nightly-build - Revision 114: /trunk/binaries/data/mods/mod/shaders/effects
..
bloom.xml
canvas2d.xml
cas.xml
compute_downscale.xml
compute_rcas.xml
compute_skinning.xml
compute_upscale_fsr.xml
debug_line.xml
debug_overlay.xml
dummy.xml
foreground_overlay.xml
fxaa.xml
los_interp.xml
minimap.xml
minimap_los.xml
overlay_line.xml
overlay_solid.xml
particle.xml
particle_add.xml
particle_multiply.xml
particle_overlay.xml
particle_solid.xml
particle_subtract.xml
postproc/
sky_simple.xml
solid.xml
terrain_base.xml
terrain_blend.xml
terrain_decal.xml
terrain_solid.xml
upscale_bilinear.xml
upscale_nearest.xml
water_high.xml
water_simple.xml
water_waves.xml