# Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2024 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # 80ff3f6c158be5d15b8f5a2de9eeb874_b065276, 2017-2023 # enolp, 2017-2018 msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2024-07-26 07:08+0000\n" "PO-Revision-Date: 2016-05-21 09:22+0000\n" "Last-Translator: 80ff3f6c158be5d15b8f5a2de9eeb874_b065276, 2017-2023\n" "Language-Team: Asturian (http://app.transifex.com/wildfire-games/0ad/language/ast/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: ast\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: simulation/data/auras/structures/arsenal_repair.json msgid "Arsenal Repairs" msgstr "Iguɐs mechánicɐs" #: simulation/data/auras/structures/arsenal_repair.json msgid "Garrisoned Siege Engines +3 health regeneration rate." msgstr "máchinɐs de cerco abelhogadɐs • taxa d’eguadura +3." #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json msgid "Officer Accommodation" msgstr "" #: simulation/data/auras/structures/athen_prytaneion_hero_heal.json msgid "Garrisoned Heroes +6 health regeneration rate." msgstr "" #: simulation/data/auras/structures/cart_super_dock_repair.json msgid "Dockyard Repairs" msgstr "Iguɐs navales" #: simulation/data/auras/structures/cart_super_dock_repair.json msgid "Garrisoned Ships +10 health regeneration rate." msgstr "naves abelhogadɐs • taxa d’eguadura +10." #: simulation/data/auras/structures/corral_garrison_large.json msgid "Garrison within the Corral to gain a slow trickle of +3 food." msgstr "abelhuga n corral para yir ganhando +3 de cibeira." #: simulation/data/auras/structures/corral_garrison_large.json #: simulation/data/auras/structures/corral_garrison_medium.json #: simulation/data/auras/structures/corral_garrison_small.json msgid "Ranching and Corralling" msgstr "Acolleiꞇhu" #: simulation/data/auras/structures/corral_garrison_medium.json msgid "Garrison within the Corral to gain a slow trickle of +2 food." msgstr "abelhuga n corral para yir ganhando +2 de cibeira." #: simulation/data/auras/structures/corral_garrison_small.json msgid "Garrison within the Corral to gain a slow trickle of +1 food." msgstr "abelhuga n corral para yir ganhando +1 de cibeira." #: simulation/data/auras/structures/eternal_fire.json msgid "Eternal Fire" msgstr "" #: simulation/data/auras/structures/eternal_fire.json msgid "Structures +50% capture points." msgstr "" #: simulation/data/auras/structures/farmstead_60.json msgid "Farmland" msgstr "Senra" #: simulation/data/auras/structures/farmstead_60.json msgid "Workers +75% grain gather rate around a captured Rotary Mill." msgstr "" #: simulation/data/auras/structures/iber_monument.json msgid "Religious Fervor" msgstr "Fervor religiosu" #: simulation/data/auras/structures/iber_monument.json msgid "Soldiers +20% melee and ranged attack damage." msgstr "soldados • podencia de combate & de tiru +20%." #: simulation/data/auras/structures/kush_pyramids_economic.json msgid "Patriotism" msgstr "Patriotismo" #: simulation/data/auras/structures/kush_pyramids_economic.json #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json msgid "Workers +15% gather speed." msgstr "obreiros • velocidá de recaldu +15%." #: simulation/data/auras/structures/kush_pyramids_military.json msgid "Exhortative Presence" msgstr "Esfoutu monumental" #: simulation/data/auras/structures/kush_pyramids_military.json msgid "" "Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack " "damage." msgstr "soldados • resistencia a la frayura, corte & foradura +1 • podencia de combate & de tiru +10%." #: simulation/data/auras/structures/kush_temple_amun.json msgid "Powerful Priesthood" msgstr "Cleru poderosu" #: simulation/data/auras/structures/kush_temple_amun.json msgid "Heroes −5% health." msgstr "heroes • puntos de vida −5%." #: simulation/data/auras/structures/library.json msgid "Structures −15% technology resource costs and research time." msgstr "structurɐs • costos in recursos & tiempu de disinvolvemiento de téchnicɐs −15%." #: simulation/data/auras/structures/library.json msgid "Centre of Scholarship" msgstr "Centro de studio" #: simulation/data/auras/structures/loyalty_regen.json msgid "Loyalty" msgstr "Llealtá" #: simulation/data/auras/structures/loyalty_regen.json msgid "Structures +50% capture points garrison regeneration rate." msgstr "structurɐs • taxa de regeneracion de puntos de posse per occupante +50%." #: simulation/data/auras/structures/maur_pillar.json msgid "Edict of Ashoka" msgstr "Edicto d’Aśoka" #: simulation/data/auras/structures/maur_pillar.json msgid "Traders +20% movement speed." msgstr "commerciantes • velocidá de movemiento +20%." #: simulation/data/auras/structures/satrapy_tribute.json msgid "Satrapy Tribute" msgstr "" #: simulation/data/auras/structures/satrapy_tribute.json msgid "" "Upgrade the Winter Palace to receive a free trickle of a desired resource." msgstr "" #: simulation/data/auras/structures/temple_heal.json msgid "Medical Treatment" msgstr "Tratamiento médico" #: simulation/data/auras/structures/temple_heal.json msgid "Humans +1 health regeneration rate." msgstr "humanos • taxa d’halitamiento +1." #: simulation/data/auras/structures/theater.json msgid "Structures +20% territory influence radius." msgstr "structurɐs • radiu d’influencia nɐs llendes territoriales +20%." #: simulation/data/auras/structures/theater.json msgid "Hellenization" msgstr "Hellenismo" #: simulation/data/auras/structures/wall_garrisoned.json msgid "Wall Protection" msgstr "Muriadura" #: simulation/data/auras/structures/wall_garrisoned.json msgid "" "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range." msgstr "soldados in turretɐs • resistencia a la frayura, corte & foradura +3 • campu visual +20." #: simulation/data/auras/structures/wonder_population_cap.json msgid "Glorious Expansion" msgstr "Inançhadura gloriosa" #: simulation/data/auras/structures/wonder_population_cap.json msgid "" "+20% maximum population limit (requires the “Glorious Expansion” " "technology)." msgstr "llende de poblacion +20% (requier el disinvolvemiento de “Inançhadura gloriosa”)." #: simulation/data/auras/structures/xp_trickle.json msgid "Rigorous Training" msgstr "Exercicios rigorosos" #: simulation/data/auras/structures/xp_trickle.json msgid "Units gain experience while garrisoned inside the building." msgstr "Lɐs unidades ganɐn experiencia a l star abelhogadɐs nel edificio." #: simulation/data/auras/teambonuses/athen_player_teambonus.json msgid "Democracy" msgstr "Democracia" #: simulation/data/auras/teambonuses/athen_player_teambonus.json msgid "Civic Center technologies −50% research time and −30% cost." msgstr "" #: simulation/data/auras/teambonuses/brit_player_teambonus.json msgid "Druids" msgstr "Druidas" #: simulation/data/auras/teambonuses/brit_player_teambonus.json msgid "Healers −20% resource costs." msgstr "Curadeiros: costos in recursos −20%." #: simulation/data/auras/teambonuses/cart_player_teambonus.json msgid "Mercenary Transports" msgstr "Tresportes mercenarios" #: simulation/data/auras/teambonuses/cart_player_teambonus.json msgid "Mercenaries −50% train time." msgstr "Mercenarios: tiempu de creacion −50%." #: simulation/data/auras/teambonuses/gaul_player_teambonus.json msgid "Products from Gaul" msgstr "Productos de la Gallia" #: simulation/data/auras/teambonuses/gaul_player_teambonus.json msgid "Forges −15% technology resource costs and research time." msgstr "Fraugɐs: costos in recursos & tiempu de disinvolvemiento de téchnicɐs −15%." #: simulation/data/auras/teambonuses/han_player_teambonus.json msgid "Silk Road" msgstr "Vía de la seda" #: simulation/data/auras/teambonuses/han_player_teambonus.json msgid "Allies +20% international trade bonus." msgstr "Alliados +20% bonificacion nel commercio internacional." #: simulation/data/auras/teambonuses/iber_player_teambonus.json msgid "Saripeko" msgstr "Salitakok" #: simulation/data/auras/teambonuses/iber_player_teambonus.json msgid "Citizen Javelineers −10% resource costs." msgstr "Llanciadores voluntarios: costos in recursos −10%." #: simulation/data/auras/teambonuses/kush_player_teambonus.json msgid "Elephant Suppliers" msgstr "Fonte d’elephantes" #: simulation/data/auras/teambonuses/kush_player_teambonus.json msgid "Elephants −20% resource costs and training time." msgstr "Elephantes: costos in recursos & tiempu de creacion −20%." #: simulation/data/auras/teambonuses/mace_player_teambonus.json msgid "Mechanical Innovation" msgstr "Innovacion mechánica" #: simulation/data/auras/teambonuses/mace_player_teambonus.json msgid "Siege Weapons and Arsenals −25% resource costs and build time." msgstr "Armɐs de cerco & Arsenales: costos in recursos & tiempu de construccion −25%." #: simulation/data/auras/teambonuses/maur_player_teambonus.json msgid "Ashoka's Religious Support" msgstr "Piedá d’Aśoka" #: simulation/data/auras/teambonuses/maur_player_teambonus.json msgid "" "Temples −50% resource costs and building time; Temple technologies −50% " "resource costs and research time." msgstr "Templos: costos in recursos & tiempu de construccion −50%; Téchnicɐs templares: costos in recursos & tiempu de disinvolvemiento −50%." #: simulation/data/auras/teambonuses/pers_player_teambonus.json msgid "Training Regimes" msgstr "Regímenes d’ẽssayu" #: simulation/data/auras/teambonuses/pers_player_teambonus.json msgid "Barracks and Stables −20% wood and stone cost and build time." msgstr "Castros & Cortes: costu n madeira & piedra & tiempu de construccion −20%." #: simulation/data/auras/teambonuses/ptol_player_teambonus.json msgid "Breadbasket of the Mediterranean" msgstr "Paneira de l Mediterraneo" #: simulation/data/auras/teambonuses/ptol_player_teambonus.json msgid "+1.0 food trickle rate." msgstr "Taxa d’ametida de la cibeira +1.0." #: simulation/data/auras/teambonuses/rome_player_teambonus.json msgid "Conscription" msgstr "Conscripcion" #: simulation/data/auras/teambonuses/rome_player_teambonus.json msgid "Citizen Infantry −10% training time." msgstr "Voluntarios a piei: tiempu de creacion −10%." #: simulation/data/auras/teambonuses/sele_player_teambonus.json msgid "Syrian Tetrapolis" msgstr "Tetrápolis de Syria" #: simulation/data/auras/teambonuses/sele_player_teambonus.json msgid "" "Civil Centers and Colonies −20% resource cost and −30% construction time." msgstr "Plaçɐs & coloniɐs: costu n recursos −20% & tiempu de construccion −30%." #: simulation/data/auras/teambonuses/spart_player_teambonus.json msgid "Peloponnesian League" msgstr "Comuña peloponnesia" #: simulation/data/auras/teambonuses/spart_player_teambonus.json msgid "Heroes are trained for free." msgstr "" #: simulation/data/auras/units/carnyx.json msgid "Intimidating Sound" msgstr "Turullada" #: simulation/data/auras/units/carnyx.json msgid "Enemy Soldiers −10% attack damage and capture attack strength." msgstr "soldados inimigos • daño offensivo & podencia de posseu −10%." #: simulation/data/auras/units/catafalques/athen_catafalque_1.json msgid "Economic Reforms" msgstr "Iguɐs económicɐs" #: simulation/data/auras/units/catafalques/athen_catafalque_1.json msgid "" "Solon instituted several economic reforms encouraging commerce and agriculture.\n" "Workers +15% gather speed." msgstr "Solon fezho dixebradɐs iguɐs económicɐs que dierun puxu a l commercio & l’agricultura.\nObreiros: velocidá de recaldu +15%." #: simulation/data/auras/units/catafalques/athen_catafalque_2.json msgid "Economic Fortune" msgstr "Fortuna económica" #: simulation/data/auras/units/catafalques/athen_catafalque_2.json msgid "" "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n" "Economic technologies −10% resource costs." msgstr "Solon afitou un nuövu systema de pesos & medidɐs; afalou a que los pais formassen los filyos n un officio.\nTéchnicɐs económicɐs: costos in recursos −10%." #: simulation/data/auras/units/catafalques/brit_catafalque_1.json msgid "" "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n" "Soldiers +15% movement speed and +15% vision range." msgstr "a l indelgar que nun tornaba l exércitu romanu a la defensiva, Cassivellauno valiu-se de la guerra de guerrillɐs. Lo miesmo fezhierun más sero outros cabeçaleiros.\nSoldados: velocidá de movemiento +15% campu visual +15%." #: simulation/data/auras/units/catafalques/brit_catafalque_1.json #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json msgid "Guerrilla Tactics" msgstr "Guerra de guerrillɐs" #: simulation/data/auras/units/catafalques/brit_catafalque_2.json msgid "Skirmisher Harassment" msgstr "Forfugon" #: simulation/data/auras/units/catafalques/brit_catafalque_2.json msgid "" "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n" "Javelineers +20% attack range." msgstr "Cassivellauno mandou excursores a aforfugare los mílites & colyedores romanos.\nLlanciadores: algame offensivu +20%." #: simulation/data/auras/units/catafalques/cart_catafalque.json msgid "Commander of Heavy Cavalry" msgstr "Mandon de la caballería pesada" #: simulation/data/auras/units/catafalques/cart_catafalque.json msgid "" "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n" "Melee Cavalry +1 crush, hack, pierce resistance and +10% health." msgstr "cabeçaleiru de la caballería pesada púnica nel Trebia & Cannae, u esfarrapou l inimigu cun trés cargɐs.\nCaballeiros combatedores: resistencia a la frayura, corte & foradura +1 puntos de vida +10%." #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json msgid "Ambush Slaughter" msgstr "Matancia celada" #: simulation/data/auras/units/catafalques/gaul_catafalque_1.json msgid "" "Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n" "Soldiers +5% melee and ranged attack damage and −25% promotion experience." msgstr "guerriando cun los romanos, Ambíorix decatou-se de la inutilidá de combater in campu abiertu & in cuönta d’ello valiu-se de tácticɐs clandestinɐs. Los gallos nun tardarun in dominar l’arte de la celada.\nSoldados: podencia de combate & de tiru +5% experiencia par’ ascender −25%." #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json msgid "Tribute to Rome" msgstr "Tributo a Roma" #: simulation/data/auras/units/catafalques/gaul_catafalque_2.json msgid "" "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n" "Workers −10% grain gather rate." msgstr "quando s’acababa la cibeira na legion romana, esta mandou a lɐs tribus gallɐs compartir la suɐ ya faltosa anhada. Los eburones d’Ambíorix amostrabɐn-se roceanos a fazhé-llo, polo que César inviou la milicia para convincé-llos.\nObreiros: taxa de recaldu de grana −10%." #: simulation/data/auras/units/catafalques/han_catafalque_1.json msgid "Territorial Expansion" msgstr "Inançhadura territorial" #: simulation/data/auras/units/catafalques/han_catafalque_1.json msgid "" "At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n" "Territory influence bonus +20%." msgstr "nel sou cumal, lɐs llendes de l imperio estendíɐn-se de Poniente a Naciente dende l valle de Ferganá ta Corea & el Vietnam septentrional.\nBonificacion d’influencia nɐs llendes territoriales +20%." #: simulation/data/auras/units/catafalques/han_catafalque_2.json msgid "Imperial Music Bureau" msgstr "Agencia musical" #: simulation/data/auras/units/catafalques/han_catafalque_2.json msgid "" "The Music Bureau was charged directly by Emperor Wu to perform various tasks related to music, poetry, entertainment, or religious worship.\n" "Technologies −50% resource cost and research time." msgstr "a l’Agencia musical l imperador Wu incamentou-yi disimpeñar estremadɐs funcciones vincelyadɐs a la música, poesía, entretenemiento & adoracion.\nTéchnicɐs: costu n recursos & tiempu de disinvolvemiento −50%." #: simulation/data/auras/units/catafalques/iber_catafalque_1.json msgid "Mercenary Commander" msgstr "Mandon mercenariu" #: simulation/data/auras/units/catafalques/iber_catafalque_1.json msgid "" "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n" "Allied Citizen Mercenaries −25% metal cost." msgstr "los ermanos Mandoniu & Indíbile mandarun los voluntarios & mercenarios íberos que participarun na segunda guerra púnica.\nMercenarios civiles alliados: costu n metal −25%." #: simulation/data/auras/units/catafalques/iber_catafalque_2.json msgid "Saver of Lives" msgstr "Salvador" #: simulation/data/auras/units/catafalques/iber_catafalque_2.json msgid "" "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n" "Soldiers +10% health." msgstr "tres la caeda n combate d’Indíbile, Mandoniu põxo a salvo los subrevivientes.\nSoldados: puntos de vida +10%." #: simulation/data/auras/units/catafalques/kush_catafalque_1.json msgid "Earliest Nubian Queen" msgstr "Primeira reína d’Ethiopia" #: simulation/data/auras/units/catafalques/kush_catafalque_1.json msgid "" "Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n" "Enemy Female Citizens −15% gather speed." msgstr "monarcha absoluta de l Imperio de Méroe & figura importante na religion meroica, Sanak-Daheto incarnaba l poder de Chus, algo q’aconselyaba respectu.