege engine." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Queue order" msgstr "Queue order" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to queue unit orders instead of replacing." msgstr "Modifier to queue unit orders instead of replacing." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Push order in front" msgstr "Push order in front" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to execute this order, then go back to the current order." msgstr "Modifier to execute this order, then go back to the current order." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Order one unit" msgstr "Order one unit" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to order only one entity in selection." msgstr "Modifier to order only one entity in selection." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Batch production" msgstr "Batch production" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to train units in batches." msgstr "Modifier to train units in batches." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Mass barter" msgstr "Mass barter" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to barter bunch of resources." msgstr "Modifier to barter bunch of resources." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Mass tribute" msgstr "Mass tribute" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to tribute bunch of resources." msgstr "Modifier to tribute bunch of resources." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Set trade to 100%" msgstr "Set trade to 100%" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to put the desired trade resource to 100%." msgstr "Modifier to put the desired trade resource to 100%." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Deselect unit type" msgstr "Deselect unit type" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "" "Modifier to deselect units when clicking group icon, instead of selecting." msgstr "Modifier to deselect units when clicking group icon, instead of selecting." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Rotate building clockwise" msgstr "Rotate building clockwise" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Rotate building placement preview clockwise." msgstr "Rotate building placement preview clockwise." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Rotate building counterclockwise" msgstr "Rotate building anticlockwise" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Rotate building placement preview anticlockwise." msgstr "Rotate building placement preview anticlockwise." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Toggle snap-to-edge" msgstr "Toggle snap-to-edge" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Modifier to align new structures with nearby existing structure." msgstr "Modifier to align new structures with nearby existing structure." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Toggle default formation" msgstr "Toggle default formation" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "" "Switch between null default formation and the last default formation used " "(defaults to 'box')." msgstr "Switch between null default formation and the last default formation used (defaults to ‘box’)." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Queue 1st unit" msgstr "Queue first unit" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Add first unit type to queue." msgstr "Add first unit type to queue." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Queue 2nd unit" msgstr "Queue second unit" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Add second unit type to queue." msgstr "Add second unit type to queue." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Queue 3rd unit" msgstr "Queue third unit" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Add third unit type to queue." msgstr "Add third unit type to queue." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Queue 4th unit" msgstr "Queue fourth unit" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Add fourth unit type to queue." msgstr "Add fourth unit type to queue." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Queue 5th unit" msgstr "Queue fifth unit" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Add fivth unit type to queue." msgstr "Add fifth unit type to queue." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Queue 6th unit" msgstr "Queue sixth unit" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Add sixth unit type to queue." msgstr "Add sixth unit type to queue." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Queue 7th unit" msgstr "Queue seventh unit" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Add seventh unit type to queue." msgstr "Add seventh unit type to queue." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Queue 8th unit" msgstr "Queue eighth unit" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Add eighth unit type to queue." msgstr "Add eighth unit type to queue." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Activate auto-queue" msgstr "Activate auto-queue" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Turn on Auto-Queue for selected structures." msgstr "Turn on auto-queue for selected structures." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Deactivate auto-queue" msgstr "Deactivate auto-queue" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Turn off Auto-Queue for selected structures." msgstr "Turn off auto-queue for selected structures." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Flare (hold)" msgstr "Flare (hold)" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Set the cursor to Flare while this hotkey is pressed." msgstr "Set the cursor to Flare while this hotkey is pressed." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Flare (toggle)" msgstr "Flare (toggle)" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Set the cursor to Flare. The hotkey can be released." msgstr "Set the cursor to Flare. The hotkey can be released." #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "Call to arms" msgstr "Call to arms" #: gui/hotkeys/spec/ingame.json msgctxt "hotkey metadata" msgid "" "Send the selected units on attack move to the specified location after " "dropping resources." msgstr "Send the selected units on attack move to the specified location after dropping resources." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "In-game GUI" msgstr "In-game user interface (GUI)" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Hotkeys for the in-game user interface." msgstr "Hotkeys for the in-game user interface." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Quicksave" msgstr "Quicksave" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "" "Make a temporary save of the game that can be loaded with quickload. " "Quicksaving always overwrites the previous save." msgstr "Make a temporary save of the game that can be loaded with quickload. Quicksaving always overwrites the previous save." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Quickload" msgstr "Quickload" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Load the latest quicksaved game. Does nothing if no quicksaves exist." msgstr "Load the latest quicksaved game. Does nothing if no quicksaves exist." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle GUI visibility" msgstr "Toggle GUI visibility" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle visibility of the in-game user interface." msgstr "Toggle visibility of the in-game user interface." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle chat" msgstr "Toggle chat" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle chat window." msgstr "Toggle chat window." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle team chat" msgstr "Toggle team chat" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle chat window in team chat mode." msgstr "Toggle chat window in team chat mode." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle private chat" msgstr "Toggle private chat" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle chat window and select the previous private chat partner." msgstr "Toggle chat window and select the previous private-chat partner." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle summary" msgstr "Toggle summary" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle in-game summary." msgstr "Toggle in-game summary." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle MP lobby" msgstr "Toggle MP lobby" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Show the multiplayer lobby in a dialog window." msgstr "Show the multiplayer lobby in a dialogue window." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle structure tree" msgstr "Toggle structure tree" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle the structure tree." msgstr "Toggle the structure tree." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle civ info" msgstr "Toggle civilisation overview" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle the civilization info." msgstr "Toggle the civilisation info." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle in-game menu" msgstr "Toggle in-game menu" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle in-game menu." msgstr "Toggle in-game menu." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle diplomacy" msgstr "Toggle diplomacy" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle in-game diplomacy page." msgstr "Toggle in-game diplomacy page." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle barter" msgstr "Toggle barter" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle in-game barter/trade page." msgstr "Toggle in-game barter/trade page." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle objectives" msgstr "Toggle objectives" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle in-game objectives page." msgstr "Toggle in-game objectives page." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle tutorial" msgstr "Toggle tutorial" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle in-game tutorial panel." msgstr "Toggle in-game tutorial panel." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle FPS counter" msgstr "Toggle FPS counter" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle “frames per second” counter." msgstr "Toggle ‘frames per second’ counter." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle real-time overlay" msgstr "Toggle real-time overlay" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle current display of computer time." msgstr "Toggle current display of computer time." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle game-time overlay" msgstr "Toggle game-time overlay" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Shows the game time elapsed since the game started." msgstr "Shows the game time elapsed since the game started." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle ceasefire counter" msgstr "Toggle ceasefire counter" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle ceasefire counter." msgstr "Toggle ceasefire counter." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle diplomacy colors" msgstr "Toggle diplomacy colours" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle diplomacy colors." msgstr "Toggle diplomacy colours." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle unit silhouettes" msgstr "Toggle unit silhouettes" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle unit silhouettes." msgstr "Toggle unit silhouettes." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle status bars" msgstr "Toggle status bars" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "" "Toggle display of status bars e.g. health indicator for all your " "buildings/units on the map (including unselected)." msgstr "Toggle display of status bars e.g. health indicator for all your buildings/units on the map (including unselected)." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle guarding highlight" msgstr "Toggle guarding highlight" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle highlight of guarding units." msgstr "Toggle highlight of guarding units." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle guarded highlight" msgstr "Toggle guarded highlight" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle highlight of guarded units." msgstr "Toggle highlight of guarded units." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle attack ranges" msgstr "Toggle attack ranges" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "" "Toggle display of attack range overlays of selected defensive structures." msgstr "Toggle display of attack range overlays of selected defensive structures." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle aura ranges" msgstr "Toggle aura ranges" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "" "Toggle display of aura range overlays of selected units and structures." msgstr "Toggle display of aura range overlays of selected units and structures." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle heal ranges" msgstr "Toggle heal ranges" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle display of heal range overlays of selected units." msgstr "Toggle display of heal range overlays of selected units." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle dev overlay" msgstr "Toggle developer overlay" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Toggle developer commands panel." msgstr "Toggle developer commands panel." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Fast-forward (timewarp)" msgstr "Fast-forward (time warp)" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Activate fast-forward mode. Must have activated timewarp." msgstr "Activate fast-forward mode. Must have activated time warp." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Rewind (timewarp)" msgstr "Rewind (time warp)" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Rewind time. Must have activated timewarp." msgstr "Rewind time. Must have activated time warp." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Delete saved game" msgstr "Delete saved game" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Delete the saved game (in the save/load windows)." msgstr "Delete the saved game (in the save/load windows)." #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Delete without confirmation" msgstr "Delete without confirmation" #: gui/hotkeys/spec/ingamegui.json msgctxt "hotkey metadata" msgid "Don't ask for confirmation when deleting a saved game." msgstr "Don't ask for confirmation when deleting a saved game." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Selecting Units" msgstr "Selecting Units" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Hotkeys relating to modifying unit selection." msgstr "Hotkeys relating to modifying unit selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Cancel selection" msgstr "Cancel selection" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Un-select all units and cancel building placement." msgstr "Unselect all units and cancel building placement." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add to selection" msgstr "Add to selection" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add units to selection." msgstr "Add units to selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select military only" msgstr "Select military only" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add only military units to the selection." msgstr "Add only military units to the selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select non-military only" msgstr "Select non-military only" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add only non-military units to the selection." msgstr "Add only non-military units to the selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select only idle units" msgstr "Select only idle units" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select only idle units." msgstr "Select only idle units." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select only wounded units" msgstr "Select only wounded units" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select only wounded units." msgstr "Select only wounded units." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Remove units from selection" msgstr "Remove units from selection" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Remove units from selection." msgstr "Remove units from selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select next idle worker" msgstr "Select next idle worker" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select next idle worker." msgstr "Select next idle worker." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select next idle warrior" msgstr "Select next idle warrior" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select next idle warrior." msgstr "Select next idle warrior." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select next idle unit" msgstr "Select next idle unit" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select next idle unit." msgstr "Select next idle unit." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select next idle builder" msgstr "Select next idle builder" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select next idle builder." msgstr "Select next idle builder." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Include offscreen" msgstr "Include off-screen" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Include offscreen units in selection." msgstr "Include off-screen units in selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Single selection" msgstr "Single selection" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Modifier to select units individually, opposed to per formation." msgstr "Modifier to select units individually, as opposed to per formation." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Set Control Group 1" msgstr "Set Control Group 1" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Save current selection as Control Group 1." msgstr "Save current selection as Control Group 1." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Set Control Group 2" msgstr "Set Control Group 2" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Save current selection as Control Group 2." msgstr "Save current selection as Control Group 2." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Set Control Group 3" msgstr "Set Control Group 3" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Save current selection as Control Group 3." msgstr "Save current selection as Control Group 3." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Set Control Group 4" msgstr "Set Control Group 4" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Save current selection as Control Group 4." msgstr "Save current selection as Control Group 4." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Set Control Group 5" msgstr "Set Control Group 5" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Save current selection as Control Group 5." msgstr "Save current selection as Control Group 5." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Set Control Group 6" msgstr "Set Control Group 6" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Save current selection as Control Group 6." msgstr "Save current selection as Control Group 6." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Set Control Group 7" msgstr "Set Control Group 7" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Save current selection as Control Group 7." msgstr "Save current selection as Control Group 7." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Set Control Group 8" msgstr "Set Control Group 8" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Save current selection as Control Group 8." msgstr "Save current selection as Control Group 8." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Set Control Group 9" msgstr "Set Control Group 9" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Save current selection as Control Group 9." msgstr "Save current selection as Control Group 9." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Set Control Group 10" msgstr "Set Control Group 10" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Save current selection as Control Group 10." msgstr "Save current selection as Control Group 10." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select Control Group 1" msgstr "Select Control Group 1" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Change the current selection to Control Group 1." msgstr "Change the current selection to Control Group 1." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select Control Group 2" msgstr "Select Control Group 2" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Change the current selection to Control Group 2." msgstr "Change the current selection to Control Group 2." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select Control Group 3" msgstr "Select Control Group 3" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Change the current selection to Control Group 3." msgstr "Change the current selection to Control Group 3." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select Control Group 4" msgstr "Select Control Group 4" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Change the current selection to Control Group 4." msgstr "Change the current selection to Control Group 4." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select Control Group 5" msgstr "Select Control Group 5" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Change the current selection to Control Group 5." msgstr "Change the current selection to Control Group 5." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select Control Group 6" msgstr "Select Control Group 6" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Change the current selection to Control Group 6." msgstr "Change the current selection to Control Group 6." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select Control Group 7" msgstr "Select Control Group 7" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Change the current selection to Control Group 7." msgstr "Change the current selection to Control Group 7." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select Control Group 8" msgstr "Select Control Group 8" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Change the current selection to Control Group 8." msgstr "Change the current selection to Control Group 8." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select Control Group 9" msgstr "Select Control Group 9" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Change the current selection to Control Group 9." msgstr "Change the current selection to Control Group 9." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Select Control Group 10" msgstr "Select Control Group 10" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Change the current selection to Control Group 10." msgstr "Change the current selection to Control Group 10." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 1" msgstr "Add Control Group 1" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 1 to the current selection." msgstr "Add Control Group 1 to the current selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 2" msgstr "Add Control Group 2" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 2 to the current selection." msgstr "Add Control Group 2 to the current selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 3" msgstr "Add Control Group 3" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 3 to the current selection." msgstr "Add Control Group 3 to the current selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 4" msgstr "Add Control Group 4" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 4 to the current selection." msgstr "Add Control Group 4 to the current selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 5" msgstr "Add Control Group 5" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 5 to the current selection." msgstr "Add Control Group 5 to the current selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 6" msgstr "Add Control Group 6" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 6 to the current selection." msgstr "Add Control Group 6 to the current selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 7" msgstr "Add Control Group 7" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 7 to the current selection." msgstr "Add Control Group 7 to the current selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 8" msgstr "Add Control Group 8" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 8 to the current selection." msgstr "Add Control Group 8 to the current selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 9" msgstr "Add Control Group 9" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 9 to the current selection." msgstr "Add Control Group 9 to the current selection." #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 10" msgstr "Add Control Group 10" #: gui/hotkeys/spec/selection.json msgctxt "hotkey metadata" msgid "Add Control Group 10 to the current selection." msgstr "Add Control Group 10 to the current selection." #: gui/loadgame/SavegameDeleter.js:34 #, javascript-format msgid "Delete the selected savegame using %(hotkey)s." msgstr "Delete the selected savegame using %(hotkey)s." #: gui/loadgame/SavegameDeleter.js:39 gui/replaymenu/replay_menu.js:205 #, javascript-format msgid "Hold %(hotkey)s to skip the confirmation dialog while deleting." msgstr "Hold %(hotkey)s to skip the confirmation dialogue while deleting." #: gui/loadgame/SavegameDeleter.js:51 gui/loadgame/SavegameWriter.js:46 #, javascript-format msgid "\"%(label)s\"" msgstr "‘%(label)s’" #: gui/loadgame/SavegameDeleter.js:52 msgid "Saved game will be permanently deleted, are you sure?" msgstr "Saved game will be permanently deleted, are you sure?" #: gui/loadgame/SavegameDeleter.js:53 msgid "DELETE" msgstr "DELETE" #: gui/loadgame/SavegameDetails.js:43 #, javascript-format msgid "Mods: %(mods)s" msgstr "Mods: %(mods)s" #: gui/loadgame/SavegameList.js:181 msgid "yyyy-MM-dd HH:mm:ss" msgstr "yyyy-MM-dd HH:mm:ss" #: gui/loadgame/SavegameList.js:192 #, javascript-format msgid "%(dateString)s %(map)s - %(description)s" msgstr "%(dateString)s %(map)s - %(description)s" #: gui/loadgame/SavegameList.js:193 #, javascript-format msgid "%(dateString)s %(map)s" msgstr "%(dateString)s %(map)s" #: gui/loadgame/SavegameLoader.js:9 msgid "Load" msgstr "Load" #: gui/loadgame/SavegameLoader.js:39 #, javascript-format msgid "" "This savegame needs 0 A.D. version %(requiredVersion)s, while you are " "running version %(currentVersion)s." msgstr "This savegame needs 0 A.D. version %(requiredVersion)s, while you are running version %(currentVersion)s." #: gui/loadgame/SavegameLoader.js:44 msgid "This savegame needs an older version of 0 A.D." msgstr "This savegame needs an older version of 0 A.D." #: gui/loadgame/SavegameLoader.js:51 msgid "This savegame needs a different sequence of mods:" msgstr "This savegame needs a different sequence of mods:" #: gui/loadgame/SavegameLoader.js:55 msgid "Do you still want to proceed?" msgstr "Do you still want to proceed?" #: gui/loadgame/SavegameLoader.js:60 gui/options/options.js:184 #: gui/options/options.js:363 gui/options/options.js:427 #: gui/options/options.js:448 msgid "Warning" msgstr "Warning" #: gui/loadgame/SavegamePage.js:34 msgid "Save Game" msgstr "Save Game" #: gui/loadgame/SavegamePage.js:34 gui/pregame/MainMenuItems.js:98 msgid "Load Game" msgstr "Load Game" #: gui/hotkeys/hotkeys.xml:53 gui/loadgame/SavegameWriter.js:16 #: gui/options/options.xml:56 msgid "Save" msgstr "Save" #: gui/loadgame/SavegameWriter.js:47 msgid "Saved game will be permanently overwritten, are you sure?" msgstr "Saved game will be permanently overwritten, are you sure?" #: gui/loadgame/SavegameWriter.js:48 msgid "OVERWRITE SAVE" msgstr "OVERWRITE SAVE" #: gui/loadgame/load.xml:27 gui/replaymenu/replay_menu.xml:71 msgctxt "replay" msgid "Date / Time" msgstr "Date / Time" #: gui/loadgame/load.xml:31 msgctxt "replay" msgid "Map Type" msgstr "Map Type" #: gui/loadgame/load.xml:35 gui/replaymenu/replay_menu.xml:79 msgctxt "replay" msgid "Map Name" msgstr "Map Name" #: gui/loadgame/load.xml:39 msgctxt "replay" msgid "Description" msgstr "Description" #: gui/loadgame/load.xml:44 msgid "No saved games found." msgstr "No saved games found." #: gui/loadgame/load.xml:54 gui/replaymenu/replay_menu.xml:234 msgid "Delete" msgstr "Delete" #: gui/loadgame/load.xml:64 msgid "Filter compatible saved games" msgstr "Filter compatible saved games" #: gui/loadgame/load.xml:74 msgid "Players:" msgstr "Players:" #: gui/loadgame/load.xml:78 msgid "Played time:" msgstr "Played time:" #: gui/loadgame/load.xml:82 #: gui/maps/mapbrowser/controls/MapBrowserControls.xml:32 #: gui/replaymenu/replay_menu.xml:153 msgid "Map Type:" msgstr "Map Type:" #: gui/loadgame/load.xml:86 gui/replaymenu/replay_menu.xml:168 msgid "Map Size:" msgstr "Map Size:" #: gui/loadgame/load.xml:90 gui/replaymenu/replay_menu.xml:183 msgid "Victory:" msgstr "Victory:" #: gui/locale/locale.xml:17 gui/locale_advanced/locale_advanced.xml:17 msgid "Language:" msgstr "Language:" #. A locale is a set of parameters that defines the user’s language, country #. and any special #. variant preferences that the user wants to see in their user interface. #. Here, “Locale” #. refers to the code that identifies those settings, such as ‘en_US’. #: gui/locale/locale.xml:31 msgid "Locale:" msgstr "Locale:" #: gui/locale/locale.xml:41 msgid "Advanced" msgstr "Advanced" #: gui/locale_advanced/locale_advanced.js:22 #: gui/locale_advanced/locale_advanced.js:76 msgctxt "localeCountry" msgid "None" msgstr "None" #: gui/locale_advanced/locale_advanced.js:91 msgid "invalid locale" msgstr "invalid locale" #: gui/locale_advanced/locale_advanced.xml:25 msgid "Country:" msgstr "Country:" #: gui/locale_advanced/locale_advanced.xml:34 msgid "Script:" msgstr "Script:" #: gui/locale_advanced/locale_advanced.xml:37 msgid "" "Optional four-letter script code part following the language code (as listed" " in ISO 15924)" msgstr "Optional four-letter script code part following the language code (as listed in ISO 15924)" #: gui/locale_advanced/locale_advanced.xml:41 msgid "Variant (unused):" msgstr "Variant (unused):" #: gui/locale_advanced/locale_advanced.xml:44 #: gui/locale_advanced/locale_advanced.xml:51 msgid "Not implemented yet." msgstr "Not implemented yet." #: gui/locale_advanced/locale_advanced.xml:48 msgid "Keywords (unused):" msgstr "Keywords (unused):" #: gui/locale_advanced/locale_advanced.xml:55 msgid "Resulting locale:" msgstr "Resulting locale:" #: gui/locale_advanced/locale_advanced.xml:60 msgid "Dictionary files used:" msgstr "Dictionary files used:" #: gui/locale_advanced/locale_advanced.xml:70 msgid "Auto detect" msgstr "Auto detect" #: gui/maps/MapCache.js:59 gui/maps/mapbrowser/grid/MapGridBrowser.js:59 msgctxt "map selection" msgid "Random" msgstr "Random" #: gui/maps/MapCache.js:66 msgid "A randomly selected map." msgstr "A randomly selected map." #: gui/maps/MapFilters.js:91 msgid "Default" msgstr "Default" #: gui/maps/MapFilters.js:92 msgid "All maps except naval and demo maps." msgstr "All maps except naval and demo maps." #: gui/maps/MapFilters.js:97 msgid "Naval Maps" msgstr "Naval Maps" #: gui/maps/MapFilters.js:98 msgid "Maps where ships are needed to reach the enemy." msgstr "Maps where ships are needed to reach the enemy." #: gui/maps/MapFilters.js:103 msgid "Demo Maps" msgstr "Demo Maps" #: gui/maps/MapFilters.js:104 msgid "These maps are not playable but for demonstration purposes only." msgstr "These maps are not playable but for demonstration purposes only." #: gui/maps/MapFilters.js:109 msgid "New Maps" msgstr "New Maps" #: gui/maps/MapFilters.js:110 msgid "Maps that are brand new in this release of the game." msgstr "Maps that are brand new in this release of the game." #: gui/maps/MapFilters.js:115 msgid "Best for MP" msgstr "Recommended for multiplayer" #: gui/maps/MapFilters.js:116 msgid "Maps that are recommended for Multiplayer play." msgstr "Maps that are recommended for multiplayer play." #: gui/maps/MapFilters.js:121 msgid "Trigger Maps" msgstr "Trigger Maps" #: gui/maps/MapFilters.js:122 msgid "Maps that come with scripted events and potentially spawn enemy units." msgstr "Maps that come with scripted events and potentially spawn enemy units." #: gui/maps/MapFilters.js:127 msgid "All Maps" msgstr "All Maps" #: gui/maps/MapFilters.js:128 msgid "Every map of the chosen maptype." msgstr "Every map of the chosen maptype." #: gui/maps/mapbrowser/MapBrowser.xml:14 msgid "Map Browser" msgstr "Map Browser" #: gui/credits/credits.xml:32 gui/hotkeys/hotkeys.xml:58 #: gui/maps/mapbrowser/controls/MapBrowserControls.js:59 #: gui/options/options.xml:62 gui/reference/common/Buttons/CloseButton.js:13 msgid "Close" msgstr "Close" #: gui/maps/mapbrowser/controls/MapBrowserControls.js:60 #, javascript-format msgid "%(hotkey)s: Close map browser." msgstr "%(hotkey)s: Close map browser." #: gui/hotkeys/hotkeys.xml:111 gui/loadgame/load.xml:50 #: gui/locale/locale.xml:36 gui/locale_advanced/locale_advanced.xml:65 #: gui/maps/mapbrowser/controls/MapBrowserControls.js:64 msgid "Cancel" msgstr "Cancel" #: gui/maps/mapbrowser/controls/MapBrowserControls.js:65 #, javascript-format msgid "%(hotkey)s: Close map browser and discard the selection." msgstr "%(hotkey)s: Close map browser and discard the selection." #: gui/maps/mapbrowser/controls/MapBrowserControls.xml:15 msgctxt "zoom in" msgid "+" msgstr "+" #: gui/maps/mapbrowser/controls/MapBrowserControls.xml:18 msgctxt "zoom out" msgid "−" msgstr "−" #: gui/maps/mapbrowser/controls/MapBrowserControls.xml:26 msgid "Search Map:" msgstr "Search Map:" #: gui/maps/mapbrowser/controls/MapBrowserControls.xml:38 msgid "Map Filter:" msgstr "Map Filter:" #: gui/maps/mapbrowser/controls/MapBrowserControls.xml:48 msgid "Pick Random Map" msgstr "Pick Random Map" #: gui/maps/mapbrowser/controls/MapBrowserControls.xml:52 msgctxt "map selection dialog" msgid "Select" msgstr "Select" #: gui/maps/mapbrowser/controls/Pagination.js:27 msgid "Go to the previous page." msgstr "Go to the previous page." #: gui/maps/mapbrowser/controls/Pagination.js:28 msgid "Go to the next page." msgstr "Go to the next page." #: gui/maps/mapbrowser/controls/Pagination.js:32 msgid "Increase map preview size." msgstr "Increase map preview size." #: gui/maps/mapbrowser/controls/Pagination.js:33 msgid "Decrease map preview size." msgstr "Decrease map preview size." #: gui/maps/mapbrowser/controls/Pagination.js:39 #, javascript-format msgid "Maps: %(mapCount)s" msgstr "Maps: %(mapCount)s" #: gui/maps/mapbrowser/controls/Pagination.js:43 #, javascript-format msgid "Page: %(currentPage)s/%(maxPage)s" msgstr "Page: %(currentPage)s/%(maxPage)s" #: gui/maps/mapbrowser/grid/MapGridBrowser.js:60 msgid "Pick a map at random." msgstr "Pick a map at random." #: gui/options/options.js:106 #, javascript-format msgid "Default: %(value)s" msgstr "Default: %(value)s" #: gui/options/options.js:132 #, javascript-format msgctxt "option number" msgid "Min: %(min)s, Max: %(max)s" msgstr "Min: %(min)s, Max: %(max)s" #: gui/options/options.js:134 #, javascript-format msgctxt "option number" msgid "Min: %(min)s" msgstr "Min: %(min)s" #: gui/options/options.js:136 #, javascript-format msgctxt "option number" msgid "Max: %(max)s" msgstr "Max: %(max)s" #: gui/options/options.js:181 #, javascript-format msgid "" "Changes will be reverted in %(time)s seconds. Do you want to keep changes?" msgstr "Changes will be reverted in %(time)s seconds. Do you want to keep changes?" #: gui/options/options.js:204 #, javascript-format msgctxt "slider number" msgid "Value: %(val)s (min: %(min)s, max: %(max)s)" msgstr "Value: %(val)s (min: %(min)s, max: %(max)s)" #: gui/options/options.js:362 msgid "" "Resetting the options will erase your saved settings. Do you want to " "continue?" msgstr "Resetting the options will erase your saved settings. Do you want to continue?" #: gui/options/options.js:426 msgid "Some setting values are invalid! Are you sure you want to save them?" msgstr "Some setting values are invalid! Are you sure you want to save them?" #: gui/options/options.js:447 msgid "You have unsaved changes, do you want to close this window?" msgstr "You have unsaved changes, do you want to close this window?" #: gui/options/options.json msgid "General" msgstr "General" #: gui/options/options.json msgid "Player name (single-player)" msgstr "Player name (single-player)" #: gui/options/options.json msgid "How you want to be addressed in single-player matches." msgstr "How you want to be addressed in single-player matches." #: gui/options/options.json msgid "Player name (multiplayer)" msgstr "Player name (multiplayer)" #: gui/options/options.json msgid "How you want to be addressed in multiplayer matches (except lobby)." msgstr "How you want to be addressed in multiplayer matches (except