#version 110 #include "common/stage.h" #include "common/vertex.h" VERTEX_INPUT_ATTRIBUTE(0, vec3, a_vertex); VERTEX_INPUT_ATTRIBUTE(1, vec2, a_uv0); VERTEX_OUTPUT(0, vec2, v_tex); void main() { OUTPUT_VERTEX_POSITION(vec4(a_vertex, 1.0)); v_tex = a_uv0; }