# Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2024 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Anders Marchsteiner, 2018 # Jesper Kristensen, 2020 # J Wehage, 2020 # Martin Lynge, 2018 # Michael Millet, 2021 # Paw Jensen, 2022 # osandum, 2020 # Søren Mølgaard, 2019 # Thomas Andersen, 2018 # Thor Krabbe, 2020 # Timm Jensen, 2016 # Victor Christensen, 2019 msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2024-07-26 07:08+0000\n" "PO-Revision-Date: 2016-05-21 09:22+0000\n" "Last-Translator: Paw Jensen, 2022\n" "Language-Team: Danish (http://app.transifex.com/wildfire-games/0ad/language/da/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: da\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: simulation/data/auras/structures/arsenal_repair.json msgid "Arsenal Repairs" msgstr "Arsenalreparationer" #: simulation/data/auras/structures/arsenal_repair.json msgid "Garrisoned Siege Engines +3 health regeneration rate." msgstr "Garnisonerede Belejringsvåben +3 helbreds-regenerationsrate." #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json msgid "Officer Accommodation" msgstr "" #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json msgid "Garrisoned Heroes +6 health regeneration rate." msgstr "" #: simulation/data/auras/structures/cart_super_dock_repair.json msgid "Dockyard Repairs" msgstr "Skibsværftsreparationer" #: simulation/data/auras/structures/cart_super_dock_repair.json msgid "Garrisoned Ships +10 health regeneration rate." msgstr "Garnisonerede Skibe +10 til helbreds-regenerationsrate." #: simulation/data/auras/structures/corral_garrison_large.json msgid "Garrison within the Corral to gain a slow trickle of +3 food." msgstr "" #: simulation/data/auras/structures/corral_garrison_large.json #: simulation/data/auras/structures/corral_garrison_medium.json #: simulation/data/auras/structures/corral_garrison_small.json msgid "Ranching and Corralling" msgstr "" #: simulation/data/auras/structures/corral_garrison_medium.json msgid "Garrison within the Corral to gain a slow trickle of +2 food." msgstr "" #: simulation/data/auras/structures/corral_garrison_small.json msgid "Garrison within the Corral to gain a slow trickle of +1 food." msgstr "" #: simulation/data/auras/structures/eternal_fire.json msgid "Eternal Fire" msgstr "" #: simulation/data/auras/structures/eternal_fire.json msgid "Structures +50% capture points." msgstr "" #: simulation/data/auras/structures/farmstead_60.json msgid "Farmland" msgstr "" #: simulation/data/auras/structures/farmstead_60.json msgid "Workers +75% grain gather rate around a captured Rotary Mill." msgstr "" #: simulation/data/auras/structures/iber_monument.json msgid "Religious Fervor" msgstr "Religiøs Gejst" #: simulation/data/auras/structures/iber_monument.json msgid "Soldiers +20% melee and ranged attack damage." msgstr "Soldater +20% til nærkamps- og langdistance-angrebsskade" #: simulation/data/auras/structures/kush_pyramids_economic.json msgid "Patriotism" msgstr "Fædrelandskærlighed" #: simulation/data/auras/structures/kush_pyramids_economic.json #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json msgid "Workers +15% gather speed." msgstr "Arbejdere +15% samlehastighed." #: simulation/data/auras/structures/kush_pyramids_military.json msgid "Exhortative Presence" msgstr "Formanende Nærvær" #: simulation/data/auras/structures/kush_pyramids_military.json msgid "" "Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack " "damage." msgstr "Soldater +1 knus, hak, gennembor modstand og +10% nærkamps- og langdistance-angrebsskade." #: simulation/data/auras/structures/kush_temple_amun.json msgid "Powerful Priesthood" msgstr "Magtfuldt Præsteskab" #: simulation/data/auras/structures/kush_temple_amun.json msgid "Heroes −5% health." msgstr "Helte -5% helbred." #: simulation/data/auras/structures/library.json msgid "Structures −15% technology resource costs and research time." msgstr "Bygninger -15% teknologi-ressourceomkostninger og forskningstid." #: simulation/data/auras/structures/library.json msgid "Centre of Scholarship" msgstr "Center for Lærdom" #: simulation/data/auras/structures/loyalty_regen.json msgid "Loyalty" msgstr "Loyalitet" #: simulation/data/auras/structures/loyalty_regen.json msgid "Structures +50% capture points garrison regeneration rate." msgstr "Bygninger +50% erobringspunkters garnison-regenerationsrate." #: simulation/data/auras/structures/maur_pillar.json msgid "Edict of Ashoka" msgstr "Ashokas Edikt" #: simulation/data/auras/structures/maur_pillar.json msgid "Traders +20% movement speed." msgstr "Handelsfolk +20% bevægelseshastighed." #: simulation/data/auras/structures/satrapy_tribute.json msgid "Satrapy Tribute" msgstr "" #: simulation/data/auras/structures/satrapy_tribute.json msgid "" "Upgrade the Winter Palace to receive a free trickle of a desired resource." msgstr "" #: simulation/data/auras/structures/temple_heal.json msgid "Medical Treatment" msgstr "Lægebehandling" #: simulation/data/auras/structures/temple_heal.json msgid "Humans +1 health regeneration rate." msgstr "Mennesker +1 helbreds-regenerationsrate." #: simulation/data/auras/structures/theater.json msgid "Structures +20% territory influence radius." msgstr "Bygninger +20% territorial indflydelsesradius." #: simulation/data/auras/structures/theater.json msgid "Hellenization" msgstr "Hellenisering" #: simulation/data/auras/structures/wall_garrisoned.json msgid "Wall Protection" msgstr "Murbeskyttelse" #: simulation/data/auras/structures/wall_garrisoned.json msgid "" "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range." msgstr "" #: simulation/data/auras/structures/wonder_population_cap.json msgid "Glorious Expansion" msgstr "Hæderlig Udvidelse" #: simulation/data/auras/structures/wonder_population_cap.json msgid "" "+20% maximum population limit (requires the “Glorious Expansion” " "technology)." msgstr "+20% maksimal befolkningsgrænse (kræver “Hæderlig Udvidelse”-technologien)." #: simulation/data/auras/structures/xp_trickle.json msgid "Rigorous Training" msgstr "Streng Træning" #: simulation/data/auras/structures/xp_trickle.json msgid "Units gain experience while garrisoned inside the building." msgstr "Enheder optjener erfaring imens de er garnisonerede i kaserner." #: simulation/data/auras/teambonuses/athen_player_teambonus.json msgid "Democracy" msgstr "" #: simulation/data/auras/teambonuses/athen_player_teambonus.json msgid "Civic Center technologies −50% research time and −30% cost." msgstr "" #: simulation/data/auras/teambonuses/brit_player_teambonus.json msgid "Druids" msgstr "Druider" #: simulation/data/auras/teambonuses/brit_player_teambonus.json msgid "Healers −20% resource costs." msgstr "" #: simulation/data/auras/teambonuses/cart_player_teambonus.json msgid "Mercenary Transports" msgstr "" #: simulation/data/auras/teambonuses/cart_player_teambonus.json msgid "Mercenaries −50% train time." msgstr "" #: simulation/data/auras/teambonuses/gaul_player_teambonus.json msgid "Products from Gaul" msgstr "Produkter fra Gallien" #: simulation/data/auras/teambonuses/gaul_player_teambonus.json msgid "Forges −15% technology resource costs and research time." msgstr "Smedjer -15 teknologi-ressourceomkostninger og forskningstid." #: simulation/data/auras/teambonuses/han_player_teambonus.json msgid "Silk Road" msgstr "" #: simulation/data/auras/teambonuses/han_player_teambonus.json msgid "Allies +20% international trade bonus." msgstr "" #: simulation/data/auras/teambonuses/iber_player_teambonus.json msgid "Saripeko" msgstr "Saripeko" #: simulation/data/auras/teambonuses/iber_player_teambonus.json msgid "Citizen Javelineers −10% resource costs." msgstr "" #: simulation/data/auras/teambonuses/kush_player_teambonus.json msgid "Elephant Suppliers" msgstr "Elefantleverandører" #: simulation/data/auras/teambonuses/kush_player_teambonus.json msgid "Elephants −20% resource costs and training time." msgstr "" #: simulation/data/auras/teambonuses/mace_player_teambonus.json msgid "Mechanical Innovation" msgstr "" #: simulation/data/auras/teambonuses/mace_player_teambonus.json msgid "Siege Weapons and Arsenals −25% resource costs and build time." msgstr "" #: simulation/data/auras/teambonuses/maur_player_teambonus.json msgid "Ashoka's Religious Support" msgstr "Ashokas Religiøse Støtte" #: simulation/data/auras/teambonuses/maur_player_teambonus.json msgid "" "Temples −50% resource costs and building time; Temple technologies −50% " "resource costs and research time." msgstr "" #: simulation/data/auras/teambonuses/pers_player_teambonus.json msgid "Training Regimes" msgstr "" #: simulation/data/auras/teambonuses/pers_player_teambonus.json msgid "Barracks and Stables −20% wood and stone cost and build time." msgstr "" #: simulation/data/auras/teambonuses/ptol_player_teambonus.json msgid "Breadbasket of the Mediterranean" msgstr "Middelhavets Brødkurv" #: simulation/data/auras/teambonuses/ptol_player_teambonus.json msgid "+1.0 food trickle rate." msgstr "" #: simulation/data/auras/teambonuses/rome_player_teambonus.json msgid "Conscription" msgstr "Værnepligt" #: simulation/data/auras/teambonuses/rome_player_teambonus.json msgid "Citizen Infantry −10% training time." msgstr "" #: simulation/data/auras/teambonuses/sele_player_teambonus.json msgid "Syrian Tetrapolis" msgstr "Syrisk Tetrapolis" #: simulation/data/auras/teambonuses/sele_player_teambonus.json msgid "" "Civil Centers and Colonies −20% resource cost and −30% construction time." msgstr "" #: simulation/data/auras/teambonuses/spart_player_teambonus.json msgid "Peloponnesian League" msgstr "Det Peloponnesiske Forbund" #: simulation/data/auras/teambonuses/spart_player_teambonus.json msgid "Heroes are trained for free." msgstr "" #: simulation/data/auras/units/carnyx.json msgid "Intimidating Sound" msgstr "Intimiderende Lyd" #: simulation/data/auras/units/carnyx.json msgid "Enemy Soldiers −10% attack damage and capture attack strength." msgstr "Fjendtlige Soldater -10% angrabsskade og erobrings-angrebsstyrke." #: simulation/data/auras/units/catafalques/athen_catafalque_1.json msgid "Economic Reforms" msgstr "Økonomiske Reformer" #: simulation/data/auras/units/catafalques/athen_catafalque_1.json msgid "" "Solon instituted several economic reforms encouraging commerce and agriculture.\n" "Workers +15% gather speed." msgstr "Solon gennemførte adskillige økonomiske reformer, som opfordrede til handel og landbrug.\nArbejdere +15% samlehastighed." #: simulation/data/auras/units/catafalques/athen_catafalque_2.json msgid "Economic Fortune" msgstr "Økonomisk Velstand" #: simulation/data/auras/units/catafalques/athen_catafalque_2.json msgid "" "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n" "Economic technologies −10% resource costs." msgstr "Solon indførte et nyt system af vægt- og måleenheder, fædre opfordredes til at finde erhverv til deres sønner.