lobby)." #: gui/options/options.json msgid "Background pause" msgstr "Background pause" #: gui/options/options.json msgid "Pause single-player games when window loses focus." msgstr "Pause single-player games when window loses focus." #: gui/options/options.json msgid "Enable welcome screen" msgstr "Enable welcome screen" #: gui/options/options.json msgid "" "If you disable it, the welcome screen will still appear once, each time a " "new version is available. You can always launch it from the main menu." msgstr "If you disable it, the welcome screen will still appear once, each time a new version is available. You can always launch it from the main menu." #: gui/options/options.json msgid "FPS overlay" msgstr "FPS overlay" #: gui/options/options.json msgid "Show frames per second in top right corner." msgstr "Show frames per second in top right corner." #: gui/options/options.json msgid "Real time overlay" msgstr "Real-time overlay" #: gui/options/options.json msgid "Show current system time in top right corner." msgstr "Show current system time in top right corner." #: gui/options/options.json msgid "Game time overlay" msgstr "Game time overlay" #: gui/options/options.json msgid "Show current simulation time in top right corner." msgstr "Show current simulation time in top right corner." #: gui/options/options.json msgid "Ceasefire time overlay" msgstr "Ceasefire time overlay" #: gui/options/options.json msgid "Always show the remaining ceasefire time." msgstr "Always show the remaining ceasefire time." #: gui/options/options.json msgid "Chat timestamp" msgstr "Chat timestamp" #: gui/options/options.json msgid "Display the time at which a chat message was posted." msgstr "Display the time at which a chat message was posted." #: gui/options/options.json msgid "Naming of entities." msgstr "Naming of entities." #: gui/options/options.json msgid "How to show entity names." msgstr "How to show entity names." #: gui/options/options.json msgid "Specific names first" msgstr "Specific names first" #: gui/options/options.json msgid "Display specific names before generic names." msgstr "Display specific names before generic names." #: gui/options/options.json msgid "Generic names first" msgstr "Generic names first" #: gui/options/options.json msgid "Display generic names before specific names." msgstr "Display generic names before specific names." #: gui/options/options.json msgid "Only specific names" msgstr "Only specific names" #: gui/options/options.json msgid "Display only specific names for entities." msgstr "Display only specific names for entities." #: gui/options/options.json msgid "Only generic names" msgstr "Only generic names" #: gui/options/options.json msgid "Display only generic names for entities." msgstr "Display only generic names for entities." #: gui/options/options.json msgid "Graphics (general)" msgstr "Graphics (general)" #: gui/options/options.json msgid "Set the balance between performance and visual appearance." msgstr "Set the balance between performance and visual appearance." #: gui/options/options.json msgid "Windowed mode" msgstr "Windowed mode" #: gui/options/options.json msgid "Start 0 A.D. in a window." msgstr "Start 0 A.D. in a window." #: gui/options/options.json msgid "Resolution scale" msgstr "Resolution scale" #: gui/options/options.json msgid "" "A smaller scale makes rendering faster but produces a more blurry picture, a" " large scale makes rendering slower but produces a better picture." msgstr "A smaller scale makes rendering faster but produces a more blurry picture, a large scale makes rendering slower but produces a better picture." #: gui/options/options.json msgid "50%" msgstr "50%" #: gui/options/options.json msgid "87.5%" msgstr "87.5%" #: gui/options/options.json msgid "Upscale technique" msgstr "Upscale technique" #: gui/options/options.json msgid "Technique defines performance and quality of upscaling process." msgstr "Technique defines performance and quality of upscaling process." #: gui/options/options.json msgid "FidelityFX Super Resolution 1.0" msgstr "FidelityFX Super Resolution 1.0" #: gui/options/options.json msgid "" "Advanced upscale technique. For better results, use FSR with antialiasing " "enabled. Using it with the OpenGL backend may have some issues, consider " "using Vulkan backend instead." msgstr "Advanced upscale technique. For better results, use FSR with antialiasing enabled. Using it with the OpenGL backend may have some issues, consider using Vulkan backend instead." #: gui/options/options.json msgid "Bilinear" msgstr "Bilinear" #: gui/options/options.json msgid "" "Bilinear upscale technique. Produces a slightly blurry picture depending on " "the scale." msgstr "Bilinear upscale technique. Produces a slightly blurry picture depending on the scale." #: gui/options/options.json msgid "Pixelated" msgstr "Pixelated" #: gui/options/options.json msgid "Simplest upscale technique. Used mostly for stylized effect." msgstr "Simplest upscale technique. Used mostly for stylized effect." #: gui/options/options.json msgid "Unit silhouettes" msgstr "Unit silhouettes" #: gui/options/options.json msgid "Show outlines of units behind structures." msgstr "Show outlines of Units behind Structures." #: gui/options/options.json msgid "Particles" msgstr "Particles" #: gui/options/options.json msgid "Enable particles." msgstr "Enable particles." #: gui/options/options.json msgid "VSync" msgstr "VSync" #: gui/options/options.json msgid "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART" msgstr "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART" #: gui/options/options.json msgid "FPS throttling in menus" msgstr "FPS throttling in menus" #: gui/options/options.json msgid "" "To save CPU workload, throttle render frequency in all menus. Set to maximum" " to disable throttling." msgstr "To save CPU workload, throttle render frequency in all menus. Set to maximum to disable throttling." #: gui/options/options.json msgid "FPS throttling in games" msgstr "FPS throttling in games" #: gui/options/options.json msgid "" "To save CPU workload, throttle render frequency in running games. Set to " "maximum to disable throttling." msgstr "To save CPU workload, throttle render frequency in running games. Set to maximum to disable throttling." #: gui/options/options.json msgid "225%" msgstr "225%" #: gui/options/options.json msgid "250%" msgstr "250%" #: gui/options/options.json msgid "Mouse drag" msgstr "Mouse drag" #: gui/options/options.json msgid "" "Number of pixels the mouse can move before the action is considered a drag." msgstr "Number of pixels the mouse can move before the action is considered a drag." #: gui/options/options.json msgid "Mouse grab in fullscreen" msgstr "Mouse grab in fullscreen" #: gui/options/options.json msgid "" "Constrain mouse in the fullscreen mode to the window boundaries. It's used " "to avoid mouse going out of a display in case of multiple displays." msgstr "Constrain the mouse in the fullscreen mode to the window boundaries. It's used to avoid the mouse going out of a display in case of multiple displays." #: gui/options/options.json msgid "Mouse grab in window mode" msgstr "Mouse grab in window mode" #: gui/options/options.json msgid "Constrain mouse in the window mode to the window boundaries." msgstr "Constrain the mouse in the window mode to the window boundaries." #: gui/options/options.json msgid "Graphics (advanced)" msgstr "Graphics (advanced)" #: gui/options/options.json msgid "More specific rendering settings." msgstr "More specific rendering settings." #: gui/options/options.json msgid "Renderer backend" msgstr "Renderer backend" #: gui/options/options.json msgid "" "Choose the renderer's backend. It's recommended to use Vulkan if supported. " "REQUIRES GAME RESTART" msgstr "Choose the renderer's backend. It's recommended to use Vulkan if supported. REQUIRES GAME RESTART" #: gui/options/options.json msgid "OpenGL" msgstr "OpenGL" #: gui/options/options.json msgid "Default OpenGL backend with GLSL. REQUIRES GAME RESTART" msgstr "Default OpenGL backend with GLSL. REQUIRES GAME RESTART" #: gui/options/options.json msgid "OpenGL ARB (Deprecated)" msgstr "OpenGL ARB (Deprecated)" #: gui/options/options.json msgid "" "Legacy OpenGL backend with ARB shaders. It's deprecated and it's going to be" " removed in future versions of the game. REQUIRES GAME RESTART" msgstr "Legacy OpenGL backend with ARB shaders. It's deprecated and it's going to be removed in future versions of the game. REQUIRES GAME RESTART" #: gui/options/options.json msgid "Vulkan" msgstr "Vulkan" #: gui/options/options.json msgid "Modern API, requires up-to-date drivers. REQUIRES GAME RESTART" msgstr "Modern API, requires up-to-date drivers. REQUIRES GAME RESTART" #: gui/options/options.json msgid "Antialiasing" msgstr "Antialiasing" #: gui/options/options.json msgid "Reduce aliasing effect on edges." msgstr "Reduce aliasing effect on edges." #: gui/options/options.json msgid "Do not use antialiasing." msgstr "Do not use antialiasing." #: gui/options/options.json msgid "FXAA" msgstr "FXAA" #: gui/options/options.json msgid "Fast, but simple antialiasing." msgstr "Fast, but simple antialiasing." #: gui/options/options.json msgid "MSAA (2×)" msgstr "MSAA (2×)" #: gui/options/options.json msgid "" "Slow, but high-quality antialiasing, uses two samples per pixel. Supported " "for GL3.3+." msgstr "Slow, but high-quality antialiasing, uses two samples per pixel. Supported for GL3.3+." #: gui/options/options.json msgid "MSAA (4×)" msgstr "MSAA (4×)" #: gui/options/options.json msgid "" "Slow, but high-quality antialiasing, uses four samples per pixel. Supported " "for GL3.3+." msgstr "Slow, but high-quality antialiasing, uses four samples per pixel. Supported for GL3.3+." #: gui/options/options.json msgid "MSAA (8×)" msgstr "MSAA (8×)" #: gui/options/options.json msgid "" "Slow, but high-quality antialiasing, uses eight samples per pixel. Supported" " for GL3.3+." msgstr "Slow, but high-quality antialiasing, uses eight samples per pixel. Supported for GL3.3+." #: gui/options/options.json msgid "MSAA (16×)" msgstr "MSAA (16×)" #: gui/options/options.json msgid "" "Slow, but high-quality antialiasing, uses sixteen samples per pixel. " "Supported for GL3.3+." msgstr "Slow, but high-quality antialiasing, uses sixteen samples per pixel. Supported for GL3.3+." #: gui/options/options.json msgid "Sharpening" msgstr "Sharpening" #: gui/options/options.json msgid "Reduce blurry effects." msgstr "Reduce blurry effects." #: gui/options/options.json msgid "Do not use sharpening." msgstr "Do not use sharpening." #: gui/options/options.json msgid "FidelityFX CAS" msgstr "FidelityFX CAS" #: gui/options/options.json msgid "Contrast adaptive sharpening, a fast, contrast based sharpening pass." msgstr "Contrast adaptive sharpening, a fast, contrast based sharpening pass." #: gui/options/options.json msgid "Sharpness factor" msgstr "Sharpness factor" #: gui/options/options.json msgid "The sharpness of the choosen pass." msgstr "The sharpness of the choosen pass." #: gui/options/options.json msgid "Model quality" msgstr "Model quality" #: gui/options/options.json msgid "Model quality setting." msgstr "Model quality setting." #: gui/options/options.json msgctxt "Option for the meshes' level of detail." msgid "Low" msgstr "Low" #: gui/options/options.json msgid "Simpler models for better performance." msgstr "Simpler models for better performance." #: gui/options/options.json msgctxt "Option for the meshes' level of detail." msgid "Medium" msgstr "Medium" #: gui/options/options.json msgid "Average quality and average performance." msgstr "Average quality and average performance." #: gui/options/options.json msgctxt "Option for the meshes' level of detail." msgid "High" msgstr "High" #: gui/options/options.json msgid "High quality models." msgstr "High quality models." #: gui/options/options.json msgid "Model appearance randomization" msgstr "Model appearance randomisation" #: gui/options/options.json msgid "" "Randomize the appearance of entities. Disabling gives a small performance " "improvement." msgstr "Randomise the appearance of entities. Disabling gives a small performance improvement." #: gui/options/options.json msgctxt "Option for the meshes' amount of variety." msgid "None" msgstr "None" #: gui/options/options.json msgid "Entities will all look the same." msgstr "Entities will all look the same." #: gui/options/options.json msgctxt "Option for the meshes' amount of variety." msgid "Limited" msgstr "Limited" #: gui/options/options.json msgid "Entities will be less diverse." msgstr "Entities will be less diverse." #: gui/options/options.json msgctxt "Option for the meshes' amount of variety." msgid "Normal" msgstr "Normal" #: gui/options/options.json msgid "Entities appearance is randomized normally." msgstr "Entities appearance is randomised normally." #: gui/options/options.json msgid "Shader effects" msgstr "Shader effects" #: gui/options/options.json msgid "Number of shader effects. REQUIRES GAME RESTART" msgstr "Number of shader effects. REQUIRES GAME RESTART" #: gui/options/options.json msgid "Quality" msgstr "Quality" #: gui/options/options.json msgid "" "Shadow map resolution. High values can crash the game when using a graphics " "card with low memory!" msgstr "Shadow map resolution. High values can crash the game when using a graphics card with low memory!" #: gui/options/options.json msgctxt "Option for the shadow quality." msgid "Low" msgstr "Low" #: gui/options/options.json msgctxt "Option for the shadow quality." msgid "Medium" msgstr "Medium" #: gui/options/options.json msgctxt "Option for the shadow quality." msgid "High" msgstr "High" #: gui/options/options.json msgctxt "Option for the shadow quality." msgid "Very High" msgstr "Very High" #: gui/options/options.json msgid "Filtering" msgstr "Filtering" #: gui/options/options.json msgid "Smooth shadows." msgstr "Smooth shadows." #: gui/options/options.json msgid "Cover whole map" msgstr "Cover whole map" #: gui/options/options.json msgid "" "When ON shadows cover the whole map and shadows cutoff distance is ignored. " "Useful for making screenshots of a whole map." msgstr "When ON shadows cover the whole map and shadows cut-off distance is ignored. Useful for making screenshots of a whole map." #: gui/options/options.json msgid "Cutoff distance" msgstr "Cut-off distance" #: gui/options/options.json msgid "Hides shadows beyond a certain distance from a camera." msgstr "Hide shadows beyond a certain distance from a camera." #: gui/options/options.json msgid "Water effects" msgstr "Water effects" #: gui/options/options.json msgid "" "When OFF, use the lowest settings possible to render water. This makes other" " settings irrelevant." msgstr "When OFF, use the lowest settings possible to render water. This makes other settings irrelevant." #: gui/options/options.json msgid "High-quality water effects" msgstr "High-quality water effects" #: gui/options/options.json msgid "" "Use higher-quality effects for water, rendering coastal waves, shore foam, " "and ships trails." msgstr "Use higher-quality effects for water, rendering coastal waves, shore foam, and ships trails." #: gui/options/options.json msgid "Water reflections" msgstr "Water reflections" #: gui/options/options.json msgid "Allow water to reflect a mirror image." msgstr "Allow water to reflect a mirror image." #: gui/options/options.json msgid "Water refraction" msgstr "Water refraction" #: gui/options/options.json msgid "Use a real water refraction map and not transparency." msgstr "Use a real water refraction map and not transparency." #: gui/options/options.json msgid "Real water depth" msgstr "Real water depth" #: gui/options/options.json msgid "Use actual water depth in rendering calculations." msgstr "Use actual water depth in rendering calculations." #: gui/options/options.json msgid "Texture quality" msgstr "Texture quality" #: gui/options/options.json msgid "" "Decrease texture quality making them blurrier but increases game " "performance." msgstr "Decrease texture quality making them blurrier but increases game performance." #: gui/options/options.json msgctxt "Option for the texture quality." msgid "Low" msgstr "Low" #: gui/options/options.json msgid "Low" msgstr "Low" #: gui/options/options.json msgctxt "Option for the texture quality." msgid "Medium" msgstr "Medium" #: gui/options/options.json msgid "Medium" msgstr "Medium" #: gui/options/options.json msgctxt "Option for the texture quality." msgid "High" msgstr "High" #: gui/options/options.json msgid "High" msgstr "High" #: gui/options/options.json msgid "Texture anisotropic filter" msgstr "Texture anisotropic filter" #: gui/options/options.json msgid "" "Makes textures look better, especially terrain. If the anisotropic filter " "value is unsupported it will be set to the max supported value." msgstr "Makes textures look better, especially terrain. If the anisotropic filter value is unsupported it will be set to the max supported value." #: gui/options/options.json msgid "1x" msgstr "1x" #: gui/options/options.json msgid "Master volume" msgstr "Master volume" #: gui/options/options.json msgid "Master audio gain." msgstr "Master audio gain." #: gui/options/options.json msgid "Music volume" msgstr "Music volume" #: gui/options/options.json msgid "In game music gain." msgstr "In game music gain." #: gui/options/options.json msgid "Ambient volume" msgstr "Ambient volume" #: gui/options/options.json msgid "In game ambient sound gain." msgstr "In game ambient sound gain." #: gui/options/options.json msgid "Action volume" msgstr "Action volume" #: gui/options/options.json msgid "In game unit action sound gain." msgstr "In game unit action sound gain." #: gui/options/options.json msgid "UI volume" msgstr "UI volume" #: gui/options/options.json msgid "UI sound gain." msgstr "UI sound gain." #: gui/options/options.json msgid "Nick notification" msgstr "Nick notification" #: gui/options/options.json msgid "Receive audio notification when someone types your nick." msgstr "Receive audio notification when someone types your nick." #: gui/options/options.json msgid "New player notification in game setup" msgstr "New player notification in game set-up" #: gui/options/options.json msgid "Receive audio notification when a new client joins the game setup." msgstr "Receive audio notification when a new client joins the game set-up." #: gui/options/options.json msgid "Game Setup" msgstr "Game Set-up" #: gui/options/options.json msgid "Enable game setting tips" msgstr "Enable game setting tips" #: gui/options/options.json msgid "Show tips when setting up a game." msgstr "Show tips when setting up a game." #: gui/options/options.json msgid "Enable settings panel slide" msgstr "Enable settings panel slide" #: gui/options/options.json msgid "Slide the settings panel when opening, closing or resizing." msgstr "Slide the settings panel when opening, closing or resizing." #: gui/options/options.json msgid "Persist match settings" msgstr "Persist match settings" #: gui/options/options.json msgid "" "Save and restore match settings for quick reuse when hosting another game." msgstr "Save and restore match settings for quick reuse when hosting another game." #: gui/options/options.json msgid "Default AI difficulty" msgstr "Default AI difficulty" #: gui/options/options.json msgid "Default difficulty of the AI." msgstr "Default difficulty of the AI." #: gui/options/options.json msgctxt "Option for the AI difficulty." msgid "Sandbox" msgstr "Sand-box" #: gui/options/options.json msgctxt "Option for the AI difficulty." msgid "Very Easy" msgstr "Very Easy" #: gui/options/options.json msgctxt "Option for the AI difficulty." msgid "Easy" msgstr "Easy" #: gui/options/options.json msgctxt "Option for the AI difficulty." msgid "Medium" msgstr "Medium" #: gui/options/options.json msgctxt "Option for the AI difficulty." msgid "Hard" msgstr "Hard" #: gui/options/options.json msgctxt "Option for the AI difficulty." msgid "Very Hard" msgstr "Very hard" #: gui/options/options.json msgid "Default AI behavior" msgstr "Default AI behaviour" #: gui/options/options.json msgid "Default behavior of the AI." msgstr "Default behaviour of the AI." #: gui/options/options.json msgid "Random" msgstr "Random" #: gui/options/options.json msgid "Balanced" msgstr "Balanced" #: gui/options/options.json msgid "Aggressive" msgstr "Aggressive" #: gui/options/options.json msgid "Defensive" msgstr "Defensive" #: gui/options/options.json msgid "Assign players" msgstr "Assign players" #: gui/options/options.json msgid "" "Automatically assign joining clients to free player slots during the match " "setup." msgstr "Automatically assign joining clients to free player slots during the match set-up." #: gui/options/options.json msgid "Players joining the match will be assigned if there is a free slot." msgstr "Players joining the match will be assigned if there is a free slot." #: gui/options/options.json msgid "" "Players joining the match will only be assigned if they are a buddy of the " "host and if there is a free slot." msgstr "Players joining the match will only be assigned if they are a buddy of the host and if there is a free slot." #: gui/options/options.json msgid "Players only receive a slot when the host assigns them explicitly." msgstr "Players only receive a slot when the host assigns them explicitly." #: gui/options/options.json msgid "Networking / Lobby" msgstr "Networking / Lobby" #: gui/options/options.json msgid "These settings only affect the multiplayer." msgstr "These settings only affect the multiplayer." #: gui/options/options.json msgid "TLS encryption" msgstr "TLS encryption" #: gui/options/options.json msgid "" "Protect login and data exchanged with the lobby server using TLS encryption." msgstr "Protect login and data exchanged with the lobby server using TLS encryption." #: gui/options/options.json msgid "Chat backlog" msgstr "Chat backlog" #: gui/options/options.json msgid "Number of backlogged messages to load when joining the lobby." msgstr "Number of backlogged messages to load when joining the lobby." #: gui/options/options.json msgid "Game rating column" msgstr "Game rating column" #: gui/options/options.json msgid "" "Show the average rating of the participating players in a column of the " "gamelist." msgstr "Show the average rating of the participating players in a column of the gamelist." #: gui/options/options.json msgid "Network warnings" msgstr "Network warnings" #: gui/options/options.json msgid "Show which player has a bad connection in multiplayer games." msgstr "Show which player has a bad connection in multiplayer games." #: gui/options/options.json msgid "Late observer joins" msgstr "Late observer joins" #: gui/options/options.json msgid "" "Allow everybody or buddies only to join the game as observer after it " "started." msgstr "Allow everybody or buddies only to join the game as observer after it started." #: gui/options/options.json msgid "Observer limit" msgstr "Observer limit" #: gui/options/options.json msgid "Prevent further observers from joining if the limit is reached." msgstr "Prevent further observers from joining if the limit is reached." #: gui/options/options.json msgid "Max lag for observers" msgstr "Max lag for observers" #: gui/options/options.json msgid "" "When hosting, pause the game if observers are lagging more than this many " "turns. If set to -1, observers are ignored." msgstr "When hosting, pause the game if observers are lagging more than this many turns. If set to −1, observers are ignored." #: gui/options/options.json msgid "(Observer) Speed up when lagging." msgstr "(Observer) Speed up when lagging." #: gui/options/options.json msgid "" "When observing a game, automatically speed up if you start lagging, to catch" " up with the live match." msgstr "When observing a game, automatically speed up if you start lagging, to catch up with the live match." #: gui/options/options.json msgid "Game Session" msgstr "Game Session" #: gui/options/options.json msgid "Change options regarding the in-game settings." msgstr "Change options regarding the in-game settings." #: gui/options/options.json msgid "Wounded unit health" msgstr "Wounded unit health" #: gui/options/options.json msgid "" "The wounded unit hotkey considers the selected units as wounded if their " "health percentage falls below this number." msgstr "The wounded unit hotkey considers the selected units as wounded if their health percentage falls below this number." #: gui/options/options.json msgid "Batch training size" msgstr "Batch training size" #: gui/options/options.json msgid "Number of units trained per batch by default." msgstr "Number of units trained per batch by default." #: gui/options/options.json msgid "Scroll batch increment ratio" msgstr "Scroll batch increment ratio" #: gui/options/options.json msgid "" "Number of times you have to scroll to increase/decrease the batchsize by 1." msgstr "Number of times you have to scroll to in/decrease the batchsize by 1." #: gui/options/options.json msgid "Flare display duration" msgstr "Flare display duration" #: gui/options/options.json msgid "How long the flare markers on the minimap are displayed in seconds." msgstr "How long the flare markers on the minimap are displayed in seconds." #: gui/options/options.json msgid "Minimap icons" msgstr "Minimap icons" #: gui/options/options.json msgid "Show special icons for some entities on the minimap." msgstr "Show special icons for some entities on the minimap." #: gui/options/options.json msgid "Chat notification attack" msgstr "Chat notification attack" #: gui/options/options.json msgid "Show a chat notification if you are attacked by another player." msgstr "Show a chat notification if you are attacked by another player." #: gui/options/options.json msgid "Chat notification tribute" msgstr "Chat notification tribute" #: gui/options/options.json msgid "" "Show a chat notification if an ally tributes resources to another team " "member if teams are locked, and all tributes in observer mode." msgstr "Show a chat notification if an ally tributes resources to another team member if teams are locked, and all tributes in observer mode." #: gui/options/options.json msgid "Chat notification barter" msgstr "Chat notification barter" #: gui/options/options.json msgid "" "Show a chat notification to observers when a player bartered resources." msgstr "Show a chat notification to observers when a player bartered resources." #: gui/options/options.json msgid "Chat notification phase" msgstr "Chat notification phase" #: gui/options/options.json msgid "" "Show a chat notification if you or an ally have started, aborted or " "completed a new phase, and phases of all players in observer mode." msgstr "Show a chat notification if you or an ally have started, aborted or completed a new phase, and phases of all players in observer mode." #: gui/options/options.json msgid "Disable" msgstr "Disable" #: gui/options/options.json msgid "Completed" msgstr "Completed" #: gui/options/options.json msgid "All displayed" msgstr "All displayed" #: gui/options/options.json msgid "Attack range visualization" msgstr "Attack range visualisation" #: gui/options/options.json msgid "" "Display the attack range of selected defensive structures. (It can also be " "toggled with the hotkey during a game)." msgstr "Display the attack range of selected Defensive Structures. (It can also be toggled with the hotkey during a game)." #: gui/options/options.json msgid "Aura range visualization" msgstr "Aura range visualisation" #: gui/options/options.json msgid "" "Display the range of auras of selected units and structures. (It can also be" " toggled with the hotkey during a game)." msgstr "Display the range of auras of selected Units and Structures. (It can also be toggled with the hotkey during a game)." #: gui/options/options.json msgid "Heal range visualization" msgstr "Heal range visualisation" #: gui/options/options.json msgid "" "Display the healing range of selected units. (It can also be toggled with " "the hotkey during a game)." msgstr "Display the healing range of selected units. (It can also be toggled with the hotkey during a game)." #: gui/options/options.json msgid "Rank icon above status bar" msgstr "Rank icon above status bar" #: gui/options/options.json msgid "Show rank icons above status bars." msgstr "Show rank icons above status bars." #: gui/options/options.json msgid "Experience status bar" msgstr "Experience status bar" #: gui/options/options.json msgid "Show an experience status bar above each selected unit." msgstr "Show an experience status bar above each selected unit." #: gui/options/options.json msgid "Detailed tooltips" msgstr "Detailed tooltips" #: gui/options/options.json msgid "" "Show detailed tooltips for trainable units in unit-producing structures." msgstr "Show detailed tooltips for trainable Units in unit-producing Structures." #: gui/options/options.json msgid "Sort resources and population tooltip" msgstr "Sort resources and population tooltip" #: gui/options/options.json msgid "" "Dynamically sort players in the resources and population tooltip by value." msgstr "Dynamically sort players in the resources and population tooltip by value." #: gui/options/options.json msgid "Unordered" msgstr "Unordered" #: gui/options/options.json msgid "Ascending" msgstr "Ascending" #: gui/options/options.json msgid "Descending" msgstr "Descending" #: gui/options/options.json msgid "Diplomacy colors: self" msgstr "Diplomacy colours: self" #: gui/options/options.json msgid "Color of your units when diplomacy colors are enabled." msgstr "Colour of your units when diplomacy colours are enabled." #: gui/options/options.json msgid "Diplomacy colors: ally" msgstr "Diplomacy colours: ally" #: gui/options/options.json msgid "Color of allies when diplomacy colors are enabled." msgstr "Colour of allies when diplomacy colours are enabled." #: gui/options/options.json msgid "Diplomacy colors: neutral" msgstr "Diplomacy colours: neutral" #: gui/options/options.json msgid "Color of neutral players when diplomacy colors are enabled." msgstr "Colour of neutral players when diplomacy colours are enabled." #: gui/options/options.json msgid "Diplomacy colors: enemy" msgstr "Diplomacy colours: enemy" #: gui/options/options.json msgid "Color of enemies when diplomacy colors are enabled." msgstr "Colour of enemies when diplomacy colours are enabled." #: gui/options/options.json msgid "Snap to edges" msgstr "Snap to edges" #: gui/options/options.json msgid "This option allows to align new structures with nearby structures." msgstr "This option allows to align new Structures with nearby Structures." #: gui/options/options.json msgid "Hotkey to enable snapping" msgstr "Hotkey to enable snapping" #: gui/options/options.json msgid "" "New structures are aligned with nearby structures while pressing the hotkey." msgstr "New structures are aligned with nearby Structures while pressing the hotkey." #: gui/options/options.json msgid "Hotkey to disable snapping" msgstr "Hotkey to disable snapping" #: gui/options/options.json msgid "" "New structures are aligned with nearby structures unless the hotkey is " "pressed." msgstr "New structures are aligned with nearby Structures unless the hotkey is pressed." #: gui/options/options.json msgid "Control group membership" msgstr "Control group membership" #: gui/options/options.json msgid "Decide whether units can be part of multiple control groups." msgstr "Decide whether units can be part of multiple control groups." #: gui/options/options.json msgid "Single" msgstr "Single" #: gui/options/options.json msgid "" "When adding a Unit or Structure to a control group, they are removed from " "other control groups. Use this choice if you want control groups to refer to" " distinct armies." msgstr "When adding a Unit or Structure to a control group, they are removed from other control groups. Use this choice if you want control groups to refer to distinct armies." #: gui/options/options.json msgid "Multiple" msgstr "Multiple" #: gui/options/options.json msgid "" "Units and Structures can be part of multiple control groups. This is useful " "to keep control groups for distinct armies and a control group for the " "entire army simultaneously." msgstr "Units and Structures can be part of multiple control groups. This is useful to keep control groups for distinct armies and a control group for the entire army simultaneously." #: gui/options/options.json msgid "Formation control" msgstr "Formation control" #: gui/options/options.json msgid "" "Decide whether formations are enabled for all orders or only 'Walk' and " "'Patrol'." msgstr "Decide whether formations are enabled for all orders or only 'Walk' and 'Patrol'." #: gui/options/options.json msgid "Walk/Patrol Only" msgstr "Walk/Patrol Only" #: gui/options/options.json msgid "Other orders will disband existing formations." msgstr "Other orders will disband existing formations." #: gui/options/options.json msgid "No override" msgstr "No override" #: gui/options/options.json msgid "Units in formations stay in formations." msgstr "Units in formations stay in formations." #: gui/options/options.json msgid "Battalion-style formations" msgstr "Battalion-style formations" #: gui/options/options.json msgid "Whether formations are selected as a whole." msgstr "Whether formations are selected as a whole." #: gui/options/options.json msgid "Fog" msgstr "Fog" #: gui/options/options.json msgid "Enable fog." msgstr "Enable fog." #: gui/options/options.json msgid "Post-processing" msgstr "Post-processing" #: gui/options/options.json msgid "Use screen-space post-processing filters (HDR, Bloom, DOF, etc)." msgstr "Use screen-space post-processing filters (HDR, Bloom, DOF, etc.)." #: gui/options/options.json msgid "75%" msgstr "75%" #: gui/options/options.json msgid "100%" msgstr "100%" #: gui/options/options.json msgid "125%" msgstr "125%" #: gui/options/options.json msgid "150%" msgstr "150%" #: gui/options/options.json msgid "175%" msgstr "175%" #: gui/options/options.json msgid "200%" msgstr "200%" #: gui/options/options.json msgid "Shadows" msgstr "Shadows" #: gui/options/options.json msgid "Enable shadows." msgstr "Enable shadows." #: gui/options/options.json msgid "GUI scale" msgstr "GUI scale" #: gui/options/options.json msgid "2x" msgstr "2x" #: gui/options/options.json msgid "4x" msgstr "4x" #: gui/options/options.json msgid "8x" msgstr "8x" #: gui/options/options.json msgid "16x" msgstr "16x" #: gui/options/options.json msgid "Everyone" msgstr "Everyone" #: gui/options/options.json msgid "Buddies" msgstr "Buddies" #: gui/options/options.json msgid "Disabled" msgstr "Disabled" #: gui/options/options.xml:15 msgid "Game Options" msgstr "Game Options" #: gui/options/options.xml:50 msgid "Revert" msgstr "Revert" #: gui/options/options.xml:51 msgid "Reverts to previous saved settings" msgstr "Reverts to previous saved settings" #: gui/options/options.xml:63 msgid "Unsaved changes affect this session only" msgstr "Unsaved changes affect this session only" #: gui/pregame/MainMenuItems.js:3 msgid "Learn to Play" msgstr "Learn to Play" #: gui/pregame/MainMenuItems.js:4 msgid "" "Learn how to play, start the tutorial, discover the technology trees, and " "the history behind the civilizations." msgstr "Learn how to play, start the tutorial, discover the technology trees, and the history behind the civilisations." #: gui/pregame/MainMenuItems.js:7 msgid "Manual" msgstr "Manual" #: gui/pregame/MainMenuItems.js:8 msgid "Open the 0 A.D. Game Manual." msgstr "Open the 0 A.D. Game Manual." #: gui/pregame/MainMenuItems.js:14 msgid "Tutorial" msgstr "Tutorial" #: gui/pregame/MainMenuItems.js:15 msgid "Start the introductory tutorial." msgstr "Start the introductory tutorial." #: gui/pregame/MainMenuItems.js:36 gui/reference/tips/tips.xml:9 msgid "Tips and Tricks" msgstr "Tips and Tricks" #: gui/pregame/MainMenuItems.js:37 msgid "Discover simple tips, tricks, and game mechanics." msgstr "Discover simple tips, tricks, and game mechanics." #: gui/pregame/MainMenuItems.js:43 #: gui/reference/common/Buttons/StructreeButton.js:26 #: gui/reference/structree/structree.xml:20 msgid "Structure Tree" msgstr "Structure Tree" #: gui/pregame/MainMenuItems.js:44 #, javascript-format msgid "" "%(hotkey)s: View the structure tree of civilizations featured in 0 A.D." msgstr "%(hotkey)s: View the structure tree of civilizations featured in 0 A.D." #: gui/pregame/MainMenuItems.js:49 gui/reference/civinfo/civinfo.xml:21 #: gui/reference/common/Buttons/CivInfoButton.js:26 msgid "Civilization Overview" msgstr "Civilisation Overview" #: gui/pregame/MainMenuItems.js:50 #, javascript-format msgid "%(hotkey)s: Learn about the civilizations featured in 0 A.D." msgstr "%(hotkey)s: Learn about the civilisations featured in 0 A.D." #: gui/pregame/MainMenuItems.js:55 msgid "Catafalque Overview" msgstr "Catafalque Overview" #: gui/pregame/MainMenuItems.js:56 msgid "Compare the bonuses of catafalques featured