# Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2024 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Andi Chandler, 2022-2024 # Etienne Beguin, 2017 # Fabrizio Marana, 2015 # leper, 2014-2016 # Martin H, 2020 # Nescio, 2020-2021 # Nescio, 2020 msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2024-09-30 10:57+0000\n" "PO-Revision-Date: 2014-06-19 17:51+0000\n" "Last-Translator: Andi Chandler, 2022-2024\n" "Language-Team: English (United Kingdom) (http://app.transifex.com/wildfire-games/0ad/language/en_GB/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: en_GB\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: gui/manual/intro.txt:1 msgid "[font=\"sans-bold-18\"]0 A.D. in-game manual[font=\"sans-14\"]" msgstr "[font=\"sans-bold-18\"]0 A.D. in-game manual[font=\"sans-14\"]" #: gui/manual/intro.txt:2 msgid "" "Thank you for installing 0 A.D.! This page will give a brief overview of the" " features available in this incomplete, under-development, alpha version of " "the game." msgstr "Thank you for installing 0 A.D.! This page will give a brief overview of the features available in this incomplete, under-development, alpha version of the game." #: gui/manual/intro.txt:4 msgid "[font=\"sans-bold-16\"]Graphics settings[font=\"sans-14\"]" msgstr "[font=\"sans-bold-16\"]Graphics settings[font=\"sans-14\"]" #: gui/manual/intro.txt:5 msgid "" "You can switch between fullscreen and windowed mode by pressing Alt + Enter." " In windowed mode, you can resize the window. If the game runs too slowly, " "you can change some settings in the options window: try disabling the “High-" "quality water effects” and “Shadows” options." msgstr "You can switch between fullscreen and windowed mode by pressing Alt + Enter. In windowed mode, you can resize the window. If the game runs too slowly, you can change some settings in the options window: try disabling the “High-quality water effects” and “Shadows” options." #: gui/manual/intro.txt:7 msgid "[font=\"sans-bold-16\"]Playing the game[font=\"sans-14\"]" msgstr "[font=\"sans-bold-16\"]Playing the game[font=\"sans-14\"]" #: gui/manual/intro.txt:8 msgid "" "The controls and gameplay should be familiar to players of traditional real-" "time strategy (RTS) games. There are currently a lot of missing features and" " poorly-balanced stats – you will probably have to wait until a beta release" " for it to work well." msgstr "The controls and gameplay should be familiar to players of traditional real-time strategy (RTS) games. There are currently a lot of missing features and poorly-balanced stats – you will probably have to wait until a beta release for it to work well." #: gui/manual/intro.txt:10 msgid "Basic controls (by default):" msgstr "Basic controls (by default):" #: gui/manual/intro.txt:11 msgid "• Left-click to select units" msgstr "• Left-click to select units" #: gui/manual/intro.txt:12 msgid "• Left-click-and-drag to select groups of units" msgstr "• Left-click-and-drag to select groups of units" #: gui/manual/intro.txt:13 msgid "• Right-click to order units to the target" msgstr "• Right-click to order units to the target" #: gui/manual/intro.txt:14 msgid "• Arrow keys or WASD keys to move the camera" msgstr "• Arrow keys or WASD keys to move the camera" #: gui/manual/intro.txt:15 msgid "• Ctrl + arrow keys, or shift + mouse wheel, to rotate the camera" msgstr "• Ctrl + arrow keys, or Shift + mouse wheel, to rotate the camera" #: gui/manual/intro.txt:16 msgid "" "• Mouse wheel, or “hotkey.camera.zoom.in” and “hotkey.camera.zoom.out” keys," " to zoom" msgstr "• Mouse wheel, or “hotkey.camera.zoom.in” and “hotkey.camera.zoom.out” keys, to zoom" #: gui/manual/intro.txt:18 msgid "[font=\"sans-bold-16\"]Modes[font=\"sans-14\"]" msgstr "[font=\"sans-bold-16\"]Modes[font=\"sans-14\"]" #: gui/manual/intro.txt:19 msgid "The main menu gives access to two game modes:" msgstr "The main menu gives access to two game modes:" #: gui/manual/intro.txt:20 msgid "" "• [font=\"sans-bold-14\"]Single-player[font=\"sans-14\"] – Play a sandbox " "game or against one or more computer players (AI). The