\nCildadanɐs inimigɐs: velocidá de recaldu −15%." #: simulation/data/auras/units/catafalques/kush_catafalque_2.json msgid "Temple at Naqa" msgstr "Templo de la Tríade Thebaica" #: simulation/data/auras/units/catafalques/kush_catafalque_2.json msgid "" "As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n" "Temples +1 garrison heal rate." msgstr "cumo n toda cultura, in Chus la religion disimpeñaba un papel importante. A l redor de 160 a.C., Sanak-Daheto fezho que s’erguiés un templo cumo symbolo de la prosperidá de Méroe.\nTemplos: taxa de sanamiento par’ occupantes +1." #: simulation/data/auras/units/catafalques/mace_catafalque_1.json msgid "Sacker of Cities" msgstr "Scalador de cildades" #: simulation/data/auras/units/catafalques/mace_catafalque_1.json msgid "" "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n" "Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot." msgstr "na primeira guerra macedónica, lɐs forciɐs de Philippu scalarun Thermo, la cabeça religiosa & política d’Etolia.\nHumanos, máchinɐs de cerco, naves & structurɐs: cacida de cibeira & madeira +5." #: simulation/data/auras/units/catafalques/mace_catafalque_2.json msgid "Financial Reorganization" msgstr "Arreglu pecuñar" #: simulation/data/auras/units/catafalques/mace_catafalque_2.json msgid "" "Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n" "Gain a slow trickle of metal." msgstr "alliadu cun Roma, Philippu ordenou los assuntos internos de l reino, deixando cumo legado minɐs reabiertɐs & una moneda nuöva.\nPali que pali vas ganhando n metal." #: simulation/data/auras/units/catafalques/maur_catafalque_1.json msgid "Consolidator of the Empire" msgstr "Consolidador de l imperio" #: simulation/data/auras/units/catafalques/maur_catafalque_1.json msgid "" "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n" "Structures +20% territory influence radius." msgstr "filyu de Candragupta Maurya, Bindusara incementou l imperio & deixou a l filyu de sou, Aśoka, un régime stable.\nStructurɐs: radiu d’influencia nɐs llendes territoriales +20%." #: simulation/data/auras/units/catafalques/maur_catafalque_2.json msgid "Vamba Moriyar" msgstr "Vamba moriyar" #: simulation/data/auras/units/catafalques/maur_catafalque_2.json msgid "" "Bindusara is said to have conquered lands to the south of the empire.\n" "Soldiers +15% capture attack strength." msgstr "diz-se que Bindusara conquistou tierrɐs a l Mediu-díɐ de l imperio.\nSoldados: podencia de posseu +15%." #: simulation/data/auras/units/catafalques/pers_catafalque.json msgid "Great Builder" msgstr "Gran constructor" #: simulation/data/auras/units/catafalques/pers_catafalque.json msgid "" "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n" "Structures −10% resource costs and +5% health." msgstr "Artaxerxes passou l sou reinado gastando n obrɐs públicɐs. Renovou l Palacio de Daríu I in Susa & remocicou l’antigua cildá d’Ecbátana.\nStructurɐs: costos in recursos −10% puntos de vida +5%." #: simulation/data/auras/units/catafalques/ptol_catafalque.json msgid "Great Librarian" msgstr "Gran bibliothecariu" #: simulation/data/auras/units/catafalques/ptol_catafalque.json msgid "" "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n" "Structure technologies −10% resource costs." msgstr "seguiendo la obra de l sou antecessor, duplicou todolos llibros trahidos a Alexandría, & ãssina deixou a la cildá un vastu tesouru de sabenciɐs.\nTéchnicɐs structurales: costos in recursos −10%." #: simulation/data/auras/units/catafalques/rome_catafalque_1.json msgid "Avenger of Lucretia" msgstr "Vingador de Llucrecia" #: simulation/data/auras/units/catafalques/rome_catafalque_1.json msgid "" "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n" "Female Citizens −20% food cost and +10% gather speed." msgstr "des que l filyu de l reye Tarquiniu l Soberbiu esforciarɐ a Llucrecia & fezhierɐ q’ella se suicidasse, Brutu jurou vingá-se d’ella & valtar la monarchía.\nCildadanɐs: costu n cibeira −20% velocidá de recaldu +10%." #: simulation/data/auras/units/catafalques/rome_catafalque_2.json msgid "Founder and Defender of the Republic" msgstr "Padre & protector de la república" #: simulation/data/auras/units/catafalques/rome_catafalque_2.json msgid "" "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n" "Humans and Siege Engines +1 crush, hack, pierce resistance." msgstr "Brutu foi una figura ḷḷave nel derroucamiento de la monarchía & inicio de la República Romana. Más sero, cumo cónsule, incabeçou l exércitu romanu que vinceu a Tarquiniu, el reye etruscu que buscaba recubrare l thronu.\nHumanos & máchinɐs de cerco: resistencia a la frayura, corte & foradura +1." #: simulation/data/auras/units/catafalques/sele_catafalque_1.json msgid "Founder of the Ezida Temple" msgstr "Fundador de l Ezida" #: simulation/data/auras/units/catafalques/sele_catafalque_1.json msgid "" "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n" "Temples −10% resource costs; Temple technologies −10% resource costs." msgstr "Antíochu I põxo lɐs bases de l templo de l Ezida in Borsippa.\nTemplos: costos in recursos −10%; Téchnicɐs templares: costos in recursos −10%." #: simulation/data/auras/units/catafalques/sele_catafalque_2.json msgid "Immigration" msgstr "Immigracion" #: simulation/data/auras/units/catafalques/sele_catafalque_2.json msgid "" "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n" "+5% maximum population limit." msgstr "Antíochu afalou la immigracion griega n reino & fundou muĩꞇhɐs cildades nuövɐs na Asia Minor par’ atalyar los gallos.\nLlende de poblacion +5%." #: simulation/data/auras/units/catafalques/sele_catafalque_3.json msgid "Basileus Megas" msgstr "Basileús mégas" #: simulation/data/auras/units/catafalques/sele_catafalque_3.json msgid "" "Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n" "Champion Elephants −10% resource costs." msgstr "filyu de Seleucu I el Vincedor, Antíochu conseguiu caltener l imperio aunido, entrin que fundaba templos & vincíɐ a los gallos invasores cun elephantes de guerra.