in 0 A.D." msgstr "Compare the bonuses of catafalques featured in 0 A.D." #: gui/pregame/MainMenuItems.js:62 msgid "Map Overview" msgstr "Map Overview" #: gui/pregame/MainMenuItems.js:63 msgid "View the different maps featured in 0 A.D." msgstr "View the different maps featured in 0 A.D." #: gui/pregame/MainMenuItems.js:71 gui/pregame/MainMenuItems.js:128 msgid "Continue Campaign" msgstr "Continue Campaign" #: gui/pregame/MainMenuItems.js:72 gui/pregame/MainMenuItems.js:129 #: gui/pregame/MainMenuItems.js:145 gui/pregame/MainMenuItems.js:152 msgid "Relive history through historical military campaigns." msgstr "Relive history through historical military campaigns." #: gui/pregame/MainMenuItems.js:87 msgid "Single-player" msgstr "Single-player" #: gui/pregame/MainMenuItems.js:88 msgid "Start, load, or replay a single-player game." msgstr "Start, load, or replay a single-player game." #: gui/pregame/MainMenuItems.js:91 msgid "Matches" msgstr "Matches" #: gui/pregame/MainMenuItems.js:92 msgid "Start a new single-player game." msgstr "Start a new single-player game." #: gui/pregame/MainMenuItems.js:99 msgid "Load a saved game." msgstr "Load a saved game." #: gui/pregame/MainMenuItems.js:144 msgid "New Campaign" msgstr "New Campaign" #: gui/pregame/MainMenuItems.js:151 msgid "Load Campaign" msgstr "Load Campaign" #: gui/pregame/MainMenuItems.js:161 gui/pregame/MainMenuItems.js:211 msgid "Replays" msgstr "Replays" #: gui/pregame/MainMenuItems.js:162 gui/pregame/MainMenuItems.js:212 msgid "Playback previous games." msgstr "Play back previous games." #: gui/pregame/MainMenuItems.js:176 msgid "Multiplayer" msgstr "Multiplayer" #: gui/pregame/MainMenuItems.js:177 msgid "Fight against one or more human players in a multiplayer game." msgstr "Fight against one or more human players in a multiplayer game." #. Translation: Join a game by specifying the host's IP address. #: gui/pregame/MainMenuItems.js:181 msgid "Join Game" msgstr "Join Game" #: gui/pregame/MainMenuItems.js:182 msgid "Joining an existing multiplayer game." msgstr "Joining an existing multiplayer game." #: gui/pregame/MainMenuItems.js:190 msgid "Host Game" msgstr "Host Game" #: gui/pregame/MainMenuItems.js:191 msgid "Host a multiplayer game." msgstr "Host a multiplayer game." #: gui/pregame/MainMenuItems.js:199 msgid "Game Lobby" msgstr "Game Lobby" #: gui/pregame/MainMenuItems.js:201 #, javascript-format msgid "" "%(hotkey)s: Launch the multiplayer lobby to join and host publicly visible " "games and chat with other players." msgstr "%(hotkey)s: Launch the multiplayer lobby to join and host publicly visible games and chat with other players." #: gui/pregame/MainMenuItems.js:202 msgid "Launch the multiplayer lobby. \\[DISABLED BY BUILD]" msgstr "Launch the multiplayer lobby. \\[DISABLED BY BUILD]" #: gui/pregame/MainMenuItems.js:226 msgid "Settings" msgstr "Settings" #: gui/pregame/MainMenuItems.js:227 msgid "Change game options." msgstr "Change game options." #: gui/pregame/MainMenuItems.js:230 msgid "Options" msgstr "Options" #: gui/pregame/MainMenuItems.js:231 msgid "Adjust game settings." msgstr "Adjust game settings." #: gui/hotkeys/hotkeys.xml:14 gui/pregame/MainMenuItems.js:237 msgid "Hotkeys" msgstr "Hotkeys" #: gui/pregame/MainMenuItems.js:238 msgid "Adjust hotkeys." msgstr "Adjust hotkeys." #: gui/locale/locale.xml:14 gui/locale_advanced/locale_advanced.xml:14 #: gui/pregame/MainMenuItems.js:244 msgid "Language" msgstr "Language" #: gui/pregame/MainMenuItems.js:245 msgid "Choose the language of the game." msgstr "Choose the language of the game." #: gui/pregame/MainMenuItems.js:251 msgid "Mod Selection" msgstr "Mod Selection" #: gui/pregame/MainMenuItems.js:252 msgid "Select and download mods for the game." msgstr "Select and download mods for the game." #: gui/pregame/MainMenuItems.js:258 msgid "Welcome Screen" msgstr "Welcome Screen" #: gui/pregame/MainMenuItems.js:259 msgid "Show the Welcome Screen again. Useful if you hid it by mistake." msgstr "Show the Welcome Screen again. Useful if you hid it by mistake." #: gui/pregame/MainMenuItems.js:267 msgid "Scenario Editor" msgstr "Scenario Editor" #: gui/pregame/MainMenuItems.js:268 msgid "" "Open the Atlas Scenario Editor in a new window. You can run this more " "reliably by starting the game with the command-line argument \"-editor\"." msgstr "Open the Atlas Scenario Editor in a new window. You can run this more reliably by starting the game with the command-line argument ‘-editor’." #: gui/pregame/MainMenuItems.js:274 msgid "" "The scenario editor is not available or failed to load. See the game logs " "for additional information." msgstr "The scenario editor is not available or failed to load. See the game logs for additional information." #: gui/pregame/MainMenuItems.js:275 gui/replaymenu/replay_actions.js:126 msgid "Error" msgstr "Error" #: gui/pregame/MainMenuItems.js:281 msgid "Are you sure you want to quit 0 A.D. and open the Scenario Editor?" msgstr "Are you sure you want to quit 0 A.D. and open the Scenario Editor?" #: gui/pregame/MainMenuItems.js:290 msgid "Credits" msgstr "Credits" #: gui/pregame/MainMenuItems.js:291 msgid "Show the 0 A.D. credits." msgstr "Show the 0 A.D. credits." #: gui/pregame/MainMenuItems.js:297 msgid "Exit" msgstr "Exit" #: gui/pregame/MainMenuItems.js:298 msgid "Exit the game." msgstr "Exit the game." #: gui/pregame/MainMenuItems.js:302 msgid "Are you sure you want to quit 0 A.D.?" msgstr "Are you sure you want to quit 0 A.D.?" #: gui/pregame/ProjectInformation.js:6 msgid "WILDFIRE GAMES" msgstr "WILDFIRE GAMES" #: gui/pregame/ProjectInformation.js:18 msgid "Alpha XXVII: Agni" msgstr "Alpha XXVII: Agni" #: gui/pregame/ProjectInformation.js:19 msgid "" "Notice: This game is under development and many features have not been added" " yet." msgstr "Notice: This game is under development and many features have not been added yet." #: gui/pregame/ProjectInformation.js:25 msgid "Website" msgstr "Website" #: gui/pregame/ProjectInformation.js:26 msgid "Click to open play0ad.com in your web browser." msgstr "Click to open play0ad.com in your web browser." #: gui/pregame/ProjectInformation.js:33 msgid "Chat" msgstr "Chat" #: gui/pregame/ProjectInformation.js:34 msgid "" "Click to open the 0 A.D. IRC chat in your browser (#0ad on " "webchat.quakenet.org). It is run by volunteers who do all sorts of tasks, it" " may take a while to get your question answered. Alternatively, you can use " "the forum (see Website)." msgstr "Click to open the 0 A.D. IRC chat in your browser (#0ad on webchat.quakenet.org). It is run by volunteers who do all sorts of tasks, it may take a while to get your question answered. Alternatively, you can use the forum (see Website)." #: gui/pregame/ProjectInformation.js:41 msgid "Report a Bug" msgstr "Report a Bug" #: gui/pregame/ProjectInformation.js:42 msgid "Click to visit 0 A.D. Trac to report a bug, crash, or error." msgstr "Click to visit 0 A.D. Trac to report a bug, crash, or error." #: gui/pregame/ProjectInformation.js:49 msgctxt "Frequently Asked Questions" msgid "FAQ" msgstr "FAQ" #: gui/pregame/ProjectInformation.js:50 msgid "Click to visit the Frequently Asked Questions page in your browser." msgstr "Click to visit the Frequently Asked Questions page in your browser." #: gui/pregame/ProjectInformation.js:57 msgid "Translate the Game" msgstr "Translate the Game" #: gui/pregame/ProjectInformation.js:58 msgid "Click to open the 0 A.D. translate page in your browser." msgstr "Click to open the 0 A.D. translate page in your browser." #: gui/pregame/ProjectInformation.js:65 msgid "Donate" msgstr "Donate" #: gui/pregame/ProjectInformation.js:66 msgid "Help with the project expenses by donating." msgstr "Help with the project expenses by donating." #: gui/pregame/userreport/userreport.js:3 msgctxt "UserReporter Terms and Conditions" msgid "Terms" msgstr "Terms" #: gui/pregame/userreport/userreport.js:4 msgid "Please read and accept the UserReporter Terms and Conditions." msgstr "Please read and accept the UserReporter Terms and Conditions." #: gui/pregame/userreport/userreport.js:18 msgid "Publications" msgstr "Publications" #: gui/pregame/userreport/userreport.js:27 #: gui/pregame/userreport/userreport.js:28 #: gui/pregame/userreport/userreport.js:29 msgid "connecting to server" msgstr "connecting to server" #: gui/pregame/userreport/userreport.js:30 #, javascript-format msgid "uploading (%f%%)" msgstr "uploading (%f%%)" #: gui/pregame/userreport/userreport.js:33 msgid "upload succeeded" msgstr "upload succeeded" #: gui/pregame/userreport/userreport.js:34 #, javascript-format msgid "upload failed (%(errorCode)s)" msgstr "upload failed (%(errorCode)s)" #: gui/pregame/userreport/userreport.js:37 #, javascript-format msgid "upload failed (%(errorMessage)s)" msgstr "upload failed (%(errorMessage)s)" #: gui/pregame/userreport/userreport.js:61 msgid "Disable Feedback" msgstr "Disable Feedback" #: gui/pregame/userreport/userreport.js:61 msgid "Enable Feedback" msgstr "Enable Feedback" #: gui/pregame/userreport/userreport.js:81 msgid "Thank you for helping improve 0 A.D.!" msgstr "Thank you for helping improve 0 A.D.!" #: gui/pregame/userreport/userreport.js:82 msgid "Feedback is currently enabled." msgstr "Feedback is currently enabled." #: gui/pregame/userreport/userreport.js:83 #, javascript-format msgid "Status: %(status)s." msgstr "Status: %(status)s." #: gui/pregame/userreport/userreport.js:84 msgid "unknown" msgstr "unknown" #: gui/pregame/userreport/userreport.js:86 msgid "Help improve 0 A.D.!" msgstr "Help improve 0 A.D.!" #: gui/pregame/userreport/userreport.js:87 msgid "" "You can automatically send us feedback that can help us fix bugs, and " "improve performance and compatibility." msgstr "You can automatically send us feedback that can help us fix bugs, and improve performance and compatibility." #: gui/reference/catafalque/CatafalquePage.js:41 #, javascript-format msgid "%(hotkey)s: Close Catafalque Bonuses." msgstr "%(hotkey)s: Close Catafalque Bonuses." #: gui/reference/catafalque/catafalque.xml:18 msgid "Catafalque Bonuses" msgstr "Catafalque Bonuses" #. Translation: Description of an item in the CivInfo page, on a new line and #. indented. #: gui/reference/civinfo/CivInfoPage.js:102 #, javascript-format msgid "" "\n" " %(description)s" msgstr "\n %(description)s" #. Translation: An entry in the CivInfo Page. The newline and indentation of #. the description #. is handled elsewhere. #. Example: #. > • Name of a Special Something (i) #. > A brief description of the aforementioned something. #: gui/reference/civinfo/CivInfoPage.js:109 #, javascript-format msgid "• %(name)s %(info_icon)s%(description)s" msgstr "• %(name)s %(info_icon)s%(description)s" #: gui/reference/civinfo/CivInfoPage.js:120 #, javascript-format msgid "%(hotkey)s: Close Civilization Overview." msgstr "%(hotkey)s: Close Civilisation Overview." #: gui/reference/civinfo/Sections/GameplaySection.js:30 #, javascript-format msgid "%(civilization)s Gameplay" msgstr "%(civilization)s Gameplay" #: gui/reference/civinfo/Sections/HistorySection.js:30 #, javascript-format msgid "History of the %(civilization)s" msgstr "History of the %(civilization)s" #: gui/reference/civinfo/Sections/Subsections/BonusesSubsection.js:52 msgid "Civilization Bonus" msgid_plural "Civilization Bonuses" msgstr[0] "Civilization Bonus" msgstr[1] "Civilisation Bonuses" #: gui/reference/civinfo/Sections/Subsections/BonusesSubsection.js:55 msgid "Team Bonus" msgid_plural "Team Bonuses" msgstr[0] "Team Bonus" msgstr[1] "Team Bonuses" #: gui/reference/civinfo/Sections/Subsections/HeroesSubsection.js:29 msgid "Hero" msgid_plural "Heroes" msgstr[0] "Hero" msgstr[1] "Heroes" #: gui/reference/civinfo/Sections/Subsections/StructuresSubsection.js:29 msgid "Specific Structure" msgid_plural "Specific Structures" msgstr[0] "Specific Structure" msgstr[1] "Specific Structures" #: gui/reference/civinfo/Sections/Subsections/TechnologiesSubsection.js:28 msgid "Specific Technology" msgid_plural "Specific Technologies" msgstr[0] "Specific Technology" msgstr[1] "Specific Technologies" #: gui/reference/common/Buttons/CivInfoButton.js:32 #, javascript-format msgid "%(hotkey)s: Switch to Civilization Overview." msgstr "%(hotkey)s: Switch to Civilisation Overview." #: gui/reference/common/Buttons/StructreeButton.js:32 #, javascript-format msgid "%(hotkey)s: Switch to Structure Tree." msgstr "%(hotkey)s: Switch to Structure Tree." #: gui/reference/common/Dropdowns/CivSelectDropdown.js:63 msgid "Civilization:" msgstr "Civilisation:" #: gui/reference/common/TemplateParser.js:165 #, javascript-format msgid "%(health_min)s to %(health_max)s" msgstr "%(health_min)s to %(health_max)s" #. Translation: Label followed by a list of values. #: gui/reference/common/tooltips.js:10 #, javascript-format msgid "%(listHeader)s %(listOfValues)s" msgstr "%(listHeader)s %(listOfValues)s" #. Translation: Label before a list of the names of units that build the #. structure selected. #: gui/reference/common/tooltips.js:27 msgid "Built by:" msgstr "Built by:" #. Translation: Label before a list of the names of structures or units that #. train the unit #. selected. #: gui/reference/common/tooltips.js:33 msgid "Trained by:" msgstr "Trained by:" #. Translation: Label before a list of names of structures or units that #. research the #. technology selected. #: gui/reference/common/tooltips.js:39 msgid "Researched at:" msgstr "Researched at:" #. Translation: Label before a list of the names of structures the selected #. unit can #. construct or build. #: gui/reference/common/tooltips.js:48 msgid "Builds:" msgstr "Builds:" #. Translation: Label before a list of the names of technologies the selected #. unit or #. structure can research. #: gui/reference/common/tooltips.js:57 msgid "Researches:" msgstr "Researches:" #. Translation: Label before a list of the names of units the selected unit or #. structure can #. train. #: gui/reference/common/tooltips.js:66 msgid "Trains:" msgstr "Trains:" #. Translation: Label before a list of the names of units or structures the #. selected unit or #. structure can be upgradable to. #: gui/reference/common/tooltips.js:75 msgid "Upgradable to:" msgstr "Upgradeable to:" #: gui/reference/structree/Sections/Trainer/TrainerSection.js:70 msgid "Trainer Units" msgstr "Trainer Units" #: gui/reference/structree/StructreePage.js:90 #, javascript-format msgid "%(hotkey)s: Close Structure Tree." msgstr "%(hotkey)s: Close Structure Tree." #: gui/reference/tips/TipsPage.js:15 #, javascript-format msgid "%(hotkey)s: Close Tips and Tricks." msgstr "%(hotkey)s: Close Tips and Tricks." #: gui/reference/tips/sections/TipDisplay.js:90 msgctxt "button" msgid "Previous" msgstr "Previous" #: gui/reference/tips/sections/TipDisplay.js:91 msgid "Switch to the previous tip." msgstr "Switch to the previous tip." #: gui/reference/tips/sections/TipDisplay.js:92 msgctxt "button" msgid "Next" msgstr "Next" #: gui/reference/tips/sections/TipDisplay.js:93 msgid "Switch to the next tip." msgstr "Switch to the next tip." #: gui/reference/tips/texts/army_camp.txt:1 msgid "ROMAN ARMY CAMP" msgstr "ROMAN ARMY CAMP" #: gui/reference/tips/texts/army_camp.txt:2 msgid "" "Buildable in neutral or enemy territory. Good for setting up a secret base " "behind enemy lines or to consolidate gains within enemy territory." msgstr "Buildable in neutral or enemy territory. Good for setting up a secret base behind enemy lines or to consolidate gains within enemy territory." #: gui/reference/tips/texts/army_camp.txt:3 msgid "Constructs Rams and trains high-rank Citizen Soldiers." msgstr "Constructs Rams and trains high-rank Citizen Soldiers." #: gui/reference/tips/texts/army_camp.txt:4 msgid "Fires arrows at any enemies in sight." msgstr "Fires arrows at any enemies in sight." #: gui/reference/tips/texts/army_camp.txt:5 msgid "Garrison units inside for protection and additional arrows." msgstr "Garrison units inside for protection and additional arrows." #: gui/reference/tips/texts/arrow_ship.txt:1 msgid "ARROW SHIPS" msgstr "ARROW SHIPS" #: gui/reference/tips/texts/arrow_ship.txt:2 msgid "The basic Warship for most civilizations." msgstr "The basic Warship for most civilisations." #: gui/reference/tips/texts/arrow_ship.txt:3 msgid "Transports up to 30 troops across the water." msgstr "Transports up to 30 troops across the water." #: gui/reference/tips/texts/arrow_ship.txt:4 msgid "Good against melee Warships, such as Ramming Ships and Fire Ships." msgstr "Good against melee Warships, such as Ramming Ships and Fire Ships." #: gui/reference/tips/texts/arrow_ship.txt:5 msgid "Countered by Siege Ships and other Arrow Ships. " msgstr "Countered by Siege Ships and other Arrow Ships. " #: gui/reference/tips/texts/autoqueue.txt:1 msgid "AUTOQUEUE" msgstr "AUTO-QUEUE" #: gui/reference/tips/texts/autoqueue.txt:2 msgid "Enable the autoqueue feature to automatically train units." msgstr "Enable the auto-queue feature to continuously train units." #: gui/reference/tips/texts/autoqueue.txt:3 msgid "Works as long as you have enough resources, then it will stop." msgstr "Works as long as you have enough resources, then it will stop." #: gui/reference/tips/texts/barracks.txt:1 msgid "BARRACKS" msgstr "BARRACKS" #: gui/reference/tips/texts/barracks.txt:2 msgid "" "Trains all Citizen Infantry. Some civilizations can unlock the training of " "Champions in it as well." msgstr "Trains all Citizen Infantry. Some civilisations can unlock the training of Champions in it as well." #: gui/reference/tips/texts/barracks.txt:3 #: gui/reference/tips/texts/elephant_stable.txt:3 msgid "Units gain experience while garrisoned inside." msgstr "Units gain experience while garrisoned inside." #: gui/reference/tips/texts/barracks.txt:4 msgid "" "Build one early to train Citizen Soldiers while you phase up your " "settlement." msgstr "Build one early to train Citizen Soldiers while you phase up your settlement." #: gui/reference/tips/texts/barracks.txt:5 msgid "Build near the front lines to resupply your assault with fresh troops." msgstr "Build near the front lines to resupply your assault with fresh troops." #: gui/reference/tips/texts/barter.txt:1 msgid "BARTER" msgstr "BARTER" #: gui/reference/tips/texts/barter.txt:2 msgid "" "At the Market structure, a player can exchange a resource for another of a " "different type." msgstr "At the Market structure, a player can exchange a resource for another of a different type." #: gui/reference/tips/texts/barter.txt:3 msgid "" "Rates are affected globally by all players. Turn this into an advantage by " "checking prices regularly." msgstr "Rates are affected globally by all players. Turn this into an advantage by checking prices regularly." #: gui/reference/tips/texts/biomes.txt:1 msgid "BIOMES" msgstr "BIOMES" #: gui/reference/tips/texts/biomes.txt:2 msgid "" "Biomes can be used on some random maps to determine which region of the " "world the map represents." msgstr "Biomes can be used on some random maps to determine which region of the world the map represents." #: gui/reference/tips/texts/biomes.txt:3 msgid "" "They influence the appearence of the maps and also the available amount of " "different resources." msgstr "They influence the appearence of the maps and also the available amount of different resources." #: gui/reference/tips/texts/briton_war_dog.txt:1 msgid "WAR DOG" msgstr "WAR DOG" #: gui/reference/tips/texts/briton_war_dog.txt:2 msgid "A unique dog unit that the Britons can train at the Cavalry Stable." msgstr "A unique dog unit that the Britons can train at the Cavalry Stable." #: gui/reference/tips/texts/briton_war_dog.txt:3 msgid "Has low health, but is fast and will fearlessly attack enemies." msgstr "Has low health, but is fast and will fearlessly attack enemies." #: gui/reference/tips/texts/briton_war_dog.txt:4 msgid "Cannot capture or destroy structures." msgstr "Cannot capture or destroy structures." #: gui/reference/tips/texts/briton_war_dog.txt:5 msgid "Use them as support in your army or for quick raids." msgstr "Use them as support in your army or for quick raids." #: gui/reference/tips/texts/carth_sacred_band.txt:1 msgid "CARTHAGINIAN SACRED BAND" msgstr "CARTHAGINIAN SACRED BAND" #: gui/reference/tips/texts/carth_sacred_band.txt:2 msgid "Champion Spearmen and Champion Cavalry Spearmen for the Carthaginians." msgstr "Champion Spearmen and Champion Cavalry Spearmen for the Carthaginians." #: gui/reference/tips/texts/carth_sacred_band.txt:3 msgid "Trainable from the Temple, unlike most other Champions." msgstr "Trainable from the Temple, unlike most other Champions." #: gui/reference/tips/texts/carth_sacred_band.txt:4 msgid "" "Use the Spearmen to counter enemy Cavalry. Use the Cavalry as heavy shock " "against Siege Weapons and Ranged Infantry." msgstr "Use the Spearmen to counter enemy Cavalry. Use the Cavalry as heavy shock against Siege Weapons and Ranged Infantry." #: gui/reference/tips/texts/carth_shipyard.txt:1 msgid "CARTHAGINIAN NAVAL SHIPYARD" msgstr "CARTHAGINIAN NAVAL SHIPYARD" #: gui/reference/tips/texts/carth_shipyard.txt:2 msgid "Special Dock of the Carthaginians to construct Warships." msgstr "Special Dock of the Carthaginians to construct Warships." #: gui/reference/tips/texts/carth_shipyard.txt:3 msgid "Garrison Ships inside to slowly repair them." msgstr "Garrison Ships inside to slowly repair them." #: gui/reference/tips/texts/carth_shipyard.txt:4 msgid "Much stronger than other Docks, but also more expensive." msgstr "Much stronger than other Docks, but also more expensive." #: gui/reference/tips/texts/catapults.txt:1 msgid "CATAPULTS" msgstr "CATAPULTS" #: gui/reference/tips/texts/catapults.txt:2 msgid "Long-ranged Siege Engines." msgstr "Long-ranged Siege Engines." #: gui/reference/tips/texts/catapults.txt:3 msgid "Devastating against structures, but also expensive and slow." msgstr "Devastating against structures, but also expensive and slow." #: gui/reference/tips/texts/catapults.txt:4 msgid "" "Pack up into carts for movement, and unpack into stationary engines for " "attack!" msgstr "Pack up into carts for movement, and unpack into stationary engines for attack!" #: gui/reference/tips/texts/cavalry_stable.txt:1 msgid "CAVALRY STABLE" msgstr "STABLE" #: gui/reference/tips/texts/cavalry_stable.txt:2 msgid "" "Trains Cavalry Units and lets you research cavalry-specific technologies." msgstr "Trains Cavalry Units and lets you research cavalry-specific technologies." #: gui/reference/tips/texts/cavalry_stable.txt:3 msgid "Units gain experience while garrisoned inside the structure." msgstr "Units gain experience while garrisoned inside the Structure." #: gui/reference/tips/texts/celtic_war_barge.txt:1 msgid "CELTIC HEAVY ARROW SHIP" msgstr "CELTIC HEAVY ARROW SHIP" #: gui/reference/tips/texts/celtic_war_barge.txt:2 msgid "The main Warship for the Britons, Gauls, and Iberians." msgstr "The main Warship for the Britons, Gauls, and Iberians." #: gui/reference/tips/texts/celtic_war_barge.txt:3 msgid "Can transport up to 40 units." msgstr "Can transport up to 40 units." #: gui/reference/tips/texts/celtic_war_barge.txt:4 msgid "" "Research special technologies to improve them with greater health and " "garrison capacity." msgstr "Research special technologies to improve them with greater health and garrison capacity." #: gui/reference/tips/texts/city_walls.txt:1 msgid "CITY WALLS" msgstr "CITY WALLS" #: gui/reference/tips/texts/city_walls.txt:2 msgid "Strong stone walls that help you protect your city." msgstr "Strong stone walls that help you protect your city." #: gui/reference/tips/texts/city_walls.txt:3 msgid "" "Occupy the turrets with Ranged Infantry for increased defense and greater " "vision range." msgstr "Occupy the turrets with Ranged Infantry for increased defense and greater vision range." #: gui/reference/tips/texts/city_walls.txt:4 msgid "" "Knock them down with Siege Engines like Catapults, Battering Rams, or War " "Elephants." msgstr "Knock them down with Siege Engines like Catapults, Battering Rams, or War Elephants." #: gui/reference/tips/texts/civic_center.txt:1 msgid "CIVIC CENTER" msgstr "CIVIC CENTRE" #: gui/reference/tips/texts/civic_center.txt:2 msgid "The foundation of your new colony." msgstr "The foundation of your new colony." #: gui/reference/tips/texts/civic_center.txt:3 msgid "" "Claim large tracts of land by building them in previously unclaimed " "territory." msgstr "Claim large tracts of land by building them in previously unclaimed territory." #: gui/reference/tips/texts/civic_center.txt:4 msgid "" "Trains all Citizens: Female Citizens, Citizen Infantry, and Citizen Cavalry." msgstr "Trains all Citizens: Female Citizens, Citizen Infantry, and Citizen Cavalry." #: gui/reference/tips/texts/control_groups.txt:1 msgid "CONTROL GROUPS" msgstr "CONTROL GROUPS" #: gui/reference/tips/texts/control_groups.txt:2 msgid "" "Save your current selection to a hotkey by pressing CTRL + a number from 0 " "to 9 (by default) simultaneously." msgstr "Save your current selection to a hotkey by pressing CTRL + a number from 0 to 9 (by default) simultaneously." #: gui/reference/tips/texts/control_groups.txt:3 msgid "" "After the control group has been created, quickly select them again by " "pressing the assigned number." msgstr "After the control group has been created, quickly select them again by pressing the assigned number." #: gui/reference/tips/texts/control_groups.txt:4 msgid "A double click additionally centers the camera to the selection." msgstr "A double click additionally centers the camera to the selection." #: gui/reference/tips/texts/default_formation.txt:1 msgid "DEFAULT FORMATION" msgstr "DEFAULT FORMATION" #: gui/reference/tips/texts/default_formation.txt:2 msgid "" "Right-click an icon to set the default formation: units that are ordered to " "walk or patrol will automatically use it." msgstr "Right-click an icon to set the default formation: units that are ordered to walk or patrol will automatically use it." #: gui/reference/tips/texts/default_formation.txt:3 msgid "Can be deactivated by choosing “no formation” as the default." msgstr "Can be deactivated by choosing “no formation” as the default." #: gui/reference/tips/texts/default_formation.txt:4 msgid "" "The “Formation control” option lets you choose whether formations disband " "for orders other than walking or patrolling." msgstr "The ‘Formation control’ option lets you choose whether formations disband for orders other than walking or patrolling." #: gui/reference/tips/texts/defense_tower.txt:1 msgid "DEFENSE TOWER" msgstr "DEFENCE TOWER" #: gui/reference/tips/texts/defense_tower.txt:2 msgid "Defend a vulnerable position by building these strong watchtowers." msgstr "Defend a vulnerable position by building these strong watchtowers." #: gui/reference/tips/texts/defense_tower.txt:3 msgid "Has a large vision range and shoots arrows at any enemy in sight." msgstr "Has a large vision range and shoots arrows at any enemy in sight." #: gui/reference/tips/texts/defense_tower.txt:4 msgid "Garrison Infantry inside to increase its firepower." msgstr "Garrison Infantry inside to increase its firepower." #: gui/reference/tips/texts/dock.txt:1 msgid "DOCK" msgstr "DOCK" #: gui/reference/tips/texts/dock.txt:2 msgid "Buildable in neutral and allied territory." msgstr "Buildable in neutral and allied territory." #: gui/reference/tips/texts/dock.txt:3 msgid "Constructs various Ships for economic and military needs." msgstr "Constructs various Ships for economic and military needs." #: gui/reference/tips/texts/dock.txt:4 msgid "Also serves as a resource dropsite." msgstr "Also serves as a resource dropsite." #: gui/reference/tips/texts/dock.txt:5 msgid "Can be set up as a trade point for both naval and land Traders." msgstr "Can be set up as a trade point for both naval and land Traders." #: gui/reference/tips/texts/elephant_stable.txt:1 msgid "ELEPHANT STABLE" msgstr "ELEPHANT STABLE" #: gui/reference/tips/texts/elephant_stable.txt:2 msgid "Available to some civilizations to train Elephants." msgstr "Available to some civilisations to train Elephants." #: gui/reference/tips/texts/embassies.txt:1 msgid "EMBASSIES AND MERCENARY CAMPS" msgstr "EMBASSIES AND MERCENARY CAMPS" #: gui/reference/tips/texts/embassies.txt:2 msgid "Special structures allowing you to hire Mercenaries for your army." msgstr "Special structures allowing you to hire Mercenaries for your army." #: gui/reference/tips/texts/embassies.txt:3 msgid "" "Mercenaries cannot gather resources, but only cost metal, are trained " "quickly, and start at Advanced rank." msgstr "Mercenaries cannot gather resources, but only cost metal, are trained quickly, and start at Advanced rank." #: gui/reference/tips/texts/fire_ship.txt:1 msgid "FIRESHIP" msgstr "FIRESHIP" #: gui/reference/tips/texts/fire_ship.txt:2 msgid "Available to the Britons, Gauls, and Iberians." msgstr "Available to the Britons, Gauls, and Iberians." #: gui/reference/tips/texts/fire_ship.txt:3 msgid "" "Causes fire damage to nearby Ships, but gradually loses health over time as " "well." msgstr "Causes fire damage to nearby Ships, but gradually loses health over time as well." #: gui/reference/tips/texts/fire_ship.txt:4 msgid "" "Construct a few, move them to the enemy fleet, then ignite them to set them " "ablaze." msgstr "Construct a few, move them to the enemy fleet, then ignite them to set them ablaze." #: gui/reference/tips/texts/fire_ship.txt:5 msgid "Very good against Siege Ships." msgstr "Very good against Siege Ships." #: gui/reference/tips/texts/fishing.txt:1 msgid "FISHING" msgstr "FISHING" #: gui/reference/tips/texts/fishing.txt:2 msgid "Fish the seas for a bountiful harvest." msgstr "Fish the seas for a bountiful harvest." #: gui/reference/tips/texts/fishing.txt:3 msgid "" "Fishing boats can carry a large amount of food and gather faster than " "Workers on fields." msgstr "Fishing boats can carry a large amount of food and gather faster than Workers on fields." #: gui/reference/tips/texts/fishing.txt:4 msgid "" "Careful! Fish are not an infinite resource! Although they do slowly " "repopulate when left alone." msgstr "Careful! Fish are not an infinite resource! Although they do slowly repopulate when left alone." #: gui/reference/tips/texts/forge.txt:1 msgid "FORGE" msgstr "FORGE" #: gui/reference/tips/texts/forge.txt:2 msgid "Research structure for all civilizations." msgstr "Research structure for all civilisations." #: gui/reference/tips/texts/forge.txt:3 msgid "Provides valuable weapon and armor upgrades for your units." msgstr "Provides valuable weapon and armor upgrades for your units." #: gui/reference/tips/texts/formations.txt:1 msgid "FORMATIONS" msgstr "FORMATIONS" #: gui/reference/tips/texts/formations.txt:2 msgid "" "Arrange your soldiers in formations to keep them organized during battles." msgstr "Arrange your soldiers in formations to keep them organised during battles." #: gui/reference/tips/texts/formations.txt:3 msgid "" "Formations are selected as a whole by default, but that can be changed in " "the game settings." msgstr "Formations are selected as a whole by default, but that can be changed in the game settings." #: gui/reference/tips/texts/fortress.txt:1 msgid "FORTRESS" msgstr "FORTRESS" #: gui/reference/tips/texts/fortress.txt:2 msgid "Usually the strongest structure of a civilization." msgstr "Usually the strongest structure of a civilization." #: gui/reference/tips/texts/fortress.txt:3 msgid "Garrison soldiers inside to add more firepower to its defense." msgstr "Garrison soldiers inside to add more firepower to its defence." #: gui/reference/tips/texts/freehand_position.txt:1 msgid "FREEHAND POSITION" msgstr "FREEHAND POSITION" #: gui/reference/tips/texts/freehand_position.txt:2 msgid "" "Gain an advantage on the battleground by tactically positioning your units!" msgstr "Gain an advantage on the battleground by tactically positioning your units!" #: gui/reference/tips/texts/freehand_position.txt:3 msgid "" "To do it, select some units, press and hold the right mouse button, draw any" " line, then release the button." msgstr "To do it, select some units, press and hold the right mouse button, draw any line, then release the button." #: gui/reference/tips/texts/freehand_position.txt:4 msgid "Your units will now spread out on this line." msgstr "Your units will now spread out on this line." #: gui/reference/tips/texts/gathering.txt:1 msgid "RESOURCE GATHERING" msgstr "RESOURCE GATHERING" #: gui/reference/tips/texts/gathering.txt:2 msgid "Use Citizens to gather resources." msgstr "Use Citizens to gather resources." #: gui/reference/tips/texts/gathering.txt:3 msgid "Female citizens are best at gathering fruit and grain." msgstr "Female citizens are best at gathering fruit and grain." #: gui/reference/tips/texts/gathering.txt:4 msgid "Citizen Infantry excel at gathering wood, stone, and metal." msgstr "Citizen Infantry excel at gathering wood, stone, and metal." #: gui/reference/tips/texts/gathering.txt:5 msgid "Citizen Cavalry can only gather meat, but do so very quickly." msgstr "Citizen Cavalry can only gather meat, but do so very quickly." #: gui/reference/tips/texts/heroes.txt:1 msgid "HEROES" msgstr "HEROES" #: gui/reference/tips/texts/heroes.txt:2 msgid "" "Historical characters, such as Xerxes, Leonidas, Pericles, Hannibal, Scipio," " and Boudicca." msgstr "Historical characters, such as Xerxes, Leonidas, Pericles, Hannibal, Scipio, and Boudicca." #: gui/reference/tips/texts/heroes.txt:3 msgid "A lot of health and very strong attacks." msgstr "A lot of health and very strong attacks." #: gui/reference/tips/texts/heroes.txt:4 msgid "Have auras which alter the stats of other units or structures." msgstr "Have auras which alter the stats of other units or structures." #: gui/reference/tips/texts/heroes.txt:5 msgid "Caution: Each hero can be recruited only once per match!" msgstr "Caution: Each hero can be recruited only once per match!" #: gui/reference/tips/texts/lighthouse.txt:1 msgid "LIGHTHOUSE" msgstr "LIGHTHOUSE" #: gui/reference/tips/texts/lighthouse.txt:2 msgid "Special structure solely available to the Ptolemies." msgstr "Special structure solely available to the Ptolemies." #: gui/reference/tips/texts/lighthouse.txt:3 msgid "Increases your vision range when built on the shore." msgstr "Increases your vision range when built on the shore." #: gui/reference/tips/texts/loot.txt:1 msgid "LOOT" msgstr "LOOT" #: gui/reference/tips/texts/loot.txt:2 msgid "" "When you kill units or destroy structures, you will gain a certain number of" " resources, plus what they are carrying." msgstr "When you kill units or destroy structures, you will gain a certain number of resources, plus what they are carrying." #: gui/reference/tips/texts/map_flare.txt:1 msgid "MAP FLARE" msgstr "MAP FLARE" #: gui/reference/tips/texts/map_flare.txt:2 msgid "" "Use this feature to let your team know where on the map something important " "happens." msgstr "Use this feature to let your team know where on the map something important happens." #: gui/reference/tips/texts/map_flare.txt:3 msgid "They will also see the flare on their minimap." msgstr "They will also see the flare on their minimap." #: gui/reference/tips/texts/mauryan_worker_elephant.txt:1 msgid "MAURYAN WORKER ELEPHANT" msgstr "MAURYAN WORKER ELEPHANT" #: gui/reference/tips/texts/mauryan_worker_elephant.txt:2 msgid "Exclusively available to the Mauryas, right from the Village Phase." msgstr "Exclusively available to the Mauryas, right from the Village Phase." #: gui/reference/tips/texts/mauryan_worker_elephant.txt:3 msgid "" "Serves as a mobile dropsite, enabling you to efficiently gather resources " "outside of your territory." msgstr "Serves as a mobile dropsite, enabling you to efficiently gather resources outside of your territory." #: gui/reference/tips/texts/mauryan_worker_elephant.txt:4 msgid "Can also build structures." msgstr "Can also build structures." #: gui/reference/tips/texts/meroe_pyramids.txt:1 msgid "PYRAMIDS OF MEROË" msgstr "PYRAMIDS OF MEROË" #: gui/reference/tips/texts/meroe_pyramids.txt:2 msgid "Special structures available to the Kushites." msgstr "Special structures available to the Kushites." #: gui/reference/tips/texts/meroe_pyramids.txt:3 msgid "The small pyramids improve the gathering rate of workers around them." msgstr "The small pyramids improve the gathering rate of workers around them." #: gui/reference/tips/texts/meroe_pyramids.txt:4 msgid "" "The large pyramids increase the military capabilities of soldiers around " "them." msgstr "The large pyramids increase the military capabilities of soldiers around them." #: gui/reference/tips/texts/nomad_mode.txt:1 msgid "NOMAD MODE" msgstr "NOMAD MODE" #: gui/reference/tips/texts/nomad_mode.txt:2 msgid "Only available for the \"Random\" map type." msgstr "Only available for the \"Random\" map type." #: gui/reference/tips/texts/nomad_mode.txt:3 msgid "Players will be randomly dropped on the map without a Civic Center." msgstr "Players will be randomly dropped on the map without a Civic Centre." #: gui/reference/tips/texts/nomad_mode.txt:4 