default AI (Petra) is" " under development and may not always be up to date on the new features, but" " you can play the game with or against it nonetheless." msgstr "• [font=\"sans-bold-14\"]Single-player[font=\"sans-14\"] – Play a sandbox game or against one or more computer players (AI). The default AI (Petra) is under development and may not always be up to date on the new features, but you can play the game with or against it nonetheless." #: gui/manual/intro.txt:21 msgid "" "• [font=\"sans-bold-14\"]Multiplayer[font=\"sans-14\"] – Play against human " "opponents over the internet." msgstr "• [font=\"sans-bold-14\"]Multiplayer[font=\"sans-14\"] – Play against human opponents over the internet." #: gui/manual/intro.txt:23 msgid "" "To set up a multiplayer game, one player must select the “Host game” option." " The game uses UDP port 20595, so the host must configure their " "NAT/firewall/etc. to allow this. Other players can then select “Join game” " "and enter the host's IP address." msgstr "To set up a multiplayer game, one player must select the ‘Host game’ option. The game uses UDP port 20595, so the host must configure their NAT/firewall/etc. to allow this. Other players can then select ‘Join game’ and enter the host's IP address." #: gui/manual/intro.txt:25 msgid "[font=\"sans-bold-16\"]Game setup[font=\"sans-14\"]" msgstr "[font=\"sans-bold-16\"]Game set-up[font=\"sans-14\"]" #: gui/manual/intro.txt:26 msgid "In a multiplayer game, only the host can alter the game setup options." msgstr "In a multiplayer game, only the host can alter the game set-up options." #: gui/manual/intro.txt:28 msgid "First, select what type of map you want to play:" msgstr "First, select what type of map you want to play:" #: gui/manual/intro.txt:29 msgid "" "• [font=\"sans-bold-14\"]Random map[font=\"sans-14\"] – A map created " "automatically from a script" msgstr "• [font=\"sans-bold-14\"]Random map[font=\"sans-14\"] – A map created automatically from a script" #: gui/manual/intro.txt:30 msgid "" "• [font=\"sans-bold-14\"]Scenario map[font=\"sans-14\"] – A map created by " "map designers and with fixed civilizations" msgstr "• [font=\"sans-bold-14\"]Scenario map[font=\"sans-14\"] – A map created by map designers and with fixed civilisations" #: gui/manual/intro.txt:31 msgid "" "• [font=\"sans-bold-14\"]Skirmish map[font=\"sans-14\"] – A map created by " "map designers but where the civilizations can be chosen" msgstr "• [font=\"sans-bold-14\"]Skirmish map[font=\"sans-14\"] – A map created by map designers but where the civilisations can be chosen" #: gui/manual/intro.txt:33 msgid "" "Then the maps can be further filtered. The default maps are generally " "playable maps. Naval maps are maps where not all opponents can be reached " "over land and demo maps are maps used for testing purposes (generally not " "useful to play on). The “All Maps” filter shows all maps together in one " "list." msgstr "Then the maps can be further filtered. The default maps are generally playable maps. Naval maps are maps where not all opponents can be reached over land and demo maps are maps used for testing purposes (generally not useful to play on). The ‘All Maps’ filter shows all maps together in one list." #: gui/manual/intro.txt:35 msgid "" "Finally change the settings. For random maps this includes the number of " "players, the size of a map, etc. For scenarios you can only select who " "controls which player (decides where you start on the map etc.). The options" " are either a human player, an AI or no player at all (the opponent will " "just be idle)." msgstr "Finally change the settings. For random maps this includes the number of players, the size of a map, etc. For scenarios you can only select who controls which player (decides where you start on the map etc.). The options are either a human player, an AI or no player at all (the opponent will just be idle)." #: gui/manual/intro.txt:37 msgid "When you are ready to start, click the “Start game” button." msgstr "When you are ready to start, click the ‘Start game’ button." #: gui/manual/intro.txt:39 msgid "[font=\"sans-bold-16\"]Hotkeys[font=\"sans-14\"]" msgstr "[font=\"sans-bold-16\"]Hotkeys[font=\"sans-14\"]" #: gui/manual/intro.txt:40 msgid "" "You may change hotkeys in [font=\"sans-bold-14\"]Options > " "Hotkeys[font=\"sans-14\"] to suit your liking." msgstr "You may change hotkeys under [font=\"sans-bold-14\"]Options → Hotkeys[font=\"sans-14\"] to suit your liking." #: gui/manual/intro.txt:42 msgid "[font=\"sans-bold-14\"]Program-wide[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]Program-wide[font=\"sans-14\"]" #: gui/manual/intro.txt:43 msgid "" " hotkey.exit – Immediately close the game, without asking for confirmation" msgstr "hotkey.exit – Immediately close the game, without asking for confirmation" #: gui/manual/intro.txt:44 msgid " hotkey.togglefullscreen – Toggle between fullscreen and windowed" msgstr "hotkey.togglefullscreen – Toggle between full-screen and windowed mode" #: gui/manual/intro.txt:45 msgid " hotkey.console.toggle – Toggle console" msgstr "hotkey.console.toggle – Toggle console" #: gui/manual/intro.txt:46 msgid " hotkey.fps.toggle – Toggle frame counter (FPS)" msgstr "hotkey.fps.toggle – Toggle frame counter (FPS)" #: gui/manual/intro.txt:47 msgid "" " hotkey.profile.toggle – Toggle real-time profiler (cycles through the " "displays of information)" msgstr "hotkey.profile.toggle – Toggle real-time profiler (cycles through the displays of information)" #: gui/manual/intro.txt:48 msgid "" " hotkey.profile.save – Save current profiler data to “logs/profile.txt”" msgstr "hotkey.profile.save – Save current profiler data to “logs/profile.txt”" #: gui/manual/intro.txt:49 msgid "" " hotkey.screenshot – Take screenshot (in .png format, location is displayed" " in the top left of the GUI after the file has been saved, and can also be " "seen in the console/logs if you miss it there)" msgstr "hotkey.screenshot – Take screenshot (in .png format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there)" #: gui/manual/intro.txt:50 msgid "" " hotkey.bigscreenshot – Take huge screenshot (6400×4800 pixels, in .bmp " "format, location is displayed in the top left of the GUI after the file has " "been saved, and can also be seen in the console/logs if you miss it there)" msgstr "hotkey.bigscreenshot – Take huge screenshot (6400×4800 pixels, in .bmp format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there)" #: gui/manual/intro.txt:51 msgid " hotkey.tab.next – Switch to the next tab" msgstr "hotkey.tab.next – Switch to the next tab" #: gui/manual/intro.txt:52 msgid " hotkey.tab.prev – Switch to the previous tab" msgstr "hotkey.tab.prev – Switch to the previous tab" #: gui/manual/intro.txt:53 msgid " hotkey.item.next – Switch to the next item of a list" msgstr " hotkey.item.next – Switch to the next item of a list" #: gui/manual/intro.txt:54 msgid " hotkey.item.prev – Switch to the previous item of a list" msgstr " hotkey.item.prev – Switch to the previous item of a list" #: gui/manual/intro.txt:56 msgid "[font=\"sans-bold-14\"]In Game[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]In Game[font=\"sans-14\"]" #: gui/manual/intro.txt:57 msgid "" " Double Left Click \\[on unit] – Select all of your units of the same kind " "on the screen (even if they're different ranks)" msgstr " Double Left Click \\[on unit] – Select all of your units of the same kind on the screen (even if they're different ranks)" #: gui/manual/intro.txt:58 msgid "" " Triple Left Click \\[on unit] – Select all of your units of the same kind " "and the same rank on the screen" msgstr " Triple Left Click \\[on unit] – Select all of your units of the same kind and the same rank on the screen" #: gui/manual/intro.txt:59 msgid "" " Alt + Double Left Click \\[on unit] – Select all your units of the same " "kind on the entire map (even if they have different ranks)" msgstr " Alt + Double Left Click \\[on unit] – Select all your units of the same kind on the entire map (even if they have different ranks)" #: gui/manual/intro.txt:60 msgid "" " Alt + Triple Left Click \\[on unit] – Select all your units of the same " "kind and rank on the entire map" msgstr " Alt + Triple Left Click \\[on unit] – Select all your units of the same kind and rank on the entire map" #: gui/manual/intro.txt:61 msgid " hotkey.quicksave – Quicksave" msgstr "hotkey.quicksave – Quicksave" #: gui/manual/intro.txt:62 msgid " hotkey.quickload – Quickload" msgstr "hotkey.quickload – Quickload" #: gui/manual/intro.txt:63 msgid " hotkey.session.gui.menu.toggle – Toggle menu" msgstr "hotkey.session.gui.menu.toggle – Toggle menu" #: gui/manual/intro.txt:64 msgid " hotkey.timeelapsedcounter.toggle – Toggle time elapsed counter" msgstr "hotkey.timeelapsedcounter.toggle – Toggle time elapsed counter" #: gui/manual/intro.txt:65 msgid " hotkey.cancel – Close all dialogs (chat, menu)" msgstr "hotkey.cancel – Close all dialogues (chat, menu)" #: gui/manual/intro.txt:66 msgid " hotkey.confirm – Open chat or send message" msgstr "hotkey.confirm – Open chat or send message" #: gui/manual/intro.txt:67 msgid " hotkey.teamchat – Send team chat" msgstr "hotkey.teamchat – Send team chat" #: gui/manual/intro.txt:68 msgid "" " hotkey.privatechat – Chat with the previously selected private chat " "partner" msgstr "hotkey.privatechat – Chat with the previously selected private chat partner" #: gui/manual/intro.txt:69 msgid " hotkey.pause – Pause or resume the game" msgstr "hotkey.pause – Pause or resume the game" #: gui/manual/intro.txt:70 msgid "" " hotkey.session.kill – Delete currently selected unit(s)/structure(s), ask " "for confirmation" msgstr "hotkey.session.kill – Delete currently selected Unit(s)/Structure(s), ask for confirmation" #: gui/manual/intro.txt:71 msgid "" " • With hotkey.session.noconfirmation – Immediately delete currently " "selected unit(s)/structure(s), without asking for confirmation" msgstr "• With hotkey.session.noconfirmation – Immediately delete currently selected Unit(s)/Structure(s), without asking for confirmation" #: gui/manual/intro.txt:72 msgid "" " hotkey.selection.add – Modifier – add to selection (works with clicking " "and hotkeys, e.g. the idle hotkeys)" msgstr " hotkey.selection.add – Modifier – add to selection (works with clicking and hotkeys, e.g. the idle hotkeys)" #: gui/manual/intro.txt:73 msgid "" " hotkey.selection.remove – Modifier – remove from selection (works with " "clicking and hotkeys, e.g. the idle hotkeys)" msgstr " hotkey.selection.remove – Modifier – remove from selection (works with clicking and hotkeys, e.g. the idle hotkeys)" #: gui/manual/intro.txt:74 msgid "" " hotkey.selection.offscreen – Modifier – add all units, including offscreen" " units, to selection" msgstr " hotkey.selection.offscreen – Modifier – add all units, including offscreen units, to selection" #: gui/manual/intro.txt:75 msgid "" " hotkey.selection.cancel – Unselect all units, cancel building placement" msgstr " hotkey.selection.cancel – Unselect all units, cancel building placement" #: gui/manual/intro.txt:76 msgid " hotkey.selection.idlebuilder – Select idle builder" msgstr " hotkey.selection.idlebuilder – Select idle builder" #: gui/manual/intro.txt:77 msgid " hotkey.selection.idlewarrior – Select idle fighter" msgstr "hotkey.selection.idlewarrior – Select idle fighter" #: gui/manual/intro.txt:78 msgid "" " hotkey.selection.idleworker – Select idle worker (including citizen-" "soldiers)" msgstr "hotkey.selection.idleworker – Select idle worker (including citizen-soldiers)" #: gui/manual/intro.txt:79 msgid " hotkey.selection.idleunit – Select idle unit" msgstr "hotkey.selection.idleunit – Select idle unit" #: gui/manual/intro.txt:80 msgid " hotkey.session.stop – Stop (halt) the currently selected units" msgstr "hotkey.session.stop – Stop (halt) the currently selected units" #: gui/manual/intro.txt:81 msgid " hotkey.session.backtowork – The unit will go back to work" msgstr "hotkey.session.backtowork – The unit will go back to work" #: gui/manual/intro.txt:82 msgid "" " hotkey.session.unload – Unload the garrisoned units of the selected " "structure(s)" msgstr "hotkey.session.unload – Unload the garrisoned Units of the selected Structure(s)" #: gui/manual/intro.txt:83 msgid "" " hotkey.selection.group.save.1 – Create control group 1 (by default, " "respectively 2,3, ...) from the selected unit(s)/structure(s)" msgstr "hotkey.selection.group.save.1 – Create control group 1 (by default, respectively 2,3, ...) from the selected Unit(s)/Structure(s)" #: gui/manual/intro.txt:84 msgid "" " hotkey.selection.group.select.1 – Select the unit(s)/structure(s) in " "control group 1" msgstr " hotkey.selection.group.select.1 – Select the unit(s)/structure(s) in control group 1" #: gui/manual/intro.txt:85 msgid "" " hotkey.selection.group.add.1 – Add control group 1 (to 0) to the selected " "unit(s)/structure(s)" msgstr "hotkey.selection.group.add.1 – Add control group 1 (to 0) to the selected Unit(s)/Structure(s)" #: gui/manual/intro.txt:86 msgid "" " hotkey.camera.jump.set.1 – Mark the current camera position, for jumping " "back to later (by default, there are 4 possible positions)" msgstr "hotkey.camera.jump.set.1 – Mark the current camera position, for jumping back to later (by default, there are 4 possible positions)" #: gui/manual/intro.txt:87 msgid "" " hotkey.camera.jump.1 – Move the camera to a marked position. Jump back to " "the last location if the camera is already over the marked position" msgstr "hotkey.camera.jump.1 – Move the camera to a marked position. Jump back to the last location if the camera is already over the marked position" #: gui/manual/intro.txt:88 msgid "" " hotkey.session.queueunit.1, hotkey.session.queueunit.2, " "hotkey.session.queueunit.3, hotkey.session.queueunit.4, " "hotkey.session.queueunit.5, hotkey.session.queueunit.6, " "hotkey.session.queueunit.7 – With training structure selected. Add the 1st, " "2nd, … unit shown to the training queue for all the selected structures" msgstr "hotkey.session.queueunit.1, hotkey.session.queueunit.2, hotkey.session.queueunit.3, hotkey.session.queueunit.4, hotkey.session.queueunit.5, hotkey.session.queueunit.6, hotkey.session.queueunit.7 – With training Structure selected. Add the 1st, 2nd, … unit shown to the training queue for all the selected Structures" #: gui/manual/intro.txt:89 msgid "" " hotkey.session.highlightguarded with unit(s) selected – Highlight the " "unit(s)/structure(s) guarded by the selection" msgstr "hotkey.session.highlightguarded with Unit(s) selected – Highlight the Unit(s)/Structure(s) guarded by the selection" #: gui/manual/intro.txt:90 msgid "" " hotkey.session.highlightguarding with unit(s)/structure(s) selected – " "Highlight the unit(s) guarding the selection" msgstr "hotkey.session.highlightguarding with Unit(s)/Structure(s) selected – Highlight the Unit(s) guarding the selection" #: gui/manual/intro.txt:91 msgid "" " highlightguarding.showstatusbars – See all status bars (which would also " "show the building progress)" msgstr "highlightguarding.showstatusbars – See all status bars (which would also show the building progress)" #: gui/manual/intro.txt:92 msgid " hotkey.summary – Toggle summary window" msgstr "hotkey.summary – Toggle summary window" #: gui/manual/intro.txt:93 msgid " hotkey.lobby – Show the multiplayer lobby in a dialog window" msgstr "hotkey.lobby – Show the multiplayer lobby in a dialogue window" #: gui/manual/intro.txt:94 msgid " hotkey.session.gui.diplomacy.toggle – Toggle in-game diplomacy panel" msgstr "hotkey.session.gui.diplomacy.toggle – Toggle in-game diplomacy panel" #: gui/manual/intro.txt:95 msgid "" " hotkey.session.gui.barter.toggle – Toggle in-game barter and trade panel" msgstr "hotkey.session.gui.barter.toggle – Toggle in-game barter and trade panel" #: gui/manual/intro.txt:96 msgid "" " hotkey.session.gui.objectives.toggle – Toggle in-game objectives panel" msgstr "hotkey.session.gui.objectives.toggle – Toggle in-game objectives panel" #: gui/manual/intro.txt:97 msgid " hotkey.session.gui.tutorial.toggle – Toggle in-game tutorial panel" msgstr "hotkey.session.gui.tutorial.toggle – Toggle in-game tutorial panel" #: gui/manual/intro.txt:98 msgid " hotkey.structree – Toggle structure tree panel" msgstr "hotkey.structree – Toggle Structure Tree panel" #: gui/manual/intro.txt:99 msgid " hotkey.civinfo – Toggle