\nØkonomiske teknologier -10% ressourceomkostninger." #: simulation/data/auras/units/catafalques/brit_catafalque_1.json msgid "" "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n" "Soldiers +15% movement speed and +15% vision range." msgstr "Da Cassivellaunus så, at nedgravede forsvar var ubrugelige imod den romerske hær, gik han over til guerillataktikker. Dette blev senere også taget i brug af andre høvdinge.\nSoldater +15% bevægelseshastighed og +15% synsrækkevidde." #: simulation/data/auras/units/catafalques/brit_catafalque_1.json #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json msgid "Guerrilla Tactics" msgstr "Guerillataktikker" #: simulation/data/auras/units/catafalques/brit_catafalque_2.json msgid "Skirmisher Harassment" msgstr "Lejechikane" #: simulation/data/auras/units/catafalques/brit_catafalque_2.json msgid "" "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n" "Javelineers +20% attack range." msgstr "Cassivellaunus udstationerede hurtige lejesoldater, til at chikanere romerske soldater og landmænd.\nSpydkastere +20% angrebsrækkevidde." #: simulation/data/auras/units/catafalques/cart_catafalque.json msgid "Commander of Heavy Cavalry" msgstr "Befalingsmand over Tungt Kavaleri" #: simulation/data/auras/units/catafalques/cart_catafalque.json msgid "" "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n" "Melee Cavalry +1 crush, hack, pierce resistance and +10% health." msgstr "Det tunge karthagoniske kavaleris leder, ved Trebia og Cannae, hvor hans tredobbelte fremmarch have voldsomme effekter på fjenden.\nNærkamps-Kavaleri +1 knus, hak, gennembor modstand og +10% helbred." #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json msgid "Ambush Slaughter" msgstr "Bagholdsnedslagtning" #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json msgid "" "Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n" "Soldiers +5% melee and ranged attack damage and −25% promotion experience." msgstr "Mens Ambiorix bekrigede romerne, indså han den åbne krigsførelses nytteløshed og gik i stedet over til bagholdstaktikker. Gallerne fandt hurtigt ud af hvor og hvornår, overraskelsesangreb skulle udføres.\nSoldater +5% nærkamps- og langdistance-angrebsskade og -25% forfremmelseserfaring." #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json msgid "Tribute to Rome" msgstr "\nHyldest til Rom" #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json msgid "" "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n" "Workers −10% grain gather rate." msgstr "Da den romerske hær løb tør for fødevareleverancer, blev de Galliske stammer beordret til, at opgive en del af deres allerede sølle høst. Det tøvede Eburonerne under Abiorix med at gøre, hvorfor Cæsar sendte tropper, til at tage det med magt.\nArbejdere -10% kornsamlerate." #: simulation/data/auras/units/catafalques/han_catafalque_1.json msgid "Territorial Expansion" msgstr "" #: simulation/data/auras/units/catafalques/han_catafalque_1.json msgid "" "At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n" "Territory influence bonus +20%." msgstr "" #: simulation/data/auras/units/catafalques/han_catafalque_2.json msgid "Imperial Music Bureau" msgstr "" #: simulation/data/auras/units/catafalques/han_catafalque_2.json msgid "" "The Music Bureau was charged directly by Emperor Wu to perform various tasks related to music, poetry, entertainment, or religious worship.\n" "Technologies −50% resource cost and research time." msgstr "" #: simulation/data/auras/units/catafalques/iber_catafalque_1.json msgid "Mercenary Commander" msgstr "Lejebefalingsmand" #: simulation/data/auras/units/catafalques/iber_catafalque_1.json msgid "" "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n" "Allied Citizen Mercenaries −25% metal cost." msgstr "Sammen med hans bror, Indibil, tog Mandonius befaling over de Iberianske rekrutter og lejesoldater, som deltog i de Puniske Krige.\nAllierede Borgerlige Lejesoldater -25% metalomkostninger." #: simulation/data/auras/units/catafalques/iber_catafalque_2.json msgid "Saver of Lives" msgstr "Livsfrelser" #: simulation/data/auras/units/catafalques/iber_catafalque_2.json msgid "" "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n" "Soldiers +10% health." msgstr "Efter Indibil faldt i kamp, ledte Mandonius de overlevende i sikkerhed.\nSoldater +10% helbred." #: simulation/data/auras/units/catafalques/kush_catafalque_1.json msgid "Earliest Nubian Queen" msgstr "Tidligste Nubiske Dronning" #: simulation/data/auras/units/catafalques/kush_catafalque_1.json msgid "" "Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n" "Enemy Female Citizens −15% gather speed." msgstr "Shanakdakheto, som herskede for fuld kraft i det meroittiske imperium og også spillede en væsentlig rolle i den meroittiske religion, repræsenterede Kushs magt, noget der ikke bør tages let.\nFjendtlige Kvindelige Borgere -15% samlehastighed." #: simulation/data/auras/units/catafalques/kush_catafalque_2.json msgid "Temple at Naqa" msgstr "Templet ved Naga" #: simulation/data/auras/units/catafalques/kush_catafalque_2.json msgid "" "As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n" "Temples +1 garrison heal rate." msgstr "Som i alle kulturer, spillede religion en væsentlig rolle i Kush. Shanakdakheto fik templet opført omkring 160 f.kr, som symbol på Meroës høje udvikling.