CVector3D CCmpProjectileManager::Projectile::position |
( |
float |
t | ) |
|
|
inline |
float CCmpProjectileManager::Projectile::gravity |
uint32_t CCmpProjectileManager::Projectile::id |
CVector3D CCmpProjectileManager::Projectile::origin |
CVector3D CCmpProjectileManager::Projectile::pos |
bool CCmpProjectileManager::Projectile::stopped |
float CCmpProjectileManager::Projectile::time |
float CCmpProjectileManager::Projectile::timeHit |
CUnit* CCmpProjectileManager::Projectile::unit |
CVector3D CCmpProjectileManager::Projectile::v |
The documentation for this struct was generated from the following file: