nightly-build - Revision 115: /trunk/binaries/data/mods/public/art/animation/biped/infantry/swordsman
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attack_melee_2h_01.dae
attack_melee_2h_02.dae
attack_melee_2h_03.dae
attack_melee_2h_04.dae
attack_melee_shield_01.dae
attack_melee_shield_02.dae
attack_melee_shield_03.dae
attack_melee_shield_04.dae
attack_melee_shield_05.dae
attack_melee_shield_06.dae
attack_melee_shieldarm_01.dae
attack_melee_shieldarm_02.dae
attack_melee_shieldarm_03.dae
idle_ready_2h.dae
idle_ready_shield_01.dae
idle_ready_shield_02.dae
idle_ready_shield_03.dae
idle_ready_shield_04.dae
idle_ready_shield_05.dae
idle_ready_shield_06.dae
idle_ready_shield_07.dae
idle_ready_shield_long_celt_01.dae
idle_ready_shieldarm_01.dae
idle_ready_shieldarm_02.dae
idle_ready_shieldarm_03.dae
idle_ready_shieldarm_04.dae
idle_relax_2h.dae
idle_relax_shield_01.dae
idle_relax_shield_02.dae
idle_relax_shield_03.dae
idle_relax_shield_04.dae
idle_relax_shield_05.dae
idle_relax_shield_06.dae
idle_relax_shield_07.dae
idle_relax_shield_celt_01.dae
idle_relax_shield_celt_02.dae
idle_relax_shield_celt_03.dae
idle_relax_shield_celt_04.dae
idle_relax_shield_celt_05.dae
idle_relax_shield_celt_06.dae
idle_relax_shield_long_rome_01.dae
idle_relax_shield_long_rome_02.dae
jog_ready_shield.dae
jog_ready_shieldarm.dae
jog_relax_shield.dae
jog_relax_shieldarm.dae
run_ready_2h.dae
run_ready_shield.dae
run_ready_shieldarm.dae
run_relax_2h.dae
run_relax_shield.dae
run_relax_shieldarm.dae
walk_ready_2h.dae
walk_ready_shield.dae
walk_ready_shieldarm.dae
walk_relax_shield.dae