\nTempler +1 garnisons-lægdomsrate." #: simulation/data/auras/units/catafalques/mace_catafalque_1.json msgid "Sacker of Cities" msgstr "Byplyndrer" #: simulation/data/auras/units/catafalques/mace_catafalque_1.json msgid "" "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n" "Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot." msgstr "Under den Første Makedoniske Krig, plyndrede Filip og hans tropper Thermos, Aitoliens religiøse og politiske centrum.\nMennesker, Belejringsvåben, Skibe, og Bygninger opnår +5 mad- og træfæ." #: simulation/data/auras/units/catafalques/mace_catafalque_2.json msgid "Financial Reorganization" msgstr "" #: simulation/data/auras/units/catafalques/mace_catafalque_2.json msgid "" "Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n" "Gain a slow trickle of metal." msgstr "" #: simulation/data/auras/units/catafalques/maur_catafalque_1.json msgid "Consolidator of the Empire" msgstr "Imperiets Ensretter" #: simulation/data/auras/units/catafalques/maur_catafalque_1.json msgid "" "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n" "Structures +20% territory influence radius." msgstr "Chandragupta Mauryas søn, Bindusara, ensrettede imperiet, og skabte en stabil stat, som hans søn Ashoka kunne arve.\nBygninger +20% territorial indflydelsesradius." #: simulation/data/auras/units/catafalques/maur_catafalque_2.json msgid "Vamba Moriyar" msgstr "Vamba Moriyar" #: simulation/data/auras/units/catafalques/maur_catafalque_2.json msgid "" "Bindusara is said to have conquered lands to the south of the empire.\n" "Soldiers +15% capture attack strength." msgstr "Bindusara siges at have erobret lande syd for imperiet.\nSoldater +15% erobrings-angrebsstyrke." #: simulation/data/auras/units/catafalques/pers_catafalque.json msgid "Great Builder" msgstr "Store Bygherre" #: simulation/data/auras/units/catafalques/pers_catafalque.json msgid "" "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n" "Structures −10% resource costs and +5% health." msgstr "Gennem hans regeringstid, blev meget af Artaxerxes' rigdom brugt på byggeprojekter. Han restorerede Darius I's palads ved Susa og genoprettede oldtidsbyen Ekbatana.\nBygninger -10% ressourceomkostninger og +5% helbred." #: simulation/data/auras/units/catafalques/ptol_catafalque.json msgid "Great Librarian" msgstr "Store Bibliotekar" #: simulation/data/auras/units/catafalques/ptol_catafalque.json msgid "" "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n" "Structure technologies −10% resource costs." msgstr "Han fortsatte sin forgængers arbejde på Biblioteket i Alexandria og beslaglagde alle bøger, der blev bragt til byen, og således efterlod han sit folk en vældig mængde a samlet visdom.\nBygningsteknologier -10% ressourceomkostninger." #: simulation/data/auras/units/catafalques/rome_catafalque_1.json msgid "Avenger of Lucretia" msgstr "Lucretias Hævner" #: simulation/data/auras/units/catafalques/rome_catafalque_1.json msgid "" "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n" "Female Citizens −20% food cost and +10% gather speed." msgstr "Efter voldtægten på Lucretia, af kong Tarquinius den Stolte og hendes efterfølgende selvmord, svor Brutus at hævne hende og omstyrte enevælden.\nKvindelige Borgere -20% madomkostninger og +10% samlehastighed." #: simulation/data/auras/units/catafalques/rome_catafalque_2.json msgid "Founder and Defender of the Republic" msgstr "Republikkens Grundlægger og Forsvarer" #: simulation/data/auras/units/catafalques/rome_catafalque_2.json msgid "" "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n" "Humans and Siege Engines +1 crush, hack, pierce resistance." msgstr "Brutus var en af nøglefigurerne i omstyrtelsen af enevælden og grundlæggelsen af den romerske republik. Senere ledte han, som konsul, en romersk hær til sejr imod den etruskiske kong Tarquinius, som søgte at genvinde tronen.\nMennesker og Belejringsvåben +1 knus, hak, gennembor modstand." #: simulation/data/auras/units/catafalques/sele_catafalque_1.json msgid "Founder of the Ezida Temple" msgstr "Ezida-Templets Grundlægger" #: simulation/data/auras/units/catafalques/sele_catafalque_1.json msgid "" "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n" "Temples −10% resource costs; Temple technologies −10% resource costs." msgstr "Antiokus I lagde fundamentet til Ezidatemplet i Borsippa.\nTempler -10% ressourceomkostninger;Tempelteknologier -10% ressourceomkostninger." #: simulation/data/auras/units/catafalques/sele_catafalque_2.json msgid "Immigration" msgstr "Indvandring" #: simulation/data/auras/units/catafalques/sele_catafalque_2.json msgid "" "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n" "+5% maximum population limit." msgstr "Antiokus opmuntrede græsk indvandring til hans rige og etablerede mange nye byer i Lilleasien, for at tjene som modvægte til gallerne.\n+5% maksimal befolkningsgrænse." #: simulation/data/auras/units/catafalques/sele_catafalque_3.json msgid "Basileus Megas" msgstr "Basileus Megas" #: simulation/data/auras/units/catafalques/sele_catafalque_3.json msgid "" "Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n" "Champion Elephants −10% resource costs." msgstr "Seleukus Nikators søn, Antiokus lykkedes med den formidable opgave, at holde sammen på imperiet, alt imens han grundlagde templet og besejrede de indvaderende gallere med krigselefanter.\nEliteelefanter -10% ressourceomkostninger." #: simulation/data/auras/units/catafalques/spart_catafalque_1.json msgid "" "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n" "Citizen Infantry Spearmen −10% resource costs." msgstr "Lykurgos gennemførte adskillige militærreformer, sådan blev borgernes fuldkomne og udelte loyalitet over for Sparta implementeret under hans regeringsform.\nBorgerlige Infanteri-Spydsmænd -10% ressourceomkostninger." #: simulation/data/auras/units/catafalques/spart_catafalque_1.json #: simulation/data/auras/units/catafalques/spart_catafalque_2.json msgid "Lycurgan Military Reforms" msgstr "Lykurgiske Militærreformer." #: simulation/data/auras/units/catafalques/spart_catafalque_2.json msgid "Champion Infantry Spearmen −5% resource costs." msgstr "Eliteinfanteri Spydsmænd -5% ressourceomkostninger." #: simulation/data/auras/units/catafalques/spart_catafalque_3.json msgid "Iron Pelanors" msgstr "Jernpelanorer" #: simulation/data/auras/units/catafalques/spart_catafalque_3.json msgid "" "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n" "Workers +15% metal gather rate." msgstr "For yderligere at støtte ligheden, forbød Lykurgos brug af guld og sølv, og introducerede en ny jernmøntfod, kaldet pelanorer.\nArbejdere +15% metalsamlerate." #: simulation/data/auras/units/celtic_healer.json msgid "Deas Celtica" msgstr "Deas Celtica" #: simulation/data/auras/units/celtic_healer.json msgid "Soldiers +5% attack damage." msgstr "" #: simulation/data/auras/units/centurion.json msgid "" "Melee Soldiers +10% attack damage and all Soldiers −25% experience points " "for promotion." msgstr "" #: simulation/data/auras/units/centurion.json #: simulation/data/auras/units/centurion_1.json msgid "Combat Leadership" msgstr "" #: simulation/data/auras/units/centurion_1.json msgid "Soldiers +10% attack damage and −25% experience points for promotion." msgstr "" #: simulation/data/auras/units/centurion_2.json msgid "Century Maneuvers" msgstr "" #: simulation/data/auras/units/centurion_2.json msgid "Marian Legionaries and Centurions +10% movement speed." msgstr "" #: simulation/data/auras/units/han_minister_building.json msgid "Building Programs" msgstr "" #: simulation/data/auras/units/han_minister_building.json msgid "Builders construct buildings +2% faster for every nearby Minister." msgstr "" #: simulation/data/auras/units/han_minister_garrison.json msgid "Excellency of Works" msgstr "" #: simulation/data/auras/units/han_minister_garrison.json msgid "" "Decrease resource costs and research time of technologies in a building by " "2% for each Minister garrisoned within." msgstr "" #: simulation/data/auras/units/han_minister_garrison_ministry.json msgid "Nationalized Industries" msgstr "Nationaliseret Industrier" #: simulation/data/auras/units/han_minister_garrison_ministry.json msgid "" "The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each " "garrisoned minister." msgstr "Imperial Ministeriet tjener +0.1 Træ, Sten, Metal tilfalder alle garnisoneret garnisoneret ministre." #: simulation/data/auras/units/han_minister_gathering.json msgid "Minister over the Masses" msgstr "Minister over flertallet " #: simulation/data/auras/units/han_minister_gathering.json msgid "Gatherers +2% gathering rate for every nearby Minister." msgstr "Samler +2% samler hastighed for i nærheden af minister." #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json msgid "Father of Medicine" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json msgid "Humans +0.5 health regeneration rate." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json msgid "Hippocratic Oath" msgstr "Hippokratiske Lægeed" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json msgid "Own and Allied Healers +1 healing effect." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json msgid "Formation Reforms" msgstr "Formationsreformer" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json msgid "Soldiers +2 crush, hack, pierce resistance." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json msgid "Peltast Reforms" msgstr "Peltastreformer" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json msgid "Infantry Javelineers +15% movement speed." msgstr "Infanteri Spydkastere +15% bevægelseshastighed." #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json msgid "Periclean Defensive Strategy" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json msgid "" "Soldiers, Ships, Siege Engines and Structures do not give loot, +50% " "Structure capture points." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json msgid "Scholarship and the Arts" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json msgid "Technologies −10% resource costs, −50% research time." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json msgid "Naval Preparation" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json msgid "Ships −50% metal cost, construction time, and +15% movement speed." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json msgid "Themistoclean Walls" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json msgid "Walls and Palisades −50% resource costs and −20% construction time." msgstr "" #: simulation/data/auras/units/heroes/brit_hero_boudicca.json msgid "Champion Army" msgstr "Elitehær" #: simulation/data/auras/units/heroes/brit_hero_boudicca.json msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage, " "+10% movement speed." msgstr "Elitesoldater +2 erobrings-angrebsstyrke, +20% nærkamps- og langdistance-angrebsskade, +10% bevægelseshastighed." #: simulation/data/auras/units/heroes/brit_hero_caratacos.json msgid "Guerrilla Chief" msgstr "Guerillaleder" #: simulation/data/auras/units/heroes/brit_hero_caratacos.json msgid "" "Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement " "speed." msgstr "Soldater og Belejringsvåben +1 knus, hak, gennembor modstand, +15% bevægelseshastighed." #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json msgid "Britannorum Rex" msgstr "Britannorum Rex" #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json msgid "Humans +0.8 health regeneration rate." msgstr "Mennesker +0,8 helbreds-regenerationsrate." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json msgid "Lightning General" msgstr "Lyngeneral" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json msgid "Soldiers and Siege Engines +15% movement speed." msgstr "Soldater og Belejringsvåben +15% bevægelseshastighed." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json msgid "Subduer of Mercenaries" msgstr "Lejesoldaters Tæmmer" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json msgid "Enemy Mercenaries −20% melee and ranged attack damage." msgstr "Fjendtlige Lejesoldater -20% nærkamps- og langdistance-angrebsskade." #: simulation/data/auras/units/heroes/cart_hero_hannibal.json msgid "Tactician" msgstr "Taktiker" #: simulation/data/auras/units/heroes/cart_hero_hannibal.json msgid "" "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% " "melee and ranged attack damage." msgstr "Egne og Allierede Soldater og Belejringsvåben +1 erobrings-angrebsstyrke, +20% nærkamps- og langdistance-angrebsskade." #: simulation/data/auras/units/heroes/cart_hero_maharbal.json msgid "Cavalry Commander" msgstr "Kavaleribefalingsmand" #: simulation/data/auras/units/heroes/cart_hero_maharbal.json msgid "Melee Cavalry +30% melee attack damage." msgstr "Nærkampskavaleri +30% nærkamps-angrebsskade." #: simulation/data/auras/units/heroes/gaul_hero_brennus.json msgid "Sacker of Rome" msgstr "Roms Plyndrer" #: simulation/data/auras/units/heroes/gaul_hero_brennus.json msgid "Humans, Siege Engines, and Ships gain +15 metal loot." msgstr "Mennesker, Belejringsvåben og Skibe opnår +15 metalfæ." #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json msgid "Celtic Warlord" msgstr "Keltisk Krigsherre" #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json msgid "" "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged" " attack damage." msgstr "Soldater og Belejringsvåben +1 erobrings-angrebsstyrke, +20% nærkamps- og langdistance-angrebsskade." #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json msgid "Preparation for War" msgstr "Krigsforberedelse" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json msgid "Northern Army" msgstr "Nordlige Hær" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json msgid "Soldiers −20% promotion experience." msgstr "Soldater -20% Forfremmelse erfaring." #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json msgid "Southern Army" msgstr "Sydlige Hær" #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json msgid "Own and Allied Soldiers +25% vision range." msgstr "Egne og Allierede Soldater +25% synsrækkevidde." #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json msgid "Walls +10 health regeneration rate." msgstr "Vægge +10 helbreds-regenerationsrate." #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json msgid "Confucian Reforms" msgstr "Konfucianismen Reformer" #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json msgid "Cavalry +20% attack damage." msgstr "Kavaleri +20% angrebsskade." #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json msgid "Mandate of Heaven" msgstr "mandatet af Himlen" #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage." msgstr "Elitesoldater +2 erobrings-angrebsstyrke, +20% nærkamps- og langdistance-angrebsskade." #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json msgid "Enemy Cavalry −10% melee and ranged attack damage." msgstr "Fjendtligt Infanteri -10% nærkamps- og langdistance-angrebsskade." #: simulation/data/auras/units/heroes/hero_garrison.json msgid "Inspired Defense" msgstr "Inspireret Forsvar" #: simulation/data/auras/units/heroes/hero_garrison.json msgid "" "When garrisoned, the Structure has +1 capture points garrison regeneration " "rate." msgstr "Når garnisoneret, har Bygningen +1 erobrings point garnisonerede regenerationsrate." #: simulation/data/auras/units/heroes/iber_hero_caros_1.json msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count." msgstr "Når garnisoneret, har Bygningen eller Belejringstårnet +75% antal pile." #: simulation/data/auras/units/heroes/iber_hero_caros_1.json msgid "Valiant Defender" msgstr "Tapper Forsvarer" #: simulation/data/auras/units/heroes/iber_hero_caros_2.json msgid "Battle Fervor" msgstr "Kampgejst" #: simulation/data/auras/units/heroes/iber_hero_caros_2.json #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json msgid "Soldiers +1 crush, hack, pierce resistance." msgstr "Soldater +1 knus, hak, gennembor modstand." #: simulation/data/auras/units/heroes/iber_hero_indibil.json