\nElephantes campiadores: costos in recursos −10%." #: simulation/data/auras/units/catafalques/spart_catafalque_1.json msgid "" "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n" "Citizen Infantry Spearmen −10% resource costs." msgstr "Lycurgu fezho dixebradɐs iguɐs militares; polo tanto, decretou que la llealtá de la cildadanía a Lacedémona fues absoluta.\nHasteiros voluntarios a piei: costos in recursos −10%." #: simulation/data/auras/units/catafalques/spart_catafalque_1.json #: simulation/data/auras/units/catafalques/spart_catafalque_2.json msgid "Lycurgan Military Reforms" msgstr "Militarismo" #: simulation/data/auras/units/catafalques/spart_catafalque_2.json msgid "Champion Infantry Spearmen −5% resource costs." msgstr "Hasteiros campiadores a piei: costos in recursos −5%." #: simulation/data/auras/units/catafalques/spart_catafalque_3.json msgid "Iron Pelanors" msgstr "Pélanoi" #: simulation/data/auras/units/catafalques/spart_catafalque_3.json msgid "" "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n" "Workers +15% metal gather rate." msgstr "par’ impuxar la egualdá, Lycurgu quitou que se gastás ouro & plata & introduxo una nuöva moneda de fierro, el pélanor.\nObreiros: taxa de recaldu de metal +15%." #: simulation/data/auras/units/celtic_healer.json msgid "Deas Celtica" msgstr "Deas celtica" #: simulation/data/auras/units/celtic_healer.json msgid "Soldiers +5% attack damage." msgstr "" #: simulation/data/auras/units/centurion.json msgid "" "Melee Soldiers +10% attack damage and all Soldiers −25% experience points " "for promotion." msgstr "soldados combatedores • daño offensivo +10%; todolos soldados • puntos d’experiencia par’ ascender −25%." #: simulation/data/auras/units/centurion.json #: simulation/data/auras/units/centurion_1.json msgid "Combat Leadership" msgstr "Direccion in combate" #: simulation/data/auras/units/centurion_1.json msgid "Soldiers +10% attack damage and −25% experience points for promotion." msgstr "" #: simulation/data/auras/units/centurion_2.json msgid "Century Maneuvers" msgstr "" #: simulation/data/auras/units/centurion_2.json msgid "Marian Legionaries and Centurions +10% movement speed." msgstr "" #: simulation/data/auras/units/han_minister_building.json msgid "Building Programs" msgstr "Programmas de disindolcu" #: simulation/data/auras/units/han_minister_building.json msgid "Builders construct buildings +2% faster for every nearby Minister." msgstr "los constructores constrúin un +2% más rápido per cada Ministru próximu." #: simulation/data/auras/units/han_minister_garrison.json msgid "Excellency of Works" msgstr "Excellencia d’obrɐs públicɐs" #: simulation/data/auras/units/han_minister_garrison.json msgid "" "Decrease resource costs and research time of technologies in a building by " "2% for each Minister garrisoned within." msgstr "aminorgar n un 2% los costos in recursos & tiempu de disinvolvemiento de lɐs téchnicɐs d’un edificio per cada Ministru abelhogadu n elli." #: simulation/data/auras/units/han_minister_garrison_ministry.json msgid "Nationalized Industries" msgstr "Industriɐs statizadɐs" #: simulation/data/auras/units/han_minister_garrison_ministry.json msgid "" "The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each " "garrisoned minister." msgstr "El Ministerio imperial vai ganhando n cibeira, piedra & metal a un rhythmu de +0.1 per cada ministru abelhogadu." #: simulation/data/auras/units/han_minister_gathering.json msgid "Minister over the Masses" msgstr "Ministru de lɐs massɐs" #: simulation/data/auras/units/han_minister_gathering.json msgid "Gatherers +2% gathering rate for every nearby Minister." msgstr "recaldadores • taxa de recaldu per cada Ministru próximu +2%." #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json msgid "Father of Medicine" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.json msgid "Humans +0.5 health regeneration rate." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json msgid "Hippocratic Oath" msgstr "Juramento hippocrático" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.json msgid "Own and Allied Healers +1 healing effect." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json msgid "Formation Reforms" msgstr "Iguɐs tácticɐs" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json msgid "Soldiers +2 crush, hack, pierce resistance." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json msgid "Peltast Reforms" msgstr "Iphicrátides" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json msgid "Infantry Javelineers +15% movement speed." msgstr "llanciadores a piei • velocidá de movemiento +15." #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json msgid "Periclean Defensive Strategy" msgstr "Strategia de defensa de Pericles" #: simulation/data/auras/units/heroes/athen_hero_pericles_1.json msgid "" "Soldiers, Ships, Siege Engines and Structures do not give loot, +50% " "Structure capture points." msgstr "soldados, naves, máchinɐs de cerco & structurɐs nun dan cacida; puntos de posse per structura +50%." #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json msgid "Scholarship and the Arts" msgstr "Studio & lɐs artes" #: simulation/data/auras/units/heroes/athen_hero_pericles_2.json msgid "Technologies −10% resource costs, −50% research time." msgstr "téchnicɐs • costos in recursos −10% • tiempu de disinvolvemiento −50%." #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json msgid "Naval Preparation" msgstr "Preparacion naval" #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json msgid "Ships −50% metal cost, construction time, and +15% movement speed." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json msgid "Themistoclean Walls" msgstr "Muriɐs de Themístocles" #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json msgid "Walls and Palisades −50% resource costs and −20% construction time." msgstr "muriɐs & varganales • costos in recursos −50% & tiempu de construccion −20%." #: simulation/data/auras/units/heroes/brit_hero_boudicca.json msgid "Champion Army" msgstr "Exércitu de campiadores" #: simulation/data/auras/units/heroes/brit_hero_boudicca.json msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage, " "+10% movement speed." msgstr "campiadores • podencia de posseu +2 • podencia de combate & de tiru +20% • velocidá de movemiento +10%." #: simulation/data/auras/units/heroes/brit_hero_caratacos.json msgid "Guerrilla Chief" msgstr "Cabeçaleiru guerrilleiru" #: simulation/data/auras/units/heroes/brit_hero_caratacos.json msgid "" "Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement " "speed." msgstr "soldados & máchinɐs de cerco • resistencia a la frayura, corte & foradura +1 • velocidá de movemiento +15%." #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json msgid "Britannorum Rex" msgstr "Reye los britanos" #: simulation/data/auras/units/heroes/brit_hero_cunobelin.json #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json msgid "Humans +0.8 health regeneration rate." msgstr "humanos • taxa d’halitamiento +0.8." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json msgid "Lightning General" msgstr "General rellumante" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json msgid "Soldiers and Siege Engines +15% movement speed." msgstr "soldados & máchinɐs de cerco • velocidá de movemiento +15%." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json msgid "Subduer of Mercenaries" msgstr "Somete-mercenarios" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json msgid "Enemy Mercenaries −20% melee and ranged attack damage." msgstr "mercenarios inimigos • podencia de combate & de tiru −20%." #: simulation/data/auras/units/heroes/cart_hero_hannibal.json msgid "Tactician" msgstr "Tácticu" #: simulation/data/auras/units/heroes/cart_hero_hannibal.json msgid "" "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% " "melee and ranged attack damage." msgstr "soldados & máchinɐs de cerco proprios & alliados • podencia de posseu +1 • podencia de combate & de tiru +20%." #: simulation/data/auras/units/heroes/cart_hero_maharbal.json msgid "Cavalry Commander" msgstr "Mandon de la caballería" #: simulation/data/auras/units/heroes/cart_hero_maharbal.json msgid "Melee Cavalry +30% melee attack damage." msgstr "caballeiros combatedores • podencia de combate +30%." #: simulation/data/auras/units/heroes/gaul_hero_brennus.json msgid "Sacker of Rome" msgstr "Saquiador de Roma" #: simulation/data/auras/units/heroes/gaul_hero_brennus.json msgid "Humans, Siege Engines, and Ships gain +15 metal loot." msgstr "humanos, máchinɐs de cerco & naves • cacida de metal +15." #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json msgid "Celtic Warlord" msgstr "Caudiellu célticu" #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json msgid "" "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged" " attack damage." msgstr "soldados & máchinɐs de cerco • podencia de posseu +1 • podencia de combate & de tiru +20%." #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json msgid "Preparation for War" msgstr "Preparaciones béllicɐs" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json msgid "Northern Army" msgstr "Exércitu septentrional" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.json msgid "Soldiers −20% promotion experience." msgstr "soldados • experiencia par’ ascender −20%." #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json msgid "Southern Army" msgstr "Exércitu meridional" #: simulation/data/auras/units/heroes/han_hero_han_xin_2.json msgid "Own and Allied Soldiers +25% vision range." msgstr "soldados proprios & alliados • campu visual +25%." #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json msgid "Walls +10 health regeneration rate." msgstr "muriɐs • taxa d’eguadura +10." #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json msgid "Confucian Reforms" msgstr "Iguɐs de Confuciu" #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json msgid "Cavalry +20% attack damage." msgstr "Caballeiros • daño offensivo +20%." #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json msgid "Mandate of Heaven" msgstr "Mandado de l cielo" #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage." msgstr "campiadores • podencia de posseu +2 • podencia de combate & de tiru +20%." #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json msgid "Enemy Cavalry −10% melee and ranged attack damage." msgstr "caballeiros inimigos • podencia de combate & de tiru −10%." #: simulation/data/auras/units/heroes/hero_garrison.json msgid "Inspired Defense" msgstr "Defensa inspirada" #: simulation/data/auras/units/heroes/hero_garrison.json msgid "" "When garrisoned, the Structure has +1 capture points garrison regeneration " "rate." msgstr "abelhogadu, la taxa de regeneracion de puntos de posse per occupante de la Structura occupada xube n +1." #: simulation/data/auras/units/heroes/iber_hero_caros_1.json msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count." msgstr "abelhogadu, la Structura ou Helépolis occupada tira un +75% de sayetɐs." #: simulation/data/auras/units/heroes/iber_hero_caros_1.json msgid "Valiant Defender" msgstr "Defensor valiente" #: simulation/data/auras/units/heroes/iber_hero_caros_2.json msgid "Battle Fervor" msgstr "Fervor de batalya" #: simulation/data/auras/units/heroes/iber_hero_caros_2.json #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json msgid "Soldiers +1 crush, hack, pierce resistance." msgstr "soldados • resistencia a la frayura, corte & foradura +1." #: simulation/data/auras/units/heroes/iber_hero_indibil.json msgid "Mobilization" msgstr "Mobilizacion" #: simulation/data/auras/units/heroes/iber_hero_indibil.json msgid "Soldiers −15% resources costs, −20% training time." msgstr "soldados • costos in recursos −15% • tiempu de creacion −20%." #: simulation/data/auras/units/heroes/iber_hero_viriato_1.json msgid "Soldiers +20% movement speed." msgstr "soldados • velocidá de movemiento +20%." #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json msgid "Swag" msgstr "Rabina" #: simulation/data/auras/units/heroes/iber_hero_viriato_2.json msgid "Soldiers and Siege Engines gain +100% resource loot." msgstr "soldados & máchinɐs de cerco • cacida de recursos +100%." #: simulation/data/auras/units/heroes/kush_hero_amanirenas.json msgid "Warrior Queen" msgstr "Reína guerreira" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json msgid "Defier of Tradition" msgstr "Anti-tradicionalista" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json msgid "" "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% " "resource costs and training time." msgstr "palaciones d’Amani • costos in recursos & tiempu de construccion +20%; guardiɐs de l templo d’Amani • costos in recursos & tiempu de creacion +20%." #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json msgid "Follower of Apedemak" msgstr "Seguidor d’Apedemaka" #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json msgid "" "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard" " −20% resource costs and training time." msgstr "palacios d’Apedemaka • costos in recursos & tiempu de construccion −20%; guardia de l templo d’Apedemaka • costos in recursos & tiempu de creacion −20%." #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json msgid "Slaughter of the Faithful" msgstr "Sacrificio de los fideles" #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json msgid "Enemy Healers −50% healing strength." msgstr "curadeiros inimigos • podencia de cura −50%." #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json msgid "Savior of Kush" msgstr "Salvador de Chus" #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot." msgstr "soldados • podencia de combate & de tiru +10% • cacida de recursos +50%." #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json msgid "Gift of Warships" msgstr "Dado de naves" #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json msgid "Kushite Triremes −50 wood and metal cost." msgstr "trirremes ethíopes • costu n madeira & metal −50." #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json msgid "Rapid Conquest" msgstr "Conquista rápida" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json msgid "Soldiers +10% attack damage, +15% movement speed." msgstr "soldados • daño offensivo +10%, velocidá de movemiento +15%." #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json msgid "Undefeated" msgstr "Invictu" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json msgid "Enemy Soldiers, Structures −10% attack damage." msgstr "soldados, structurɐs inimigɐs • daño offensivo −10%." #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json msgid "Conqueror" msgstr "Conquistador" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.json msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate." msgstr "plaçɐs inimigɐs • taxa de regeneracion de puntos de posse per occupante −50%." #: simulation/data/auras/units/heroes/mace_hero_craterus.json msgid "Taxiarchès" msgstr "Taxiárchēs" #: simulation/data/auras/units/heroes/mace_hero_craterus.json msgid "" "Infantry Pikemen +20% capture attack strength, +20% melee attack damage." msgstr "piqueiros a piei • podencia de posseu +20% • podencia de combate +20%." #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json msgid "Besieger" msgstr "Cercador" #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json msgid "" "Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged " "attack damage, +10% ranged attack range, +10% vision range." msgstr "máchinɐs de cerco • resistencia a la frayura, corte & foradura +1 • podencia de combate & de tiru +20% • algame de tiru +10% • campu visual +10%." #: simulation/data/auras/units/heroes/mace_hero_philip_ii.json msgid "Rise of Macedon" msgstr "Ascensu de Macedonia" #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json msgid "Pyrrhic Victory" msgstr "Victoria pyrrhica" #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json msgid "Soldiers +20% melee and ranged attack damage, −15% health." msgstr "soldados • podencia de combate & de tiru +20% • puntos de vida −15%." #: simulation/data/auras/units/heroes/maur_hero_ashoka.json msgid "" "Temples −50% resource costs and build time. Temple technologies −50% " "resource costs and research time." msgstr "templos • costos in recursos & tiempu de construccion −50%; téchnicɐs templares • costos in recursos & tiempos de disinvolvemiento −50%." #: simulation/data/auras/units/heroes/maur_hero_ashoka.json msgid "Buddhism" msgstr "Buddhismo" #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json msgid "All technologies have −20% resource cost and −30% research time." msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json msgid "Teacher" msgstr "Preceptor" #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json msgid "Regeneration" msgstr "Reviciadura" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.json msgid "Empire Maker" msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json msgid "Elephant Corps" msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.json