Pyrogenesis
trunk
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This is the complete list of members for TerrainTextureOverlay, including all inherited members.
BuildTextureRGBA(u8 *data, size_t w, size_t h)=0 | TerrainTextureOverlay | protectedpure virtual |
GetColor(size_t idx, u8 alpha) const | TerrainTextureOverlay | protected |
ITerrainOverlay(int priority) | ITerrainOverlay | protected |
m_TexelsPerTile | TerrainTextureOverlay | private |
m_Texture | TerrainTextureOverlay | private |
m_TextureH | TerrainTextureOverlay | private |
m_TextureW | TerrainTextureOverlay | private |
RenderAfterWater(int cullGroup) | TerrainTextureOverlay | privatevirtual |
RenderBeforeWater() | ITerrainOverlay | inlinevirtual |
RenderOverlaysAfterWater(int cullGroup) | ITerrainOverlay | static |
RenderOverlaysBeforeWater() | ITerrainOverlay | static |
TerrainTextureOverlay(float texelsPerTile, int priority=100) | TerrainTextureOverlay | |
~ITerrainOverlay() | ITerrainOverlay | virtual |
~TerrainTextureOverlay() | TerrainTextureOverlay | virtual |