msgid "Mobilization" msgstr "Mobilisering" #: simulation/data/auras/units/heroes/iber_hero_indibil.json msgid "Soldiers −15% resources costs, −20% training time." msgstr "Soldater -15% ressourceomkostninger, -20% træningstid." #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json msgid "Soldiers +20% movement speed." msgstr "Soldater +20% bevægelseshastighed." #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json msgid "Swag" msgstr "Plyndringsfæ" #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json msgid "Soldiers and Siege Engines gain +100% resource loot." msgstr "Soldater og Belejringsvåben opnår +100% ressourcefæ." #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json msgid "Warrior Queen" msgstr "Krigerdronning" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json msgid "Defier of Tradition" msgstr "Traditionsbryder" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json msgid "" "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% " "resource costs and training time." msgstr "Amun-Templet +20% ressourceomkostninger og byggetid. Amun-Tempelvagt +20% ressourceomkostninger og træningstid." #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json msgid "Follower of Apedemak" msgstr "Apedemaks Discipel" #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json msgid "" "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard" " −20% resource costs and training time." msgstr "Apedemak-Templet -20% ressourceomkostninger og byggetid. Apedemak-Tempelvagt -20% ressourceomkostninger og træningstid." #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json msgid "Slaughter of the Faithful" msgstr "Nedslagtningen af de Tro" #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json msgid "Enemy Healers −50% healing strength." msgstr "Fjendtlige Læger -50% lægdomsstyrke." #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json msgid "Savior of Kush" msgstr "Kushs Frelser" #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot." msgstr "Soldater +10% nærkamps- og langdistance-angrebsskade, opnå +50% ressourcefæ." #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json msgid "Gift of Warships" msgstr "Krigsskibe i Gave" #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json msgid "Kushite Triremes −50 wood and metal cost." msgstr "Kushittiske Triremer -50 træ- og metalomkostninger." #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json msgid "Rapid Conquest" msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json msgid "Soldiers +10% attack damage, +15% movement speed." msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json msgid "Undefeated" msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json msgid "Enemy Soldiers, Structures −10% attack damage." msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json msgid "Conqueror" msgstr "Erobrer" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate." msgstr "Fjendtlige Borgercentre -50% erobringspunkters garisonerede regenerationsrate." #: simulation/data/auras/units/heroes/mace_hero_craterus.json msgid "Taxiarchès" msgstr "Taxiarkès" #: simulation/data/auras/units/heroes/mace_hero_craterus.json msgid "" "Infantry Pikemen +20% capture attack strength, +20% melee attack damage." msgstr "Infanteri Pikenerer +20% erobrings-angrebsstyrke, +20% nærkamps-angrebsskade." #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json msgid "Besieger" msgstr "Belejrer" #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json msgid "" "Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged " "attack damage, +10% ranged attack range, +10% vision range." msgstr "Belejringsvåben +1 knus, hak, gennembor modstand, +20% nærkamps- og langdistance-angrebsskade, +10% langdistance-angrebsrækkevidde, +10% synsrækkevidde." #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json msgid "Rise of Macedon" msgstr "Makedons Magtovertagelse" #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json msgid "Pyrrhic Victory" msgstr "Pyrrhussejr" #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json msgid "Soldiers +20% melee and ranged attack damage, −15% health." msgstr "Soldater +20% nærkamps- og langdistance-angrebsskade, -15% helbred." #: simulation/data/auras/units/heroes/maur_hero_ashoka.json msgid "" "Temples −50% resource costs and build time. Temple technologies −50% " "resource costs and research time." msgstr "Templer -50% ressourceomkostninger og byggetid. Tempelteknologier -50% ressourceomkostninger og forskningstid." #: simulation/data/auras/units/heroes/maur_hero_ashoka.json msgid "Buddhism" msgstr "Buddhismen" #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json msgid "All technologies have −20% resource cost and −30% research time." msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json msgid "Teacher" msgstr "Lærer" #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json msgid "Regeneration" msgstr "Regeneration" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json msgid "Empire Maker" msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json msgid "Elephant Corps" msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json msgid "Elephants +15% attack rate, +10% movement speed." msgstr "" #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json msgid "Forefront Leader" msgstr "Frontleder" #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json msgid "" "Cavalry +1 capture attack strength, +20% melee and ranged attack damage." msgstr "Kavaleri +1 erobrings-angrebsstyrke, +20% nærkamps- og langdistance-angrebsskade." #: simulation/data/auras/units/heroes/pers_hero_darius_i.json msgid "Leadership" msgstr "Lederskab" #: simulation/data/auras/units/heroes/pers_hero_darius_i.json msgid "" "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed." msgstr "Soldater, Belejringsvåben, Handelsfolk og Handelsskibe +15% bevægelseshastighed." #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json msgid "Administrator" msgstr "Administrator" #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json msgid "Workers +15% build rate and gather speed." msgstr "Arbejdere +15% byggerate og samlehastighed." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json msgid "Patriot" msgstr "Patriot" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time." msgstr "Soldater og Belejringsvåben -20% nærkamps- og langdistance-angrebsgentagelsestid." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json msgid "Allied Heroes +10% health." msgstr "Allierede Helte +10% helbred." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json msgid "Consort" msgstr "Konsortium" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json msgid "Enemy Heroes −10% health." msgstr "Fjendtlige Helte -10% helbred." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json msgid "Patron of Construction" msgstr "Konstruktionsvelgører" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json msgid "Builders +10% build rate." msgstr "Arbejdere +10% bygge hastighed." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json msgid "Mercenary Patron" msgstr "Lejevelgører" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json msgid "Mercenaries −35% resource costs." msgstr "Lejesoldater -35% ressourceomkostninger." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json msgid "Raphia" msgstr "Rafia" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json msgid "Pikemen +40% health." msgstr "Pikenerer +40% helbred." #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json msgid "Cavalry +15% melee and ranged attack damage." msgstr "Kavaleri +15% nærkamps- og langdistance-angrebsskade." #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json msgid "Sword of Rome" msgstr "Roms Sværd" #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json msgid "Enemy Infantry −10% melee and ranged attack damage." msgstr "Fjendtligt Infanteri -10% nærkamps- og langdistance-angrebsskade." #: simulation/data/auras/units/heroes/rome_hero_maximus.json msgid "Shield of Rome" msgstr "Roms skjold" #: simulation/data/auras/units/heroes/rome_hero_maximus.json msgid "Humans and Structures +1 crush, hack, pierce resistance." msgstr "Mennesker og Bygninger +1 knus, hak, gennembor modstand." #: simulation/data/auras/units/heroes/rome_hero_scipio.json msgid "Triumph" msgstr "Triumf" #: simulation/data/auras/units/heroes/rome_hero_scipio.json msgid "" "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged" " attack damage." msgstr "Soldater og Belejringsvåben +2 erobrings-angrebsstyrke, +20% nærkamps- og langdistance-angrebsskade." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json msgid "Ilarchès" msgstr "Ilarkès" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json msgid "Cavalry +2 crush, hack, pierce resistance." msgstr "Kavaleri +2 knus, hak, gennembor modstand." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json msgid "Renowned Conqueror" msgstr "Anerkendt Erobrer" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json msgid "Enemy Structures, Ships, and Siege Engines −20% health." msgstr "Fjendtlige Bygninger, Skibe og Belejringsvåben -20% helbred." #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json msgid "Zooiarchos" msgstr "Zooiarkos" #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json msgid "Champion Elephants +20% melee attack damage, +20% movement speed." msgstr "Eliteelefanter +20% nærkampskade, +20% bevægelseshastighed." #: simulation/data/auras/units/heroes/spart_hero_agis_1.json msgid "Great Revolt" msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_1.json msgid "Soldiers −25% metal cost, and training time." msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_2.json msgid "Agis +50% health." msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_2.json #: simulation/data/auras/units/heroes/spart_hero_leonidas.json msgid "Last Stand" msgstr "Sidste Slag" #: simulation/data/auras/units/heroes/spart_hero_brasidas.json msgid "Helot Reforms" msgstr "Helotiske Reformer" #: simulation/data/auras/units/heroes/spart_hero_brasidas.json msgid "" "Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged " "attack pierce damage." msgstr "Borgerlige Infanteri Spydkastere +1 knus, hak, gennembor modstand, +25% langdistance-angrebs-gennemboringsskade." #: simulation/data/auras/units/heroes/spart_hero_leonidas.json msgid "Spearmen +1 capture attack strength, +25% melee attack damage." msgstr "Spydsmænd +1 erobrings-angrebsstyrke, +25% nærkamps-angrebsskade." #: simulation/data/auras/units/ram_garrison.json msgid "Battering Team" msgstr "" #: simulation/data/auras/units/ram_garrison.json msgid "" "Battering Rams +0.15 speed, +1 acceleration, and +0.5 turn rate for each " "garrisoned soldier." msgstr ""