msgid "Elephants +15% attack rate, +10% movement speed." msgstr "" #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json msgid "Forefront Leader" msgstr "Cabeçaleiru de primeira llinia" #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json msgid "" "Cavalry +1 capture attack strength, +20% melee and ranged attack damage." msgstr "caballeiros • podencia de posseu +1 • podencia de combate & de tiru +20%." #: simulation/data/auras/units/heroes/pers_hero_darius_i.json msgid "Leadership" msgstr "Mandu" #: simulation/data/auras/units/heroes/pers_hero_darius_i.json msgid "" "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed." msgstr "soldados, máchinɐs de cerco, commerciantes & barcos mercantes • velocidá de movemiento +15%." #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json msgid "Administrator" msgstr "Administrador" #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json msgid "Workers +15% build rate and gather speed." msgstr "obreiros • taxa de construccion & velocidá de recaldu +15%." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json msgid "Patriot" msgstr "Patriota" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time." msgstr "soldados & máchinɐs de cerco • tiempu entre guölpes ou tiros −20%." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json msgid "Allied Heroes +10% health." msgstr "heroes alliados • puntos de vida +10%." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json msgid "Consort" msgstr "Consorte" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json msgid "Enemy Heroes −10% health." msgstr "heroes inimigos • puntos de vida −10%." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json msgid "Patron of Construction" msgstr "Mecenas de la construccion" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json msgid "Builders +10% build rate." msgstr "constructores • taxa de construccion +10%." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json msgid "Mercenary Patron" msgstr "Padron de mercenarios" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json msgid "Mercenaries −35% resource costs." msgstr "mercenarios • costos in recursos −35%." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json msgid "Raphia" msgstr "Raphía" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json msgid "Pikemen +40% health." msgstr "piqueiros • puntos de vida +40%." #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json msgid "Cavalry +15% melee and ranged attack damage." msgstr "caballeiros • podencia de combate & de tiru +15%." #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json msgid "Sword of Rome" msgstr "Spada de Roma" #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json msgid "Enemy Infantry −10% melee and ranged attack damage." msgstr "peones inimigos • podencia de combate & de tiru −10%." #: simulation/data/auras/units/heroes/rome_hero_maximus.json msgid "Shield of Rome" msgstr "Scudo de Roma" #: simulation/data/auras/units/heroes/rome_hero_maximus.json msgid "Humans and Structures +1 crush, hack, pierce resistance." msgstr "humanos & structurɐs • resistencia a la frayura, corte & foradura +1." #: simulation/data/auras/units/heroes/rome_hero_scipio.json msgid "Triumph" msgstr "Triumphu" #: simulation/data/auras/units/heroes/rome_hero_scipio.json msgid "" "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged" " attack damage." msgstr "soldados & máchinɐs de cerco • podencia de posseu +2 • podencia de combate & de tiru +20%." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json msgid "Ilarchès" msgstr "Ilárchēs" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json msgid "Cavalry +2 crush, hack, pierce resistance." msgstr "caballeiros • resistencia a la frayura, corte & foradura +2." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json msgid "Renowned Conqueror" msgstr "Nomadu conquistador" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json msgid "Enemy Structures, Ships, and Siege Engines −20% health." msgstr "structurɐs, máchinɐs de cerco & naves inimigɐs • puntos de vida −20%." #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json msgid "Zooiarchos" msgstr "Zooiarchós" #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json msgid "Champion Elephants +20% melee attack damage, +20% movement speed." msgstr "elephantes campiadores • podencia de combate +20% • velocidá de movemiento +20%." #: simulation/data/auras/units/heroes/spart_hero_agis_1.json msgid "Great Revolt" msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_1.json msgid "Soldiers −25% metal cost, and training time." msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_2.json msgid "Agis +50% health." msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_2.json #: simulation/data/auras/units/heroes/spart_hero_leonidas.json msgid "Last Stand" msgstr "Defensa postreira" #: simulation/data/auras/units/heroes/spart_hero_brasidas.json msgid "Helot Reforms" msgstr "Brasídeos" #: simulation/data/auras/units/heroes/spart_hero_brasidas.json msgid "" "Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged " "attack pierce damage." msgstr "llanciadores voluntarios a piei • resistencia a la frayura, corte & foradura +1 • podencia de foradura de míssiles +25%." #: simulation/data/auras/units/heroes/spart_hero_leonidas.json msgid "Spearmen +1 capture attack strength, +25% melee attack damage." msgstr "hasteiros • podencia de posseu +1 • podencia de combate +25%." #: simulation/data/auras/units/ram_garrison.json msgid "Battering Team" msgstr "" #: simulation/data/auras/units/ram_garrison.json msgid "" "Battering Rams +0.15 speed, +1 acceleration, and +0.5 turn rate for each " "garrisoned soldier." msgstr ""