<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="base">
      <mesh>props/achae_barracks_shields.dae</mesh>
      <props>
        <prop actor="props/units/shields/hele_round_back.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="shield-achae-aspis-1">
      <textures>
        <texture file="props/shield/achae_aspis_1.png" name="baseTex"/>
        <texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
        <texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
	  </textures>
    </variant>
    <variant frequency="1" name="shield-achae-aspis-2">
      <textures>
        <texture file="props/shield/achae_aspis_2.png" name="baseTex"/>
        <texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
        <texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
	  </textures>
    </variant>
  </group>
  <material>player_trans_norm_spec.xml</material>
</actor>
