#version 110 #include "los_interp.h" #include "common/fragment.h" void main(void) { vec4 los2 = SAMPLE_2D(GET_DRAW_TEXTURE_2D(losTex1), v_tex).rrrr; vec4 los1 = SAMPLE_2D(GET_DRAW_TEXTURE_2D(losTex2), v_tex).rrrr; OUTPUT_FRAGMENT_SINGLE_COLOR(mix(los1, los2, clamp(delta, 0.0, 1.0))); }