civilization info panel" msgstr "hotkey.civinfo – Toggle Civilization Overview panel" #: gui/manual/intro.txt:101 msgid "[font=\"sans-bold-14\"]Modify mouse action[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]Modify mouse action[font=\"sans-14\"]" #: gui/manual/intro.txt:102 msgid " hotkey.session.garrison + Right Click on structure – Garrison" msgstr "hotkey.session.garrison + Right Click on Structure – Garrison" #: gui/manual/intro.txt:103 msgid " hotkey.session.repair + Right Click on structure – Repair" msgstr "hotkey.session.repair + Right Click on Structure – Repair" #: gui/manual/intro.txt:104 msgid " hotkey.session.patrol + Right Click – Patrol" msgstr "hotkey.session.patrol + Right Click – Patrol" #: gui/manual/intro.txt:105 msgid "" " hotkey.session.queue + Right Click – Queue the move/build/gather/etc. " "order" msgstr "hotkey.session.queue + Right Click – Queue the move/build/gather/etc. order" #: gui/manual/intro.txt:106 msgid "" " hotkey.session.pushorderfront + Right Click – Modifier to push any order " "in front of the order queue" msgstr " hotkey.session.pushorderfront + Right Click – Modifier to push any order in front of the order queue" #: gui/manual/intro.txt:107 msgid "" " hotkey.session.orderone + Right Click – Order one unit from the current " "selection to move/build/gather/etc. and unselect it. Used to quickly " "dispatch units with specific tasks" msgstr "hotkey.session.orderone + Right Click – Order one unit from the current selection to move/build/gather/etc. and unselect it. Used to quickly dispatch units with specific tasks" #: gui/manual/intro.txt:108 msgid "" " hotkey.session.batchtrain + Left Click when training units – Add units in " "batches (the batch size is 5 by default and can be changed in the options)" msgstr "hotkey.session.batchtrain + Left Click when training units – Add units in batches (the batch size is 5 by default and can be changed in the options)" #: gui/manual/intro.txt:109 msgid "" " hotkey.selection.add + Left Click or Left Drag over unit on map – Add unit" " to selection" msgstr "hotkey.selection.add + Left Click or Left Drag over unit on map – Add unit to selection" #: gui/manual/intro.txt:110 msgid "" " hotkey.selection.remove + Left Click or Left Drag over unit on map – " "Remove unit from selection" msgstr "hotkey.selection.remove + Left Click or Left Drag over unit on map – Remove unit from selection" #: gui/manual/intro.txt:111 msgid "" " hotkey.selection.militaryonly + Left Drag over units on map – Only select " "military units" msgstr "hotkey.selection.militaryonly + Left Drag over units on map – Only select military units" #: gui/manual/intro.txt:112 msgid "" " hotkey.selection.nonmilitaryonly + Left Drag over units on map – Only " "select non-military units" msgstr "hotkey.selection.nonmilitaryonly + Left Drag over units on map – Only select non-military units" #: gui/manual/intro.txt:113 msgid "" " hotkey.selection.idleonly + Left Drag over units on map – Only select idle" " units" msgstr "hotkey.selection.idleonly + Left Drag over units on map – Only select idle units" #: gui/manual/intro.txt:114 msgid "" " hotkey.selection.woundedonly + Left Drag over units on map – Only select " "wounded units" msgstr "hotkey.selection.woundedonly + Left Drag over units on map – Only select wounded units" #: gui/manual/intro.txt:115 msgid "" " hotkey.selection.singleselection – Modifier to select units individually, " "opposed to per formation." msgstr " hotkey.selection.singleselection – Modifier to select units individually, as opposed to per formation." #: gui/manual/intro.txt:116 msgid "" " Right Click with a structure(s) selected – Set a rally point for units " "created/ungarrisoned from that structure" msgstr " Right Click with a Structure(s) selected – Set a rally point for Units created/ungarrisoned from that Structure" #: gui/manual/intro.txt:117 msgid "" " hotkey.session.garrison + Right Click with unit(s) selected – Garrison (If" " the cursor is over an own or allied structure)" msgstr " hotkey.session.garrison + Right Click with unit(s) selected – Garrison (If the cursor is over an own or allied structure)" #: gui/manual/intro.txt:118 msgid "" " hotkey.session.attack + Right Click with unit(s) selected – Attack " "(instead of another action)" msgstr " hotkey.session.attack + Right Click with unit(s) selected – Attack (instead of another action)" #: gui/manual/intro.txt:119 msgid "" " hotkey.session.attackmove + Right Click with unit(s) selected – Attack " "move (by default all enemy units and structures along the way are targeted)" msgstr " hotkey.session.attackmove + Right Click with unit(s) selected – Attack move (by default all enemy units and structures along the way are targeted)" #: gui/manual/intro.txt:120 msgid "" " hotkey.session.attackmoveUnit + Right Click with unit(s) selected – Attack" " move, only units along the way are targeted" msgstr " hotkey.session.attackmoveUnit + Right Click with unit(s) selected – Attack move, only units along the way are targeted" #: gui/manual/intro.txt:121 msgid "" " hotkey.session.capture + Right Click with unit(s) selected – Capture " "(instead of another action)" msgstr " hotkey.session.capture + Right Click with unit(s) selected – Capture (instead of another action)" #: gui/manual/intro.txt:122 msgid "" " hotkey.session.snaptoedges + Mouse Move near structures – Align the new " "structure with an existing nearby structure" msgstr "hotkey.session.snaptoedges + Mouse Move near Structures – Align the new Structure with an existing nearby Structure" #: gui/manual/intro.txt:123 msgid " hotkey.session.flare + Right Click – Send a flare to your allies" msgstr " hotkey.session.flare + Right Click – Send a flare to your allies" #: gui/manual/intro.txt:125 msgid "[font=\"sans-bold-14\"]Overlays[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]Overlays[font=\"sans-14\"]" #: gui/manual/intro.txt:126 msgid " hotkey.session.gui.toggle – Toggle the GUI" msgstr "hotkey.session.gui.toggle – Toggle the graphical user interface (GUI)" #: gui/manual/intro.txt:127 msgid "" " hotkey.session.devcommands.toggle – Toggle developer overlay (with " "developer options)" msgstr "hotkey.session.devcommands.toggle – Toggle developer overlay (with developer options)" #: gui/manual/intro.txt:128 msgid "" " hotkey.wireframe – Toggle wireframe mode (press once to get wireframes " "overlaid over the textured models, twice to get just the wireframes colored " "by the textures, thrice to get back to normal textured mode)" msgstr "hotkey.wireframe – Toggle wireframe mode (press once to get wireframes overlaid over the textured models, twice to get just the wireframes coloured by the textures, thrice to get back to normal textured mode)" #: gui/manual/intro.txt:129 msgid "" " hotkey.silhouettes – Toggle unit silhouettes (might give a small " "performance boost)" msgstr "hotkey.silhouettes – Toggle unit silhouettes (might give a small performance boost)" #: gui/manual/intro.txt:130 msgid " hotkey.session.diplomacycolors – Toggle diplomacy colors" msgstr "hotkey.session.diplomacycolors – Toggle diplomacy colours" #: gui/manual/intro.txt:131 msgid "" " hotkey.session.toggleattackrange – Toggle attack range visualizations of " "selected units and structures" msgstr "hotkey.session.toggleattackrange – Toggle attack range visualisations of selected Units and Structures" #: gui/manual/intro.txt:132 msgid "" " hotkey.session.toggleaurasrange – Toggle aura range visualizations of " "selected units and structures" msgstr "hotkey.session.toggleaurasrange – Toggle aura range visualisations of selected Units and Structures" #: gui/manual/intro.txt:133 msgid "" " hotkey.session.togglehealrange – Toggle heal range visualizations of " "selected units" msgstr "hotkey.session.togglehealrange – Toggle heal range visualisations of selected units" #: gui/manual/intro.txt:135 msgid "[font=\"sans-bold-14\"]Camera manipulation[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]Camera manipulation[font=\"sans-14\"]" #: gui/manual/intro.txt:136 msgid " hotkey.camera.up – Pan screen up" msgstr "hotkey.camera.up – Pan screen up" #: gui/manual/intro.txt:137 msgid " hotkey.camera.down – Pan screen