<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>structural/achae_shrine.dae</mesh>
      <props>
        <prop actor="particle/sparks.xml" attachpoint="fire"/>
        <prop actor="particle/flame_firepit_1.xml" attachpoint="fire"/>
        <prop actor="particle/flame_firepit_2.xml" attachpoint="fire"/>
        <prop actor="particle/smoke_small_light.xml" attachpoint="fire"/>
        <prop actor="particle/smoke_small_light.xml" attachpoint="smoke"/>
      </props>
      <textures>
        <texture file="structural/achae_struct.png" name="baseTex"/>
        <texture file="structural/achae_struct_norm.png" name="normTex"/>
        <texture file="structural/achae_struct_spec.png" name="specTex"/>
        <texture file="structural/ao/achae_shrine.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