msgid "" "Requires the \"Medium\" starting resource setting in order for players to be" " able to build their first one." msgstr "Requires the \"Medium\" starting resource setting in order for players to be able to build their first one." #: gui/reference/tips/texts/nomad_mode.txt:5 msgid "" "Don't immediately start building the Civic Center, scout for a good location" " for your base first." msgstr "Don't immediately start building the Civic Centre, scout for a good location for your base first." #: gui/reference/tips/texts/order_one_unit.txt:1 msgid "ORDER ONE UNIT" msgstr "ORDER ONE UNIT" #: gui/reference/tips/texts/order_one_unit.txt:2 msgid "" "When right-clicking While holding the “Order one unit” hotkey (by default " "ALT), only one random unit from the current selection will perform the " "assigned task." msgstr "When right-clicking While holding the “Order one unit” hotkey (by default ALT), only one random unit from the current selection will perform the assigned task." #: gui/reference/tips/texts/outposts.txt:1 msgid "OUTPOSTS" msgstr "LOOKOUTS" #: gui/reference/tips/texts/outposts.txt:2 msgid "Build in neutral or own territory to monitor large areas of the map." msgstr "Build in neutral or own territory to monitor large areas of the map." #: gui/reference/tips/texts/outposts.txt:3 msgid "Cheap and quickly built, but weak and easily captured." msgstr "Cheap and quickly built, but weak and easily captured." #: gui/reference/tips/texts/outposts.txt:4 msgid "" "Garrison Infantry to extend the vision range, and to prevent losing control " "over it due to territory decay." msgstr "Garrison Infantry to extend the vision range, and to prevent losing control over it due to territory decay." #: gui/reference/tips/texts/palisades.txt:1 msgid "PALISADE WALLS" msgstr "PALISADE WALLS" #: gui/reference/tips/texts/palisades.txt:2 msgid "A quick, cheap wooden wall for moderate defense." msgstr "A quick, cheap wooden wall for moderate defence." #: gui/reference/tips/texts/palisades.txt:3 msgid "Available to most civilizations in Village Phase." msgstr "Available to most civilisations in Village Phase." #: gui/reference/tips/texts/persian_architecture.txt:1 msgid "ACHAEMENID ARCHITECTURE" msgstr "ACHAEMENID ARCHITECTURE" #: gui/reference/tips/texts/persian_architecture.txt:2 msgid "Special technology exclusive to the Persians." msgstr "Special technology exclusive to the Persians." #: gui/reference/tips/texts/persian_architecture.txt:3 msgid "" "Structures gain +25% health, but their build time lengthened by +20% as a " "consequence." msgstr "Structures gain +25% health, but their build time lengthened by +20% as a consequence." #: gui/reference/tips/texts/persian_architecture.txt:4 msgid "" "Persians also have access to a great number of other structural and " "defensive technologies." msgstr "Persians also have access to a great number of other structural and defensive technologies." #: gui/reference/tips/texts/pikemen.txt:1 msgid "PIKEMEN" msgstr "PIKEMEN" #: gui/reference/tips/texts/pikemen.txt:2 msgid "Available to the Kushites, Macedonians, Ptolemies, and Seleucids." msgstr "Available to the Kushites, Macedonians, Ptolemies, and Seleucids." #: gui/reference/tips/texts/pikemen.txt:3 msgid "Heavily armored, but low attack damage." msgstr "Heavily armoured, but low attack damage." #: gui/reference/tips/texts/pikemen.txt:4 msgid "" "Use against Cavalry or against other Melee Infantry to pin them in place." msgstr "Use against Cavalry or against other Melee Infantry to pin them in place." #: gui/reference/tips/texts/queue_orders.txt:1 msgid "QUEUE ORDERS" msgstr "QUEUE ORDERS" #: gui/reference/tips/texts/queue_orders.txt:2 msgid "" "While holding the “Queue order” hotkey (by default SHIFT), queue multiple " "tasks for units by right-clicking." msgstr "While holding the “Queue order” hotkey (by default SHIFT), queue multiple tasks for units by right-clicking." #: gui/reference/tips/texts/queue_orders.txt:3 msgid "Once a task is done they will automatically execute their next task." msgstr "Once a task is done they will automatically execute their next task." #: gui/reference/tips/texts/queue_orders.txt:4 msgid "The queue will be reset if the unit receives a manual order." msgstr "The queue will be reset if the unit receives a manual order." #: gui/reference/tips/texts/ramming_ship.txt:1 msgid "RAMMING SHIP" msgstr "RAMMING SHIP" #: gui/reference/tips/texts/ramming_ship.txt:2 msgid "Strong and fast melee ship available to Mediterranean civilizations." msgstr "Strong and fast melee ship available to Mediterranean civilisations." #: gui/reference/tips/texts/ramming_ship.txt:3 msgid "Transports up to 30 troops swiftly across the water." msgstr "Transports up to 30 troops swiftly across the water." #: gui/reference/tips/texts/ramming_ship.txt:4 msgid "Good against Siege Ships due to its speed and strong ramming attack." msgstr "Good against Siege Ships due to its speed and strong ramming attack." #: gui/reference/tips/texts/ramming_ship.txt:5 msgid "Countered by Arrow Ships and Defense Towers." msgstr "Countered by Arrow Ships and Defence Towers." #: gui/reference/tips/texts/resource_counter.txt:1 msgid "RESOURCE COUNTER" msgstr "RESOURCE COUNTER" #: gui/reference/tips/texts/resource_counter.txt:2 msgid "Located in the top left corner of the screen." msgstr "Located in the top left corner of the screen." #: gui/reference/tips/texts/resource_counter.txt:3 msgid "" "Keep tabs on how much of each resource you've stockpiled in your treasury " "and how many units are currently gathering them." msgstr "Keep tabs on how much of each resource you've stockpiled in your treasury and how many units are currently gathering them." #: gui/reference/tips/texts/resource_counter.txt:4 msgid "" "Keep an eye on it while playing to avoid running out in crucial moments." msgstr "Keep an eye on it while playing to avoid running out in crucial moments." #: gui/reference/tips/texts/savanna_biome.txt:1 msgid "SAVANNA BIOME" msgstr "SAVANNA BIOME" #: gui/reference/tips/texts/savanna_biome.txt:2 msgid "Generally flat, with a few watering holes and rocky outcrops." msgstr "Generally flat, with a few watering holes and rocky outcrops." #: gui/reference/tips/texts/savanna_biome.txt:3 msgid "Chock full of herd animals for plentiful hunting." msgstr "Chock full of herd animals for plentiful hunting." #: gui/reference/tips/texts/savanna_biome.txt:4 msgid "Rich in all types of mining." msgstr "Rich in all types of mining." #: gui/reference/tips/texts/savanna_biome.txt:5 msgid "Trees tend to be sparse, but include high-yield Baobab trees." msgstr "Trees tend to be sparse, but include high-yield Baobab trees." #: gui/reference/tips/texts/select_wounded_units.txt:1 msgid "SELECT WOUNDED UNITS" msgstr "SELECT WOUNDED UNITS" #: gui/reference/tips/texts/select_wounded_units.txt:2 msgid "" "While holding the “Select only wounded units” hotkey (by default 0), you can" " select wounded units." msgstr "While holding the “Select only wounded units” hotkey (by default 0), you can select wounded units." #: gui/reference/tips/texts/select_wounded_units.txt:3 msgid "Customize the threshold in Settings > Game Session." msgstr "Customize the threshold in Settings > Game Session." #: gui/reference/tips/texts/shrine.txt:1 msgid "SHRINES" msgstr "SHRINES" #: gui/reference/tips/texts/shrine.txt:2 msgid "Capturable map objects. Cannot be built or destroyed." msgstr "Capturable map objects. Cannot be built or destroyed." #: gui/reference/tips/texts/shrine.txt:3 msgid "Train Elite Healers and heal garrisoned units." msgstr "Train Elite Healers and heal garrisoned units." #: gui/reference/tips/texts/siege_ship.txt:1 msgid "SIEGE WARSHIP" msgstr "SIEGE WARSHIP" #: gui/reference/tips/texts/siege_ship.txt:2 msgid "" "The heaviest standard warship. Available to the Carthaginians, Ptolemies, " "Romans, Seleucids, and Han Chinese." msgstr "The heaviest standard warship. Available to the Carthaginians, Ptolemies, Romans, Seleucids, and Han Chinese." #: gui/reference/tips/texts/siege_ship.txt:3 msgid "" "Strong crush damage and long range make it good against Arrow Ships and " "structures near the shore." msgstr "Strong crush damage and long range make it good against Arrow Ships and structures near the shore." #: gui/reference/tips/texts/siege_ship.txt:4 msgid "" "Countered by melee ships, such as Ramming Ships and Fire Ships, and other " "Siege Ships." msgstr "Countered by melee ships, such as Ramming Ships and Fire Ships, and other Siege Ships." #: gui/reference/tips/texts/snapping.txt:1 msgid "SNAPPING" msgstr "SNAPPING" #: gui/reference/tips/texts/snapping.txt:2 msgid "Align structures by keeping the snap hotkey pressed during placement." msgstr "Align structures by keeping the snap hotkey pressed during placement." #: gui/reference/tips/texts/snapping.txt:3 msgid "" "Conserves space for future construction, and comes in useful for obstructing" " raiding enemies." msgstr "Conserves space for future construction, and comes in useful for obstructing raiding enemies." #: gui/reference/tips/texts/spartan_hoplites.txt:1 msgid "SPARTIATES" msgstr "SPARTIATES" #: gui/reference/tips/texts/spartan_hoplites.txt:2 msgid "Champion Infantry Spearmen available to the Spartans." msgstr "Champion Infantry Spearmen available to the Spartans." #: gui/reference/tips/texts/spartan_hoplites.txt:3 msgid "One of the strongest units in the game." msgstr "One of the strongest units in the game." #: gui/reference/tips/texts/spartan_hoplites.txt:4 msgid "" "Use them to slaughter enemy Cavalry or as a shock force to support your " "regular Infantry." msgstr "Use them to slaughter enemy Cavalry or as a shock force to support your regular Infantry." #: gui/reference/tips/texts/spearmen.txt:1 msgid "SPEARMEN" msgstr "SPEARMEN" #: gui/reference/tips/texts/spearmen.txt:2 msgid "The basic Melee Infantry available to every civilization in the game." msgstr "The basic Melee Infantry available to every civilisation in the game." #: gui/reference/tips/texts/spearmen.txt:3 msgid "Use against Cavalry for an attack bonus." msgstr "Use against Cavalry for an attack bonus." #: gui/reference/tips/texts/spearmen.txt:4 msgid "Decent melee hack damage makes them good front line troops." msgstr "Decent melee hack damage makes them good front line troops." #: gui/reference/tips/texts/spearmen.txt:5 msgid "" "Countered by ranged units and Swordsmen, so support your Spearmen with those" " or Cavalry yourself." msgstr "Countered by ranged units and Swordsmen, so support your Spearmen with those or Cavalry yourself." #: gui/reference/tips/texts/storehouse.txt:1 msgid "STOREHOUSE" msgstr "STOREHOUSE" #: gui/reference/tips/texts/storehouse.txt:2 msgid "A cheap dropsite for non-food resources (wood, stone, and metal)." msgstr "A cheap dropsite for non-food resources (wood, stone, and metal)." #: gui/reference/tips/texts/storehouse.txt:3 msgid "Research technologies to improve the gathering rates of your Citizens." msgstr "Research technologies to improve the gathering rates of your Citizens." #: gui/reference/tips/texts/syntagma.txt:1 msgid "SYNTAGMA" msgstr "SYNTAGMA" #: gui/reference/tips/texts/syntagma.txt:2 msgid "A unique historical formation formed by Macedonian Pikemen." msgstr "A unique historical formation formed by Macedonian Pikemen." #: gui/reference/tips/texts/syntagma.txt:3 msgid "" "Forms the men into tight ranks and deep files, allowing a wall of forward-" "thrusting pikes to pierce any enemy soldier foolish enough launch a frontal " "assault." msgstr "Forms the men into tight ranks and deep files, allowing a wall of forward-thrusting pikes to pierce any enemy soldier foolish enough launch a frontal assault." #: gui/reference/tips/texts/syntagma.txt:4 msgid "Support them with more flexible units to prevent encirclement." msgstr "Support them with more flexible units to prevent encirclement." #: gui/reference/tips/texts/temple.txt:1 msgid "TEMPLE" msgstr "TEMPLE" #: gui/reference/tips/texts/temple.txt:2 msgid "Town Phase structure available to all civilizations." msgstr "Town Phase structure available to all civilisations." #: gui/reference/tips/texts/temple.txt:3 msgid "Trains Healers to heal your troops on the battlefield." msgstr "Trains Healers to heal your troops on the battlefield." #: gui/reference/tips/texts/temple.txt:4 msgid "Offers a series of helpful healing technologies." msgstr "Offers a series of helpful healing technologies." #: gui/reference/tips/texts/temple.txt:5 msgid "Its aura heals nearby units." msgstr "Its aura heals nearby units." #: gui/reference/tips/texts/temple.txt:6 msgid "Garrison wounded units inside for even quicker healing." msgstr "Garrison wounded units inside for even quicker healing." #: gui/reference/tips/texts/territory_decay.txt:1 msgid "TERRITORY DECAY" msgstr "TERRITORY DECAY" #: gui/reference/tips/texts/territory_decay.txt:2 msgid "" "Structures too far off an allied territory root (usually a Civic Center) " "gradually lose capture points." msgstr "Structures too far off an allied territory root (usually a Civic Centre) gradually lose capture points." #: gui/reference/tips/texts/territory_decay.txt:3 msgid "" "Slow down or reverse the decay process by garrisoning some units in the " "structure." msgstr "Slow down or reverse the decay process by garrisoning some units in the structure." #: gui/reference/tips/texts/territory_decay.txt:4 msgid "" "When the decay is completed, the structure will be given to the player " "owning the closest territory root or Gaia." msgstr "When the decay is completed, the structure will be given to the player owning the closest territory root or Gaia." #: gui/reference/tips/texts/theater.txt:1 msgid "THEATER" msgstr "THEATRE" #: gui/reference/tips/texts/theater.txt:2 msgid "" "Special structures of the Hellenic civilizations to increase the size of " "your territory while you control it." msgstr "Special structures of the Hellenic civilisations to increase the size of your territory while you control it." #: gui/reference/tips/texts/trading.txt:1 msgid "TRADING" msgstr "TRADING" #: gui/reference/tips/texts/trading.txt:2 msgid "" "Train Traders for trading on land at the Market and Merchantmen for seaborne" " trade at the Dock." msgstr "Train Traders for trading on land at the Market and Merchantmen for seaborne trade at the Dock." #: gui/reference/tips/texts/trading.txt:3 msgid "" "Create a trade route by selecting a Trader or Merchantman and right-clicking" " on two trade points (Dock or Market). Longer distances yield more profits!" msgstr "Create a trade route by selecting a Trader or Merchantman and right-clicking on two trade points (Dock or Market). Longer distances yield more profits!" #: gui/reference/tips/texts/trading.txt:4 msgid "" "Open the \"Barter & Trade\" dialog next to the menu in the top right corner " "to set how much of each resource type you want to trade for." msgstr "Open the \"Barter & Trade\" dialogue next to the menu in the top right corner to set how much of each resource type you want to trade for." #: gui/reference/tips/texts/treasure.txt:1 msgid "TREASURES" msgstr "TREASURES" #: gui/reference/tips/texts/treasure.txt:2 msgid "" "Collectible chests, bare resources on land, and shipwrecks on the shore." msgstr "Collectible chests, bare resources on land, and shipwrecks on the shore." #: gui/reference/tips/texts/treasure.txt:3 msgid "" "Provide you with an instant resource boost, so keep an eye out for them as " "you explore." msgstr "Provide you with an instant resource boost, so keep an eye out for them as you explore." #: gui/reference/tips/texts/war_elephants.txt:1 msgid "WAR ELEPHANTS" msgstr "WAR ELEPHANTS" #: gui/reference/tips/texts/war_elephants.txt:2 msgid "" "Available to the Carthaginians, Kushites, Mauryas, Persians, Ptolemies, and " "Seleucids." msgstr "Available to the Carthaginians, Kushites, Mauryas, Persians, Ptolemies, and Seleucids." #: gui/reference/tips/texts/war_elephants.txt:3 msgid "Huge beasts from Africa and India, trained for war." msgstr "Huge beasts from Africa and India, trained for war." #: gui/reference/tips/texts/war_elephants.txt:4 msgid "High Food and Metal cost, but very powerful." msgstr "High food and metal cost, but very powerful." #: gui/reference/tips/texts/war_elephants.txt:5 msgid "" "Attack individual units, but also deal splash damage to others nearby. Use " "them to break apart tight formations." msgstr "Attack individual units, but also deal splash damage to others nearby. Use them to break apart tight formations." #: gui/reference/tips/texts/whales.txt:1 msgid "WHALES" msgstr "WHALES" #: gui/reference/tips/texts/whales.txt:2 msgid "An oceanic resource providing 2000 food." msgstr "An oceanic resource providing 2000 food." #: gui/reference/tips/texts/whales.txt:3 msgid "Gatherable by Fishing Boats after the whale is killed." msgstr "Gatherable by Fishing Boats after the whale is killed." #: gui/reference/tips/texts/whales.txt:4 msgid "Roam around the oceans of the game and flee when attacked." msgstr "Roam around the oceans of the game and flee when attacked." #: gui/reference/viewer/ViewerPage.js:178 #, javascript-format msgid "%(hotkey)s: Close Template Viewer" msgstr "%(hotkey)s: Close Template Viewer" #: gui/reference/viewer/viewer.xml:16 msgid "Information" msgstr "Information" #: gui/replaymenu/replay_actions.js:90 msgid "This replay needs a different sequence of mods:" msgstr "This replay needs a different sequence of mods:" #: gui/replaymenu/replay_actions.js:95 msgid "This replay is not compatible with your version of the game!" msgstr "This replay is not compatible with your version of the game!" #: gui/replaymenu/replay_actions.js:96 #, javascript-format msgid "Your version: %(version)s" msgstr "Your version: %(version)s" #: gui/replaymenu/replay_actions.js:97 #, javascript-format msgid "Required version: %(version)s" msgstr "Required version: %(version)s" #: gui/replaymenu/replay_actions.js:100 msgid "Incompatible replay" msgstr "Incompatible replay" #: gui/replaymenu/replay_actions.js:126 msgid "No summary data available." msgstr "No summary data available." #: gui/replaymenu/replay_actions.js:167 msgid "Are you sure you want to delete this replay permanently?" msgstr "Are you sure you want to delete this replay permanently?" #: gui/replaymenu/replay_actions.js:169 msgid "Delete replay" msgstr "Delete replay" #: gui/replaymenu/replay_filters.js:52 msgctxt "datetime" msgid "Any" msgstr "Any" #: gui/replaymenu/replay_filters.js:68 msgctxt "map size" msgid "Any" msgstr "Any" #: gui/replaymenu/replay_filters.js:84 msgctxt "map name" msgid "Any" msgstr "Any" #: gui/replaymenu/replay_filters.js:100 msgctxt "population capacity" msgid "Any" msgstr "Any" #: gui/replaymenu/replay_filters.js:119 msgctxt "duration" msgid "Any" msgstr "Any" #. Translation: Shorter duration than max minutes. #: gui/replaymenu/replay_filters.js:123 #, javascript-format msgctxt "duration filter" msgid "< %(max)s min" msgid_plural "< %(max)s min" msgstr[0] "< %(max)s min" msgstr[1] "< %(max)s min" #. Translation: Longer duration than min minutes. #: gui/replaymenu/replay_filters.js:127 #, javascript-format msgctxt "duration filter" msgid "> %(min)s min" msgid_plural "> %(min)s min" msgstr[0] "> %(min)s min" msgstr[1] "> %(min)s min" #. Translation: Duration between min and max minutes. #: gui/replaymenu/replay_filters.js:130 #, javascript-format msgctxt "duration filter" msgid "%(min)s - %(max)s min" msgstr "%(min)s–%(max)s min" #: gui/replaymenu/replay_filters.js:145 msgctxt "replay filter" msgid "Any" msgstr "Any" #: gui/replaymenu/replay_filters.js:146 msgctxt "replay filter" msgid "Single-player" msgstr "Single-player" #: gui/replaymenu/replay_filters.js:147 msgctxt "replay filter" msgid "Multiplayer" msgstr "Multiplayer" #: gui/replaymenu/replay_filters.js:148 msgctxt "replay filter" msgid "Campaigns" msgstr "Campaigns" #: gui/replaymenu/replay_filters.js:162 msgid "Any victory condition" msgstr "Any victory condition" #: gui/replaymenu/replay_filters.js:175 msgid "Rated and unrated games" msgstr "Rated and unrated games" #: gui/replaymenu/replay_filters.js:175 msgid "Rated games" msgstr "Rated games" #: gui/replaymenu/replay_filters.js:175 msgid "Unrated games" msgstr "Unrated games" #: gui/replaymenu/replay_menu.js:196 msgid "" "Filter replays by typing one or more, partial or complete player names." msgstr "Filter replays by typing one or more, partial or complete player names." #: gui/replaymenu/replay_menu.js:200 #, javascript-format msgid "Delete the selected replay using %(hotkey)s." msgstr "Delete the selected replay using %(hotkey)s." #: gui/replaymenu/replay_menu.js:285 #, javascript-format msgid "Players: %(numberOfPlayers)s" msgstr "Players: %(numberOfPlayers)s" #: gui/replaymenu/replay_menu.js:309 msgid "yyyy-MM-dd HH:mm" msgstr "yyyy-MM-dd HH:mm" #: gui/replaymenu/replay_menu.js:339 msgid "yyyy-MM" msgstr "yyyy-MM" #: gui/replaymenu/replay_menu.xml:14 msgid "Replay Games" msgstr "Replay Games" #: gui/replaymenu/replay_menu.xml:32 msgid "Search for Player" msgstr "Search for Player" #: gui/replaymenu/replay_menu.xml:75 msgctxt "replay" msgid "Players" msgstr "Players" #: gui/replaymenu/replay_menu.xml:83 msgctxt "replay" msgid "Size" msgstr "Size" #: gui/replaymenu/replay_menu.xml:87 msgctxt "replay" msgid "Population" msgstr "Population" #: gui/replaymenu/replay_menu.xml:91 msgctxt "replay" msgid "Duration" msgstr "Duration" #: gui/replaymenu/replay_menu.xml:98 msgid "File path for the currently selected replay." msgstr "File path for the currently selected replay." #: gui/replaymenu/replay_menu.xml:112 msgid "Filter compatible replays" msgstr "Filter compatible replays" #: gui/replaymenu/replay_menu.xml:216 msgid "Spoiler" msgstr "Spoiler" #: gui/replaymenu/replay_menu.xml:228 msgid "Main Menu" msgstr "Main Menu" #: gui/replaymenu/replay_menu.xml:240 msgid "Rebuild Cache" msgstr "Rebuild Cache" #: gui/replaymenu/replay_menu.xml:241 msgid "Rebuild the replay cache from scratch. Potentially slow!" msgstr "Rebuild the replay cache from scratch. Potentially slow!" #: gui/replaymenu/replay_menu.xml:247 gui/summary/summary.xml:26 msgid "Summary" msgstr "Summary" #: gui/replaymenu/replay_menu.xml:253 msgid "Start Replay" msgstr "Start Replay" #: gui/splashscreen/splashscreen.txt:2 msgid "" "[font=\"sans-bold-20\"] Thank you for installing 0 A.D. Empires Ascendant!" msgstr "[font=\"sans-bold-20\"] Thank you for installing 0 A.D. Empires Ascendant!" #: gui/splashscreen/splashscreen.txt:3 msgid "[font=\"sans-16\"]" msgstr "[font=\"sans-16\"]" #: gui/splashscreen/splashscreen.txt:4 msgid "" "[imgleft=\"constructionIcon\"]This game is still in development. You may " "encounter bugs, and some features are not as fleshed out as we would like." msgstr "[imgleft=\"constructionIcon\"]This game is still in development. You may encounter bugs, and some features are not as fleshed out as we would like them to be." #: gui/splashscreen/splashscreen.txt:6 msgid "" "[imgleft=\"iconLag\"]The game can have performance problems, especially with" " large maps and a great number of units." msgstr "[imgleft=\"iconLag\"]The game could have performance problems, especially with large maps and a great number of units." #: gui/splashscreen/splashscreen.txt:8 msgid "" "[imgleft=\"iconMap\"]0 A.D. is Free Software: you can participate in its " "development." msgstr "[imgleft=\"iconMap\"]0 A.D. is Free Software: you can participate in its development." #: gui/splashscreen/splashscreen.txt:9 msgid "" "If you want to help with art, sound, gameplay or programming, make sure to " "join our official forum." msgstr "If you want to help with art, sound, gameplay or programming, make sure to join our official forum." #: gui/splashscreen/splashscreen.xml:14 msgid "Welcome!" msgstr "Welcome!" #: gui/splashscreen/splashscreen.xml:19 msgid "Show this message in the future" msgstr "Show this message in the future" #: gui/splashscreen/splashscreen.xml:25 msgid "OK" msgstr "OK" #: gui/splashscreen/splashscreen.xml:30 msgid "Official Forum (web)" msgstr "Official Forum (web)" #: gui/summary/layout.js:13 msgid "Score" msgstr "Score" #: gui/summary/layout.js:15 gui/summary/layout.js:33 gui/summary/layout.js:71 #: gui/summary/layout.js:110 gui/summary/layout.js:161 #: gui/summary/layout.js:193 gui/summary/summary.xml:70 msgid "Player name" msgstr "Player name" #: gui/summary/layout.js:16 msgid "Total score" msgstr "Total score" #: gui/summary/layout.js:17 msgid "Economy score" msgstr "Economy score" #: gui/summary/layout.js:18 msgid "Military score" msgstr "Military score" #: gui/summary/layout.js:19 msgid "Exploration score" msgstr "Exploration score" #: gui/summary/layout.js:31 msgid "Structures" msgstr "Structures" #: gui/summary/layout.js:34 gui/summary/layout.js:72 gui/summary/layout.js:111 msgid "Total" msgstr "Total" #: gui/summary/layout.js:35 msgid "Houses" msgstr "Houses" #: gui/summary/layout.js:36 msgid "Economic" msgstr "Economic" #: gui/summary/layout.js:37 msgid "Outposts" msgstr "Lookouts" #: gui/summary/layout.js:38 msgid "Military" msgstr "Military" #: gui/summary/layout.js:39 msgid "Fortresses" msgstr "Fortresses" #: gui/summary/layout.js:40 msgid "Civ centers" msgstr "Civic Centres" #: gui/summary/layout.js:41 msgid "Wonders" msgstr "Wonders" #: gui/summary/layout.js:45 #, javascript-format msgid "" "Structure Statistics (%(constructed)s / %(destroyed)s / %(captured)s / " "%(lost)s)" msgstr "Structure Statistics (%(constructed)s / %(destroyed)s / %(captured)s / %(lost)s)" #: gui/summary/layout.js:69 msgid "Units" msgstr "Units" #: gui/summary/layout.js:73 msgid "Infantry" msgstr "Infantry" #: gui/summary/layout.js:74 msgid "Worker" msgstr "Worker" #: gui/summary/layout.js:75 msgid "Cavalry" msgstr "Cavalry" #: gui/summary/layout.js:76 msgid "Champion" msgstr "Champion" #: gui/summary/layout.js:77 msgid "Heroes" msgstr "Heroes" #: gui/summary/layout.js:78 msgid "Siege" msgstr "Siege" #: gui/summary/layout.js:79 msgid "Navy" msgstr "Navy" #: gui/summary/layout.js:80 msgid "Traders" msgstr "Traders" #: gui/summary/layout.js:84 #, javascript-format msgid "Unit Statistics (%(trained)s / %(killed)s / %(lost)s)" msgstr "Unit Statistics (%(trained)s / %(killed)s / %(lost)s)" #: gui/summary/layout.js:108 msgid "Resources" msgstr "Resources" #: gui/summary/layout.js:120 msgid "Tributes" msgstr "Tributes" #: gui/summary/layout.js:121 #, javascript-format msgid "" "Tributes \n" "(%(sent)s / %(received)s)" msgstr "Tributes \n(%(sent)s / %(received)s)" #: gui/summary/layout.js:129 msgid "Treasures collected" msgstr "Treasures collected" #: gui/summary/layout.js:130 msgid "Loot" msgstr "Loot" #: gui/summary/layout.js:131 msgid "Livestock bred" msgstr "Livestock bred" #: gui/summary/layout.js:135 #, javascript-format msgid "Resource Statistics (%(gathered)s / %(used)s)" msgstr "Resource Statistics (%(gathered)s / %(used)s)" #: gui/summary/layout.js:159 msgid "Market" msgstr "Market" #: gui/summary/layout.js:162 msgid "Trade income" msgstr "Trade income" #: gui/summary/layout.js:163 msgid "Barter efficiency" msgstr "Barter efficiency" #. Translation: use %(resourceWithinSentence)s if needed #: gui/summary/layout.js:169 #, javascript-format msgid "%(resourceFirstWord)s exchanged" msgstr "%(resourceFirstWord)s exchanged" #: gui/summary/layout.js:191 msgid "Miscellaneous" msgstr "Miscellaneous" #: gui/summary/layout.js:194 msgid "Kill / Death ratio" msgstr "Kill-death ratio" #: gui/summary/layout.js:195 gui/summary/summary.js:99 msgid "Population" msgstr "Population" #: gui/summary/layout.js:196 msgid "Map control (peak)" msgstr "Map control (peak)" #: gui/summary/layout.js:197 msgid "Map control (finish)" msgstr "Map control (finish)" #: gui/summary/layout.js:198 msgid "Map exploration" msgstr "Map exploration" #: gui/summary/layout.js:199 msgid "Vegetarian ratio" msgstr "Vegetarian ratio" #: gui/summary/layout.js:200 msgid "Feminization" msgstr "Feminisation" #: gui/summary/layout.js:203 msgid "Bribes" msgstr "Bribes" #: gui/summary/layout.js:204 #, javascript-format msgid "" "Bribes\n" "(%(succeeded)s / %(failed)s)" msgstr "Bribes\n(%(succeeded)s / %(failed)s)" #: gui/summary/layout.js:230 msgid "Charts" msgstr "Charts" #: gui/summary/layout.js:377 msgid "Team total" msgstr "Team total" #: gui/summary/summary.js:30 msgid "Trained" msgstr "Trained" #: gui/summary/summary.js:35 msgid "Constructed" msgstr "Constructed" #: gui/summary/summary.js:40 msgid "Gathered" msgstr "Gathered" #: gui/summary/summary.js:44 msgid "Count" msgstr "Count" #: gui/summary/summary.js:49 msgid "Sent" msgstr "Sent" #: gui/summary/summary.js:54 msgid "Bought" msgstr "Bought" #: gui/summary/summary.js:59 msgid "Income" msgstr "Income" #: gui/summary/summary.js:64 msgid "Captured" msgstr "Captured" #: gui/summary/summary.js:69 msgid "Succeeded" msgstr "Succeeded" #: gui/summary/summary.js:74 msgid "Destroyed" msgstr "Destroyed" #: gui/summary/summary.js:79 msgid "Killed" msgstr "Killed" #: gui/summary/summary.js:84 msgid "Lost" msgstr "Lost" #: gui/summary/summary.js:89 msgid "Used" msgstr "Used" #: gui/summary/summary.js:94 msgid "Received" msgstr "Received" #: gui/summary/summary.js:104 msgid "Sold" msgstr "Sold" #: gui/summary/summary.js:109 msgid "Outcome" msgstr "Outcome" #: gui/summary/summary.js:114 msgid "Failed" msgstr "Failed" #: gui/summary/summary.js:201 #, javascript-format msgctxt "Player listing with color indicator" msgid "%(colorIndicator)s %(playerListing)s" msgstr "%(colorIndicator)s %(playerListing)s" #: gui/summary/summary.js:204 msgctxt "Charts player color indicator" msgid "■" msgstr "■" #: gui/summary/summary.js:234 msgctxt "Player listing" msgid ", " msgstr "," #: gui/summary/summary.js:340 msgid "Time elapsed" msgstr "Time elapsed" #: gui/summary/summary.js:510 msgid "Current Scores" msgstr "Current Scores" #: gui/summary/summary.js:512 msgid "Scores at the end of the game." msgstr "Scores at the end of the game." #: gui/summary/summary.js:514 msgid "You have been disconnected." msgstr "You have been disconnected." #: gui/summary/summary.js:516 msgid "You have left the game." msgstr "You have left the game." #: gui/summary/summary.js:518 msgid "You have won the battle!" msgstr "You have won the battle!" #: gui/summary/summary.js:520 msgid "You have been defeated…" msgstr "You have been defeated…" #: gui/summary/summary.js:521 msgid "You have abandoned the game." msgstr "You have abandoned the game." #: gui/summary/summary.js:524 #, javascript-format msgid "Game time elapsed: %(time)s" msgstr "Game time elapsed: %(time)s" #: gui/summary/summary.js:532 #, javascript-format msgid "%(mapName)s - %(mapType)s" msgstr "%(mapName)s - %(mapType)s" #: gui/summary/summary.js:544 #, javascript-format msgid "%(hotkey)s: Toggle the multiplayer lobby in a dialog window." msgstr "%(hotkey)s: Toggle the multiplayer lobby in a dialogue window." #: gui/summary/summary.js:556 #, javascript-format msgid "Focus the %(name)s summary tab." msgstr "Focus the %(name)s summary tab." #: gui/summary/summary.xml:120 msgctxt "summary chart" msgid "Category:" msgstr "Category:" #: gui/summary/summary.xml:126 msgctxt "summary chart" msgid "Category" msgstr "Category" #: gui/summary/summary.xml:130 msgctxt "summary chart" msgid "Value:" msgstr "Value:" #: gui/summary/summary.xml:136 msgctxt "summary chart" msgid "Value" msgstr "Value" #: gui/summary/summary.xml:140 msgctxt "summary chart" msgid "Type:" msgstr "Type:" #: gui/summary/summary.xml:147 msgctxt "summary chart" msgid "Type" msgstr "Type" #: gui/summary/summary.xml:167 msgid "Group by team" msgstr "Group by team" #: gui/summary/summary.xml:187 msgid "Watch Replay" msgstr "Watch Replay" #: gui/summary/summary.xml:192 msgid "Continue" msgstr "Continue" #: simulation/data/resources/food.json msgid "Harvest from animals, berry bushes, fish, or fields." msgstr "Harvest from animals, berry bushes, fish, or fields." #. Translation: Word as used at the beginning of a sentence or as a single- #. word sentence. #: simulation/data/resources/food.json msgctxt "firstWord" msgid "Food" msgstr "Food" #. Translation: Word as used at the beginning of a sentence or as a single- #. word sentence. #: simulation/data/resources/food.json msgctxt "firstWord" msgid "Fish" msgstr "Fish" #. Translation: Word as used at the beginning of a sentence or as a single- #. word sentence. #: simulation/data/resources/food.json msgctxt "firstWord" msgid "Fruit" msgstr "Fruit" #. Translation: Word as used at the beginning of a sentence or as a single- #. word sentence. #: simulation/data/resources/food.json msgctxt "firstWord" msgid "Grain" msgstr "Grain" #. Translation: Word as used at the beginning of a sentence or as a single- #. word sentence. #: simulation/data/resources/food.json msgctxt "firstWord" msgid "Meat" msgstr "Meat" #. Translation: Word as used in the middle of a sentence (which may require #. using lowercase #. for your language). #: simulation/data/resources/food.json msgctxt "withinSentence" msgid "Food" msgstr "Food" #. Translation: Word as used in the middle of a sentence (which may require #. using lowercase #. for your language). #: simulation/data/resources/food.json msgctxt "withinSentence" msgid "Fish" msgstr "Fish" #. Translation: Word as used in the middle of a sentence (which may require #. using lowercase #. for your language). #: simulation/data/resources/food.json msgctxt "withinSentence" msgid "Fruit" msgstr "Fruit" #. Translation: Word as used in the middle of a sentence (which may require #. using lowercase #. for your language). #: simulation/data/resources/food.json msgctxt "withinSentence" msgid "Grain" msgstr "Grain" #. Translation: Word as used in the middle of a sentence (which may require #. using lowercase #. for your language). #: simulation/data/resources/food.json msgctxt "withinSentence" msgid "Meat" msgstr "Meat" #: simulation/data/resources/metal.json msgid "Mine from metal mines or quarries." msgstr "Mine from metal mines or quarries." #. Translation: Word as used at the beginning of a sentence or as a single- #. word sentence. #: simulation/data/resources/metal.json msgctxt "firstWord" msgid "Metal" msgstr "Metal" #. Translation: Word as used at the beginning of a sentence or as a single- #. word sentence. #: simulation/data/resources/metal.json msgctxt "firstWord" msgid "Ore" msgstr "Ore" #. Translation: Word as used in the middle of a sentence (which may require #. using lowercase #. for your language). #: simulation/data/resources/metal.json msgctxt "withinSentence" msgid "Metal" msgstr "Metal" #. Translation: Word as used in the middle of a sentence (which may require #. using lowercase #. for your language). #: simulation/data/resources/metal.json msgctxt "withinSentence" msgid "Ore" msgstr "Ore" #. Translation: Word as used at the beginning of a sentence or as a single- #. word sentence. #: simulation/data/resources/metal.json simulation/data/resources/stone.json #: simulation/data/resources/wood.json msgctxt "firstWord" msgid "Ruins" msgstr "Ruins" #. Translation: Word as used in the middle of a sentence (which may require #. using lowercase #. for your language). #: simulation/data/resources/metal.json simulation/data/resources/stone.json #: simulation/data/resources/wood.json msgctxt "withinSentence" msgid "Ruins" msgstr "Ruins" #: simulation/data/resources/stone.json msgid "Mine from rocks, stone quarries or ruins." msgstr "Mine from rocks, stone quarries or ruins." #. Translation: Word as used at the beginning of a sentence or as a single- #. word sentence. #: simulation/data/resources/stone.json msgctxt "firstWord" msgid "Stone" msgstr "Stone" #. Translation: Word as used at the beginning of a sentence or as a single- #. word sentence. #: simulation/data/resources/stone.json msgctxt "firstWord" msgid "Rock" msgstr "Rock" #. Translation: Word as used in the middle of a sentence (which may require #. using lowercase #. for your language). #: simulation/data/resources/stone.json msgctxt "withinSentence" msgid "Stone" msgstr "Stone" #. Translation: Word as used in the middle of a sentence (which may require #. using lowercase #. for your language). #: simulation/data/resources/stone.json msgctxt "withinSentence" msgid "Rock" msgstr "Rock" #: simulation/data/resources/wood.json msgid "Cut down from trees or groves." msgstr "Cut down from trees or groves." #. Translation: Word as used at the beginning of a sentence or as a single- #. word sentence. #: simulation/data/resources/wood.json msgctxt "firstWord" msgid "Wood" msgstr "Wood" #. Translation: Word as used at the beginning of a sentence or as a single- #. word sentence. #: simulation/data/resources/wood.json msgctxt "firstWord" msgid "Tree" msgstr "Tree" #. Translation: Word as used in the middle of a sentence (which may require #. using lowercase #. for your language). #: simulation/data/resources/wood.json msgctxt "withinSentence" msgid "Wood" msgstr "Wood" #. Translation: Word as used in the middle of a sentence (which may require #. using lowercase #. for your language). #: simulation/data/resources/wood.json msgctxt "withinSentence" msgid "Tree" msgstr "Tree"