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vfs_populate.h
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1 /* Copyright (c) 2010 Wildfire Games
2  *
3  * Permission is hereby granted, free of charge, to any person obtaining
4  * a copy of this software and associated documentation files (the
5  * "Software"), to deal in the Software without restriction, including
6  * without limitation the rights to use, copy, modify, merge, publish,
7  * distribute, sublicense, and/or sell copies of the Software, and to
8  * permit persons to whom the Software is furnished to do so, subject to
9  * the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included
12  * in all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
18  * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
19  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
20  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21  */
22 
23 /*
24  * populate VFS directories with files
25  */
26 
27 #ifndef INCLUDED_VFS_POPULATE
28 #define INCLUDED_VFS_POPULATE
29 
31 
32 class VfsDirectory;
33 
34 /**
35  * attach a real directory to a VFS directory.
36  *
37  * when the VFS directory is accessed, it will first be populated from
38  * the real directory. (this delays the impact of mounting a large
39  * directory, distributing the cost from startup to the first accesses
40  * to each subdirectory.)
41  *
42  * note: the most recently attached real directory will be used when
43  * creating files in the VFS directory.
44  **/
45 extern Status vfs_Attach(VfsDirectory* directory, const PRealDirectory& realDirectory);
46 
47 /**
48  * populate the directory from the attached real directory.
49  *
50  * adds each real file and subdirectory entry to the VFS directory.
51  * the full contents of any archives in the real directory are also added.
52  *
53  * has no effect if no directory has been attached since the last populate.
54  **/
55 extern Status vfs_Populate(VfsDirectory* directory);
56 
57 #endif // #ifndef INCLUDED_VFS_POPULATE
Status vfs_Attach(VfsDirectory *directory, const PRealDirectory &realDirectory)
attach a real directory to a VFS directory.
Definition: vfs_populate.cpp:170
Definition: vfs_tree.h:78
Status vfs_Populate(VfsDirectory *directory)
populate the directory from the attached real directory.
Definition: vfs_populate.cpp:153
shared_ptr< RealDirectory > PRealDirectory
Definition: real_directory.h:73
i64 Status
Error handling system.
Definition: status.h:171