down" msgstr "hotkey.camera.down – Pan screen down" #: gui/manual/intro.txt:138 msgid " hotkey.camera.left – Pan screen left" msgstr "hotkey.camera.left – Pan screen left" #: gui/manual/intro.txt:139 msgid " hotkey.camera.right – Pan screen right" msgstr "hotkey.camera.right – Pan screen right" #: gui/manual/intro.txt:140 msgid " hotkey.camera.rotate.up – Rotate camera to look upward" msgstr "hotkey.camera.rotate.up – Rotate camera to look upward" #: gui/manual/intro.txt:141 msgid " hotkey.camera.rotate.down – Rotate camera to look downward" msgstr "hotkey.camera.rotate.down – Rotate camera to look downward" #: gui/manual/intro.txt:142 msgid " hotkey.camera.rotate.cw – Rotate camera clockwise around terrain" msgstr "hotkey.camera.rotate.cw – Rotate camera clockwise around terrain" #: gui/manual/intro.txt:143 msgid "" " hotkey.camera.rotate.ccw – Rotate camera counter-clockwise around terrain" msgstr "hotkey.camera.rotate.ccw – Rotate camera counter-clockwise around terrain" #: gui/manual/intro.txt:144 msgid "" " hotkey.camera.rotate.wheel.cw – Rotate camera clockwise around terrain" msgstr "hotkey.camera.rotate.wheel.cw – Rotate camera clockwise around terrain" #: gui/manual/intro.txt:145 msgid "" " hotkey.camera.rotate.wheel.ccw – Rotate camera counter-clockwise around " "terrain" msgstr "hotkey.camera.rotate.wheel.ccw – Rotate camera anticlockwise around terrain" #: gui/manual/intro.txt:146 msgid "" " hotkey.camera.follow – Follow the selected unit (move the camera to stop " "following the unit)" msgstr "hotkey.camera.follow – Follow the selected unit (move the camera to stop following the unit)" #: gui/manual/intro.txt:147 msgid " hotkey.camera.reset – Reset camera zoom and orientation" msgstr "hotkey.camera.reset – Reset camera zoom and orientation" #: gui/manual/intro.txt:148 msgid "" " hotkey.camera.zoom.in, hotkey.camera.zoom.wheel.in – Zoom in (keep pressed" " for continuous zoom)" msgstr "hotkey.camera.zoom.in, hotkey.camera.zoom.wheel.in – Zoom in (keep pressed for continuous zoom)" #: gui/manual/intro.txt:149 msgid "" " hotkey.camera.zoom.out, hotkey.camera.zoom.wheel.out – Zoom out (keep " "pressed for continuous zoom)" msgstr "hotkey.camera.zoom.out, hotkey.camera.zoom.wheel.out – Zoom out (keep pressed for continuous zoom)" #: gui/manual/intro.txt:150 msgid " hotkey.camera.pan – Keep pressed and move the mouse to pan" msgstr "hotkey.camera.pan – Keep pressed and move the mouse to pan" #: gui/manual/intro.txt:152 msgid "[font=\"sans-bold-14\"]During Structure Placement[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]During Structure Placement[font=\"sans-14\"]" #: gui/manual/intro.txt:153 msgid "" " hotkey.session.rotate.ccw – Rotate structure 15 degrees counter-clockwise" msgstr "hotkey.session.rotate.ccw – Rotate Structure 15 degrees anticlockwise" #: gui/manual/intro.txt:154 msgid " hotkey.session.rotate.cw – Rotate structure 15 degrees clockwise" msgstr "hotkey.session.rotate.cw – Rotate Structure 15 degrees clockwise" #: gui/manual/intro.txt:155 msgid "" " Left Drag – Rotate structure using mouse (foundation will be placed on " "mouse release)" msgstr " Left Drag – Rotate Structure using mouse (foundation will be placed on mouse release)" #: gui/manual/intro.txt:157 msgid "[font=\"sans-bold-14\"]When loading a saved game[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]When loading a saved game[font=\"sans-14\"]" #: gui/manual/intro.txt:158 msgid " hotkey.cancel – Cancel" msgstr "hotkey.cancel – Cancel" #: gui/manual/intro.txt:159 msgid "" " hotkey.session.savedgames.delete – Delete the selected saved game, ask for" " confirmation" msgstr "hotkey.session.savedgames.delete – Delete the selected saved game, ask for confirmation" #: gui/manual/intro.txt:160 msgid "" " • With hotkey.session.savedgames.noconfirmation – Don't ask for " "confirmation" msgstr "• With hotkey.session.savedgames.noconfirmation – Don't ask for confirmation" #: gui/manual/manual.xml:13 msgid "Manual" msgstr "Manual" #: gui/manual/manual.xml:21 msgid "Close" msgstr "Close" #: gui/manual/manual.xml:26 msgid "View Online" msgstr "View Online"